Upgrades to Roact master and introduces dynamic theme switching. We branch on the theme name in order to try to use Rojo's brand colors instead of Studio's. I kind of winged it with these colors and we might want to choose slightly nicer dark theme colors in the future. I also took the opportunity to reorganize the color naming scheme since it didn't really work for dark theme.
Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.
With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.
Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.
Features
Rojo enables:
- Working on scripts and models from the filesystem, in your favorite editor
- Versioning your game, library, or plugin using Git or another VCS
- Streaming
rbxmxandrbxmmodels into your game in real time - Packaging and deploying your project to Roblox.com from the command line
Soon, Rojo will be able to:
- Automatically convert your existing game to work with Rojo
- Sync instances from Roblox Studio to the filesystem
- Automatically manage your assets on Roblox.com, like images and sounds
- Import custom instances like MoonScript code
Documentation
Documentation is hosted in the rojo.space repository.
Contributing
Check out our contribution guide for detailed instructions for helping work on Rojo!
Pull requests are welcome!
Rojo supports Rust 1.40.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.
License
Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.