Lucien Greathouse 24c697bea7 Port commands to use common setup code
Initialization logic needed for serve, build, and upload is now
much more clear than it was when these functions were written.

This commit refactors all of them to use a new common_setup
module for all of their initialization that's the same.
2019-10-11 18:35:10 -07:00
2019-10-08 16:16:06 -07:00
2019-10-04 13:19:14 -07:00
2019-09-27 15:09:35 -07:00

 

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

Soon, Rojo will be able to:

  • Automatically convert your existing game to work with Rojo
  • Sync instances from Roblox Studio to the filesystem
  • Automatically manage your assets on Roblox.com, like images and sounds
  • Import custom instances like MoonScript code

Documentation

If you find any mistakes, feel free to make changes in the docs folder of this repository and submit a pull request!

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.36.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.

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