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117 Commits

Author SHA1 Message Date
Lucien Greathouse
66ef335172 ...and build with submodules for other builds too 2022-05-25 19:42:40 -04:00
Lucien Greathouse
4352590ba4 Checkout submodules in plugin build step 2022-05-25 19:40:42 -04:00
Lucien Greathouse
0fe751ef33 Port release workflow from Aftman to test 2022-05-25 19:36:54 -04:00
Lucien Greathouse
192fd7d4dd New and improved CI pipeline 2022-05-25 18:53:08 -04:00
Lucien Greathouse
1f1193e857 Remove unused lazy_static 2022-05-25 18:48:57 -04:00
boatbomber
0a412ade88 Remove duplicate PluginSettings.StudioProvider (#545) 2022-05-25 18:48:10 -04:00
Filip Tibell
3cef2fe9aa Fix sourcemap command not stripping paths correctly (#544)
* Fix sourcemap command not stripping paths correctly

* Use ServeSession to get the proper root dir to strip for sourcemap
2022-05-23 15:19:30 -04:00
Lucien Greathouse
18e53f06fe Remove unused dependencies and dead code warnings 2022-05-22 19:20:41 -04:00
Lucien Greathouse
eaac539087 Update to reqwest 0.11.10 2022-05-22 19:16:43 -04:00
Lucien Greathouse
57005c4fd5 Update uuid and winreg 2022-05-22 19:13:11 -04:00
Lucien Greathouse
ea58999a2a Update to pretty_assertions 1.2.1 2022-05-22 19:12:33 -04:00
Lucien Greathouse
a5a69fd9fc Release v7.1.0 2022-05-22 18:53:45 -04:00
boatbomber
f1d0f1c1c9 Bugfix: PluginAction spam causing errors (#541)
* Use session's state instead of existence to determine action

* Retain host/port text

* Use bindings instead of text/ref tunneling

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-22 18:47:11 -04:00
boatbomber
83492d7495 PluginActions for connecting/disconnecting a session (#537)
* Create plugin action component

* Add plugin action for session start/end

* Add output for connection status change

* Move host & port refs to App level so keybind can access them

* Use passed function directly

* Improve the action text clarity

* Add actions for single action

* Add to changelog

* Explicitly return nil

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>

* Change log level to info

* Refactor startSession to contain the logic

* Formatting

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-02 17:49:31 -04:00
boatbomber
10abc2254a Add changing toolbar icon to indicate state (#538)
* Add changing toolbar icon

* Return to default icon after closing error

* Update changelog

* Add assets

* Improved link icon

* Upload new icons

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-02 17:28:18 -04:00
Lucien Greathouse
5d5536a95e Update CHANGELOG 2022-04-19 18:45:09 -04:00
James Onnen
fe81e55925 Add support for optional paths (#472)
* Add PathNode with optional fields to project. This allows a path to be defined either as `"$path": "src"` or `"$path": { "optional": "src" }`

* Make $path truly optional

* Prevent rojo from erroring if no project node is resolved

* Use match instead of if-statement

* Add end-to-end tests (credit to MobiusCraftFlip for initial scenario)

* Pass option with ref inside instead of reference to option

* Empty commit to restart GitHub Actions

* Simplify build test

* Minimize serve test: it fails

* Simplify serve test even more

* Ignore failing serve test

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-04-19 18:43:47 -04:00
Micah
654690d73e Add testez std (#535) 2022-04-19 17:45:55 -04:00
Filip Tibell
256aba4bc1 Implement sourcemap CLI command (#530)
* Initial implementation of sourcemap CLI command

* Update src/cli/sourcemap.rs

Co-authored-by: JohnnyMorganz <johnnymorganz@outlook.com>

* Update src/cli/sourcemap.rs

Co-authored-by: JohnnyMorganz <johnnymorganz@outlook.com>

* Tidy up sourcemap command

* Update CHANGELOG

Co-authored-by: JohnnyMorganz <johnnymorganz@outlook.com>
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-04-19 17:45:29 -04:00
Ashton Miller
49f8845105 Add ability to specify address in default.project.json (#507)
* Allow for setting the default port in project json

set as
```json
"serveAddress": "0.0.0.0"
```

* Update CHANGELOG.md

* cargo fmt

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-04-19 16:54:03 -04:00
Ashton Miller
12370846b4 Support the new Open Cloud API (#504)
* Add support for the new Open Cloud API

* Cleanup Open Cloud variables

* Avoid cloning buffer for do_upload_open_cloud

* Satisfy cargo fmt

* Actually correct cargo fmt

Apparently my earlier fix did not fix everything.

* Update CHANGELOG.md

* Update CHANGELOG.md

Forgot to add the link to issue #486 in the previous commit :/

* Cleanup & improve code for open cloud api

* Commit to force GH Actions to run (?)

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-04-19 16:02:40 -04:00
Lucien Greathouse
07637dfe96 Release v7.0.0 2021-12-10 19:37:39 -05:00
Lucien Greathouse
f389a4a1db Update rbx_dom_lua 2021-11-26 17:31:12 -05:00
Lucien Greathouse
af077c796c Update dependencies 2021-11-26 17:28:13 -05:00
Lucien Greathouse
1c319f2fa8 Promote weldconstraint test project to a build test 2021-11-26 16:36:55 -05:00
Lucien Greathouse
e8afa03f7b Fix most test output (but not termcolor) 2021-11-22 13:59:12 -05:00
Lucien Greathouse
9b22545842 Add tests for current file naming with regards to project name field 2021-11-22 13:22:16 -05:00
Lucien Greathouse
adc733d25c Update changelog 2021-11-20 18:14:17 -05:00
Lucien Greathouse
6896257647 Bump MSRV to 1.55.0 2021-11-20 18:07:24 -05:00
Lucien Greathouse
1d9845a6cb Update dependencies 2021-11-20 18:06:41 -05:00
Blake Mealey
8461339e9a Add note for git submodules (#495) 2021-11-20 17:53:22 -05:00
Umbreon
9904d94e4c Remember sync connection settings. (#500) 2021-11-20 17:51:38 -05:00
Lucien Greathouse
da25c80d0b Add support for CFrame shorthand. Fixes #430. 2021-11-20 17:50:40 -05:00
Lucien Greathouse
5fa63733fd Factor out property filtering code to simplify web server 2021-11-20 17:38:36 -05:00
Lucien Greathouse
8b54bf0ba1 Improve error when file is not found 2021-11-20 17:15:58 -05:00
Lucien Greathouse
173dc12cb3 Improve warning and debug output in plugin 2021-11-20 17:05:45 -05:00
Umbreon
e136529ff0 Add a check to getProperty for unknown properties. (#493) 2021-10-28 01:09:20 -04:00
Lucien Greathouse
75542dacb3 Release Rojo 7.0.0-rc.3 2021-10-19 17:12:28 -04:00
Lucien Greathouse
07abfbde43 Release Rojo 7.0.0-rc.2 2021-10-19 17:07:14 -04:00
Kenneth Loeffler
96112fe118 Add ambiguous value resolution StringArray -> Tags (#484)
* Add ambiguous value resolution StringArray -> Tags

* Remove funny autocompleted reference
2021-10-19 16:46:31 -04:00
Kenneth Loeffler
9d0b313261 Add ChangeBatcher to plugin for two-way sync (#478)
* Implement ChangeBatcher

* Use ChangeBatcher for two-way sync

* Pause updates during patch application

* I can English good

* Break after encountering a nil Parent change

This prevents __flush from erroring out when an instance's Parent is
changed to nil and it has other property changes in the same batch.

* Update rbx_dom_lua

* Don't connect changed listeners in a running game

 #468 made me realize how bad of an idea this is in general...

* Update TestEZ and fix sibling Ref reification test

* Add ChangeBatcher tests

* Test instance unpausing by breaking functionality out to __cycle

* Break up the module a bit and improve tests

* Shuffle requires around and edit comment

* Break out more stuff, rename createChangePatch -> createPatchSet

* Make ChangeBatcher responsible for unpausing all paused instances

This somewhat improves the situation (of course, it would preferrable
to not have to hack around this problem with Source at all). It also
sets us up nicely if we come across any other properties that do
anything similar.

* Remove old reference to pausedBatchInstances

* Use RenderStepped instead of Heartbeat and trash multi-frame pauses

I probably should have done this in the first place...

ChangeBatcher still needs to unpause instances, but we don't need to
hold pauses for any longer than one cycle.

* Remove useless branch

* if not next(x) -> if next(x) == nil

* Add InstanceMap:unpauseAllInstances, use it in ChangeBatcher

* Move IsRunning check to InstanceMap:__maybeFireInstanceChanged
2021-10-18 18:18:51 -04:00
Wiktor Rudnicki
277ddfa9be Themes colors modification (#482)
* Modified colors of themes

Colors match Roblox Studio theme.

* Change cases of colors

Colors' hexes have correct cases now.
2021-10-15 13:27:47 -04:00
Lucien Greathouse
5d88bdb256 Upgrade dependencies in lockfile 2021-10-15 13:24:40 -04:00
Lucien Greathouse
8d29b43155 Upgrade dependencies 2021-10-11 17:40:14 -04:00
Lucien Greathouse
cc071a6415 Move entrypoint from src/bin.rs to src/main.rs 2021-09-14 20:42:38 -04:00
Lucien Greathouse
8954def25c Move responsibility for extracting names from paths lower 2021-08-24 17:59:53 -04:00
Lucien Greathouse
d484098781 Get rid of confusing 'SnapshotInstanceResult' type alias 2021-08-24 17:15:47 -04:00
Lucien Greathouse
9f06cbf3a0 Update contributing guide 2021-08-23 16:11:56 -04:00
Lucien Greathouse
af4a3ca0af Update memofs to 0.2.0 2021-08-23 16:00:51 -04:00
Lucien Greathouse
43715143e4 Release v7.0.0-rc.1 2021-08-23 15:50:28 -04:00
Lucien Greathouse
16aa354d36 Update dependencies and fix Lua ref tests 2021-08-23 15:48:17 -04:00
Lucien Greathouse
c739025453 Update changelog 2021-08-23 15:23:19 -04:00
James Onnen
f0526d17de Support long file paths on Windows (past 256 limit) (#464)
* Support long file paths on Windows (past 256 limit)

This issue can occur when using symlinks deep in rojo such that very long paths can occur, among other scenarios.

Note while the original fix comes from here:
	https://gal.hagever.com/posts/windows-long-paths-in-rust/

The manifest had to be modified from this source:
	https://stackoverflow.com/questions/59816045/windows-10-1903-longpathaware-not-working

* Move manifests, tidy code a little

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2021-08-23 15:21:01 -04:00
Ayuka
6cc2e919c0 Update nil Ref check and property decode warning to new Rojo protocol (#466)
* Skip empty Refs in new Rojo protocol

* Update warning message for new Rojo protocol
2021-08-09 14:14:59 -04:00
Kenneth Loeffler
e1f9eaefa9 Fix Ref reification (#462)
* Update ApiValue type to use new value format

* Use new value format for Ref reification
2021-08-05 03:03:13 -04:00
Lucien Greathouse
5d62bf9b60 Upgrade to Tokio 1.x, futures 0.3, Hyper 0.14, etc (#459)
* Upgrade dependencies, oneshot channel ref

* New service style?

* Fix warning

* A server is running again

* Working server with async blocks

* UI working again

* Finish upgrade

* Bump MSRV to 1.46.0 for if/match in const fn

* Update the README as part of this
2021-07-28 12:29:46 -04:00
Lucien Greathouse
4aa5814a0a Update dependencies 2021-07-27 14:06:23 -04:00
Lucien Greathouse
5bca244062 Add test project for #458 2021-07-27 12:42:47 -04:00
Lucien Greathouse
7cf57714a4 Use new Cargo config.toml convention 2021-07-12 13:19:36 -04:00
Lucien Greathouse
92e6f862ad Update plugin to use new property format 2021-07-02 16:12:12 -04:00
Lucien Greathouse
2377f41036 Update to latest rbx-dom 2.0 dependencies, including Lua 2021-07-02 16:04:43 -04:00
Lucien Greathouse
26a08f4d9f Update Changelog 2021-06-29 01:26:29 -04:00
Lucien Greathouse
672d207961 Update to stable rbx-dom libraries 2021-06-29 01:20:09 -04:00
Lucien Greathouse
a3d8e50f26 Fix changelog bullets being in the wrong section 2021-06-18 16:47:52 -04:00
Lucien Greathouse
d3abca46a8 Fix deprecation warning by writing better code 2021-06-14 12:50:54 -04:00
Lucien Greathouse
17fdd18c55 Code docs 2021-06-11 22:19:50 -04:00
Lucien Greathouse
e482d038c6 Tests for value resolution, better errors, no more Color3uint8 2021-06-11 22:04:04 -04:00
Lucien Greathouse
d0482a004e Modernize upload command 2021-06-08 21:53:56 -04:00
Lucien Greathouse
561a3e3256 Modernize serve subcommand 2021-06-08 17:05:55 -04:00
Lucien Greathouse
158dac5e1c Move subcommand branching into Options struct 2021-06-08 16:53:03 -04:00
Lucien Greathouse
1413f8c0b6 Tidy up build command further 2021-06-08 16:50:21 -04:00
Lucien Greathouse
ffb2aa332a Modernize build subcommand 2021-06-08 16:48:20 -04:00
Lucien Greathouse
45e8208e9c Improve CLI help text 2021-06-08 15:37:59 -04:00
Lucien Greathouse
7f230a8bf4 Modernize the plugin subcommand 2021-05-21 13:09:07 -04:00
Lucien Greathouse
afe26b8c16 Modernize the doc subcommand 2021-05-21 12:45:07 -04:00
Lucien Greathouse
d153f62b8a Modernize the init subcommand 2021-05-20 17:34:45 -04:00
Lucien Greathouse
5c80cd6e50 Skip serializing place_id and game_id if null 2021-05-20 15:46:40 -04:00
Lucien Greathouse
df1aced95d Add fmt-project subcommand 2021-05-20 15:41:08 -04:00
Lucien Greathouse
5a0a8f5077 Release v7.0.0-alpha.4 2021-05-14 16:37:49 -04:00
Lucien Greathouse
1c281539e0 Update rbx_dom_lua, using subfolder now 2021-05-14 16:36:32 -04:00
Lucien Greathouse
ef41d14f50 Update changelog 2021-05-14 16:29:05 -04:00
Lucien Greathouse
aa29397732 Update changelog 2021-05-14 16:18:54 -04:00
Mixu78
ca8865a3ce Do not validate .model.json files with no content/whitespace only (#420)
* Ignore empty/whitespace-only model.json files

* Ignore no return value from model.json files during snapshot

* Use str::from_utf8 instead of String::from_utf8

* Revert "Ignore no return value from model.json files during snapshot"

This reverts commit 0aef16e30a.

* Add test for empty .model.json files

* Change empty .model.json check method

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>

* Format code with cargo fmt

* Use raw string instead

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2021-05-14 16:16:05 -04:00
Lucien Greathouse
7599ef6626 Improve error messages 2021-05-14 15:58:18 -04:00
Lucien Greathouse
43e71f9242 Upgrade Rojo to 6.1.0 (lol) 2021-05-14 15:09:19 -04:00
Lucien Greathouse
aac9b25efe Update dependencies 2021-05-14 15:08:48 -04:00
Lucien Greathouse
532d170585 Fix 'Open Scripts Externally' crashing studio.
Closes #369.
2021-04-23 16:59:59 -04:00
Lucien Greathouse
3dcb14013b Update changelog 2021-04-23 15:45:10 -04:00
Lucien Greathouse
a4c782cd35 Mark two-way sync as experimental in UI 2021-04-23 15:41:17 -04:00
Mixu78
0779baa0ac Block usage of "Name" or "Parent" in $properties (#413)
* Ignore usage of "Name" or "Parent" in $properties

* Use match instead of array

* Add changelog entry

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2021-04-23 15:11:17 -04:00
Lucien Greathouse
0849fab644 Commit snapshots from project file change 2021-04-23 14:34:41 -04:00
Mixu78
d85bca2e7e Reword top level model error message (#412) 2021-04-16 12:39:30 -04:00
Lucien Greathouse
c7ab6c435c Add gameId and placeId project properties 2021-04-15 14:27:35 -04:00
Lucien Greathouse
98db3b4f08 Release 7.0.0-alpha.3 2021-04-09 18:06:54 -04:00
MSAA
0e7ba839ed change server bind address (#403)
* web/mod.rs - change server bind address

127.0.0.1 is a loopback interface, and only works on the same host
0.0.0.0 will allow connections from other hosts

ideally, this should be a console arg - but it's a quick fix

* implement --address option, revert default bind address to 127.0.0.1

* revert silly autoformatting

* ok, actually using rustfmt now

* More precise --address flag description

* Use SocketAddr where available, take advantage of const-ness

* Display 'localhost' if address is loopback

* Update Changelog

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2021-03-18 22:41:31 -04:00
Lucien Greathouse
2c27691e57 Update dependencies 2021-03-08 22:01:38 -05:00
Lucien Greathouse
934506bdfd Update to latest rbx_binary 2021-03-04 15:11:44 -07:00
Lucien Greathouse
f313fa4ae1 Update dependencies 2021-03-04 12:55:49 -07:00
Lucien Greathouse
78755b6130 Release v7.0.0-alpha.2 2021-02-19 21:47:49 -05:00
Lucien Greathouse
8bf59e5cbb Release v7.0.0-alpha.1 2021-02-19 00:29:59 -05:00
Lucien Greathouse
8f71d13714 Remove unused CFrame constructor alias 2021-02-19 00:03:08 -05:00
Lucien Greathouse
f4a790eb50 Change rojo upload to upload binary files 2021-02-18 23:48:22 -05:00
Lucien Greathouse
0d951c8ad1 Update to latest rbx_dom_lua 2021-02-18 23:41:14 -05:00
Lucien Greathouse
59ef5f05ea Upgrade to rbx_dom_weak 2.0 (#377)
* Mostly mechanical port bits

* Almost there

* It builds again!

* Turn on all the code again

* Tests compiling but not passing

* Stub work for value resolution

* Implement resolution minus enums and derived properties

* Implement property descriptor resolution

* Update referent snapshots

* Update unions test project

Using a place file instead of a model yields better
error messages in Roblox Studio.

* Add easy shortcut to testing with local rbx-dom

* Update rbx-dom

* Add enum resolution

* Update init.meta.json to use UnresolvedValue

* Expand value resolution support, add test

* Filter SharedString values from web API

* Add 'property' builder method to InstanceSnapshot

* Change InstanceSnapshot/InstanceBuilder boundary

* Fix remove_file crash

* rustfmt

* Update to latest rbx_dom_lua

* Update dependencies, including rbx_dom_weak

* Update to latest rbx-dom

* Update dependencies

* Update rbx-dom, fixing more bugs

* Remove experimental warning on binary place builds

* Remove unused imports
2021-02-18 20:56:09 -05:00
Lucien Greathouse
b84aab0960 Release v6.0.2 2021-02-09 11:45:58 -05:00
Lucien Greathouse
0e89b91c38 Implement CSRF challenge support in upload 2021-02-09 11:36:59 -05:00
Lucien Greathouse
7888a704e1 Release 6.0.1 2021-01-22 13:47:39 -07:00
Lucien Greathouse
804fd3de8e Remove Requester header to handle API change 2021-01-22 13:41:55 -07:00
Lucien Greathouse
4992c36f08 Delete ErrorDisplay, use anyhow instead! 2021-01-18 14:54:12 -07:00
Lucien Greathouse
27af0c841b Release 6.0.0 2021-01-16 18:35:27 -07:00
Lucien Greathouse
cc4f4df4f9 Support changing ClassName in Reconciler.diff 2021-01-16 18:26:30 -07:00
Lucien Greathouse
5989ab3b85 Add project to test that plugin skips unwritable properties 2021-01-16 15:34:59 -07:00
Lucien Greathouse
040b9c1452 Delete accidentally committed test bash script 2021-01-14 11:55:24 -07:00
Lucien Greathouse
bb7bd2e27e plugin: Update reflection database 2021-01-13 23:31:57 -07:00
tacheometry
02dbd4ba75 fix hyphen (#378)
This uses an em dash instead of double lines (--)
2021-01-06 13:49:05 -07:00
Lucien Greathouse
3b149cc875 Drop SnapshotError in favor of anyhow::Error 2020-12-18 12:16:05 -08:00
Lucien Greathouse
f3745c68d2 Turn rbxm/rbxmx errors into error variants 2020-12-18 11:39:41 -08:00
195 changed files with 55190 additions and 23332 deletions

View File

@@ -3,37 +3,53 @@ name: CI
on:
push:
branches:
- master
- main
pull_request:
branches:
- master
- main
jobs:
build:
name: Build and Test
runs-on: ubuntu-latest
strategy:
matrix:
rust_version: [stable, "1.43.1"]
rust_version: [stable, 1.55.0]
steps:
- uses: actions/checkout@v1
with:
submodules: true
- uses: actions/checkout@v3
- name: Setup Rust toolchain
run: rustup default ${{ matrix.rust_version }}
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: ${{ matrix.rust_version }}
override: true
profile: minimal
- name: Build
run: cargo build --locked --verbose
- name: Run tests
- name: Test
run: cargo test --locked --verbose
- name: Rustfmt and Clippy
run: |
cargo fmt -- --check
cargo clippy
if: matrix.rust_version == 'stable'
lint:
name: Rustfmt and Clippy
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: stable
override: true
components: rustfmt, clippy
- name: Rustfmt
run: cargo fmt -- --check
- name: Clippy
run: cargo clippy

View File

@@ -2,65 +2,152 @@ name: Release
on:
push:
tags: ["*"]
tags: ["v*"]
jobs:
windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: Build release binary
run: cargo build --verbose --locked --release
- name: Upload artifacts
uses: actions/upload-artifact@v1
with:
name: rojo-win64
path: target/release/rojo.exe
macos:
runs-on: macos-latest
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: Install Rust
run: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y
- name: Build release binary
run: |
source $HOME/.cargo/env
cargo build --verbose --locked --release
env:
OPENSSL_STATIC: 1
- name: Upload artifacts
uses: actions/upload-artifact@v1
with:
name: rojo-macos
path: target/release/rojo
linux:
create-release:
name: Create Release
runs-on: ubuntu-latest
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: true
prerelease: false
- name: Build
run: cargo build --locked --verbose --release
env:
OPENSSL_STATIC: 1
build-plugin:
needs: ["create-release"]
name: Build Roblox Studio Plugin
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: true
- name: Upload artifacts
uses: actions/upload-artifact@v1
with:
name: rojo-linux
path: target/release/rojo
- name: Setup Foreman
uses: Roblox/setup-foreman@v1
with:
token: ${{ secrets.GITHUB_TOKEN }}
- name: Build Plugin
run: rojo build plugin --output Rojo.rbxm
- name: Upload Plugin to Release
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: Rojo.rbxm
asset_name: Rojo.rbxm
asset_content_type: application/octet-stream
- name: Upload Plugin to Artifacts
uses: actions/upload-artifact@v3
with:
name: Rojo.rbxm
path: Rojo.rbxm
build:
needs: ["create-release"]
strategy:
fail-fast: false
matrix:
# https://doc.rust-lang.org/rustc/platform-support.html
#
# FIXME: After the Rojo VS Code extension updates, add architecture
# names to each of these releases. We'll rename win64 to windows and add
# -x86_64 to each release.
include:
- host: linux
os: ubuntu-latest
target: x86_64-unknown-linux-gnu
label: linux
- host: windows
os: windows-latest
target: x86_64-pc-windows-msvc
label: win64
- host: macos
os: macos-latest
target: x86_64-apple-darwin
label: macos
- host: macos
os: macos-latest
target: aarch64-apple-darwin
label: macos-aarch64
name: Build (${{ matrix.target }})
runs-on: ${{ matrix.os }}
env:
BIN: rojo
steps:
- uses: actions/checkout@v3
with:
submodules: true
- name: Get Version from Tag
shell: bash
# https://github.community/t/how-to-get-just-the-tag-name/16241/7#M1027
run: |
echo "PROJECT_VERSION=${GITHUB_REF#refs/tags/v}" >> $GITHUB_ENV
echo "Version is: ${{ env.PROJECT_VERSION }}"
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: stable
target: ${{ matrix.target }}
override: true
profile: minimal
- name: Build Release
run: cargo build --release --locked --verbose
env:
# Build into a known directory so we can find our build artifact more
# easily.
CARGO_TARGET_DIR: output
# On platforms that use OpenSSL, ensure it is statically linked to
# make binaries more portable.
OPENSSL_STATIC: 1
- name: Create Release Archive
shell: bash
run: |
mkdir staging
if [ "${{ matrix.host }}" = "windows" ]; then
cp "output/release/$BIN.exe" staging/
cd staging
7z a ../release.zip *
else
cp "output/release/$BIN" staging/
cd staging
zip ../release.zip *
fi
- name: Upload Archive to Release
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: release.zip
asset_name: ${{ env.BIN }}-${{ env.PROJECT_VERSION }}-${{ matrix.label }}.zip
asset_content_type: application/octet-stream
- name: Upload Archive to Artifacts
uses: actions/upload-artifact@v3
with:
name: ${{ env.BIN }}-${{ env.PROJECT_VERSION }}-${{ matrix.label }}.zip
path: release.zip

View File

@@ -2,6 +2,159 @@
## Unreleased Changes
## [7.1.0] - May 22, 2022
* Added support for specifying an address to be used by default in project files. ([#507])
* Added support for optional paths in project files. ([#472])
* Added support for the new Open Cloud API when uploading. ([#504])
* Added `sourcemap` command for generating sourcemaps to feed into other tools. ([#530])
* Added PluginActions for connecting/disconnecting a session ([#537])
* Added changing toolbar icon to indicate state ([#538])
[#472]: https://github.com/rojo-rbx/rojo/pull/472
[#504]: https://github.com/rojo-rbx/rojo/pull/504
[#507]: https://github.com/rojo-rbx/rojo/pull/507
[#530]: https://github.com/rojo-rbx/rojo/pull/530
[#537]: https://github.com/rojo-rbx/rojo/pull/537
[#538]: https://github.com/rojo-rbx/rojo/pull/538
[7.1.0]: https://github.com/rojo-rbx/rojo/releases/tag/v7.1.0
## [7.0.0] - December 10, 2021
* Fixed Rojo's interactions with properties enabled by FFlags that are not yet enabled. ([#493])
* Improved output in Roblox Studio plugin when bad property data is encountered.
* Reintroduced support for CFrame shorthand syntax in Rojo project and `.meta.json` files, matching Rojo 6. ([#430])
* Connection settings are now remembered when reconnecting in Roblox Studio. ([#500])
* Updated reflection database to Roblox v503.
[#430]: https://github.com/rojo-rbx/rojo/issues/430
[#493]: https://github.com/rojo-rbx/rojo/pull/493
[#500]: https://github.com/rojo-rbx/rojo/pull/500
[7.0.0]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0
## [7.0.0-rc.3] - October 19, 2021
This is the last release candidate for Rojo 7. In an effort to get Rojo 7 out the door, we'll be freezing features from here on out, something we should've done a couple months ago.
Expect to see Rojo 7 stable soon!
* Added support for writing `Tags` in project files, model files, and meta files. ([#484])
* Adjusted Studio plugin colors to match Roblox Studio palette. ([#482])
* Improved experimental two-way sync feature by batching changes. ([#478])
[#482]: https://github.com/rojo-rbx/rojo/pull/482
[#484]: https://github.com/rojo-rbx/rojo/pull/484
[#478]: https://github.com/rojo-rbx/rojo/pull/478
[7.0.0-rc.3]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0-rc.3
## 7.0.0-rc.2 - October 19, 2021
(Botched release due to Git mishap, oops!)
## [7.0.0-rc.1] - August 23, 2021
In Rojo 6 and previous Rojo 7 alphas, an explicit Vector3 property would be written like this:
```json
{
"className": "Part",
"properties": {
"Position": {
"Type": "Vector3",
"Value": [1, 2, 3]
}
}
}
```
For Rojo 7, this will need to be changed to:
```json
{
"className": "Part",
"properties": {
"Position": {
"Vector3": [1, 2, 3]
}
}
}
```
The shorthand property format that most users use is not impacted. For reference, it looks like this:
```json
{
"className": "Part",
"properties": {
"Position": [1, 2, 3]
}
}
```
* Major breaking change: changed property syntax for project files; shorthand syntax is unchanged.
* Added the `fmt-project` subcommand for formatting Rojo project files.
* Improved error output for many subcommands.
* Updated to stable versions of rbx-dom libraries.
* Updated async infrastructure, which should fix a handful of bugs. ([#459])
* Fixed syncing refs in the Roblox Studio plugin ([#462], [#466])
* Added support for long paths on Windows. ([#464])
[#459]: https://github.com/rojo-rbx/rojo/pull/459
[#462]: https://github.com/rojo-rbx/rojo/pull/462
[#464]: https://github.com/rojo-rbx/rojo/pull/464
[#466]: https://github.com/rojo-rbx/rojo/pull/466
[7.0.0-rc.1]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0-rc.1
## [7.0.0-alpha.4][7.0.0-alpha.4] (May 5, 2021)
* Added the `gameId` and `placeId` optional properties to project files.
* When connecting from the Rojo Roblox Studio plugin, Rojo will set the game and place ID of the current place to these values, if set.
* This is equivalent to running `game:SetUniverseId(...)` and `game:SetPlaceId(...)` from the command bar in Studio.
* Added "EXPERIMENTAL!" label to two-way sync toggle in Rojo's Roblox Studio plugin.
* Fixed `Name` and `Parent` properties being allowed in Rojo projects. ([#413][pr-413])
* Fixed "Open Scripts Externally" feature crashing Studio. ([#369][issue-369])
* Empty `.model.json` files will no longer cause errors. ([#420][pr-420])
* When specifying `$path` on a service, Rojo now keeps the correct class name. ([#331][issue-331])
* Improved error messages for misconfigured projects.
[issue-331]: https://github.com/rojo-rbx/rojo/issues/331
[issue-369]: https://github.com/rojo-rbx/rojo/issues/369
[pr-420]: https://github.com/rojo-rbx/rojo/pull/420
[pr-413]: https://github.com/rojo-rbx/rojo/pull/413
[7.0.0-alpha.4]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0-alpha.4
## [7.0.0-alpha.3][7.0.0-alpha.3] (February 19, 2021)
* Updated dependencies, fixing `OptionalCoordinateFrame`-related issues.
* Added `--address` flag to `rojo serve` to allow for external connections. ([#403][pr-403])
[pr-403]: https://github.com/rojo-rbx/rojo/pull/403
[7.0.0-alpha.3]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0-alpha.3
## [7.0.0-alpha.2][7.0.0-alpha.2] (February 19, 2021)
* Fixed incorrect protocol version between the client and server.
[7.0.0-alpha.2]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0-alpha.2
## [7.0.0-alpha.1][7.0.0-alpha.1] (February 18, 2021)
This release includes a brand new implementation of the Roblox DOM. It brings performance improvements, much better support for `rbxl` and `rbxm` files, and a better internal API.
* Added support for all remaining property types.
* Added support for the entire Roblox binary model format.
* Changed `rojo upload` to upload binary places and models instead of XML.
* This should make using `rojo upload` much more feasible for large places.
* **Breaking**: Changed format of some types of values in `project.json`, `model.json`, and `meta.json` files.
* This should impact few projects. See [this file][allValues.json] for new examples of each property type.
Formatting of types will change more before the stable release of Rojo 7. We're hoping to use this opportunity to normalize some of the case inconsistency introduced in Rojo 0.5.
[7.0.0-alpha.1]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0-alpha.1
[allValues.json]: https://github.com/rojo-rbx/rojo/blob/f4a790eb50b74e482000bad1dcfe22533992fb20/plugin/rbx_dom_lua/src/allValues.json
## [6.0.2](https://github.com/rojo-rbx/rojo/releases/tag/v6.0.2) (February 9, 2021)
* Fixed `rojo upload` to handle CSRF challenges.
## [6.0.1](https://github.com/rojo-rbx/rojo/releases/tag/v6.0.1) (January 22, 2021)
* Fixed `rojo upload` requests being rejected by Roblox
## [6.0.0](https://github.com/rojo-rbx/rojo/releases/tag/v6.0.0) (January 16, 2021)
* Improved server error messages
* The server will now keep running in more error cases
* Fixed Rojo being unable to diff ClassName changes
## [6.0.0 Release Candidate 4](https://github.com/rojo-rbx/rojo/releases/tag/v6.0.0-rc.4) (December 14, 2020)
* Added brand new Rojo UI ([#367](https://github.com/rojo-rbx/rojo/pull/367))
* Added `projectName` to `/api/rojo` output.

View File

@@ -29,25 +29,31 @@ Sometimes there's something that Rojo doesn't do that it probably should.
Please file issues and we'll try to help figure out what the best way forward is.
## Local Development Gotchas
If your build fails with "Error: failed to open file `D:\code\rojo\plugin\modules\roact\src`" you need to update your Git submodules.
Run the command and try building again: `git submodule update --init --recursive`.
## Pushing a Rojo Release
The Rojo release process is pretty manual right now. If you need to do it, here's how:
1. Bump server version in [`Cargo.toml`](Cargo.toml)
2. Bump plugin version in [`plugin/src/Config.lua`](plugin/src/Config.lua)
3. Run `cargo test` to update `Cargo.lock` and double-check tests
3. Run `cargo test` to update `Cargo.lock` and run tests
4. Update [`CHANGELOG.md`](CHANGELOG.md)
5. Commit!
* `git add . && git commit -m "Release vX.Y.Z"`
6. Tag the commit with the version from `Cargo.toml` prepended with a v, like `v0.4.13`
6. Tag the commit
* `git tag vX.Y.Z`
7. Publish the CLI
* `cargo publish`
8. Build and upload the plugin
* `rojo build plugin -o Rojo.rbxm`
* Upload `Rojo.rbxm` to Roblox.com, keep it for later
8. Publish the Plugin
* `cargo run -- upload plugin --asset_id 6415005344`
* `cargo run -- build plugin --output Rojo.rbxm`
9. Push commits and tags
* `git push && git push --tags`
10. Copy GitHub release content from previous release
* Update the leading text with a summary about the release
* Paste the changelog notes (as-is!) from [`CHANGELOG.md`](CHANGELOG.md)
* Write a small summary of each major feature
* Attach release artifacts from GitHub Actions for each platform
* Attach release artifacts from GitHub Actions for each platform

2116
Cargo.lock generated

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View File

@@ -1,6 +1,6 @@
[package]
name = "rojo"
version = "6.0.0-rc.4"
version = "7.1.0"
authors = ["Lucien Greathouse <me@lpghatguy.com>"]
description = "Enables professional-grade development tools for Roblox developers"
license = "MPL-2.0"
@@ -9,6 +9,7 @@ documentation = "https://rojo.space/docs"
repository = "https://github.com/rojo-rbx/rojo"
readme = "README.md"
edition = "2018"
build = "build.rs"
exclude = [
"/test-projects/**",
@@ -36,70 +37,72 @@ members = [
name = "librojo"
path = "src/lib.rs"
[[bin]]
name = "rojo"
path = "src/bin.rs"
[[bench]]
name = "build"
harness = false
[dependencies]
memofs = { version = "0.1.2", path = "memofs" }
memofs = { version = "0.2.0", path = "memofs" }
anyhow = "1.0.27"
backtrace = "0.3"
bincode = "1.2.1"
crossbeam-channel = "0.4.0"
csv = "1.1.1"
env_logger = "0.7.1"
fs-err = "2.2.0"
futures = "0.1.29"
globset = "0.4.4"
humantime = "1.3.0"
hyper = "0.12.35"
jod-thread = "0.1.0"
lazy_static = "1.4.0"
log = "0.4.8"
maplit = "1.0.1"
notify = "4.0.14"
opener = "0.4.1"
rbx_binary = "0.5.0"
rbx_dom_weak = "1.10.1"
rbx_reflection = "3.3.408"
rbx_xml = "0.11.3"
regex = "1.3.1"
reqwest = "0.9.20"
# These dependencies can be uncommented when working on rbx-dom simultaneously
# rbx_binary = { path = "../rbx-dom/rbx_binary" }
# rbx_dom_weak = { path = "../rbx-dom/rbx_dom_weak" }
# rbx_reflection = { path = "../rbx-dom/rbx_reflection" }
# rbx_reflection_database = { path = "../rbx-dom/rbx_reflection_database" }
# rbx_xml = { path = "../rbx-dom/rbx_xml" }
rbx_binary = "0.6.4"
rbx_dom_weak = "2.3.0"
rbx_reflection = "4.2.0"
rbx_reflection_database = "0.2.2"
rbx_xml = "0.12.3"
anyhow = "1.0.44"
backtrace = "0.3.61"
bincode = "1.3.3"
crossbeam-channel = "0.5.1"
csv = "1.1.6"
env_logger = "0.9.0"
fs-err = "2.6.0"
futures = "0.3.17"
globset = "0.4.8"
humantime = "2.1.0"
hyper = { version = "0.14.13", features = ["server", "tcp", "http1"] }
jod-thread = "0.1.2"
log = "0.4.14"
maplit = "1.0.2"
notify = "4.0.17"
opener = "0.5.0"
reqwest = { version = "0.11.10", features = ["blocking", "json"] }
ritz = "0.1.0"
rlua = "0.17.0"
roblox_install = "0.2.2"
serde = { version = "1.0", features = ["derive", "rc"] }
serde_json = "1.0"
structopt = "0.3.5"
termcolor = "1.0.5"
thiserror = "1.0.11"
tokio = "0.1.22"
uuid = { version = "0.8.1", features = ["v4", "serde"] }
roblox_install = "1.0.0"
serde = { version = "1.0.130", features = ["derive", "rc"] }
serde_json = "1.0.68"
structopt = "0.3.23"
termcolor = "1.1.2"
thiserror = "1.0.30"
tokio = { version = "1.12.0", features = ["rt", "rt-multi-thread"] }
uuid = { version = "1.0.0", features = ["v4", "serde"] }
[target.'cfg(windows)'.dependencies]
winreg = "0.6.2"
winreg = "0.10.1"
[build-dependencies]
memofs = { version = "0.1.3", path = "memofs" }
memofs = { version = "0.2.0", path = "memofs" }
anyhow = "1.0.27"
bincode = "1.2.1"
fs-err = "2.3.0"
maplit = "1.0.1"
embed-resource = "1.6.4"
anyhow = "1.0.44"
bincode = "1.3.3"
fs-err = "2.6.0"
maplit = "1.0.2"
[dev-dependencies]
rojo-insta-ext = { path = "rojo-insta-ext" }
criterion = "0.3"
insta = { version = "1.3.0", features = ["redactions"] }
lazy_static = "1.2"
paste = "0.1"
pretty_assertions = "0.6.1"
serde_yaml = "0.8.9"
tempfile = "3.0"
walkdir = "2.1"
criterion = "0.3.5"
insta = { version = "1.8.0", features = ["redactions"] }
paste = "1.0.5"
pretty_assertions = "1.2.1"
serde_yaml = "0.8.21"
tempfile = "3.2.0"
walkdir = "2.3.2"

View File

@@ -1,21 +1,13 @@
<div align="center">
<a href="https://rojo.space">
<img src="assets/logo-512.png" alt="Rojo" height="217" />
</a>
<a href="https://rojo.space"><img src="assets/logo-512.png" alt="Rojo" height="217" /></a>
</div>
<div>&nbsp;</div>
<div align="center">
<a href="https://github.com/rojo-rbx/rojo/actions">
<img src="https://github.com/rojo-rbx/rojo/workflows/CI/badge.svg" alt="Actions status" />
</a>
<a href="https://crates.io/crates/rojo">
<img src="https://img.shields.io/crates/v/rojo.svg?label=latest%20release" alt="Latest server version" />
</a>
<a href="https://rojo.space/docs">
<img src="https://img.shields.io/badge/docs-website-brightgreen.svg" alt="Rojo Documentation" />
</a>
<a href="https://github.com/rojo-rbx/rojo/actions"><img src="https://github.com/rojo-rbx/rojo/workflows/CI/badge.svg" alt="Actions status" /></a>
<a href="https://crates.io/crates/rojo"><img src="https://img.shields.io/crates/v/rojo.svg?label=latest%20release" alt="Latest server version" /></a>
<a href="https://rojo.space/docs"><img src="https://img.shields.io/badge/docs-website-brightgreen.svg" alt="Rojo Documentation" /></a>
</div>
<hr />
@@ -48,7 +40,7 @@ Check out our [contribution guide](CONTRIBUTING.md) for detailed instructions fo
Pull requests are welcome!
Rojo supports Rust 1.43.1 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.
Rojo supports Rust 1.46.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.
## License
Rojo is available under the terms of the Mozilla Public License, Version 2.0. See [LICENSE.txt](LICENSE.txt) for details.

BIN
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@@ -73,5 +73,9 @@ fn main() -> Result<(), anyhow::Error> {
bincode::serialize_into(out_file, &snapshot)?;
println!("cargo:rerun-if-changed=build/windows/rojo-manifest.rc");
println!("cargo:rerun-if-changed=build/windows/rojo.manifest");
embed_resource::compile("build/windows/rojo-manifest.rc");
Ok(())
}

View File

@@ -0,0 +1,2 @@
#define RT_MANIFEST 24
1 RT_MANIFEST "rojo.manifest"

View File

@@ -0,0 +1,8 @@
<?xml version='1.0' encoding='utf-8' standalone='yes'?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings xmlns:ws2="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
<ws2:longPathAware>true</ws2:longPathAware>
</windowsSettings>
</application>
</assembly>

View File

@@ -1,3 +1,3 @@
[tools]
rojo = { source = "rojo-rbx/rojo", version = "6.0.0-rc.3" }
rojo = { source = "rojo-rbx/rojo", version = "6.1.0" }
run-in-roblox = { source = "rojo-rbx/run-in-roblox", version = "0.3.0" }

View File

@@ -2,6 +2,9 @@
## Unreleased Changes
## 0.2.0 (2021-08-23)
* Updated to `crossbeam-channel` 0.5.1.
## 0.1.3 (2020-11-19)
* Added `set_watch_enabled` to `Vfs` and `VfsLock` to allow turning off file watching.

View File

@@ -1,7 +1,7 @@
[package]
name = "memofs"
description = "Virtual filesystem with configurable backends."
version = "0.1.3"
version = "0.2.0"
authors = ["Lucien Greathouse <me@lpghatguy.com>"]
edition = "2018"
readme = "README.md"
@@ -11,7 +11,7 @@ homepage = "https://github.com/rojo-rbx/rojo/tree/master/memofs"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
crossbeam-channel = "0.4.0"
crossbeam-channel = "0.5.1"
fs-err = "2.3.0"
notify = "4.0.15"
serde = { version = "1.0", features = ["derive"] }

View File

@@ -1,10 +0,0 @@
#!/bin/sh
set -e
cargo build --release
echo "Known good:"
time rojo build ../uiblox/test-place.project.json -o UIBlox.rbxlx
echo "Current:"
time ./target/release/rojo build ../uiblox/test-place.project.json -o UIBlox.rbxlx

View File

@@ -8,7 +8,7 @@ Error.Kind = {
},
ConnectFailed = {
message = "Couldn't connect to the Rojo server.\n" ..
"Make sure the server is running -- use 'rojo serve' to run it!",
"Make sure the server is running use 'rojo serve' to run it!",
},
Timeout = {
message = "HTTP request timed out.",
@@ -63,4 +63,4 @@ function Error.fromRobloxErrorString(message)
return Error.new(Error.Kind.Unknown, message)
end
return Error
return Error

View File

@@ -1,44 +0,0 @@
stds.roblox = {
read_globals = {
game = {
other_fields = true,
},
-- Roblox globals
"script",
-- Extra functions
"tick", "warn",
"wait", "typeof",
-- Types
"CFrame",
"Color3",
"Enum",
"Instance",
"NumberRange",
"Rect",
"UDim", "UDim2",
"Vector2", "Vector3",
"Vector2int16", "Vector3int16",
}
}
stds.testez = {
read_globals = {
"describe",
"it", "itFOCUS", "itSKIP",
"FOCUS", "SKIP", "HACK_NO_XPCALL",
"expect",
}
}
ignore = {
"212", -- unused arguments
}
std = "lua51+roblox"
files["**/*.spec.lua"] = {
std = "+testez",
}

View File

@@ -0,0 +1,462 @@
local base64 = require(script.Parent.base64)
local function identity(...)
return ...
end
local function unpackDecoder(f)
return function(value)
return f(unpack(value))
end
end
local function serializeFloat(value)
-- TODO: Figure out a better way to serialize infinity and NaN, neither of
-- which fit into JSON.
if value == math.huge or value == -math.huge then
return 999999999 * math.sign(value)
end
return value
end
local ALL_AXES = {"X", "Y", "Z"}
local ALL_FACES = {"Right", "Top", "Back", "Left", "Bottom", "Front"}
local types
types = {
Axes = {
fromPod = function(pod)
local axes = {}
for index, axisName in ipairs(pod) do
axes[index] = Enum.Axis[axisName]
end
return Axes.new(unpack(axes))
end,
toPod = function(roblox)
local json = {}
for _, axis in ipairs(ALL_AXES) do
if roblox[axis] then
table.insert(json, axis)
end
end
return json
end,
},
BinaryString = {
fromPod = base64.decode,
toPod = base64.encode,
},
Bool = {
fromPod = identity,
toPod = identity,
},
BrickColor = {
fromPod = function(pod)
return BrickColor.new(pod)
end,
toPod = function(roblox)
return roblox.Number
end,
},
CFrame = {
fromPod = function(pod)
local pos = pod.position
local orient = pod.orientation
return CFrame.new(
pos[1], pos[2], pos[3],
orient[1][1], orient[1][2], orient[1][3],
orient[2][1], orient[2][2], orient[2][3],
orient[3][1], orient[3][2], orient[3][3]
)
end,
toPod = function(roblox)
local x, y, z,
r00, r01, r02,
r10, r11, r12,
r20, r21, r22 = roblox:GetComponents()
return {
position = {x, y, z},
orientation = {
{r00, r01, r02},
{r10, r11, r12},
{r20, r21, r22},
},
}
end,
},
Color3 = {
fromPod = unpackDecoder(Color3.new),
toPod = function(roblox)
return {roblox.r, roblox.g, roblox.b}
end,
},
Color3uint8 = {
fromPod = unpackDecoder(Color3.fromRGB),
toPod = function(roblox)
return {
math.round(roblox.R * 255),
math.round(roblox.G * 255),
math.round(roblox.B * 255),
}
end,
},
ColorSequence = {
fromPod = function(pod)
local keypoints = {}
for index, keypoint in ipairs(pod.keypoints) do
keypoints[index] = ColorSequenceKeypoint.new(
keypoint.time,
types.Color3.fromPod(keypoint.color)
)
end
return ColorSequence.new(keypoints)
end,
toPod = function(roblox)
local keypoints = {}
for index, keypoint in ipairs(roblox.Keypoints) do
keypoints[index] = {
time = keypoint.Time,
color = types.Color3.toPod(keypoint.Value),
}
end
return {
keypoints = keypoints,
}
end,
},
Content = {
fromPod = identity,
toPod = identity,
},
Enum = {
fromPod = identity,
toPod = function(roblox)
-- FIXME: More robust handling of enums
if typeof(roblox) == "number" then
return roblox
else
return roblox.Value
end
end,
},
Faces = {
fromPod = function(pod)
local faces = {}
for index, faceName in ipairs(pod) do
faces[index] = Enum.NormalId[faceName]
end
return Faces.new(unpack(faces))
end,
toPod = function(roblox)
local pod = {}
for _, face in ipairs(ALL_FACES) do
if roblox[face] then
table.insert(pod, face)
end
end
return pod
end,
},
Float32 = {
fromPod = identity,
toPod = serializeFloat,
},
Float64 = {
fromPod = identity,
toPod = serializeFloat,
},
Int32 = {
fromPod = identity,
toPod = identity,
},
Int64 = {
fromPod = identity,
toPod = identity,
},
NumberRange = {
fromPod = unpackDecoder(NumberRange.new),
toPod = function(roblox)
return {roblox.Min, roblox.Max}
end,
},
NumberSequence = {
fromPod = function(pod)
local keypoints = {}
for index, keypoint in ipairs(pod.keypoints) do
keypoints[index] = NumberSequenceKeypoint.new(
keypoint.time,
keypoint.value,
keypoint.envelope
)
end
return NumberSequence.new(keypoints)
end,
toPod = function(roblox)
local keypoints = {}
for index, keypoint in ipairs(roblox.Keypoints) do
keypoints[index] = {
time = keypoint.Time,
value = keypoint.Value,
envelope = keypoint.Envelope,
}
end
return {
keypoints = keypoints,
}
end,
},
PhysicalProperties = {
fromPod = function(pod)
if pod == "Default" then
return nil
else
return PhysicalProperties.new(
pod.density,
pod.friction,
pod.elasticity,
pod.frictionWeight,
pod.elasticityWeight
)
end
end,
toPod = function(roblox)
if roblox == nil then
return "Default"
else
return {
density = roblox.Density,
friction = roblox.Friction,
elasticity = roblox.Elasticity,
frictionWeight = roblox.FrictionWeight,
elasticityWeight = roblox.ElasticityWeight,
}
end
end,
},
Ray = {
fromPod = function(pod)
return Ray.new(
types.Vector3.fromPod(pod.origin),
types.Vector3.fromPod(pod.direction)
)
end,
toPod = function(roblox)
return {
origin = types.Vector3.toPod(roblox.Origin),
direction = types.Vector3.toPod(roblox.Direction),
}
end,
},
Rect = {
fromPod = function(pod)
return Rect.new(
types.Vector2.fromPod(pod[1]),
types.Vector2.fromPod(pod[2])
)
end,
toPod = function(roblox)
return {
types.Vector2.toPod(roblox.Min),
types.Vector2.toPod(roblox.Max),
}
end,
},
Ref = {
fromPod = function(_pod)
error("Ref cannot be decoded on its own")
end,
toPod = function(_roblox)
error("Ref can not be encoded on its own")
end,
},
Region3 = {
fromPod = function(pod)
error("Region3 is not implemented")
end,
toPod = function(roblox)
error("Region3 is not implemented")
end,
},
Region3int16 = {
fromPod = function(pod)
return Region3int16.new(
types.Vector3int16.fromPod(pod[1]),
types.Vector3int16.fromPod(pod[2])
)
end,
toPod = function(roblox)
return {
types.Vector3int16.toPod(roblox.Min),
types.Vector3int16.toPod(roblox.Max),
}
end,
},
SharedString = {
fromPod = function(pod)
error("SharedString is not supported")
end,
toPod = function(roblox)
error("SharedString is not supported")
end,
},
String = {
fromPod = identity,
toPod = identity,
},
UDim = {
fromPod = unpackDecoder(UDim.new),
toPod = function(roblox)
return {roblox.Scale, roblox.Offset}
end,
},
UDim2 = {
fromPod = function(pod)
return UDim2.new(
types.UDim.fromPod(pod[1]),
types.UDim.fromPod(pod[2])
)
end,
toPod = function(roblox)
return {
types.UDim.toPod(roblox.X),
types.UDim.toPod(roblox.Y),
}
end,
},
Tags = {
fromPod = identity,
toPod = identity,
},
Vector2 = {
fromPod = unpackDecoder(Vector2.new),
toPod = function(roblox)
return {
serializeFloat(roblox.X),
serializeFloat(roblox.Y),
}
end,
},
Vector2int16 = {
fromPod = unpackDecoder(Vector2int16.new),
toPod = function(roblox)
return {roblox.X, roblox.Y}
end,
},
Vector3 = {
fromPod = unpackDecoder(Vector3.new),
toPod = function(roblox)
return {
serializeFloat(roblox.X),
serializeFloat(roblox.Y),
serializeFloat(roblox.Z),
}
end,
},
Vector3int16 = {
fromPod = unpackDecoder(Vector3int16.new),
toPod = function(roblox)
return {roblox.X, roblox.Y, roblox.Z}
end,
},
}
local EncodedValue = {}
function EncodedValue.decode(encodedValue)
local ty, value = next(encodedValue)
local typeImpl = types[ty]
if typeImpl == nil then
return false, "Couldn't decode value " .. tostring(ty)
end
return true, typeImpl.fromPod(value)
end
function EncodedValue.encode(rbxValue, propertyType)
assert(propertyType ~= nil, "Property type descriptor is required")
local typeImpl = types[propertyType]
if typeImpl == nil then
return false, ("Missing encoder for property type %q"):format(propertyType)
end
return true, {
[propertyType] = typeImpl.toPod(rbxValue),
}
end
return EncodedValue

View File

@@ -0,0 +1,72 @@
return function()
local HttpService = game:GetService("HttpService")
local EncodedValue = require(script.Parent.EncodedValue)
local allValues = require(script.Parent.allValues)
local function deepEq(a, b)
if typeof(a) ~= typeof(b) then
return false
end
local ty = typeof(a)
if ty == "table" then
local visited = {}
for key, valueA in pairs(a) do
visited[key] = true
if not deepEq(valueA, b[key]) then
return false
end
end
for key, valueB in pairs(b) do
if visited[key] then
continue
end
if not deepEq(valueB, a[key]) then
return false
end
end
return true
else
return a == b
end
end
local extraAssertions = {
CFrame = function(value)
expect(value).to.equal(CFrame.new(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12))
end,
}
for testName, testEntry in pairs(allValues) do
it("round trip " .. testName, function()
local ok, decoded = EncodedValue.decode(testEntry.value)
assert(ok, decoded)
if extraAssertions[testName] ~= nil then
extraAssertions[testName](decoded)
end
local ok, encoded = EncodedValue.encode(decoded, testEntry.ty)
assert(ok, encoded)
if not deepEq(encoded, testEntry.value) then
local expected = HttpService:JSONEncode(testEntry.value)
local actual = HttpService:JSONEncode(encoded)
local message = string.format(
"Round-trip results did not match.\nExpected:\n%s\nActual:\n%s",
expected, actual
)
error(message)
end
end)
end
end

View File

@@ -20,8 +20,22 @@ local function set(container, key, value)
end
function PropertyDescriptor.fromRaw(data, className, propertyName)
local key, value = next(data.DataType)
return setmetatable({
scriptability = data.scriptability,
-- The meanings of the key and value in DataType differ when the type of
-- the property is Enum. When the property is of type Enum, the key is
-- the name of the type:
--
-- { Enum = "<name of enum>" }
--
-- When the property is not of type Enum, the value is the name of the
-- type:
--
-- { Value = "<data type>" }
dataType = key == "Enum" and key or value,
scriptability = data.Scriptability,
className = className,
name = propertyName,
}, PropertyDescriptor)
@@ -77,4 +91,4 @@ function PropertyDescriptor:write(instance, value)
end
end
return PropertyDescriptor
return PropertyDescriptor

View File

@@ -1,2 +0,0 @@
# rbx_dom_lua
Roblox Lua implementation of rbx-dom mechanisms, intended to work with rbx_dom_weak and friends.

View File

@@ -0,0 +1,326 @@
{
"Axes": {
"value": {
"Axes": [
"X",
"Y",
"Z"
]
},
"ty": "Axes"
},
"BinaryString": {
"value": {
"BinaryString": "SGVsbG8h"
},
"ty": "BinaryString"
},
"Bool": {
"value": {
"Bool": true
},
"ty": "Bool"
},
"BrickColor": {
"value": {
"BrickColor": 1004
},
"ty": "BrickColor"
},
"CFrame": {
"value": {
"CFrame": {
"position": [
1.0,
2.0,
3.0
],
"orientation": [
[
4.0,
5.0,
6.0
],
[
7.0,
8.0,
9.0
],
[
10.0,
11.0,
12.0
]
]
}
},
"ty": "CFrame"
},
"Color3": {
"value": {
"Color3": [
1.0,
2.0,
3.0
]
},
"ty": "Color3"
},
"Color3uint8": {
"value": {
"Color3uint8": [
0,
128,
255
]
},
"ty": "Color3uint8"
},
"ColorSequence": {
"value": {
"ColorSequence": {
"keypoints": [
{
"time": 0.0,
"color": [
1.0,
1.0,
0.5
]
},
{
"time": 1.0,
"color": [
0.0,
0.0,
0.0
]
}
]
}
},
"ty": "ColorSequence"
},
"Content": {
"value": {
"Content": "rbxassetid://12345"
},
"ty": "Content"
},
"Enum": {
"value": {
"Enum": 1234
},
"ty": "Enum"
},
"Faces": {
"value": {
"Faces": [
"Right",
"Top",
"Back",
"Left",
"Bottom",
"Front"
]
},
"ty": "Faces"
},
"Float32": {
"value": {
"Float32": 15.0
},
"ty": "Float32"
},
"Float64": {
"value": {
"Float64": 15123.0
},
"ty": "Float64"
},
"Int32": {
"value": {
"Int32": 6014
},
"ty": "Int32"
},
"Int64": {
"value": {
"Int64": 23491023
},
"ty": "Int64"
},
"NumberRange": {
"value": {
"NumberRange": [
-36.0,
94.0
]
},
"ty": "NumberRange"
},
"NumberSequence": {
"value": {
"NumberSequence": {
"keypoints": [
{
"time": 0.0,
"value": 5.0,
"envelope": 2.0
},
{
"time": 1.0,
"value": 22.0,
"envelope": 0.0
}
]
}
},
"ty": "NumberSequence"
},
"PhysicalProperties-Custom": {
"value": {
"PhysicalProperties": {
"density": 0.5,
"friction": 1.0,
"elasticity": 0.0,
"frictionWeight": 50.0,
"elasticityWeight": 25.0
}
},
"ty": "PhysicalProperties"
},
"PhysicalProperties-Default": {
"value": {
"PhysicalProperties": "Default"
},
"ty": "PhysicalProperties"
},
"Ray": {
"value": {
"Ray": {
"origin": [
1.0,
2.0,
3.0
],
"direction": [
4.0,
5.0,
6.0
]
}
},
"ty": "Ray"
},
"Rect": {
"value": {
"Rect": [
[
0.0,
5.0
],
[
10.0,
15.0
]
]
},
"ty": "Rect"
},
"Region3int16": {
"value": {
"Region3int16": [
[
-10,
-5,
0
],
[
5,
10,
15
]
]
},
"ty": "Region3int16"
},
"String": {
"value": {
"String": "Hello, world!"
},
"ty": "String"
},
"Tags": {
"value": {
"Tags": [
"foo",
"con'fusion?!",
"bar"
]
},
"ty": "Tags"
},
"UDim": {
"value": {
"UDim": [
1.0,
32
]
},
"ty": "UDim"
},
"UDim2": {
"value": {
"UDim2": [
[
-1.0,
100
],
[
1.0,
-100
]
]
},
"ty": "UDim2"
},
"Vector2": {
"value": {
"Vector2": [
-50.0,
50.0
]
},
"ty": "Vector2"
},
"Vector2int16": {
"value": {
"Vector2int16": [
-300,
300
]
},
"ty": "Vector2int16"
},
"Vector3": {
"value": {
"Vector3": [
-300.0,
0.0,
1500.0
]
},
"ty": "Vector3"
},
"Vector3int16": {
"value": {
"Vector3int16": [
60,
37,
-450
]
},
"ty": "Vector3int16"
}
}

View File

@@ -6,12 +6,10 @@ local CollectionService = game:GetService("CollectionService")
return {
Instance = {
Tags = {
read = function(instance, key)
local tagList = CollectionService:GetTags(instance)
return true, table.concat(tagList, "\0")
read = function(instance)
return true, CollectionService:GetTags(instance)
end,
write = function(instance, key, value)
write = function(instance, _, value)
local existingTags = CollectionService:GetTags(instance)
local unseenTags = {}
@@ -19,8 +17,7 @@ return {
unseenTags[tag] = true
end
local tagList = string.split(value, "\0")
for _, tag in ipairs(tagList) do
for _, tag in ipairs(value) do
unseenTags[tag] = nil
CollectionService:AddTag(instance, tag)
end
@@ -44,4 +41,4 @@ return {
end,
},
},
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,4 @@
local ReflectionDatabase = require(script.ReflectionDatabase)
local database = require(script.database)
local Error = require(script.Error)
local PropertyDescriptor = require(script.PropertyDescriptor)
@@ -6,29 +6,31 @@ local function findCanonicalPropertyDescriptor(className, propertyName)
local currentClassName = className
repeat
local currentClass = ReflectionDatabase.classes[currentClassName]
local currentClass = database.Classes[currentClassName]
if currentClass == nil then
return currentClass
end
local propertyData = currentClass.properties[propertyName]
local propertyData = currentClass.Properties[propertyName]
if propertyData ~= nil then
if propertyData.isCanonical then
local canonicalData = propertyData.Kind.Canonical
if canonicalData ~= nil then
return PropertyDescriptor.fromRaw(propertyData, currentClassName, propertyName)
end
if propertyData.canonicalName ~= nil then
local aliasData = propertyData.Kind.Alias
if aliasData ~= nil then
return PropertyDescriptor.fromRaw(
currentClass.properties[propertyData.canonicalName],
currentClass.Properties[aliasData.AliasFor],
currentClassName,
propertyData.canonicalName)
aliasData.AliasFor)
end
return nil
end
currentClassName = currentClass.superclass
currentClassName = currentClass.Superclass
until currentClassName == nil
return nil
@@ -64,4 +66,4 @@ return {
findCanonicalPropertyDescriptor = findCanonicalPropertyDescriptor,
Error = Error,
EncodedValue = require(script.EncodedValue),
}
}

View File

@@ -1,242 +0,0 @@
local base64 = require(script.Parent.base64)
local function identity(...)
return ...
end
local function unpackDecoder(f)
return function(value)
return f(unpack(value))
end
end
local function serializeFloat(value)
-- TODO: Figure out a better way to serialize infinity and NaN, neither of
-- which fit into JSON.
if value == math.huge or value == -math.huge then
return 999999999 * math.sign(value)
end
return value
end
local encoders
encoders = {
Bool = identity,
Content = identity,
Float32 = serializeFloat,
Float64 = serializeFloat,
Int32 = identity,
Int64 = identity,
String = identity,
BinaryString = base64.encode,
SharedString = base64.encode,
BrickColor = function(value)
return value.Number
end,
CFrame = function(value)
return {value:GetComponents()}
end,
Color3 = function(value)
return {value.r, value.g, value.b}
end,
NumberRange = function(value)
return {value.Min, value.Max}
end,
NumberSequence = function(value)
local keypoints = {}
for index, keypoint in ipairs(value.Keypoints) do
keypoints[index] = {
Time = keypoint.Time,
Value = keypoint.Value,
Envelope = keypoint.Envelope,
}
end
return {
Keypoints = keypoints,
}
end,
ColorSequence = function(value)
local keypoints = {}
for index, keypoint in ipairs(value.Keypoints) do
keypoints[index] = {
Time = keypoint.Time,
Color = encoders.Color3(keypoint.Value),
}
end
return {
Keypoints = keypoints,
}
end,
Rect = function(value)
return {
Min = {value.Min.X, value.Min.Y},
Max = {value.Max.X, value.Max.Y},
}
end,
UDim = function(value)
return {value.Scale, value.Offset}
end,
UDim2 = function(value)
return {value.X.Scale, value.X.Offset, value.Y.Scale, value.Y.Offset}
end,
Vector2 = function(value)
return {
serializeFloat(value.X),
serializeFloat(value.Y),
}
end,
Vector2int16 = function(value)
return {value.X, value.Y}
end,
Vector3 = function(value)
return {
serializeFloat(value.X),
serializeFloat(value.Y),
serializeFloat(value.Z),
}
end,
Vector3int16 = function(value)
return {value.X, value.Y, value.Z}
end,
PhysicalProperties = function(value)
if value == nil then
return nil
else
return {
Density = value.Density,
Friction = value.Friction,
Elasticity = value.Elasticity,
FrictionWeight = value.FrictionWeight,
ElasticityWeight = value.ElasticityWeight,
}
end
end,
Ref = function(value)
return nil
end,
}
local decoders = {
Bool = identity,
Content = identity,
Enum = identity,
Float32 = identity,
Float64 = identity,
Int32 = identity,
Int64 = identity,
String = identity,
BinaryString = base64.decode,
SharedString = base64.decode,
BrickColor = BrickColor.new,
CFrame = unpackDecoder(CFrame.new),
Color3 = unpackDecoder(Color3.new),
Color3uint8 = unpackDecoder(Color3.fromRGB),
NumberRange = unpackDecoder(NumberRange.new),
UDim = unpackDecoder(UDim.new),
UDim2 = unpackDecoder(UDim2.new),
Vector2 = unpackDecoder(Vector2.new),
Vector2int16 = unpackDecoder(Vector2int16.new),
Vector3 = unpackDecoder(Vector3.new),
Vector3int16 = unpackDecoder(Vector3int16.new),
Rect = function(value)
return Rect.new(value.Min[1], value.Min[2], value.Max[1], value.Max[2])
end,
NumberSequence = function(value)
local keypoints = {}
for index, keypoint in ipairs(value.Keypoints) do
keypoints[index] = NumberSequenceKeypoint.new(
keypoint.Time,
keypoint.Value,
keypoint.Envelope
)
end
return NumberSequence.new(keypoints)
end,
ColorSequence = function(value)
local keypoints = {}
for index, keypoint in ipairs(value.Keypoints) do
keypoints[index] = ColorSequenceKeypoint.new(
keypoint.Time,
Color3.new(unpack(keypoint.Color))
)
end
return ColorSequence.new(keypoints)
end,
PhysicalProperties = function(properties)
if properties == nil then
return nil
else
return PhysicalProperties.new(
properties.Density,
properties.Friction,
properties.Elasticity,
properties.FrictionWeight,
properties.ElasticityWeight
)
end
end,
Ref = function()
return nil
end,
}
local EncodedValue = {}
function EncodedValue.decode(encodedValue)
local decoder = decoders[encodedValue.Type]
if decoder ~= nil then
return true, decoder(encodedValue.Value)
end
return false, "Couldn't decode value " .. tostring(encodedValue.Type)
end
function EncodedValue.encode(rbxValue, propertyType)
assert(propertyType ~= nil, "Property type descriptor is required")
if propertyType.type == "Data" then
local encoder = encoders[propertyType.name]
if encoder == nil then
return false, ("Missing encoder for property type %q"):format(propertyType.name)
end
if encoder ~= nil then
return true, {
Type = propertyType.name,
Value = encoder(rbxValue),
}
end
elseif propertyType.type == "Enum" then
return true, {
Type = "Enum",
Value = rbxValue.Value,
}
end
return false, ("Unknown property descriptor type %q"):format(tostring(propertyType.type))
end
return EncodedValue

View File

@@ -1,127 +0,0 @@
return function()
local RbxDom = require(script.Parent)
local EncodedValue = require(script.Parent.EncodedValue)
it("should decode Rect values", function()
local input = {
Type = "Rect",
Value = {
Min = {1, 2},
Max = {3, 4},
},
}
local output = Rect.new(1, 2, 3, 4)
local ok, decoded = EncodedValue.decode(input)
assert(ok, decoded)
expect(decoded).to.equal(output)
end)
it("should decode ColorSequence values", function()
local input = {
Type = "ColorSequence",
Value = {
Keypoints = {
{
Time = 0,
Color = { 0.12, 0.34, 0.56 },
},
{
Time = 1,
Color = { 0.13, 0.33, 0.37 },
},
}
},
}
local output = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.new(0.12, 0.34, 0.56)),
ColorSequenceKeypoint.new(1, Color3.new(0.13, 0.33, 0.37)),
})
local ok, decoded = EncodedValue.decode(input)
assert(ok, decoded)
expect(decoded).to.equal(output)
end)
it("should decode NumberSequence values", function()
local input = {
Type = "NumberSequence",
Value = {
Keypoints = {
{
Time = 0,
Value = 0.5,
Envelope = 0,
},
{
Time = 1,
Value = 0.5,
Envelope = 0,
},
}
},
}
local output = NumberSequence.new({
NumberSequenceKeypoint.new(0, 0.5, 0),
NumberSequenceKeypoint.new(1, 0.5, 0),
})
local ok, decoded = EncodedValue.decode(input)
assert(ok, decoded)
expect(decoded).to.equal(output)
end)
it("should decode PhysicalProperties values", function()
local input = {
Type = "PhysicalProperties",
Value = {
Density = 0.1,
Friction = 0.2,
Elasticity = 0.3,
FrictionWeight = 0.4,
ElasticityWeight = 0.5,
},
}
local output = PhysicalProperties.new(
0.1,
0.2,
0.3,
0.4,
0.5
)
local ok, decoded = EncodedValue.decode(input)
assert(ok, decoded)
expect(decoded).to.equal(output)
end)
-- This part of rbx_dom_lua needs some work still.
itSKIP("should encode Rect values", function()
local input = Rect.new(10, 20, 30, 40)
local output = {
Type = "Rect",
Value = {
Min = {10, 20},
Max = {30, 40},
},
}
local descriptor = RbxDom.findCanonicalPropertyDescriptor("ImageLabel", "SliceCenter")
local ok, encoded = EncodedValue.encode(input, descriptor)
assert(ok, encoded)
expect(encoded.Type).to.equal(output.Type)
expect(encoded.Value.Min[1]).to.equal(output.Value.Min[1])
expect(encoded.Value.Min[2]).to.equal(output.Value.Min[2])
expect(encoded.Value.Max[1]).to.equal(output.Value.Max[1])
expect(encoded.Value.Max[2]).to.equal(output.Value.Max[2])
end)
end

File diff suppressed because it is too large Load Diff

View File

@@ -1,3 +0,0 @@
return {
classes = require(script.classes)
}

View File

@@ -1,35 +0,0 @@
{
"name": "rbx_dom_lua test place",
"tree": {
"$className": "DataModel",
"ReplicatedStorage": {
"$className": "ReplicatedStorage",
"RbxDom": {
"$path": "src"
},
"TestEZ": {
"$path": "modules/testez/lib"
}
},
"ServerScriptService": {
"$className": "ServerScriptService",
"Run Tests": {
"$path": "test.server.lua"
}
},
"Players": {
"$className": "Players",
"$properties": {
"CharacterAutoLoads": false
}
},
"HttpService": {
"$className": "HttpService",
"$properties": {
"HttpEnabled": true
}
}
}
}

View File

@@ -1,7 +0,0 @@
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LIB_ROOT = ReplicatedStorage.RbxDom
local TestEZ = require(ReplicatedStorage.TestEZ)
TestEZ.TestBootstrap:run({LIB_ROOT})

View File

@@ -0,0 +1,40 @@
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
local Roact = require(Rojo.Roact)
local Dictionary = require(Plugin.Dictionary)
local StudioPluginContext = require(script.Parent.StudioPluginContext)
local e = Roact.createElement
local StudioPluginAction = Roact.Component:extend("StudioPluginAction")
function StudioPluginAction:init()
self.pluginAction = self.props.plugin:CreatePluginAction(
self.props.name, self.props.title, self.props.description, self.props.icon, self.props.bindable
)
self.pluginAction.Triggered:Connect(self.props.onTriggered)
end
function StudioPluginAction:render()
return nil
end
function StudioPluginAction:willUnmount()
self.pluginAction:Destroy()
end
local function StudioPluginActionWrapper(props)
return e(StudioPluginContext.Consumer, {
render = function(plugin)
return e(StudioPluginAction, Dictionary.merge(props, {
plugin = plugin,
}))
end,
})
end
return StudioPluginActionWrapper

View File

@@ -44,6 +44,10 @@ function StudioToggleButton:didUpdate(lastProps)
self.button.Enabled = self.props.enabled
end
if self.props.icon ~= lastProps.icon then
self.button.Icon = self.props.icon
end
if self.props.active ~= lastProps.active then
self.button:SetActive(self.props.active)
end
@@ -63,4 +67,4 @@ local function StudioToggleButtonWrapper(props)
})
end
return StudioToggleButtonWrapper
return StudioToggleButtonWrapper

View File

@@ -24,7 +24,7 @@ local function AddressEntry(props)
layoutOrder = props.layoutOrder,
}, {
Host = e("TextBox", {
Text = "",
Text = props.host or "",
Font = Enum.Font.Code,
TextSize = 18,
TextColor3 = theme.AddressEntry.TextColor,
@@ -32,6 +32,7 @@ local function AddressEntry(props)
TextTransparency = props.transparency,
PlaceholderText = Config.defaultHost,
PlaceholderColor3 = theme.AddressEntry.PlaceholderColor,
ClearTextOnFocus = false,
Size = UDim2.new(1, -(HOST_OFFSET + DIVIDER_WIDTH + PORT_WIDTH), 1, 0),
Position = UDim2.new(0, HOST_OFFSET, 0, 0),
@@ -39,17 +40,22 @@ local function AddressEntry(props)
ClipsDescendants = true,
BackgroundTransparency = 1,
[Roact.Ref] = props.hostRef,
[Roact.Change.Text] = function(object)
if props.onHostChange ~= nil then
props.onHostChange(object.Text)
end
end
}),
Port = e("TextBox", {
Text = "",
Text = props.port or "",
Font = Enum.Font.Code,
TextSize = 18,
TextColor3 = theme.AddressEntry.TextColor,
TextTransparency = props.transparency,
PlaceholderText = Config.defaultPort,
PlaceholderColor3 = theme.AddressEntry.PlaceholderColor,
ClearTextOnFocus = false,
Size = UDim2.new(0, PORT_WIDTH, 1, 0),
Position = UDim2.new(1, 0, 0, 0),
@@ -58,12 +64,14 @@ local function AddressEntry(props)
ClipsDescendants = true,
BackgroundTransparency = 1,
[Roact.Ref] = props.portRef,
[Roact.Change.Text] = function(object)
local text = object.Text
text = text:gsub("%D", "")
object.Text = text
if props.onPortChange ~= nil then
props.onPortChange(text)
end
end,
}, {
Divider = e("Frame", {
@@ -80,11 +88,6 @@ end
local NotConnectedPage = Roact.Component:extend("NotConnectedPage")
function NotConnectedPage:init()
self.hostRef = Roact.createRef()
self.portRef = Roact.createRef()
end
function NotConnectedPage:render()
return Roact.createFragment({
Header = e(Header, {
@@ -93,8 +96,10 @@ function NotConnectedPage:render()
}),
AddressEntry = e(AddressEntry, {
hostRef = self.hostRef,
portRef = self.portRef,
host = self.props.host,
port = self.props.port,
onHostChange = self.props.onHostChange,
onPortChange = self.props.onPortChange,
transparency = self.props.transparency,
layoutOrder = 2,
}),
@@ -117,15 +122,7 @@ function NotConnectedPage:render()
style = "Solid",
transparency = self.props.transparency,
layoutOrder = 2,
onClick = function()
local hostText = self.hostRef.current.Text
local portText = self.portRef.current.Text
self.props.onConnect(
#hostText > 0 and hostText or Config.defaultHost,
#portText > 0 and portText or Config.defaultPort
)
end,
onClick = self.props.onConnect,
}),
Layout = e("UIListLayout", {

View File

@@ -205,7 +205,7 @@ function SettingsPage:render()
TwoWaySync = e(Setting, {
id = "twoWaySync",
name = "Two-Way Sync",
description = "Editing files in Studio will sync them into the filesystem",
description = "EXPERIMENTAL! Editing files in Studio will sync them into the filesystem",
transparency = self.props.transparency,
layoutOrder = 2,
}),

View File

@@ -34,7 +34,7 @@ end
local BRAND_COLOR = hexColor(0xE13835)
local lightTheme = strict("LightTheme", {
BackgroundColor = hexColor(0xF0F0F0),
BackgroundColor = hexColor(0xFFFFFF),
Button = {
Solid = {
ActionFillColor = hexColor(0xFFFFFF),
@@ -67,7 +67,7 @@ local lightTheme = strict("LightTheme", {
BackgroundColor = BRAND_COLOR,
},
Inactive = {
IconColor = hexColor(0xCACACA),
IconColor = hexColor(0xEEEEEE),
BorderColor = hexColor(0xAFAFAF),
},
},
@@ -77,11 +77,11 @@ local lightTheme = strict("LightTheme", {
},
BorderedContainer = {
BorderColor = hexColor(0xCBCBCB),
BackgroundColor = hexColor(0xE0E0E0),
BackgroundColor = hexColor(0xEEEEEE),
},
Spinner = {
ForegroundColor = BRAND_COLOR,
BackgroundColor = hexColor(0xE0E0E0),
BackgroundColor = hexColor(0xEEEEEE),
},
ConnectionDetails = {
ProjectNameColor = hexColor(0x00000),
@@ -108,7 +108,7 @@ local lightTheme = strict("LightTheme", {
})
local darkTheme = strict("DarkTheme", {
BackgroundColor = hexColor(0x272727),
BackgroundColor = hexColor(0x2E2E2E),
Button = {
Solid = {
ActionFillColor = hexColor(0xFFFFFF),
@@ -147,15 +147,15 @@ local darkTheme = strict("DarkTheme", {
},
AddressEntry = {
TextColor = hexColor(0xFFFFFF),
PlaceholderColor = hexColor(0x717171)
PlaceholderColor = hexColor(0x8B8B8B)
},
BorderedContainer = {
BorderColor = hexColor(0x535353),
BackgroundColor = hexColor(0x323232),
BackgroundColor = hexColor(0x2B2B2B),
},
Spinner = {
ForegroundColor = BRAND_COLOR,
BackgroundColor = hexColor(0x323232),
BackgroundColor = hexColor(0x2B2B2B),
},
ConnectionDetails = {
ProjectNameColor = hexColor(0xFFFFFF),
@@ -236,4 +236,4 @@ return {
StudioProvider = StudioProvider,
Consumer = Context.Consumer,
with = with,
}
}

View File

@@ -16,6 +16,7 @@ local Theme = require(script.Theme)
local PluginSettings = require(script.PluginSettings)
local Page = require(script.Page)
local StudioPluginAction = require(script.Components.Studio.StudioPluginAction)
local StudioToolbar = require(script.Components.Studio.StudioToolbar)
local StudioToggleButton = require(script.Components.Studio.StudioToggleButton)
local StudioPluginGui = require(script.Components.Studio.StudioPluginGui)
@@ -37,13 +38,34 @@ local App = Roact.Component:extend("App")
function App:init()
preloadAssets()
self.host, self.setHost = Roact.createBinding("")
self.port, self.setPort = Roact.createBinding("")
self:setState({
appStatus = AppStatus.NotConnected,
guiEnabled = false,
toolbarIcon = Assets.Images.PluginButton,
})
end
function App:startSession(host, port, sessionOptions)
function App:getHostAndPort()
local host = self.host:getValue()
local port = self.port:getValue()
local host = if #host > 0 then host else Config.defaultHost
local port = if #port > 0 then port else Config.defaultPort
return host, port
end
function App:startSession()
local host, port = self:getHostAndPort()
local sessionOptions = {
openScriptsExternally = self.props.settings:get("openScriptsExternally"),
twoWaySync = self.props.settings:get("twoWaySync"),
}
local baseUrl = ("http://%s:%s"):format(host, port)
local apiContext = ApiContext.new(baseUrl)
@@ -57,6 +79,7 @@ function App:startSession(host, port, sessionOptions)
if status == ServeSession.Status.Connecting then
self:setState({
appStatus = AppStatus.Connecting,
toolbarIcon = Assets.Images.PluginButton,
})
elseif status == ServeSession.Status.Connected then
local address = ("%s:%s"):format(host, port)
@@ -64,7 +87,10 @@ function App:startSession(host, port, sessionOptions)
appStatus = AppStatus.Connected,
projectName = details,
address = address,
toolbarIcon = Assets.Images.PluginButtonConnected,
})
Log.info("Connected to session '{}' at {}", details, address)
elseif status == ServeSession.Status.Disconnected then
self.serveSession = nil
@@ -76,11 +102,15 @@ function App:startSession(host, port, sessionOptions)
self:setState({
appStatus = AppStatus.Error,
errorMessage = tostring(details),
toolbarIcon = Assets.Images.PluginButtonWarning,
})
else
self:setState({
appStatus = AppStatus.NotConnected,
toolbarIcon = Assets.Images.PluginButton,
})
Log.info("Disconnected session")
end
end
end)
@@ -90,6 +120,22 @@ function App:startSession(host, port, sessionOptions)
self.serveSession = serveSession
end
function App:endSession()
if self.serveSession == nil then
return
end
Log.trace("Disconnecting session")
self.serveSession:stop()
self.serveSession = nil
self:setState({
appStatus = AppStatus.NotConnected,
})
Log.trace("Session terminated by user")
end
function App:render()
local pluginName = "Rojo " .. Version.display(Config.version)
@@ -108,119 +154,160 @@ function App:render()
value = self.props.plugin,
}, {
e(Theme.StudioProvider, nil, {
e(PluginSettings.StudioProvider, {
plugin = self.props.plugin,
gui = e(StudioPluginGui, {
id = pluginName,
title = pluginName,
active = self.state.guiEnabled,
initDockState = Enum.InitialDockState.Right,
initEnabled = false,
overridePreviousState = false,
floatingSize = Vector2.new(300, 200),
minimumSize = Vector2.new(300, 200),
zIndexBehavior = Enum.ZIndexBehavior.Sibling,
onInitialState = function(initialState)
self:setState({
guiEnabled = initialState,
})
end,
onClose = function()
self:setState({
guiEnabled = false,
})
end,
}, {
gui = e(StudioPluginGui, {
id = pluginName,
title = pluginName,
active = self.state.guiEnabled,
NotConnectedPage = createPageElement(AppStatus.NotConnected, {
host = self.host,
onHostChange = self.setHost,
port = self.port,
onPortChange = self.setPort,
initDockState = Enum.InitialDockState.Right,
initEnabled = false,
overridePreviousState = false,
floatingSize = Vector2.new(300, 200),
minimumSize = Vector2.new(300, 200),
onConnect = function()
self:startSession()
end,
zIndexBehavior = Enum.ZIndexBehavior.Sibling,
onInitialState = function(initialState)
onNavigateSettings = function()
self:setState({
guiEnabled = initialState,
appStatus = AppStatus.Settings,
})
end,
}),
Connecting = createPageElement(AppStatus.Connecting),
Connected = createPageElement(AppStatus.Connected, {
projectName = self.state.projectName,
address = self.state.address,
onDisconnect = function()
self:endSession()
end,
}),
Settings = createPageElement(AppStatus.Settings, {
onBack = function()
self:setState({
appStatus = AppStatus.NotConnected,
})
end,
}),
Error = createPageElement(AppStatus.Error, {
errorMessage = self.state.errorMessage,
onClose = function()
self:setState({
guiEnabled = false,
appStatus = AppStatus.NotConnected,
toolbarIcon = Assets.Images.PluginButton,
})
end,
}, {
NotConnectedPage = PluginSettings.with(function(settings)
return createPageElement(AppStatus.NotConnected, {
onConnect = function(host, port)
self:startSession(host, port, {
openScriptsExternally = settings:get("openScriptsExternally"),
twoWaySync = settings:get("twoWaySync"),
})
end,
onNavigateSettings = function()
self:setState({
appStatus = AppStatus.Settings,
})
end,
})
end),
Connecting = createPageElement(AppStatus.Connecting),
Connected = createPageElement(AppStatus.Connected, {
projectName = self.state.projectName,
address = self.state.address,
onDisconnect = function()
Log.trace("Disconnecting session")
self.serveSession:stop()
self.serveSession = nil
self:setState({
appStatus = AppStatus.NotConnected,
})
Log.trace("Session terminated by user")
end,
}),
Settings = createPageElement(AppStatus.Settings, {
onBack = function()
self:setState({
appStatus = AppStatus.NotConnected,
})
end,
}),
Error = createPageElement(AppStatus.Error, {
errorMessage = self.state.errorMessage,
onClose = function()
self:setState({
appStatus = AppStatus.NotConnected,
})
end,
}),
Background = Theme.with(function(theme)
return e("Frame", {
Size = UDim2.new(1, 0, 1, 0),
BackgroundColor3 = theme.BackgroundColor,
ZIndex = 0,
BorderSizePixel = 0,
})
end),
}),
toolbar = e(StudioToolbar, {
name = pluginName,
}, {
button = e(StudioToggleButton, {
name = "Rojo",
tooltip = "Show or hide the Rojo panel",
icon = Assets.Images.PluginButton,
active = self.state.guiEnabled,
enabled = true,
onClick = function()
self:setState(function(state)
return {
guiEnabled = not state.guiEnabled,
}
end)
end,
Background = Theme.with(function(theme)
return e("Frame", {
Size = UDim2.new(1, 0, 1, 0),
BackgroundColor3 = theme.BackgroundColor,
ZIndex = 0,
BorderSizePixel = 0,
})
}),
end),
}),
toggleAction = e(StudioPluginAction, {
name = "RojoConnection",
title = "Rojo: Connect/Disconnect",
description = "Toggles the server for a Rojo sync session",
icon = Assets.Images.PluginButton,
bindable = true,
onTriggered = function()
if self.serveSession == nil or self.serveSession:getStatus() == ServeSession.Status.NotStarted then
self:startSession()
elseif self.serveSession ~= nil and self.serveSession:getStatus() == ServeSession.Status.Connected then
self:endSession()
end
end,
}),
connectAction = e(StudioPluginAction, {
name = "RojoConnect",
title = "Rojo: Connect",
description = "Connects the server for a Rojo sync session",
icon = Assets.Images.PluginButton,
bindable = true,
onTriggered = function()
if self.serveSession == nil or self.serveSession:getStatus() == ServeSession.Status.NotStarted then
self:startSession()
end
end,
}),
disconnectAction = e(StudioPluginAction, {
name = "RojoDisconnect",
title = "Rojo: Disconnect",
description = "Disconnects the server for a Rojo sync session",
icon = Assets.Images.PluginButton,
bindable = true,
onTriggered = function()
if self.serveSession ~= nil and self.serveSession:getStatus() == ServeSession.Status.Connected then
self:endSession()
end
end,
}),
toolbar = e(StudioToolbar, {
name = pluginName,
}, {
button = e(StudioToggleButton, {
name = "Rojo",
tooltip = "Show or hide the Rojo panel",
icon = self.state.toolbarIcon,
active = self.state.guiEnabled,
enabled = true,
onClick = function()
self:setState(function(state)
return {
guiEnabled = not state.guiEnabled,
}
end)
end,
})
}),
}),
})
end
return App
return function(props)
return e(PluginSettings.StudioProvider, {
plugin = props.plugin,
}, {
App = PluginSettings.with(function(settings)
local settingsProps = Dictionary.merge(props, {
settings = settings,
})
return e(App, settingsProps)
end),
})
end

View File

@@ -18,6 +18,8 @@ local Assets = {
Images = {
Logo = "rbxassetid://5990772764",
PluginButton = "rbxassetid://3405341609",
PluginButtonConnected = "rbxassetid://9529783993",
PluginButtonWarning = "rbxassetid://9529784530",
Icons = {
Close = "rbxassetid://6012985953",
Back = "rbxassetid://6017213752",

View File

@@ -0,0 +1,40 @@
--[[
Take an InstanceMap and a dictionary mapping instances to sets of property
names. Populate a patch with the encoded values of all the given properties
on all the given instances (or, if any changes set Parent to nil, removals
of instances) and return the patch.
]]
local Log = require(script.Parent.Parent.Parent.Log)
local PatchSet = require(script.Parent.Parent.PatchSet)
local encodePatchUpdate = require(script.Parent.encodePatchUpdate)
return function(instanceMap, propertyChanges)
local patch = PatchSet.newEmpty()
for instance, properties in pairs(propertyChanges) do
local instanceId = instanceMap.fromInstances[instance]
if instanceId == nil then
Log.warn("Ignoring change for instance {:?} as it is unknown to Rojo", instance)
continue
end
if properties.Parent then
if instance.Parent == nil then
table.insert(patch.removed, instanceId)
else
Log.warn("Cannot sync non-nil Parent property changes yet")
end
else
local update = encodePatchUpdate(instance, instanceId, properties)
table.insert(patch.updated, update)
end
propertyChanges[instance] = nil
end
return patch
end

View File

@@ -0,0 +1,74 @@
return function()
local PatchSet = require(script.Parent.Parent.PatchSet)
local InstanceMap = require(script.Parent.Parent.InstanceMap)
local createPatchSet = require(script.Parent.createPatchSet)
it("should return a patch", function()
local patch = createPatchSet(InstanceMap.new(), {})
assert(PatchSet.validate(patch))
end)
it("should contain updates for every instance with property changes", function()
local instanceMap = InstanceMap.new()
local part1 = Instance.new("Part")
instanceMap:insert("PART_1", part1)
local part2 = Instance.new("Part")
instanceMap:insert("PART_2", part2)
local changes = {
[part1] = {
Position = true,
Size = true,
Color = true,
},
[part2] = {
CFrame = true,
Velocity = true,
Transparency = true,
},
}
local patch = createPatchSet(instanceMap, changes)
expect(#patch.updated).to.equal(2)
end)
it("should not contain any updates for removed instances", function()
local instanceMap = InstanceMap.new()
local part1 = Instance.new("Part")
instanceMap:insert("PART_1", part1)
local changes = {
[part1] = {
Parent = true,
Position = true,
Size = true,
},
}
local patch = createPatchSet(instanceMap, changes)
expect(#patch.removed).to.equal(1)
expect(#patch.updated).to.equal(0)
end)
it("should remove instances from the property change table", function()
local instanceMap = InstanceMap.new()
local part1 = Instance.new("Part")
instanceMap:insert("PART_1", part1)
local changes = {
[part1] = {},
}
createPatchSet(instanceMap, changes)
expect(next(changes)).to.equal(nil)
end)
end

View File

@@ -0,0 +1,39 @@
local Log = require(script.Parent.Parent.Parent.Log)
local RbxDom = require(script.Parent.Parent.Parent.RbxDom)
local encodeProperty = require(script.Parent.encodeProperty)
return function(instance, instanceId, properties)
local update = {
id = instanceId,
changedProperties = {},
}
for propertyName in pairs(properties) do
if propertyName == "Name" then
update.changedName = instance.Name
else
local descriptor = RbxDom.findCanonicalPropertyDescriptor(instance.ClassName, propertyName)
if not descriptor then
Log.debug("Could not sync back property {:?}.{}", instance, propertyName)
continue
end
local encodeSuccess, encodeResult = encodeProperty(instance, propertyName, descriptor)
if not encodeSuccess then
Log.debug("Could not sync back property {:?}.{}: {}", instance, propertyName, encodeResult)
continue
end
update.changedProperties[propertyName] = encodeResult
end
end
if next(update.changedProperties) == nil and update.changedName == nil then
return nil
end
return update
end

View File

@@ -0,0 +1,62 @@
return function()
local encodePatchUpdate = require(script.Parent.encodePatchUpdate)
it("should return an update when there are property changes", function()
local part = Instance.new("Part")
local properties = {
CFrame = true,
Color = true,
}
local update = encodePatchUpdate(part, "PART", properties)
expect(update.id).to.equal("PART")
expect(update.changedProperties.CFrame).to.be.ok()
expect(update.changedProperties.Color).to.be.ok()
end)
it("should return nil when there are no property changes", function()
local part = Instance.new("Part")
local properties = {
NonExistentProperty = true,
}
local update = encodePatchUpdate(part, "PART", properties)
expect(update).to.equal(nil)
end)
it("should set changedName in the update when the instance's Name changes", function()
local part = Instance.new("Part")
local properties = {
Name = true,
}
part.Name = "We'reGettingToTheCoolPart"
local update = encodePatchUpdate(part, "PART", properties)
expect(update.changedName).to.equal("We'reGettingToTheCoolPart")
end)
it("should correctly encode property values", function()
local part = Instance.new("Part")
local properties = {
Position = true,
Color = true,
}
part.Position = Vector3.new(0, 100, 0)
part.Color = Color3.new(0.8, 0.2, 0.9)
local update = encodePatchUpdate(part, "PART", properties)
local position = update.changedProperties.Position
local color = update.changedProperties.Color
expect(position.Vector3[1]).to.equal(0)
expect(position.Vector3[2]).to.equal(100)
expect(position.Vector3[3]).to.equal(0)
expect(color.Color3[1]).to.be.near(0.8, 0.01)
expect(color.Color3[2]).to.be.near(0.2, 0.01)
expect(color.Color3[3]).to.be.near(0.9, 0.01)
end)
end

View File

@@ -0,0 +1,21 @@
local Log = require(script.Parent.Parent.Parent.Log)
local RbxDom = require(script.Parent.Parent.Parent.RbxDom)
return function(instance, propertyName, propertyDescriptor)
local readSuccess, readResult = propertyDescriptor:read(instance)
if not readSuccess then
Log.warn("Could not sync back property {:?}.{}: {}", instance, propertyName, readResult)
return false, nil
end
local dataType = propertyDescriptor.dataType
local encodeSuccess, encodeResult = RbxDom.EncodedValue.encode(readResult, dataType)
if not encodeSuccess then
Log.warn("Could not sync back property {:?}.{}: {}", instance, propertyName, encodeResult)
return false, nil
end
return true, encodeResult
end

View File

@@ -0,0 +1,81 @@
--[[
The ChangeBatcher is responsible for collecting and dispatching changes made
to tracked instances during two-way sync.
]]
local RunService = game:GetService("RunService")
local PatchSet = require(script.Parent.PatchSet)
local createPatchSet = require(script.createPatchSet)
local ChangeBatcher = {}
ChangeBatcher.__index = ChangeBatcher
local BATCH_INTERVAL = 0.2
function ChangeBatcher.new(instanceMap, onChangesFlushed)
local self
local renderSteppedConnection = RunService.RenderStepped:Connect(function(dt)
self:__cycle(dt)
end)
self = setmetatable({
__accumulator = 0,
__renderSteppedConnection = renderSteppedConnection,
__instanceMap = instanceMap,
__onChangesFlushed = onChangesFlushed,
__pendingPropertyChanges = {},
}, ChangeBatcher)
return self
end
function ChangeBatcher:stop()
self.__renderSteppedConnection:Disconnect()
self.__pendingPropertyChanges = {}
end
function ChangeBatcher:add(instance, propertyName)
local properties = self.__pendingPropertyChanges[instance]
if not properties then
properties = {}
self.__pendingPropertyChanges[instance] = properties
end
properties[propertyName] = true
end
function ChangeBatcher:__cycle(dt)
self.__accumulator += dt
if self.__accumulator >= BATCH_INTERVAL then
self.__accumulator -= BATCH_INTERVAL
local patch = self:__flush()
if patch then
self.__onChangesFlushed(patch)
end
end
self.__instanceMap:unpauseAllInstances()
end
function ChangeBatcher:__flush()
if next(self.__pendingPropertyChanges) == nil then
return nil
end
local patch = createPatchSet(self.__instanceMap, self.__pendingPropertyChanges)
if PatchSet.isEmpty(patch) then
return nil
end
return patch
end
return ChangeBatcher

View File

@@ -0,0 +1,101 @@
return function()
local ChangeBatcher = require(script.Parent)
local InstanceMap = require(script.Parent.Parent.InstanceMap)
local PatchSet = require(script.Parent.Parent.PatchSet)
local noop = function() end
describe("new", function()
it("should create a new ChangeBatcher", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
expect(changeBatcher.__pendingPropertyChanges).to.be.a("table")
expect(next(changeBatcher.__pendingPropertyChanges)).to.equal(nil)
expect(changeBatcher.__onChangesFlushed).to.equal(noop)
expect(changeBatcher.__instanceMap).to.equal(instanceMap)
expect(typeof(changeBatcher.__renderSteppedConnection)).to.equal("RBXScriptConnection")
end)
end)
describe("stop", function()
it("should disconnect the RenderStepped connection", function()
local changeBatcher = ChangeBatcher.new(InstanceMap.new(), noop)
changeBatcher:stop()
expect(changeBatcher.__renderSteppedConnection.Connected).to.equal(false)
end)
end)
describe("add", function()
it("should add property changes to be considered for the current batch", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
local part = Instance.new("Part")
instanceMap:insert("PART", part)
changeBatcher:add(part, "Name")
local properties = changeBatcher.__pendingPropertyChanges[part]
expect(properties).to.be.a("table")
expect(properties.Name).to.be.ok()
changeBatcher:add(part, "Position")
expect(properties.Position).to.be.ok()
end)
end)
describe("__cycle", function()
it("should immediately unpause any paused instances after each cycle", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
local part = Instance.new("Part")
instanceMap.pausedUpdateInstances[part] = true
changeBatcher:__cycle(0)
expect(instanceMap.pausedUpdateInstances[part]).to.equal(nil)
end)
end)
describe("__flush", function()
it("should return nil when there are no changes to process", function()
local changeBatcher = ChangeBatcher.new(InstanceMap.new(), noop)
expect(changeBatcher:__flush()).to.equal(nil)
end)
it("should return a patch when there are changes to process and the resulting patch is non-empty", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
local part = Instance.new("Part")
instanceMap:insert("PART", part)
changeBatcher.__pendingPropertyChanges[part] = {
Position = true,
Name = true,
}
local patch = changeBatcher:__flush()
assert(PatchSet.validate(patch))
end)
it("should return nil when there are changes to process and the resulting patch is empty", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
local part = Instance.new("Part")
instanceMap:insert("PART", part)
changeBatcher.__pendingPropertyChanges[part] = {
NonExistentProperty = true,
}
expect(changeBatcher:__flush()).to.equal(nil)
end)
end)
end

View File

@@ -5,9 +5,9 @@ local isDevBuild = script.Parent.Parent:FindFirstChild("ROJO_DEV_BUILD") ~= nil
return strict("Config", {
isDevBuild = isDevBuild,
codename = "Epiphany",
version = {6, 0, 0, "-rc.4"},
expectedServerVersionString = "6.0 or newer",
protocolVersion = 3,
version = {7, 1, 0},
expectedServerVersionString = "7.0 or newer",
protocolVersion = 4,
defaultHost = "localhost",
defaultPort = 34872,
})

View File

@@ -1,3 +1,5 @@
local RunService = game:GetService("RunService")
local Log = require(script.Parent.Parent.Log)
--[[
@@ -135,29 +137,31 @@ function InstanceMap:destroyId(id)
end
--[[
Pause updates for an instance momentarily and invoke a callback.
If the callback throws an error, InstanceMap will still be kept in a
consistent state.
Pause updates for an instance.
]]
function InstanceMap:pauseInstance(instance, callback)
function InstanceMap:pauseInstance(instance)
local id = self.fromInstances[instance]
-- If we don't know about this instance, ignore it and do not invoke the
-- callback.
-- If we don't know about this instance, ignore it.
if id == nil then
return
end
self.pausedUpdateInstances[instance] = true
local success, result = xpcall(callback, debug.traceback)
self.pausedUpdateInstances[instance] = false
end
if success then
return result
else
error(result, 2)
end
--[[
Unpause updates for an instance.
]]
function InstanceMap:unpauseInstance(instance)
self.pausedUpdateInstances[instance] = nil
end
--[[
Unpause updates for all instances.
]]
function InstanceMap:unpauseAllInstances()
table.clear(self.pausedUpdateInstances)
end
function InstanceMap:__connectSignals(instance)
@@ -200,6 +204,12 @@ function InstanceMap:__maybeFireInstanceChanged(instance, propertyName)
return
end
if RunService:IsRunning() then
-- We probably don't want to pick up property changes to save to the
-- filesystem in a running game.
return
end
self.onInstanceChanged(instance, propertyName)
end
@@ -222,4 +232,4 @@ function InstanceMap:__disconnectSignals(instance)
end
end
return InstanceMap
return InstanceMap

View File

@@ -63,7 +63,7 @@ local function applyPatch(instanceMap, patch)
local failedToReify = reify(instanceMap, patch.added, id, parentInstance)
if not PatchSet.isEmpty(failedToReify) then
Log.debug("Failed to reify as part of applying a patch: {}", failedToReify)
Log.debug("Failed to reify as part of applying a patch: {:#?}", failedToReify)
PatchSet.assign(unappliedPatch, failedToReify)
end
end
@@ -77,6 +77,10 @@ local function applyPatch(instanceMap, patch)
continue
end
-- Pause updates on this instance to avoid picking up our changes when
-- two-way sync is enabled.
instanceMap:pauseInstance(instance)
-- Track any part of this update that could not be applied.
local unappliedUpdate = {
id = update.id,
@@ -197,4 +201,4 @@ local function applyPatch(instanceMap, patch)
return unappliedPatch
end
return applyPatch
return applyPatch

View File

@@ -146,8 +146,7 @@ return function()
id = "VALUE",
changedProperties = {
Value = {
Type = "String",
Value = "WORLD",
String = "WORLD",
},
},
})
@@ -176,8 +175,7 @@ return function()
changedClassName = "StringValue",
changedProperties = {
Value = {
Type = "String",
Value = "I am Root",
String = "I am Root",
},
},
})

View File

@@ -6,29 +6,31 @@
local RbxDom = require(script.Parent.Parent.Parent.RbxDom)
local Error = require(script.Parent.Error)
local function decodeValue(virtualValue, instanceMap)
local function decodeValue(encodedValue, instanceMap)
local ty, value = next(encodedValue)
-- Refs are represented as IDs in the same space that Rojo's protocol uses.
if virtualValue.Type == "Ref" then
if virtualValue.Value == nil then
if ty == "Ref" then
if value == "00000000000000000000000000000000" then
return true, nil
end
local instance = instanceMap.fromIds[virtualValue.Value]
local instance = instanceMap.fromIds[value]
if instance ~= nil then
return true, instance
else
return false, Error.new(Error.RefDidNotExist, {
virtualValue = virtualValue,
encodedValue = encodedValue,
})
end
end
local ok, decodedValue = RbxDom.EncodedValue.decode(virtualValue)
local ok, decodedValue = RbxDom.EncodedValue.decode(encodedValue)
if not ok then
return false, Error.new(Error.CannotDecodeValue, {
virtualValue = virtualValue,
encodedValue = encodedValue,
innerError = decodedValue,
})
end

View File

@@ -52,8 +52,9 @@ local function diff(instanceMap, virtualInstances, rootId)
invariant("Cannot diff an instance not present in InstanceMap\nID: {}", id)
end
local changedClassName = nil
if virtualInstance.ClassName ~= instance.ClassName then
error("unimplemented: support changing ClassName")
changedClassName = virtualInstance.ClassName
end
local changedName = nil
@@ -74,7 +75,13 @@ local function diff(instanceMap, virtualInstances, rootId)
changedProperties[propertyName] = virtualValue
end
else
Log.warn("Failed to decode property of type {}", virtualValue.Type)
local propertyType = next(virtualValue)
Log.warn(
"Failed to decode property {}.{}. Encoded property was: {:#?}",
virtualInstance.ClassName,
propertyName,
virtualValue
)
end
else
local err = existingValueOrErr
@@ -89,11 +96,11 @@ local function diff(instanceMap, virtualInstances, rootId)
end
end
if changedName ~= nil or not isEmpty(changedProperties) then
if changedName ~= nil or changedClassName ~= nil or not isEmpty(changedProperties) then
table.insert(patch.updated, {
id = id,
changedName = changedName,
changedClassName = nil,
changedClassName = changedClassName,
changedProperties = changedProperties,
changedMetadata = nil,
})

View File

@@ -80,8 +80,7 @@ return function()
Name = "Value",
Properties = {
Value = {
Type = "String",
Value = "Hello, world!",
String = "Hello, world!",
},
},
Children = {},
@@ -107,8 +106,9 @@ return function()
local patchProperty = update.changedProperties["Value"]
expect(patchProperty).to.be.a("table")
expect(patchProperty.Type).to.equal("String")
expect(patchProperty.Value).to.equal("Hello, world!")
local ty, value = next(patchProperty)
expect(ty).to.equal("String")
expect(value).to.equal("Hello, world!")
end)
it("should generate an empty patch if no properties changed", function()
@@ -119,8 +119,7 @@ return function()
Name = "Value",
Properties = {
Value = {
Type = "String",
Value = "Hello, world!",
String = "Hello, world!",
},
},
Children = {},
@@ -145,8 +144,7 @@ return function()
Name = "Folder",
Properties = {
FAKE_PROPERTY = {
Type = "String",
Value = "Hello, world!",
String = "Hello, world!",
},
},
Children = {},
@@ -183,8 +181,7 @@ return function()
-- heat_xml is a serialization-only property that is not
-- exposed to Lua.
heat_xml = {
Type = "Float32",
Value = 5,
Float32 = 5,
},
},
Children = {},

View File

@@ -40,6 +40,13 @@ local function getProperty(instance, propertyName)
})
end
if err.kind == RbxDom.Error.Kind.Roblox and err.extra:find("is not a valid member of") then
return false, Error.new(Error.UnknownProperty, {
className = instance.ClassName,
propertyName = propertyName,
})
end
return false, Error.new(Error.OtherPropertyError, {
className = instance.ClassName,
propertyName = propertyName,

View File

@@ -70,7 +70,7 @@ function reifyInner(instanceMap, virtualInstances, id, parentInstance, unapplied
for propertyName, virtualValue in pairs(virtualInstance.Properties) do
-- Because refs may refer to instances that we haven't constructed yet,
-- we defer applying any ref properties until all instances are created.
if virtualValue.Type == "Ref" then
if next(virtualValue) == "Ref" then
table.insert(deferredRefs, {
id = id,
instance = instance,
@@ -136,23 +136,23 @@ function applyDeferredRefs(instanceMap, deferredRefs, unappliedPatch)
end
for _, entry in ipairs(deferredRefs) do
local virtualValue = entry.virtualValue
local _, refId = next(entry.virtualValue)
if virtualValue.Value == nil then
if refId == nil then
continue
end
local targetInstance = instanceMap.fromIds[virtualValue.Value]
local targetInstance = instanceMap.fromIds[refId]
if targetInstance == nil then
markFailed(entry.id, entry.propertyName, virtualValue)
markFailed(entry.id, entry.propertyName, entry.virtualValue)
continue
end
local ok = setProperty(entry.instance, entry.propertyName, targetInstance)
if not ok then
markFailed(entry.id, entry.propertyName, virtualValue)
markFailed(entry.id, entry.propertyName, entry.virtualValue)
end
end
end
return reify
return reify

View File

@@ -54,8 +54,7 @@ return function()
Name = "Spaghetti",
Properties = {
Value = {
Type = "String",
Value = "Hello, world!",
String = "Hello, world!",
},
},
Children = {},
@@ -191,8 +190,7 @@ return function()
Name = "Child",
Properties = {
Value = {
Type = "Ref",
Value = "ROOT",
Ref = "ROOT",
},
},
Children = {},
@@ -219,8 +217,7 @@ return function()
Name = "Root",
Properties = {
Value = {
Type = "Ref",
Value = "EXISTING",
Ref = "EXISTING",
},
},
Children = {},
@@ -258,8 +255,7 @@ return function()
Name = "Child A",
Properties = {
Value = {
Type = "Ref",
Value = "Child B",
Ref = "CHILD_B",
},
},
Children = {},
@@ -291,15 +287,14 @@ return function()
-- constructed as part of a recursive call before the parent has totally
-- finished. Given deferred refs, this should not fail, but it is a good
-- case to test.
it("should apply properties containing refs to later siblings correctly", function()
it("should apply properties containing refs to later children correctly", function()
local virtualInstances = {
ROOT = {
ClassName = "ObjectValue",
Name = "Root",
Properties = {
Value = {
Type = "Ref",
Value = "CHILD",
Ref = "CHILD",
},
},
Children = {"CHILD"},
@@ -349,4 +344,4 @@ return function()
expect(update.id).to.equal("ROOT")
expect(update.changedProperties.Value).to.equal(virtualInstances["ROOT"].Properties.Value)
end)
end
end

View File

@@ -1,9 +1,11 @@
local StudioService = game:GetService("StudioService")
local RunService = game:GetService("RunService")
local Log = require(script.Parent.Parent.Log)
local Fmt = require(script.Parent.Parent.Fmt)
local t = require(script.Parent.Parent.t)
local ChangeBatcher = require(script.Parent.ChangeBatcher)
local InstanceMap = require(script.Parent.InstanceMap)
local PatchSet = require(script.Parent.PatchSet)
local Reconciler = require(script.Parent.Reconciler)
@@ -55,10 +57,19 @@ function ServeSession.new(options)
-- Declare self ahead of time to capture it in a closure
local self
local function onInstanceChanged(instance, propertyName)
self:__onInstanceChanged(instance, propertyName)
if not self.__twoWaySync then
return
end
self.__changeBatcher:add(instance, propertyName)
end
local function onChangesFlushed(patch)
self.__apiContext:write(patch)
end
local instanceMap = InstanceMap.new(onInstanceChanged)
local changeBatcher = ChangeBatcher.new(instanceMap, onChangesFlushed)
local reconciler = Reconciler.new(instanceMap)
local connections = {}
@@ -81,6 +92,7 @@ function ServeSession.new(options)
__twoWaySync = options.twoWaySync,
__reconciler = reconciler,
__instanceMap = instanceMap,
__changeBatcher = changeBatcher,
__statusChangedCallback = nil,
__connections = connections,
}
@@ -101,6 +113,10 @@ function ServeSession:__fmtDebug(output)
output:write("}")
end
function ServeSession:getStatus()
return self.__status
end
function ServeSession:onStatusChanged(callback)
self.__statusChangedCallback = callback
end
@@ -111,6 +127,7 @@ function ServeSession:start()
self.__apiContext:connect()
:andThen(function(serverInfo)
self:__setStatus(Status.Connected, serverInfo.projectName)
self:__applyGameAndPlaceId(serverInfo)
local rootInstanceId = serverInfo.rootInstanceId
@@ -128,6 +145,16 @@ function ServeSession:stop()
self:__stopInternal()
end
function ServeSession:__applyGameAndPlaceId(serverInfo)
if serverInfo.gameId ~= nil then
game:SetUniverseId(serverInfo.gameId)
end
if serverInfo.placeId ~= nil then
game:SetPlaceId(serverInfo.placeId)
end
end
function ServeSession:__onActiveScriptChanged(activeScript)
if not self.__openScriptsExternally then
Log.trace("Not opening script {} because feature not enabled.", activeScript)
@@ -150,64 +177,23 @@ function ServeSession:__onActiveScriptChanged(activeScript)
Log.debug("Trying to open script {} externally...", activeScript)
-- Force-close the script inside Studio
local existingParent = activeScript.Parent
activeScript.Parent = nil
activeScript.Parent = existingParent
-- Force-close the script inside Studio... with a small delay in the middle
-- to prevent Studio from crashing.
spawn(function()
local existingParent = activeScript.Parent
activeScript.Parent = nil
for i = 1, 3 do
RunService.Heartbeat:Wait()
end
activeScript.Parent = existingParent
end)
-- Notify the Rojo server to open this script
self.__apiContext:open(scriptId)
end
function ServeSession:__onInstanceChanged(instance, propertyName)
if not self.__twoWaySync then
return
end
local instanceId = self.__instanceMap.fromInstances[instance]
if instanceId == nil then
Log.warn("Ignoring change for instance {:?} as it is unknown to Rojo", instance)
return
end
local remove = nil
local update = {
id = instanceId,
changedProperties = {},
}
if propertyName == "Name" then
update.changedName = instance.Name
elseif propertyName == "Parent" then
if instance.Parent == nil then
update = nil
remove = instanceId
else
Log.warn("Cannot sync non-nil Parent property changes yet")
return
end
else
local success, encoded = self.__reconciler:encodeApiValue(instance[propertyName])
if not success then
Log.warn("Could not sync back property {:?}.{}", instance, propertyName)
return
end
update.changedProperties[propertyName] = encoded
end
local patch = {
removed = {remove},
added = {},
updated = {update},
}
self.__apiContext:write(patch)
end
function ServeSession:__initialSync(rootInstanceId)
return self.__apiContext:read({ rootInstanceId })
:andThen(function(readResponseBody)
@@ -270,6 +256,7 @@ function ServeSession:__stopInternal(err)
self:__setStatus(Status.Disconnected, err)
self.__apiContext:disconnect()
self.__instanceMap:stop()
self.__changeBatcher:stop()
for _, connection in ipairs(self.__connections) do
connection:Disconnect()
@@ -285,4 +272,4 @@ function ServeSession:__setStatus(status, detail)
end
end
return ServeSession
return ServeSession

View File

@@ -5,10 +5,7 @@ local strict = require(script.Parent.strict)
local RbxId = t.string
local ApiValue = t.interface({
Type = t.string,
Value = t.optional(t.any),
})
local ApiValue = t.keys(t.string)
local ApiInstanceMetadata = t.interface({
ignoreUnknownInstances = t.optional(t.boolean),
@@ -96,4 +93,4 @@ return strict("Types", {
VirtualInstance = ApiInstance,
VirtualMetadata = ApiInstanceMetadata,
VirtualValue = ApiValue,
})
})

View File

@@ -9,7 +9,7 @@
},
"TestEZ": {
"$path": "modules/testez/lib"
"$path": "modules/testez"
}
},
@@ -25,4 +25,4 @@
}
}
}
}
}

View File

@@ -10,7 +10,7 @@ expression: contents
<Item class="IntValue" referent="1">
<Properties>
<string name="Name">simple-model</string>
<int name="Value">5</int>
<int64 name="Value">5</int64>
</Properties>
<Item class="Folder" referent="2">
<Properties>

View File

@@ -0,0 +1,24 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">optional</string>
</Properties>
<Item class="StringValue" referent="1">
<Properties>
<string name="Name">foo-optional</string>
<string name="Value">Hello, from foo.txt!</string>
</Properties>
</Item>
<Item class="StringValue" referent="2">
<Properties>
<string name="Name">foo-required</string>
<string name="Value">Hello, from foo.txt!</string>
</Properties>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,17 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">root</string>
</Properties>
<Item class="Folder" referent="1">
<Properties>
<string name="Name">folder</string>
</Properties>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,22 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">root</string>
</Properties>
<Item class="Folder" referent="1">
<Properties>
<string name="Name">folder</string>
</Properties>
<Item class="Folder" referent="2">
<Properties>
<string name="Name">child-projectname</string>
</Properties>
</Item>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,12 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">root</string>
</Properties>
</Item>
</roblox>

View File

@@ -1,6 +1,7 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
@@ -25,14 +26,12 @@ expression: contents
<R22>1</R22>
</CoordinateFrame>
<Ref name="PrimaryPart">null</Ref>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
</Properties>
<Item class="StringValue" referent="2">
<Properties>
<string name="Name">Cool StringValue</string>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
<string name="Value">Did you know that BaseValue.Changed is different than Instance.Changed?</string>
</Properties>
</Item>

View File

@@ -1,27 +1,25 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">rbxmx_ref</string>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
</Properties>
<Item class="StringValue" referent="1">
<Properties>
<string name="Name">Target</string>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
<string name="Value">Pointed to by ObjectValue</string>
</Properties>
</Item>
<Item class="ObjectValue" referent="2">
<Properties>
<string name="Name">Pointer</string>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
<Ref name="Value">1</Ref>
</Properties>
</Item>

View File

@@ -0,0 +1,66 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="DataModel" referent="0">
<Properties>
<string name="Name">unresolved-values</string>
</Properties>
<Item class="Lighting" referent="1">
<Properties>
<string name="Name">Lighting</string>
<Color3 name="Ambient">
<R>1</R>
<G>0</G>
<B>0</B>
</Color3>
<token name="Technology">1</token>
</Properties>
</Item>
<Item class="Workspace" referent="2">
<Properties>
<string name="Name">Workspace</string>
</Properties>
<Item class="BoolValue" referent="3">
<Properties>
<string name="Name">Bool</string>
<bool name="Value">true</bool>
</Properties>
</Item>
<Item class="Part" referent="4">
<Properties>
<string name="Name">Color</string>
<CoordinateFrame name="CFrame">
<X>1</X>
<Y>2</Y>
<Z>3</Z>
<R00>0</R00>
<R01>1</R01>
<R02>0</R02>
<R10>0</R10>
<R11>0</R11>
<R12>1</R12>
<R20>1</R20>
<R21>0</R21>
<R22>0</R22>
</CoordinateFrame>
<Color3uint8 name="Color3uint8">8404992</Color3uint8>
</Properties>
</Item>
<Item class="NumberValue" referent="5">
<Properties>
<string name="Name">Float</string>
<double name="Value">123.5</double>
</Properties>
</Item>
<Item class="IntValue" referent="6">
<Properties>
<string name="Name">Int</string>
<int64 name="Value">65</int64>
</Properties>
</Item>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,230 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">weldconstraint</string>
<BinaryString name="AttributesSerialize">
</BinaryString>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
</Properties>
<Item class="Part" referent="1">
<Properties>
<string name="Name">A</string>
<bool name="Anchored">false</bool>
<BinaryString name="AttributesSerialize">
</BinaryString>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">0</token>
<token name="BottomSurfaceInput">0</token>
<CoordinateFrame name="CFrame">
<X>-14</X>
<Y>0.5</Y>
<Z>-5</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="CanQuery">true</bool>
<bool name="CanTouch">true</bool>
<bool name="CastShadow">true</bool>
<int name="CollisionGroupId">0</int>
<Color3uint8 name="Color3uint8">10724005</Color3uint8>
<PhysicalProperties name="CustomPhysicalProperties">
<CustomPhysics>false</CustomPhysics>
</PhysicalProperties>
<token name="formFactorRaw">1</token>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<bool name="Massless">false</bool>
<token name="Material">256</token>
<CoordinateFrame name="PivotOffset">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<int name="RootPriority">0</int>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<token name="shape">1</token>
<Vector3 name="size">
<X>4</X>
<Y>1</Y>
<Z>2</Z>
</Vector3>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">0</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
</Properties>
<Item class="WeldConstraint" referent="2">
<Properties>
<string name="Name">WeldConstraint</string>
<BinaryString name="AttributesSerialize">
</BinaryString>
<CoordinateFrame name="CFrame0">
<X>7</X>
<Y>0.000001013279</Y>
<Z>-3</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<Ref name="Part0Internal">1</Ref>
<Ref name="Part1Internal">3</Ref>
<int64 name="SourceAssetId">-1</int64>
<int name="State">3</int>
<BinaryString name="Tags"></BinaryString>
</Properties>
</Item>
</Item>
<Item class="Part" referent="3">
<Properties>
<string name="Name">B</string>
<bool name="Anchored">false</bool>
<BinaryString name="AttributesSerialize">
</BinaryString>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">0</token>
<token name="BottomSurfaceInput">0</token>
<CoordinateFrame name="CFrame">
<X>-7</X>
<Y>0.500001</Y>
<Z>-8</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="CanQuery">true</bool>
<bool name="CanTouch">true</bool>
<bool name="CastShadow">true</bool>
<int name="CollisionGroupId">0</int>
<Color3uint8 name="Color3uint8">10724005</Color3uint8>
<PhysicalProperties name="CustomPhysicalProperties">
<CustomPhysics>false</CustomPhysics>
</PhysicalProperties>
<token name="formFactorRaw">1</token>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<bool name="Massless">false</bool>
<token name="Material">256</token>
<CoordinateFrame name="PivotOffset">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<int name="RootPriority">0</int>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<token name="shape">1</token>
<Vector3 name="size">
<X>4</X>
<Y>1</Y>
<Z>2</Z>
</Vector3>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">0</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
</Properties>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,15 @@
{
"name": "optional",
"tree": {
"$className": "Folder",
"foo-required": {
"$path": "foo.txt"
},
"foo-optional":{
"$path": { "optional": "foo.txt" }
},
"bar-optional":{
"$path": { "optional": "bar.txt" }
}
}
}

View File

@@ -0,0 +1 @@
Hello, from foo.txt!

View File

@@ -0,0 +1,9 @@
{
"name": "root",
"tree": {
"$className": "Folder",
"folder": {
"$path": "folder"
}
}
}

View File

@@ -0,0 +1,6 @@
{
"name": "child-projectname",
"tree": {
"$className": "Folder"
}
}

View File

@@ -0,0 +1,9 @@
{
"name": "root",
"tree": {
"$className": "Folder",
"folder": {
"$path": "folder"
}
}
}

View File

@@ -0,0 +1,6 @@
{
"name": "child-projectname",
"tree": {
"$className": "Folder"
}
}

View File

@@ -0,0 +1,6 @@
{
"name": "root",
"tree": {
"$className": "Folder"
}
}

View File

@@ -0,0 +1,49 @@
{
"name": "unresolved-values",
"tree": {
"$className": "DataModel",
"Lighting": {
"$properties": {
"Technology": "Voxel",
"Ambient": [1, 0, 0]
}
},
"Workspace": {
"Color": {
"$className": "Part",
"$properties": {
"Color": [0.5, 0.25, 0],
"CFrame": [
1, 2, 3,
0, 1, 0,
0, 0, 1,
1, 0, 0
]
}
},
"Bool": {
"$className": "BoolValue",
"$properties": {
"Value": true
}
},
"Int": {
"$className": "IntValue",
"$properties": {
"Value": 65
}
},
"Float": {
"$className": "NumberValue",
"$properties": {
"Value": 123.5
}
}
}
}
}

View File

@@ -0,0 +1,6 @@
{
"name": "weldconstraint",
"tree": {
"$path": "two-parts-welded.rbxmx"
}
}

View File

@@ -0,0 +1,224 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<Meta name="ExplicitAutoJoints">true</Meta>
<External>null</External>
<External>nil</External>
<Item class="Folder" referent="RBX1959D8B589424CFD943B349BB8DB0A3B">
<Properties>
<BinaryString name="AttributesSerialize"></BinaryString>
<string name="Name">Folder</string>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
</Properties>
<Item class="Part" referent="RBX15D09A13EACB4A6D96E75739B60CB129">
<Properties>
<bool name="Anchored">false</bool>
<BinaryString name="AttributesSerialize"></BinaryString>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">0</token>
<token name="BottomSurfaceInput">0</token>
<CoordinateFrame name="CFrame">
<X>-14</X>
<Y>0.5</Y>
<Z>-5</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="CanQuery">true</bool>
<bool name="CanTouch">true</bool>
<bool name="CastShadow">true</bool>
<int name="CollisionGroupId">0</int>
<Color3uint8 name="Color3uint8">4288914085</Color3uint8>
<PhysicalProperties name="CustomPhysicalProperties">
<CustomPhysics>false</CustomPhysics>
</PhysicalProperties>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<bool name="Massless">false</bool>
<token name="Material">256</token>
<string name="Name">A</string>
<CoordinateFrame name="PivotOffset">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<int name="RootPriority">0</int>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">0</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<token name="formFactorRaw">1</token>
<token name="shape">1</token>
<Vector3 name="size">
<X>4</X>
<Y>1</Y>
<Z>2</Z>
</Vector3>
</Properties>
<Item class="WeldConstraint" referent="RBXD0337E67C9F1411681C2FEC8CA324E6F">
<Properties>
<BinaryString name="AttributesSerialize"></BinaryString>
<CoordinateFrame name="CFrame0">
<X>7</X>
<Y>1.01327896e-06</Y>
<Z>-3</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<string name="Name">WeldConstraint</string>
<Ref name="Part0Internal">RBX15D09A13EACB4A6D96E75739B60CB129</Ref>
<Ref name="Part1Internal">RBX308EE5932F7A492685067C0B84AA3DAF</Ref>
<int64 name="SourceAssetId">-1</int64>
<int name="State">3</int>
<BinaryString name="Tags"></BinaryString>
</Properties>
</Item>
</Item>
<Item class="Part" referent="RBX308EE5932F7A492685067C0B84AA3DAF">
<Properties>
<bool name="Anchored">false</bool>
<BinaryString name="AttributesSerialize"></BinaryString>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">0</token>
<token name="BottomSurfaceInput">0</token>
<CoordinateFrame name="CFrame">
<X>-7</X>
<Y>0.500001013</Y>
<Z>-8</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="CanQuery">true</bool>
<bool name="CanTouch">true</bool>
<bool name="CastShadow">true</bool>
<int name="CollisionGroupId">0</int>
<Color3uint8 name="Color3uint8">4288914085</Color3uint8>
<PhysicalProperties name="CustomPhysicalProperties">
<CustomPhysics>false</CustomPhysics>
</PhysicalProperties>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<bool name="Massless">false</bool>
<token name="Material">256</token>
<string name="Name">B</string>
<CoordinateFrame name="PivotOffset">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<int name="RootPriority">0</int>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">0</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<token name="formFactorRaw">1</token>
<token name="shape">1</token>
<Vector3 name="size">
<X>4</X>
<Y>1</Y>
<Z>2</Z>
</Vector3>
</Properties>
</Item>
</Item>
</roblox>

View File

@@ -11,7 +11,7 @@ instances:
Metadata:
ignoreUnknownInstances: false
Name: add_folder
Parent: ~
Parent: "00000000000000000000000000000000"
Properties: {}
id-3:
Children: []

View File

@@ -10,7 +10,7 @@ instances:
Metadata:
ignoreUnknownInstances: false
Name: add_folder
Parent: ~
Parent: "00000000000000000000000000000000"
Properties: {}
messageCursor: 0
sessionId: id-1

View File

@@ -1,10 +1,14 @@
---
source: tests/tests/serve.rs
expression: redactions.redacted_yaml(info)
---
expectedPlaceIds: ~
gameId: ~
placeId: ~
projectName: add_folder
protocolVersion: 3
protocolVersion: 4
rootInstanceId: id-2
serverVersion: "[server-version]"
sessionId: id-1

View File

@@ -0,0 +1,14 @@
---
source: tests/tests/serve.rs
expression: redactions.redacted_yaml(info)
---
expectedPlaceIds: ~
gameId: ~
placeId: ~
projectName: optional
protocolVersion: 4
rootInstanceId: id-2
serverVersion: "[server-version]"
sessionId: id-1

View File

@@ -0,0 +1,62 @@
---
source: tests/tests/serve.rs
expression: "read_response.intern_and_redact(&mut redactions, root_id)"
---
instances:
id-2:
Children:
- id-3
ClassName: Folder
Id: id-2
Metadata:
ignoreUnknownInstances: true
Name: optional
Parent: "00000000000000000000000000000000"
Properties: {}
id-3:
Children:
- id-4
- id-5
ClassName: Folder
Id: id-3
Metadata:
ignoreUnknownInstances: false
Name: src
Parent: id-2
Properties: {}
id-4:
Children: []
ClassName: StringValue
Id: id-4
Metadata:
ignoreUnknownInstances: false
Name: foo
Parent: id-3
Properties:
Value:
String: "Hello, from foo.txt!"
id-5:
Children:
- id-6
ClassName: Folder
Id: id-5
Metadata:
ignoreUnknownInstances: false
Name: node_modules
Parent: id-3
Properties: {}
id-6:
Children: []
ClassName: StringValue
Id: id-6
Metadata:
ignoreUnknownInstances: false
Name: bar
Parent: id-5
Properties:
Value:
String: Hello from bar.txt
messageCursor: 2
sessionId: id-1

View File

@@ -0,0 +1,40 @@
---
source: tests/tests/serve.rs
expression: "read_response.intern_and_redact(&mut redactions, root_id)"
---
instances:
id-2:
Children:
- id-3
ClassName: Folder
Id: id-2
Metadata:
ignoreUnknownInstances: true
Name: optional
Parent: "00000000000000000000000000000000"
Properties: {}
id-3:
Children:
- id-4
ClassName: Folder
Id: id-3
Metadata:
ignoreUnknownInstances: false
Name: src
Parent: id-2
Properties: {}
id-4:
Children: []
ClassName: StringValue
Id: id-4
Metadata:
ignoreUnknownInstances: false
Name: foo
Parent: id-3
Properties:
Value:
String: "Hello, from foo.txt!"
messageCursor: 0
sessionId: id-1

View File

@@ -0,0 +1,36 @@
---
source: tests/tests/serve.rs
expression: "subscribe_response.intern_and_redact(&mut redactions, ())"
---
messageCursor: 2
messages:
- added:
id-5:
Children:
- id-6
ClassName: Folder
Id: id-5
Metadata:
ignoreUnknownInstances: false
Name: node_modules
Parent: id-3
Properties: {}
id-6:
Children: []
ClassName: StringValue
Id: id-6
Metadata:
ignoreUnknownInstances: false
Name: bar
Parent: id-5
Properties:
Value:
String: Hello from bar.txt
removed: []
updated: []
- added: {}
removed: []
updated: []
sessionId: id-1

View File

@@ -1,6 +1,7 @@
---
source: tests/tests/serve.rs
expression: "read_response.intern_and_redact(&mut redactions, root_id)"
---
instances:
id-2:
@@ -10,10 +11,10 @@ instances:
Metadata:
ignoreUnknownInstances: false
Name: edit_init
Parent: ~
Parent: "00000000000000000000000000000000"
Properties:
Source:
Type: String
Value: "-- Edited contents"
String: "-- Edited contents"
messageCursor: 1
sessionId: id-1

View File

@@ -1,6 +1,7 @@
---
source: tests/tests/serve.rs
expression: "read_response.intern_and_redact(&mut redactions, root_id)"
---
instances:
id-2:
@@ -10,10 +11,10 @@ instances:
Metadata:
ignoreUnknownInstances: false
Name: edit_init
Parent: ~
Parent: "00000000000000000000000000000000"
Properties:
Source:
Type: String
Value: "-- Original contents"
String: "-- Original contents"
messageCursor: 0
sessionId: id-1

View File

@@ -1,10 +1,14 @@
---
source: tests/tests/serve.rs
expression: redactions.redacted_yaml(info)
---
expectedPlaceIds: ~
gameId: ~
placeId: ~
projectName: edit_init
protocolVersion: 3
protocolVersion: 4
rootInstanceId: id-2
serverVersion: "[server-version]"
sessionId: id-1

View File

@@ -1,6 +1,7 @@
---
source: tests/tests/serve.rs
expression: "subscribe_response.intern_and_redact(&mut redactions, ())"
---
messageCursor: 1
messages:
@@ -12,7 +13,7 @@ messages:
changedName: ~
changedProperties:
Source:
Type: String
Value: "-- Edited contents"
String: "-- Edited contents"
id: id-2
sessionId: id-1

View File

@@ -10,7 +10,7 @@ instances:
Metadata:
ignoreUnknownInstances: true
Name: empty
Parent: ~
Parent: "00000000000000000000000000000000"
Properties: {}
messageCursor: 0
sessionId: id-1

View File

@@ -1,10 +1,14 @@
---
source: tests/tests/serve.rs
expression: redactions.redacted_yaml(info)
---
expectedPlaceIds: ~
gameId: ~
placeId: ~
projectName: empty
protocolVersion: 3
protocolVersion: 4
rootInstanceId: id-2
serverVersion: "[server-version]"
sessionId: id-1

View File

@@ -0,0 +1,28 @@
---
source: tests/tests/serve.rs
expression: "read_response.intern_and_redact(&mut redactions, root_id)"
---
instances:
id-2:
Children:
- id-3
ClassName: Folder
Id: id-2
Metadata:
ignoreUnknownInstances: false
Name: empty_folder
Parent: "00000000000000000000000000000000"
Properties: {}
id-3:
Children: []
ClassName: Model
Id: id-3
Metadata:
ignoreUnknownInstances: false
Name: test
Parent: id-2
Properties: {}
messageCursor: 1
sessionId: id-1

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@@ -0,0 +1,18 @@
---
source: tests/tests/serve.rs
expression: "read_response.intern_and_redact(&mut redactions, root_id)"
---
instances:
id-2:
Children: []
ClassName: Folder
Id: id-2
Metadata:
ignoreUnknownInstances: false
Name: empty_folder
Parent: "00000000000000000000000000000000"
Properties: {}
messageCursor: 0
sessionId: id-1

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@@ -0,0 +1,14 @@
---
source: tests/tests/serve.rs
expression: redactions.redacted_yaml(info)
---
expectedPlaceIds: ~
gameId: ~
placeId: ~
projectName: empty_folder
protocolVersion: 4
rootInstanceId: id-2
serverVersion: "[server-version]"
sessionId: id-1

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