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https://github.com/rojo-rbx/rojo.git
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* Add Flipper * Remove old UI * Add boilerplate UI * Change plugin version * Merge upstream * Bunch of new UI changes Too lazy to list them all in individual commits * Touch ripple for buttons and a few other things * Make the close button on the PluginGui work * Set button state to guiEnabled * Implement Connecting, NotConnected; add Header; don't update plugin button on render * Replace mapLerpColor with mapLerp * Update blendAlpha to be 0 without any values * Add ActionFillTransparency to Theme.Button * Suffix all Theme entries * Update Flipper * Add disconnect button * Remove cancel button * Add settings page * Add scrollbar and dark theme support to settings * Include settings in startSession * Set context default value to nil I always thought this was the name, lol... * Add Error page * Fix preloadAssets * Fix preloadAssets import * Update checkbox colors a little * Add setting descriptions * Fix scrolling frame in settings panel * Remove .vscode * Rename Throbber to Spinner * Update merge * Move Spinner images to assets * Change casing of directories * Remove old directories * Add comments to getDerivedStateFromProps * Account for offset in host TextBox size * Turn width variables into constants * Attempt to fix the comments * Add a missing comma in Settings * Remove a double space * Remove Dummy object * Move most of the Studio logic out of render * Don't truncate port input * Replace merge with Dictionary.merge * Replace "Got it!" with "Okay" * Add projectName to setStatus call * Add Flipper to build.rs
58 lines
1.2 KiB
Lua
58 lines
1.2 KiB
Lua
local Rojo = script:FindFirstAncestor("Rojo")
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local Roact = require(Rojo.Roact)
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local Log = require(Rojo.Log)
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local LERP_DATA_TYPES = {
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Color3 = true,
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UDim = true,
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UDim2 = true,
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Vector2 = true,
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Vector3 = true,
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}
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local function fromMotor(motor)
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local motorBinding, setMotorBinding = Roact.createBinding(motor:getValue())
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motor:onStep(setMotorBinding)
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return motorBinding
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end
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local function mapLerp(binding, value1, value2)
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local valueType = typeof(value1)
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if valueType ~= typeof(value2) then
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Log.error("Type mismatch between values ({}, {}})", valueType, typeof(value2))
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end
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return binding:map(function(position)
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if valueType == "number" then
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return value1 - (value2 - value1) * position
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elseif LERP_DATA_TYPES[valueType] then
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return value1:lerp(value2, position)
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else
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Log.error("Unable to interpolate type {}", valueType)
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end
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end)
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end
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local function deriveProperty(binding, propertyName)
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return binding:map(function(values)
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return values[propertyName]
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end)
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end
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local function blendAlpha(alphaValues)
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local alpha = 0
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for _, value in pairs(alphaValues) do
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alpha = alpha + (1 - alpha) * value
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end
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return alpha
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end
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return {
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fromMotor = fromMotor,
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mapLerp = mapLerp,
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deriveProperty = deriveProperty,
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blendAlpha = blendAlpha,
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} |