Services, `StarterPlayerScripts`, and `StarterCharacterScripts` are
currently special-cased to allow them to be specified in project files
without a classname. This does the same to `Terrain` since it's a
singleton in the same style as those.
The last release of rbx_dom had support for `Terrain.MaterialColors`.
This allows it to be specified directly instead of only via the
fully-qualified syntax.
When building the tree, I've implemented a few improvements:
- We no longer traverse the full ancestry for every leaf node- we exit
early when we find a node that already exists
- We no longer search the entire tree to see if a node id exists before
creating one with that id, we just check if is in the map
TOML maps well to Lua, is easier to read and write than JSON, and is
commonly used by Roblox tools.
Use cases:
* Put game, plugin, or library config in a toml file
* Sync in toml files generated by tools
* Sync in config files for tools so that the game can double-check that
the config file has been followed. (e.g. check that packages match
versions specified in wally.toml)
- Reconciler now has precommit and postcommit hooks for patch applying
- This is used to compute a patch tree snapshot precommit and update the
tree metadata postcommit
- PatchVisualizer can now display Removes that happened during sync
- It was previously missing because the removed objects no longer
existed so it couldn't get any info on them (This is resolved because
the info is gotten in precommit, before the instance was removed)
- PatchVisualizer now shows Old and New values instead of just Incoming
during sync
- (Still displays Current and Incoming during confirmation)
- This is much more useful, since you now see what the changes were and
not just which things were changed
- PatchVisualizer displays clarifying message when initial sync has no
changes instead of just showing a blank box
- Objects in the tree UI no longer get stuck expanded when the next
patch has the same instance but different info on it
- Objects in the tree UI correctly become selectable after their
instance is added and unclickable when removed during sync
Ref now is an optional inside, so it's redundant to have an option
wrapping an option. The only snapshots that were changed were any that
had a Ref within (from none to zeroed). Some also had some newlines
added in the end.
When an object is deleted in a patch, it is either represented with an
ID or an Instance. On initial sync, removals are instances since the map
does not contain those instances. Later removals of managed objects use
an ID. The patch visualizer only handled instances, so this fixes that.
Closes#710.
- Fixed an edge case where disconnecting and then reconnecting would
retain outdated info
- Fixed an issue where new patches wouldn't immediately update the
change info text
- Removed extraneous changes count info, as it was not useful and could
be checked in the visualizer anyway
- Added warning info for when some changes fail to apply
- Updates timestamp of last sync even if patch was empty, to have a more
accurate signal on Rojo's uptime
Closes#672.
Skips the user confirmation if the patch contains only a datamodel name
change.
I decided to build generic PatchSet utility functions in case we need to
use similar logic in the future, in addition to maintaining clear
division of duties. The app code shouldn't be too dependent upon patch
internal structure when we can avoid it.
---------
Co-authored-by: Kenneth Loeffler <kenloef@gmail.com>
Fixes macOS aarch64 builds not actually outputting x86 binaries by
specifying the `--target` flag during compilation in the release
workflow. These are the same changes as [this PR in
Aftman](https://github.com/LPGhatguy/aftman/pull/34), which had the same
issue, and uses the same workflow.
Why if you want to use ssh you need todo more setup aka add a ssh key
into github while with https you don't have to do the extra work aka
makes rojo easier to contribute to.
Clicking on the "X changes X ago" message opens up a handy diff
visualizer to see what those changes were. However, it had quite a few
issues that needed fixing.
- Disconnecting a session with it expanded caused an error as it tried
to read the serveSession that no longer exists during the page fade
transition. (#671)
- Resolved by converting to stateful component and holding the
serveSession during the lifetime to ensure it can render the last known
changes during the fade transition
- Leaving it open while new changes are synced did not update the
visualizer
- The patch data was piggybacking on an existing binding, which meant
that new patches did not trigger rerender.
- Resolved by converting to state
- Also made some improvements to that old binding
- Moved from app to connected page for better organization and
separation of duties
- No more useless updates causing rerenders with no real change
- Scroll window child component wouldn't actually display the updated
visuals
- Resolved by making major improvements to VirtualScroller
- Made more robust against edge case states
- Made smarter about knowing when it needs to refresh
As you can see in this slow motion GIF, it works now.

When a session is disconnected, the apiContext long-polling for messages
continues until resolved/rejected. This means that even after a session
is disconnected, a message can be received and handled.
This leads to bad behavior, as the session was already cleaned up and
the message cannot be handled correctly. The instance map was cleaned up
upon disconnect, so it will warn about unapplied changes to unknown
instances. (Like #512)
It's very easy to repro:
Connect a session, disconnect it, then save a change.
https://github.com/rojo-rbx/rojo/assets/40185666/846a7269-7043-4727-9f9c-b3ac55a18a3a
-----------
This PR fixes that neatly by tracking all active requests in a map, and
cancelling their promises when we disconnect.
Alright, so I hate to be the one to do this, but #584 broke crates.io
publishing and also caused librojo to be unusable. I see that there was
some discussion on Discord shortly after the problem was realized, but
there was no action taken.
I think keeping librojo and publishing working far, far outweigh any
convenience added by Wally.
I've kept the same `Packages` naming convention to keep the diff
minimal.