Closes#858.
If a project is named `default.project.json`, it acts as an `init` file
and gains the name of the folder it's inside of. If it is named
something other than `default.project.json`, it gains the name of the
file with `.project.json` trimmed off. So e.g. `foo.project.json`
becomes `foo`.
Resolves#667
This PR:
- Introduces a new field in the project file: `scriptType` which has the
default value of `Class` (in parity with previous versions), but can
also be `RunContext`.
- This is then passed to `InstanceContext` from the `Project` struct.
- This then changes the RunContext in the lua `snapshot_middleware`
---------
Co-authored-by: Micah <dekkonot@rocketmail.com>
Services, `StarterPlayerScripts`, and `StarterCharacterScripts` are
currently special-cased to allow them to be specified in project files
without a classname. This does the same to `Terrain` since it's a
singleton in the same style as those.
Ref now is an optional inside, so it's redundant to have an option
wrapping an option. The only snapshots that were changed were any that
had a Ref within (from none to zeroed). Some also had some newlines
added in the end.
* Support implicit values for primitive attributes
This commit adds support for strings, numbers, and booleans to be implicitly typed in attribute maps, reducing the redundancy of needing to specify their types.
I also quietly adjusted one of the tests to use a more stable class/property pair. Since SourceAssetId is locked to Roblox, it could potentially disappear at any time.
* Apply formatting.
* Address feedback
* Backwards compatible format usage.
* Axe UnresolvedValueMap in favor of $attributes
Attributes can be defined directly on instances, with support for unambiguous types.
* Adjust test.
* to_string() -> into()
* Made attribute test more concise.
* small cleanup
* Update src/resolution.rs
* Update src/resolution.rs
* Update src/resolution.rs
* Update src/resolution.rs
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Add PathNode with optional fields to project. This allows a path to be defined either as `"$path": "src"` or `"$path": { "optional": "src" }`
* Make $path truly optional
* Prevent rojo from erroring if no project node is resolved
* Use match instead of if-statement
* Add end-to-end tests (credit to MobiusCraftFlip for initial scenario)
* Pass option with ref inside instead of reference to option
* Empty commit to restart GitHub Actions
* Simplify build test
* Minimize serve test: it fails
* Simplify serve test even more
* Ignore failing serve test
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Ignore usage of "Name" or "Parent" in $properties
* Use match instead of array
* Add changelog entry
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Mostly mechanical port bits
* Almost there
* It builds again!
* Turn on all the code again
* Tests compiling but not passing
* Stub work for value resolution
* Implement resolution minus enums and derived properties
* Implement property descriptor resolution
* Update referent snapshots
* Update unions test project
Using a place file instead of a model yields better
error messages in Roblox Studio.
* Add easy shortcut to testing with local rbx-dom
* Update rbx-dom
* Add enum resolution
* Update init.meta.json to use UnresolvedValue
* Expand value resolution support, add test
* Filter SharedString values from web API
* Add 'property' builder method to InstanceSnapshot
* Change InstanceSnapshot/InstanceBuilder boundary
* Fix remove_file crash
* rustfmt
* Update to latest rbx_dom_lua
* Update dependencies, including rbx_dom_weak
* Update to latest rbx-dom
* Update dependencies
* Update rbx-dom, fixing more bugs
* Remove experimental warning on binary place builds
* Remove unused imports
* First take at flattening middleware for simpler code and better perf
* Undo debug prints
* Fix using wrong path in snapshot_from_vfs
* Disable some broken tests
* Re-enable (mistakenly?) disabled CSV test
* Fix some tests
* Update project file tests
* Fix benchmark
* infer service names
* Update project code and add support for StarterPlayer
* Store parent_class in InstigatingSource
* Update snapshots
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* vroom
* Port dir middleware
* Filter rules
* Directory metadata
* Project support
* Enable Lua support
* StringValue support
* CSV
* rbxm, rbxmx, and rbxlx
* JSON models
* Clean up some warnings
* Strip out PathMap
* Unwatch paths when they're reported as removed
* Fix 'rojo upload' behavior
* Upgrade to Insta 0.13.1
* Update dependencies
* Release 0.6.0-alpha.2
* Fix bad merge
* Replace MemoryBackend with InMemoryFs
* Sledgehammer tests into passing for now
* Txt middleware
* Update easy snapshot tests
* Lua tests
* Project middleware tests
* Try to fix test failures by sorting
* Port first set of serve session tests
* Add InMemoryFs::raise_event
* Finish porting serve session tests
* Remove UI code for introspecting VFS for now
* VFS docs
* Add Glob wrapper type with better serialization
* Introduce PathIgnoreRule struct
* Implement equality for Glob type
* Add PathIgnoreRule to InstanceContext
* Implement glob ignores in directory middleware
* Fix up filters
* Use Iterator::all instead of loop
* Add project-level configuration for glob ignores
* Add test project for glob ignores
* Wire up project file and snapshots to make glob ignores work
* Better codepaths for adding ignore rules with empty iterators
* Add test for globs inherited from parent projects
* Add test details, support glob ignores in nested projects
* Add feature flag for globs
* Switch to use ExactSizeIterator instead of size_hint
* Remove glob visitor
* Rewrite project file to have relative paths and drop SourceProject
* Redo project error types
* Tidy up and document Project type
* Strip out init command
* Drop plugin context on the floor
* Remove redirect from old context to new context
* Pass InstanceContext via & instead of &mut reference
* Re-use context value in ChangeProcessor from metadata
This PR refactors all of the methods on `Vfs` from accepting `&mut self` to
accepting `&self` and keeping data wrapped in a mutex. This builds on previous
changes to make reference count file contents and cleans up the last places
where we're returning borrowed data out of the VFS interface.
Once this change lands, there are two possible directions we can go that I see:
* Conservative: Refactor all remaining `&mut Vfs` handles to `&Vfs`
* Interesting: Embrace ref counting by changing `Vfs` methods to accept `self:
Arc<Self>`, which makes the `VfsEntry` API no longer need an explicit `Vfs`
argument for its operations.
* Change VfsFetcher to be immutable with internal locking
* Refactor Vfs::would_be_resident
* Refactor Vfs::read_if_not_exists
* Refactor Vfs::raise_file_removed
* Refactor Vfs::raise_file_changed
* Add Vfs::get_internal as bits of Vfs::get
* Switch Vfs to use internal locking
* Migrate all Vfs methods from &mut self to &self
* Make VfsEntry access Vfs immutably
* Remove outer VFS locking (#260)
* Refactor all snapshot middleware to accept &Vfs instead of &mut Vfs
* Remove outer VFS Mutex across the board
Starts work on #55.
This is similar to the previous work in #125. It's gated behind a new Cargo
feature, `user-plugins`. This time, the config gate is much smaller. The
`plugins` member of projects is still accessible when plugins aren't enabled,
but is always empty. Additionally, user plugins are only enabled if there's a
Lua state present in the snapshot context when the `SnapshotUserPlugins`
snapshot middleware runs. This not ever the case currently.
This code has very little possibility of rotting while we focus on other work,
since it'll be guaranteed to still compile and can be tested in isolation
without the feature being turned on.
* Refactor contributing_paths into contributing_sources, deleting project node sources
* Instead of changing contributing_paths, add instigating_source
* Remove InstanceMetadata::project_node
* Stop pushing project path to front of contributing_paths since it doesn't matter now
* Remove accidental UI change for path display