Compare commits

...

76 Commits

Author SHA1 Message Date
Lucien Greathouse
e482aba030 Release v7.2.1 2022-07-08 20:22:16 -04:00
Samuel P
535e4d42bb Change Notification sound to generic sound (#566)
* Change Notification sound to generic sound

The notification sound causes the game to summon an error due to no experience permissions with no way to grant permission. This is due to the new audio policy update.

* Update Notification sound
2022-07-02 19:33:24 -04:00
boatbomber
54398d4c4b Add setting to toggle sound effects (#568)
* Use soundPlayer object with setting

* Style changes
2022-07-02 05:12:58 -04:00
Lucien Greathouse
0987b44e23 Release v7.2.0 2022-06-29 20:34:06 -04:00
Lucien Greathouse
58098e96d4 Update Changelog 2022-06-29 20:15:24 -04:00
Max
f649c180cf Disambiguate camelCase and PascalCase in *.meta.json and *.model.json (#563)
* Disambiguate camelCase and PascalCase.

*.meta.json forces camelCase while *.model.json forces PascalCase. This commit reinforces camelCase as the preference for both, but allows for PascalCase in both as well.

* Made requested changes, breaking due to serde bug.

* Make work with existing Serde stuff

* Work around MSRV

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-06-29 20:14:35 -04:00
Lucien Greathouse
966478b131 Update Changelog 2022-06-29 19:07:19 -04:00
boatbomber
ca0759a011 Add notification popups (#540)
* Add notifications prototype

* Add timeout

* Improve function name

* Faster timeouts and fully clickable

* Update remove padding from old X button

* Only auto-dismiss when viewport is open

* Start auto dismiss once viewed

* Avoid redundantly displaying widget text as notifs

* Add sound effect

* Add setting for notifications

* Remove duplicate PluginSettings.StudioProvider

* Use short pop sound effect

* Fix broken audio, thanks Roblox

* Use e instead of createElement
2022-06-29 19:06:13 -04:00
Lucien Greathouse
f1cdf2fe79 Update CHANGELOG 2022-06-29 19:05:04 -04:00
Watermelon
04fa5e2719 Added address reference to CLI output (#556)
* Added address reference to CLI output

* Stored loopback check address as a variable

* Changed other loopback references to the new variable

* Fixed mistake on address_string variable

* Merge write calls

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-06-29 19:04:28 -04:00
Lucien Greathouse
eccb95690c Live sync Attributes (#553)
* Add test project for tags

* Update rbx_dom_lua and add attributes project

* Add Attributes shorthand; not working

* Update dependencies

* Update rbx_reflection_database

* Update rbx_types and commit attributes snapshot
2022-06-29 18:53:34 -04:00
Samuel P
acf7456371 Accept .luau files (#552)
* accept .luau files

* Accept .luau in snapshot creation

* Update versioning and snapshots.

* fix versioning

* Run rustfmt

* Reduce repetition in extension detection

* Tidy build script change

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-06-29 18:53:10 -04:00
Lucien Greathouse
8ea41480b7 Bump MSRV (#564)
* Bump MSRV

* Fix updated snapshot
2022-06-29 18:41:37 -04:00
Lucien Greathouse
0d1bc0d7fe Update dependencies 2022-06-29 18:00:50 -04:00
JohnnyMorganz
f9b7774286 Change linux release runner to use ubuntu-18.04 (#561)
ubuntu-latest uses Ubuntu 20.04, this causes issues with glibc as older versions of ubuntu/other distros use an older version.

This is fixed by building the release binary on `ubuntu-18.04`, which uses a version of glibc more widely available.

Ref: https://github.com/JohnnyMorganz/StyLua/pull/444
https://github.com/JohnnyMorganz/StyLua/pull/445
2022-06-26 15:22:16 -04:00
Michael Schmatz
2e672badf2 Update rbx_binary to 0.6.5 (#558) 2022-06-22 04:46:34 -04:00
Lucien Greathouse
cd5d6fd15c Add test project for tags 2022-06-12 05:05:17 -04:00
Micah
cf76982cfa Update selene (#550)
* Update selene

* Update foreman.toml

Co-authored-by: Sasial <44125644+sasial-dev@users.noreply.github.com>

Co-authored-by: Sasial <44125644+sasial-dev@users.noreply.github.com>
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-06-12 03:41:49 -04:00
Micah
2624ea7d2a Remove .luacheckrc (#551) 2022-06-12 02:57:40 -04:00
Lucien Greathouse
2e7c4b6dff Update Changelog 2022-06-10 02:15:07 -04:00
Lucien Greathouse
e5dbee1073 Defer application of init.meta.json until after init Lua files. (#549)
Fixes #546.
2022-06-09 21:42:37 -04:00
Lucien Greathouse
c06463b61d Update CHANGELOG 2022-06-05 17:48:17 -04:00
Lucien Greathouse
10341e3776 Major Performance Improvements (#548)
* Use WeakDom::into_raw for faster snapshot generation from models

* Make compute_patch_set take snapshots by value

* Stop deferring property application in apply_patch_set

* Use InstanceBuilder::empty to avoid extra name allocations

* Git dependencies, skip dropping ServeSession

* Use std::mem::forget instead of ManuallyDrop

* Switch to latest rbx-dom crates.io dependencies

* Update other dependencies
2022-06-05 17:47:31 -04:00
Lucien Greathouse
824cdc5dcd Annotate snapshot_rbxm for profiling 2022-05-27 18:13:07 -04:00
Lucien Greathouse
7aa7a35aa5 Add profiling info and optional profiling with Tracy 2022-05-27 03:08:54 -04:00
Lucien Greathouse
79b57b3359 Move memofs and rojo-insta-ext into crates folder 2022-05-26 04:23:44 -04:00
Lucien Greathouse
c7aeffe586 Switch from structopt to clap 2022-05-26 04:19:51 -04:00
Lucien Greathouse
79c02f2457 Delete old bin folder and update foreman.toml 2022-05-26 04:13:50 -04:00
Lucien Greathouse
b9ed68fa9e Release v7.1.1 2022-05-26 02:53:20 -04:00
Lucien Greathouse
6c6d6c9c8d Add .github/FUNDING.yml 2022-05-26 02:28:57 -04:00
Lucien Greathouse
e169d7be68 New release workflow (#547)
* Port release workflow from Aftman to test

* Checkout submodules in plugin build step

* ...and build with submodules for other builds too

* Fix ci.yml; we use master branch still

* CI with submodules too
2022-05-25 22:26:22 -04:00
Lucien Greathouse
192fd7d4dd New and improved CI pipeline 2022-05-25 18:53:08 -04:00
Lucien Greathouse
1f1193e857 Remove unused lazy_static 2022-05-25 18:48:57 -04:00
boatbomber
0a412ade88 Remove duplicate PluginSettings.StudioProvider (#545) 2022-05-25 18:48:10 -04:00
Filip Tibell
3cef2fe9aa Fix sourcemap command not stripping paths correctly (#544)
* Fix sourcemap command not stripping paths correctly

* Use ServeSession to get the proper root dir to strip for sourcemap
2022-05-23 15:19:30 -04:00
Lucien Greathouse
18e53f06fe Remove unused dependencies and dead code warnings 2022-05-22 19:20:41 -04:00
Lucien Greathouse
eaac539087 Update to reqwest 0.11.10 2022-05-22 19:16:43 -04:00
Lucien Greathouse
57005c4fd5 Update uuid and winreg 2022-05-22 19:13:11 -04:00
Lucien Greathouse
ea58999a2a Update to pretty_assertions 1.2.1 2022-05-22 19:12:33 -04:00
Lucien Greathouse
a5a69fd9fc Release v7.1.0 2022-05-22 18:53:45 -04:00
boatbomber
f1d0f1c1c9 Bugfix: PluginAction spam causing errors (#541)
* Use session's state instead of existence to determine action

* Retain host/port text

* Use bindings instead of text/ref tunneling

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-22 18:47:11 -04:00
boatbomber
83492d7495 PluginActions for connecting/disconnecting a session (#537)
* Create plugin action component

* Add plugin action for session start/end

* Add output for connection status change

* Move host & port refs to App level so keybind can access them

* Use passed function directly

* Improve the action text clarity

* Add actions for single action

* Add to changelog

* Explicitly return nil

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>

* Change log level to info

* Refactor startSession to contain the logic

* Formatting

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-02 17:49:31 -04:00
boatbomber
10abc2254a Add changing toolbar icon to indicate state (#538)
* Add changing toolbar icon

* Return to default icon after closing error

* Update changelog

* Add assets

* Improved link icon

* Upload new icons

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-02 17:28:18 -04:00
Lucien Greathouse
5d5536a95e Update CHANGELOG 2022-04-19 18:45:09 -04:00
James Onnen
fe81e55925 Add support for optional paths (#472)
* Add PathNode with optional fields to project. This allows a path to be defined either as `"$path": "src"` or `"$path": { "optional": "src" }`

* Make $path truly optional

* Prevent rojo from erroring if no project node is resolved

* Use match instead of if-statement

* Add end-to-end tests (credit to MobiusCraftFlip for initial scenario)

* Pass option with ref inside instead of reference to option

* Empty commit to restart GitHub Actions

* Simplify build test

* Minimize serve test: it fails

* Simplify serve test even more

* Ignore failing serve test

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-04-19 18:43:47 -04:00
Micah
654690d73e Add testez std (#535) 2022-04-19 17:45:55 -04:00
Filip Tibell
256aba4bc1 Implement sourcemap CLI command (#530)
* Initial implementation of sourcemap CLI command

* Update src/cli/sourcemap.rs

Co-authored-by: JohnnyMorganz <johnnymorganz@outlook.com>

* Update src/cli/sourcemap.rs

Co-authored-by: JohnnyMorganz <johnnymorganz@outlook.com>

* Tidy up sourcemap command

* Update CHANGELOG

Co-authored-by: JohnnyMorganz <johnnymorganz@outlook.com>
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-04-19 17:45:29 -04:00
Ashton Miller
49f8845105 Add ability to specify address in default.project.json (#507)
* Allow for setting the default port in project json

set as
```json
"serveAddress": "0.0.0.0"
```

* Update CHANGELOG.md

* cargo fmt

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-04-19 16:54:03 -04:00
Ashton Miller
12370846b4 Support the new Open Cloud API (#504)
* Add support for the new Open Cloud API

* Cleanup Open Cloud variables

* Avoid cloning buffer for do_upload_open_cloud

* Satisfy cargo fmt

* Actually correct cargo fmt

Apparently my earlier fix did not fix everything.

* Update CHANGELOG.md

* Update CHANGELOG.md

Forgot to add the link to issue #486 in the previous commit :/

* Cleanup & improve code for open cloud api

* Commit to force GH Actions to run (?)

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-04-19 16:02:40 -04:00
Lucien Greathouse
07637dfe96 Release v7.0.0 2021-12-10 19:37:39 -05:00
Lucien Greathouse
f389a4a1db Update rbx_dom_lua 2021-11-26 17:31:12 -05:00
Lucien Greathouse
af077c796c Update dependencies 2021-11-26 17:28:13 -05:00
Lucien Greathouse
1c319f2fa8 Promote weldconstraint test project to a build test 2021-11-26 16:36:55 -05:00
Lucien Greathouse
e8afa03f7b Fix most test output (but not termcolor) 2021-11-22 13:59:12 -05:00
Lucien Greathouse
9b22545842 Add tests for current file naming with regards to project name field 2021-11-22 13:22:16 -05:00
Lucien Greathouse
adc733d25c Update changelog 2021-11-20 18:14:17 -05:00
Lucien Greathouse
6896257647 Bump MSRV to 1.55.0 2021-11-20 18:07:24 -05:00
Lucien Greathouse
1d9845a6cb Update dependencies 2021-11-20 18:06:41 -05:00
Blake Mealey
8461339e9a Add note for git submodules (#495) 2021-11-20 17:53:22 -05:00
Umbreon
9904d94e4c Remember sync connection settings. (#500) 2021-11-20 17:51:38 -05:00
Lucien Greathouse
da25c80d0b Add support for CFrame shorthand. Fixes #430. 2021-11-20 17:50:40 -05:00
Lucien Greathouse
5fa63733fd Factor out property filtering code to simplify web server 2021-11-20 17:38:36 -05:00
Lucien Greathouse
8b54bf0ba1 Improve error when file is not found 2021-11-20 17:15:58 -05:00
Lucien Greathouse
173dc12cb3 Improve warning and debug output in plugin 2021-11-20 17:05:45 -05:00
Umbreon
e136529ff0 Add a check to getProperty for unknown properties. (#493) 2021-10-28 01:09:20 -04:00
Lucien Greathouse
75542dacb3 Release Rojo 7.0.0-rc.3 2021-10-19 17:12:28 -04:00
Lucien Greathouse
07abfbde43 Release Rojo 7.0.0-rc.2 2021-10-19 17:07:14 -04:00
Kenneth Loeffler
96112fe118 Add ambiguous value resolution StringArray -> Tags (#484)
* Add ambiguous value resolution StringArray -> Tags

* Remove funny autocompleted reference
2021-10-19 16:46:31 -04:00
Kenneth Loeffler
9d0b313261 Add ChangeBatcher to plugin for two-way sync (#478)
* Implement ChangeBatcher

* Use ChangeBatcher for two-way sync

* Pause updates during patch application

* I can English good

* Break after encountering a nil Parent change

This prevents __flush from erroring out when an instance's Parent is
changed to nil and it has other property changes in the same batch.

* Update rbx_dom_lua

* Don't connect changed listeners in a running game

 #468 made me realize how bad of an idea this is in general...

* Update TestEZ and fix sibling Ref reification test

* Add ChangeBatcher tests

* Test instance unpausing by breaking functionality out to __cycle

* Break up the module a bit and improve tests

* Shuffle requires around and edit comment

* Break out more stuff, rename createChangePatch -> createPatchSet

* Make ChangeBatcher responsible for unpausing all paused instances

This somewhat improves the situation (of course, it would preferrable
to not have to hack around this problem with Source at all). It also
sets us up nicely if we come across any other properties that do
anything similar.

* Remove old reference to pausedBatchInstances

* Use RenderStepped instead of Heartbeat and trash multi-frame pauses

I probably should have done this in the first place...

ChangeBatcher still needs to unpause instances, but we don't need to
hold pauses for any longer than one cycle.

* Remove useless branch

* if not next(x) -> if next(x) == nil

* Add InstanceMap:unpauseAllInstances, use it in ChangeBatcher

* Move IsRunning check to InstanceMap:__maybeFireInstanceChanged
2021-10-18 18:18:51 -04:00
Wiktor Rudnicki
277ddfa9be Themes colors modification (#482)
* Modified colors of themes

Colors match Roblox Studio theme.

* Change cases of colors

Colors' hexes have correct cases now.
2021-10-15 13:27:47 -04:00
Lucien Greathouse
5d88bdb256 Upgrade dependencies in lockfile 2021-10-15 13:24:40 -04:00
Lucien Greathouse
8d29b43155 Upgrade dependencies 2021-10-11 17:40:14 -04:00
Lucien Greathouse
cc071a6415 Move entrypoint from src/bin.rs to src/main.rs 2021-09-14 20:42:38 -04:00
Lucien Greathouse
8954def25c Move responsibility for extracting names from paths lower 2021-08-24 17:59:53 -04:00
Lucien Greathouse
d484098781 Get rid of confusing 'SnapshotInstanceResult' type alias 2021-08-24 17:15:47 -04:00
Lucien Greathouse
9f06cbf3a0 Update contributing guide 2021-08-23 16:11:56 -04:00
146 changed files with 10720 additions and 3149 deletions

1
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1 @@
patreon: lpghatguy

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@@ -11,29 +11,49 @@ on:
jobs:
build:
name: Build and Test
runs-on: ubuntu-latest
strategy:
matrix:
rust_version: [stable, "1.46.0"]
rust_version: [stable, 1.57.0]
steps:
- uses: actions/checkout@v1
- uses: actions/checkout@v3
with:
submodules: true
- name: Setup Rust toolchain
run: rustup default ${{ matrix.rust_version }}
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: ${{ matrix.rust_version }}
override: true
profile: minimal
- name: Build
run: cargo build --locked --verbose
- name: Run tests
- name: Test
run: cargo test --locked --verbose
- name: Rustfmt and Clippy
run: |
cargo fmt -- --check
cargo clippy
if: matrix.rust_version == 'stable'
lint:
name: Rustfmt and Clippy
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: true
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: stable
override: true
components: rustfmt, clippy
- name: Rustfmt
run: cargo fmt -- --check
- name: Clippy
run: cargo clippy

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@@ -2,65 +2,152 @@ name: Release
on:
push:
tags: ["*"]
tags: ["v*"]
jobs:
windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: Build release binary
run: cargo build --verbose --locked --release
- name: Upload artifacts
uses: actions/upload-artifact@v1
with:
name: rojo-win64
path: target/release/rojo.exe
macos:
runs-on: macos-latest
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: Install Rust
run: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y
- name: Build release binary
run: |
source $HOME/.cargo/env
cargo build --verbose --locked --release
env:
OPENSSL_STATIC: 1
- name: Upload artifacts
uses: actions/upload-artifact@v1
with:
name: rojo-macos
path: target/release/rojo
linux:
create-release:
name: Create Release
runs-on: ubuntu-latest
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- uses: actions/checkout@v1
with:
submodules: true
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: true
prerelease: false
- name: Build
run: cargo build --locked --verbose --release
env:
OPENSSL_STATIC: 1
build-plugin:
needs: ["create-release"]
name: Build Roblox Studio Plugin
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: true
- name: Upload artifacts
uses: actions/upload-artifact@v1
with:
name: rojo-linux
path: target/release/rojo
- name: Setup Foreman
uses: Roblox/setup-foreman@v1
with:
token: ${{ secrets.GITHUB_TOKEN }}
- name: Build Plugin
run: rojo build plugin --output Rojo.rbxm
- name: Upload Plugin to Release
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: Rojo.rbxm
asset_name: Rojo.rbxm
asset_content_type: application/octet-stream
- name: Upload Plugin to Artifacts
uses: actions/upload-artifact@v3
with:
name: Rojo.rbxm
path: Rojo.rbxm
build:
needs: ["create-release"]
strategy:
fail-fast: false
matrix:
# https://doc.rust-lang.org/rustc/platform-support.html
#
# FIXME: After the Rojo VS Code extension updates, add architecture
# names to each of these releases. We'll rename win64 to windows and add
# -x86_64 to each release.
include:
- host: linux
os: ubuntu-18.04
target: x86_64-unknown-linux-gnu
label: linux
- host: windows
os: windows-latest
target: x86_64-pc-windows-msvc
label: win64
- host: macos
os: macos-latest
target: x86_64-apple-darwin
label: macos
- host: macos
os: macos-latest
target: aarch64-apple-darwin
label: macos-aarch64
name: Build (${{ matrix.target }})
runs-on: ${{ matrix.os }}
env:
BIN: rojo
steps:
- uses: actions/checkout@v3
with:
submodules: true
- name: Get Version from Tag
shell: bash
# https://github.community/t/how-to-get-just-the-tag-name/16241/7#M1027
run: |
echo "PROJECT_VERSION=${GITHUB_REF#refs/tags/v}" >> $GITHUB_ENV
echo "Version is: ${{ env.PROJECT_VERSION }}"
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: stable
target: ${{ matrix.target }}
override: true
profile: minimal
- name: Build Release
run: cargo build --release --locked --verbose
env:
# Build into a known directory so we can find our build artifact more
# easily.
CARGO_TARGET_DIR: output
# On platforms that use OpenSSL, ensure it is statically linked to
# make binaries more portable.
OPENSSL_STATIC: 1
- name: Create Release Archive
shell: bash
run: |
mkdir staging
if [ "${{ matrix.host }}" = "windows" ]; then
cp "output/release/$BIN.exe" staging/
cd staging
7z a ../release.zip *
else
cp "output/release/$BIN" staging/
cd staging
zip ../release.zip *
fi
- name: Upload Archive to Release
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: release.zip
asset_name: ${{ env.BIN }}-${{ env.PROJECT_VERSION }}-${{ matrix.label }}.zip
asset_content_type: application/octet-stream
- name: Upload Archive to Artifacts
uses: actions/upload-artifact@v3
with:
name: ${{ env.BIN }}-${{ env.PROJECT_VERSION }}-${{ matrix.label }}.zip
path: release.zip

3
.gitignore vendored
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@@ -19,6 +19,3 @@
# Snapshot files from the 'insta' Rust crate
**/*.snap.new
# Selene generates a roblox.toml file that should not be checked in.
/roblox.toml

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@@ -1,58 +0,0 @@
stds.roblox = {
read_globals = {
game = {
other_fields = true,
},
-- Roblox globals
"script",
-- Extra functions
"tick", "warn", "spawn",
"wait", "settings", "typeof",
-- Types
"Vector2", "Vector3",
"Vector2int16", "Vector3int16",
"Color3",
"UDim", "UDim2",
"Rect",
"CFrame",
"Enum",
"Instance",
"DockWidgetPluginGuiInfo",
}
}
stds.plugin = {
read_globals = {
"plugin",
}
}
stds.testez = {
read_globals = {
"describe",
"it", "itFOCUS", "itSKIP", "itFIXME",
"FOCUS", "SKIP", "HACK_NO_XPCALL",
"expect",
}
}
ignore = {
"212", -- unused arguments
"421", -- shadowing local variable
"422", -- shadowing argument
"431", -- shadowing upvalue
"432", -- shadowing upvalue argument
}
std = "lua51+roblox"
files["**/*.server.lua"] = {
std = "+plugin",
}
files["**/*.spec.lua"] = {
std = "+testez",
}

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@@ -2,7 +2,91 @@
## Unreleased Changes
## [7.0.0-rc.1][7.0.0-rc.1] (August 23, 2021)
## [7.2.1] - July 8, 2022
* Fixed notification sound by changing it to a generic sound. ([#566])
* Added setting to turn off sound effects. ([#568])
[#566]: https://github.com/rojo-rbx/rojo/pull/566
[#568]: https://github.com/rojo-rbx/rojo/pull/568
[7.2.0]: https://github.com/rojo-rbx/rojo/releases/tag/v7.2.0
## [7.2.0] - June 29, 2022
* Added support for `.luau` files. ([#552])
* Added support for live syncing Attributes and Tags. ([#553])
* Added notification popups in the Roblox Studio plugin. ([#540])
* Fixed `init.meta.json` when used with `init.lua` and related files. ([#549])
* Fixed incorrect output when serving from a non-default address or port ([#556])
* Fixed Linux binaries not running on systems with older glibc. ([#561])
* Added `camelCase` casing for JSON models, deprecating `PascalCase` names. ([#563])
* Switched from structopt to clap for command line argument parsing.
* Significantly improved performance of building and serving. ([#548])
* Increased minimum supported Rust version to 1.57.0. ([#564])
[#540]: https://github.com/rojo-rbx/rojo/pull/540
[#548]: https://github.com/rojo-rbx/rojo/pull/548
[#549]: https://github.com/rojo-rbx/rojo/pull/549
[#552]: https://github.com/rojo-rbx/rojo/pull/552
[#553]: https://github.com/rojo-rbx/rojo/pull/553
[#556]: https://github.com/rojo-rbx/rojo/pull/556
[#561]: https://github.com/rojo-rbx/rojo/pull/561
[#563]: https://github.com/rojo-rbx/rojo/pull/563
[#564]: https://github.com/rojo-rbx/rojo/pull/564
[7.2.0]: https://github.com/rojo-rbx/rojo/releases/tag/v7.2.0
## [7.1.1] - May 26, 2022
* Fixed sourcemap command not stripping paths correctly ([#544])
* Fixed Studio plugin settings not saving correctly.
[#544]: https://github.com/rojo-rbx/rojo/pull/544
[#545]: https://github.com/rojo-rbx/rojo/pull/545
[7.1.1]: https://github.com/rojo-rbx/rojo/releases/tag/v7.1.1
## [7.1.0] - May 22, 2022
* Added support for specifying an address to be used by default in project files. ([#507])
* Added support for optional paths in project files. ([#472])
* Added support for the new Open Cloud API when uploading. ([#504])
* Added `sourcemap` command for generating sourcemaps to feed into other tools. ([#530])
* Added PluginActions for connecting/disconnecting a session ([#537])
* Added changing toolbar icon to indicate state ([#538])
[#472]: https://github.com/rojo-rbx/rojo/pull/472
[#504]: https://github.com/rojo-rbx/rojo/pull/504
[#507]: https://github.com/rojo-rbx/rojo/pull/507
[#530]: https://github.com/rojo-rbx/rojo/pull/530
[#537]: https://github.com/rojo-rbx/rojo/pull/537
[#538]: https://github.com/rojo-rbx/rojo/pull/538
[7.1.0]: https://github.com/rojo-rbx/rojo/releases/tag/v7.1.0
## [7.0.0] - December 10, 2021
* Fixed Rojo's interactions with properties enabled by FFlags that are not yet enabled. ([#493])
* Improved output in Roblox Studio plugin when bad property data is encountered.
* Reintroduced support for CFrame shorthand syntax in Rojo project and `.meta.json` files, matching Rojo 6. ([#430])
* Connection settings are now remembered when reconnecting in Roblox Studio. ([#500])
* Updated reflection database to Roblox v503.
[#430]: https://github.com/rojo-rbx/rojo/issues/430
[#493]: https://github.com/rojo-rbx/rojo/pull/493
[#500]: https://github.com/rojo-rbx/rojo/pull/500
[7.0.0]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0
## [7.0.0-rc.3] - October 19, 2021
This is the last release candidate for Rojo 7. In an effort to get Rojo 7 out the door, we'll be freezing features from here on out, something we should've done a couple months ago.
Expect to see Rojo 7 stable soon!
* Added support for writing `Tags` in project files, model files, and meta files. ([#484])
* Adjusted Studio plugin colors to match Roblox Studio palette. ([#482])
* Improved experimental two-way sync feature by batching changes. ([#478])
[#482]: https://github.com/rojo-rbx/rojo/pull/482
[#484]: https://github.com/rojo-rbx/rojo/pull/484
[#478]: https://github.com/rojo-rbx/rojo/pull/478
[7.0.0-rc.3]: https://github.com/rojo-rbx/rojo/releases/tag/v7.0.0-rc.3
## 7.0.0-rc.2 - October 19, 2021
(Botched release due to Git mishap, oops!)
## [7.0.0-rc.1] - August 23, 2021
In Rojo 6 and previous Rojo 7 alphas, an explicit Vector3 property would be written like this:
```json
@@ -45,9 +129,9 @@ The shorthand property format that most users use is not impacted. For reference
* Added the `fmt-project` subcommand for formatting Rojo project files.
* Improved error output for many subcommands.
* Updated to stable versions of rbx-dom libraries.
* Updated async infrastructure, which should fix a handful of bugs. ([#459][#459])
* Fixed syncing refs in the Roblox Studio plugin ([#462][#462], [#466][#466])
* Added support for long paths on Windows. ([#464][#464])
* Updated async infrastructure, which should fix a handful of bugs. ([#459])
* Fixed syncing refs in the Roblox Studio plugin ([#462], [#466])
* Added support for long paths on Windows. ([#464])
[#459]: https://github.com/rojo-rbx/rojo/pull/459
[#462]: https://github.com/rojo-rbx/rojo/pull/462
@@ -58,7 +142,7 @@ The shorthand property format that most users use is not impacted. For reference
## [7.0.0-alpha.4][7.0.0-alpha.4] (May 5, 2021)
* Added the `gameId` and `placeId` optional properties to project files.
* When connecting from the Rojo Roblox Studio plugin, Rojo will set the game and place ID of the current place to these values, if set.
* This is equivalent to running `game:SetUniverseId(...)` and `game:SetPlaceId(...)` from the command bar in Studio.
* This is equivalent to running `game:SetUniverseId(...)` and `game:SetPlaceId(...)` from the command bar in Studio.
* Added "EXPERIMENTAL!" label to two-way sync toggle in Rojo's Roblox Studio plugin.
* Fixed `Name` and `Parent` properties being allowed in Rojo projects. ([#413][pr-413])
* Fixed "Open Scripts Externally" feature crashing Studio. ([#369][issue-369])

View File

@@ -29,25 +29,29 @@ Sometimes there's something that Rojo doesn't do that it probably should.
Please file issues and we'll try to help figure out what the best way forward is.
## Local Development Gotchas
If your build fails with "Error: failed to open file `D:\code\rojo\plugin\modules\roact\src`" you need to update your Git submodules.
Run the command and try building again: `git submodule update --init --recursive`.
## Pushing a Rojo Release
The Rojo release process is pretty manual right now. If you need to do it, here's how:
1. Bump server version in [`Cargo.toml`](Cargo.toml)
2. Bump plugin version in [`plugin/src/Config.lua`](plugin/src/Config.lua)
3. Run `cargo test` to update `Cargo.lock` and double-check tests
3. Run `cargo test` to update `Cargo.lock` and run tests
4. Update [`CHANGELOG.md`](CHANGELOG.md)
5. Commit!
* `git add . && git commit -m "Release vX.Y.Z"`
6. Tag the commit with the version from `Cargo.toml` prepended with a v, like `v0.4.13`
6. Tag the commit
* `git tag vX.Y.Z`
7. Publish the CLI
* `cargo publish`
8. Publish the Plugin
* `rojo publish plugin --asset_id 6415005344`
* `rojo build plugin -o Rojo.rbxm`
* `cargo run -- upload plugin --asset_id 6415005344`
9. Push commits and tags
* `git push && git push --tags`
10. Copy GitHub release content from previous release
* Update the leading text with a summary about the release
* Paste the changelog notes (as-is!) from [`CHANGELOG.md`](CHANGELOG.md)
* Write a small summary of each major feature
* Attach release artifacts from GitHub Actions for each platform
* Write a small summary of each major feature

1983
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View File

@@ -1,6 +1,7 @@
[package]
name = "rojo"
version = "7.0.0-rc.1"
version = "7.2.1"
rust-version = "1.57.0"
authors = ["Lucien Greathouse <me@lpghatguy.com>"]
description = "Enables professional-grade development tools for Roblox developers"
license = "MPL-2.0"
@@ -8,7 +9,7 @@ homepage = "https://rojo.space"
documentation = "https://rojo.space/docs"
repository = "https://github.com/rojo-rbx/rojo"
readme = "README.md"
edition = "2018"
edition = "2021"
build = "build.rs"
exclude = [
@@ -27,26 +28,21 @@ default = []
# Enable this feature to live-reload assets from the web UI.
dev_live_assets = []
profile-with-tracy = ["profiling/profile-with-tracy", "tracy-client"]
[workspace]
members = [
"rojo-insta-ext",
"memofs",
]
members = ["crates/*"]
[lib]
name = "librojo"
path = "src/lib.rs"
[[bin]]
name = "rojo"
path = "src/bin.rs"
[[bench]]
name = "build"
harness = false
[dependencies]
memofs = { version = "0.2.0", path = "memofs" }
memofs = { version = "0.2.0", path = "crates/memofs" }
# These dependencies can be uncommented when working on rbx-dom simultaneously
# rbx_binary = { path = "../rbx-dom/rbx_binary" }
@@ -55,62 +51,60 @@ memofs = { version = "0.2.0", path = "memofs" }
# rbx_reflection_database = { path = "../rbx-dom/rbx_reflection_database" }
# rbx_xml = { path = "../rbx-dom/rbx_xml" }
rbx_binary = "0.6.1"
rbx_dom_weak = "2.1.0"
rbx_reflection = "4.1.0"
rbx_reflection_database = "0.2.1"
rbx_xml = "0.12.1"
rbx_binary = "0.6.5"
rbx_dom_weak = "2.4.0"
rbx_reflection = "4.2.0"
rbx_reflection_database = "0.2.2"
rbx_xml = "0.12.3"
anyhow = "1.0.27"
backtrace = "0.3"
bincode = "1.2.1"
anyhow = "1.0.44"
backtrace = "0.3.61"
bincode = "1.3.3"
crossbeam-channel = "0.5.1"
csv = "1.1.1"
csv = "1.1.6"
env_logger = "0.9.0"
fs-err = "2.2.0"
futures = "0.3.16"
globset = "0.4.4"
fs-err = "2.6.0"
futures = "0.3.17"
globset = "0.4.8"
humantime = "2.1.0"
hyper = { version = "0.14.11", features = ["server", "tcp", "http1"] }
jod-thread = "0.1.0"
lazy_static = "1.4.0"
log = "0.4.8"
maplit = "1.0.1"
notify = "4.0.14"
hyper = { version = "0.14.13", features = ["server", "tcp", "http1"] }
jod-thread = "0.1.2"
log = "0.4.14"
maplit = "1.0.2"
notify = "4.0.17"
opener = "0.5.0"
regex = "1.3.1"
reqwest = "0.9.20"
reqwest = { version = "0.11.10", features = ["blocking", "json"] }
ritz = "0.1.0"
rlua = "0.17.0"
roblox_install = "1.0.0"
serde = { version = "1.0", features = ["derive", "rc"] }
serde_json = "1.0"
structopt = "0.3.5"
termcolor = "1.0.5"
thiserror = "1.0.11"
tokio = { version = "1.9.0", features = ["rt", "rt-multi-thread"] }
uuid = { version = "0.8.1", features = ["v4", "serde"] }
serde = { version = "1.0.130", features = ["derive", "rc"] }
serde_json = "1.0.68"
termcolor = "1.1.2"
thiserror = "1.0.30"
tokio = { version = "1.12.0", features = ["rt", "rt-multi-thread"] }
uuid = { version = "1.0.0", features = ["v4", "serde"] }
clap = { version = "3.1.18", features = ["derive"] }
profiling = "1.0.6"
tracy-client = { version = "0.13.2", optional = true }
[target.'cfg(windows)'.dependencies]
winreg = "0.9.0"
winreg = "0.10.1"
[build-dependencies]
memofs = { version = "0.2.0", path = "memofs" }
memofs = { version = "0.2.0", path = "crates/memofs" }
embed-resource = "1.6"
anyhow = "1.0.27"
bincode = "1.2.1"
fs-err = "2.3.0"
maplit = "1.0.1"
embed-resource = "1.6.4"
anyhow = "1.0.44"
bincode = "1.3.3"
fs-err = "2.6.0"
maplit = "1.0.2"
[dev-dependencies]
rojo-insta-ext = { path = "rojo-insta-ext" }
rojo-insta-ext = { path = "crates/rojo-insta-ext" }
criterion = "0.3"
insta = { version = "1.3.0", features = ["redactions"] }
lazy_static = "1.2"
criterion = "0.3.5"
insta = { version = "1.8.0", features = ["redactions"] }
paste = "1.0.5"
pretty_assertions = "0.7.2"
serde_yaml = "0.8.9"
tempfile = "3.0"
walkdir = "2.1"
pretty_assertions = "1.2.1"
serde_yaml = "0.8.21"
tempfile = "3.2.0"
walkdir = "2.3.2"

View File

@@ -40,7 +40,7 @@ Check out our [contribution guide](CONTRIBUTING.md) for detailed instructions fo
Pull requests are welcome!
Rojo supports Rust 1.46.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.
Rojo supports Rust 1.57.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.
## License
Rojo is available under the terms of the Mozilla Public License, Version 2.0. See [LICENSE.txt](LICENSE.txt) for details.

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@@ -1,5 +0,0 @@
#!/bin/sh
set -e
watchexec -c -w plugin "sh -c './bin/install-dev-plugin.sh'"

View File

@@ -1,13 +0,0 @@
#!/bin/sh
set -e
DIR="$( mktemp -d )"
PLUGIN_FILE="$DIR/Rojo.rbxm"
TESTEZ_FILE="$DIR/TestEZ.rbxm"
rojo build plugin -o "$PLUGIN_FILE"
rojo build plugin/testez.project.json -o "$TESTEZ_FILE"
remodel bin/mark-plugin-as-dev.lua "$PLUGIN_FILE" "$TESTEZ_FILE" 2>/dev/null
cp "$PLUGIN_FILE" "$LOCALAPPDATA/Roblox/Plugins/Rojo.rbxm"

View File

@@ -1,5 +0,0 @@
#!/bin/sh
set -e
rojo build plugin -o "$LOCALAPPDATA/Roblox/Plugins/Rojo.rbxm"

View File

@@ -1,12 +0,0 @@
local pluginPath, testezPath = ...
local plugin = remodel.readModelFile(pluginPath)[1]
local testez = remodel.readModelFile(testezPath)[1]
local marker = Instance.new("Folder")
marker.Name = "ROJO_DEV_BUILD"
marker.Parent = plugin
testez.Parent = plugin
remodel.writeModelFile(plugin, pluginPath)

View File

@@ -1,8 +0,0 @@
local pluginPath, placePath = ...
local plugin = remodel.readModelFile(pluginPath)[1]
local place = remodel.readPlaceFile(placePath)
plugin.Parent = place:GetService("ReplicatedStorage")
remodel.writePlaceFile(place, placePath)

View File

@@ -1,6 +0,0 @@
#!/bin/sh
set -e
./bin/run-cli-tests.sh
./bin/run-plugin-tests.sh

View File

@@ -1,9 +0,0 @@
#!/bin/sh
set -e
cargo test --all --locked
cargo fmt -- --check
touch src/lib.rs # Nudge Rust source to make Clippy actually check things
cargo clippy

View File

@@ -1,16 +0,0 @@
#!/bin/sh
set -e
DIR="$( mktemp -d )"
PLUGIN_FILE="$DIR/Rojo.rbxmx"
PLACE_FILE="$DIR/RojoTestPlace.rbxlx"
rojo build plugin -o "$PLUGIN_FILE"
rojo build plugin/place.project.json -o "$PLACE_FILE"
remodel bin/put-plugin-in-test-place.lua "$PLUGIN_FILE" "$PLACE_FILE"
run-in-roblox -s plugin/testBootstrap.server.lua "$PLACE_FILE"
luacheck plugin/src plugin/log plugin/http

View File

@@ -21,7 +21,7 @@ fn snapshot_from_fs_path(path: &Path) -> io::Result<VfsSnapshot> {
// We can skip any TestEZ test files since they aren't necessary for
// the plugin to run.
if file_name.ends_with(".spec.lua") {
if file_name.ends_with(".spec.lua") || file_name.ends_with(".spec.luau") {
continue;
}

View File

@@ -1,3 +1,4 @@
[tools]
rojo = { source = "rojo-rbx/rojo", version = "6.1.0" }
rojo = { source = "rojo-rbx/rojo", version = "7.1.1" }
run-in-roblox = { source = "rojo-rbx/run-in-roblox", version = "0.3.0" }
selene = { source = "Kampfkarren/selene", version = "0.18.2" }

View File

@@ -23,8 +23,45 @@ end
local ALL_AXES = {"X", "Y", "Z"}
local ALL_FACES = {"Right", "Top", "Back", "Left", "Bottom", "Front"}
local EncodedValue = {}
local types
types = {
Attributes = {
fromPod = function(pod)
local output = {}
for key, value in pairs(pod) do
local ok, result = EncodedValue.decode(value)
if ok then
output[key] = result
else
local warning = ("Could not decode attribute value of type %q: %s"):format(typeof(value), tostring(result))
warn(warning)
end
end
return output
end,
toPod = function(roblox)
local output = {}
for key, value in pairs(roblox) do
local ok, result = EncodedValue.encodeNaive(value)
if ok then
output[key] = result
else
local warning = ("Could not encode attribute value of type %q: %s"):format(typeof(value), tostring(result))
warn(warning)
end
end
return output
end,
},
Axes = {
fromPod = function(pod)
local axes = {}
@@ -388,6 +425,11 @@ types = {
end,
},
Tags = {
fromPod = identity,
toPod = identity,
},
Vector2 = {
fromPod = unpackDecoder(Vector2.new),
@@ -428,8 +470,6 @@ types = {
},
}
local EncodedValue = {}
function EncodedValue.decode(encodedValue)
local ty, value = next(encodedValue)
@@ -454,4 +494,19 @@ function EncodedValue.encode(rbxValue, propertyType)
}
end
local propertyTypeRenames = {
number = "Float64",
boolean = "Bool",
string = "String",
}
function EncodedValue.encodeNaive(rbxValue)
local propertyType = typeof(rbxValue)
if propertyTypeRenames[propertyType] ~= nil then
propertyType = propertyTypeRenames[propertyType]
end
return EncodedValue.encode(rbxValue, propertyType)
end
return EncodedValue

View File

@@ -20,7 +20,21 @@ local function set(container, key, value)
end
function PropertyDescriptor.fromRaw(data, className, propertyName)
local key, value = next(data.DataType)
return setmetatable({
-- The meanings of the key and value in DataType differ when the type of
-- the property is Enum. When the property is of type Enum, the key is
-- the name of the type:
--
-- { Enum = "<name of enum>" }
--
-- When the property is not of type Enum, the value is the name of the
-- type:
--
-- { Value = "<data type>" }
dataType = key == "Enum" and key or value,
scriptability = data.Scriptability,
className = className,
name = propertyName,
@@ -77,4 +91,4 @@ function PropertyDescriptor:write(instance, value)
end
end
return PropertyDescriptor
return PropertyDescriptor

View File

@@ -1,4 +1,73 @@
{
"Attributes": {
"value": {
"Attributes": {
"TestBool": {
"Bool": true
},
"TestBrickColor": {
"BrickColor": 24
},
"TestColor3": {
"Color3": [
1.0,
0.5,
0.0
]
},
"TestNumber": {
"Float64": 1337.0
},
"TestRect": {
"Rect": [
[
1.0,
2.0
],
[
3.0,
4.0
]
]
},
"TestString": {
"String": "Test"
},
"TestUDim": {
"UDim": [
1.0,
2
]
},
"TestUDim2": {
"UDim2": [
[
1.0,
2
],
[
3.0,
4
]
]
},
"TestVector2": {
"Vector2": [
1.0,
2.0
]
},
"TestVector3": {
"Vector3": [
1.0,
2.0,
3.0
]
}
}
},
"ty": "Attributes"
},
"Axes": {
"value": {
"Axes": [
@@ -251,6 +320,16 @@
},
"ty": "String"
},
"Tags": {
"value": {
"Tags": [
"foo",
"con'fusion?!",
"bar"
]
},
"ty": "Tags"
},
"UDim": {
"value": {
"UDim": [

View File

@@ -5,13 +5,31 @@ local CollectionService = game:GetService("CollectionService")
-- The reflection database refers to these as having scriptability = "Custom"
return {
Instance = {
Tags = {
read = function(instance, key)
local tagList = CollectionService:GetTags(instance)
return true, table.concat(tagList, "\0")
Attributes = {
read = function(instance)
return true, instance:GetAttributes()
end,
write = function(instance, key, value)
write = function(instance, _, value)
local existing = instance:GetAttributes()
for key, attr in pairs(value) do
instance:SetAttribute(key, attr)
end
for key in pairs(existing) do
if value[key] == nil then
instance:SetAttribute(key, nil)
end
end
return true
end,
},
Tags = {
read = function(instance)
return true, CollectionService:GetTags(instance)
end,
write = function(instance, _, value)
local existingTags = CollectionService:GetTags(instance)
local unseenTags = {}
@@ -19,8 +37,7 @@ return {
unseenTags[tag] = true
end
local tagList = string.split(value, "\0")
for _, tag in ipairs(tagList) do
for _, tag in ipairs(value) do
unseenTags[tag] = nil
CollectionService:AddTag(instance, tag)
end
@@ -44,4 +61,4 @@ return {
end,
},
},
}
}

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View File

@@ -0,0 +1,40 @@
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
local Roact = require(Rojo.Roact)
local Dictionary = require(Plugin.Dictionary)
local StudioPluginContext = require(script.Parent.StudioPluginContext)
local e = Roact.createElement
local StudioPluginAction = Roact.Component:extend("StudioPluginAction")
function StudioPluginAction:init()
self.pluginAction = self.props.plugin:CreatePluginAction(
self.props.name, self.props.title, self.props.description, self.props.icon, self.props.bindable
)
self.pluginAction.Triggered:Connect(self.props.onTriggered)
end
function StudioPluginAction:render()
return nil
end
function StudioPluginAction:willUnmount()
self.pluginAction:Destroy()
end
local function StudioPluginActionWrapper(props)
return e(StudioPluginContext.Consumer, {
render = function(plugin)
return e(StudioPluginAction, Dictionary.merge(props, {
plugin = plugin,
}))
end,
})
end
return StudioPluginActionWrapper

View File

@@ -44,6 +44,10 @@ function StudioToggleButton:didUpdate(lastProps)
self.button.Enabled = self.props.enabled
end
if self.props.icon ~= lastProps.icon then
self.button.Icon = self.props.icon
end
if self.props.active ~= lastProps.active then
self.button:SetActive(self.props.active)
end
@@ -63,4 +67,4 @@ local function StudioToggleButtonWrapper(props)
})
end
return StudioToggleButtonWrapper
return StudioToggleButtonWrapper

View File

@@ -0,0 +1,198 @@
local TextService = game:GetService("TextService")
local StudioService = game:GetService("StudioService")
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
local Roact = require(Rojo.Roact)
local Flipper = require(Rojo.Flipper)
local bindingUtil = require(script.Parent.bindingUtil)
local Theme = require(Plugin.App.Theme)
local Assets = require(Plugin.Assets)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local baseClock = DateTime.now().UnixTimestampMillis
local e = Roact.createElement
local Notification = Roact.Component:extend("Notification")
function Notification:init()
self.motor = Flipper.SingleMotor.new(0)
self.binding = bindingUtil.fromMotor(self.motor)
self.lifetime = self.props.timeout
self.motor:onStep(function(value)
if value <= 0 then
if self.props.onClose then
self.props.onClose()
end
end
end)
end
function Notification:dismiss()
self.motor:setGoal(
Flipper.Spring.new(0, {
frequency = 5,
dampingRatio = 1,
})
)
end
function Notification:didMount()
self.motor:setGoal(
Flipper.Spring.new(1, {
frequency = 3,
dampingRatio = 1,
})
)
self.props.soundPlayer:play(Assets.Sounds.Notification)
self.timeout = task.spawn(function()
local clock = os.clock()
local seen = false
while task.wait(1/10) do
local now = os.clock()
local dt = now - clock
clock = now
if not seen then
seen = StudioService.ActiveScript == nil
end
if not seen then
-- Don't run down timer before being viewed
continue
end
self.lifetime -= dt
if self.lifetime <= 0 then
self:dismiss()
break
end
end
end)
end
function Notification:willUnmount()
task.cancel(self.timeout)
end
function Notification:render()
local time = DateTime.fromUnixTimestampMillis(self.props.timestamp)
local textBounds = TextService:GetTextSize(
self.props.text,
15,
Enum.Font.GothamSemibold,
Vector2.new(350, 700)
)
local transparency = self.binding:map(function(value)
return 1 - value
end)
local size = self.binding:map(function(value)
return UDim2.fromOffset(
(35+40+textBounds.X)*value,
math.max(14+20+textBounds.Y, 32+20)
)
end)
return Theme.with(function(theme)
return e("TextButton", {
BackgroundTransparency = 1,
Size = size,
LayoutOrder = self.props.layoutOrder,
Text = "",
ClipsDescendants = true,
[Roact.Event.Activated] = function()
self:dismiss()
end,
}, {
e(BorderedContainer, {
transparency = transparency,
size = UDim2.new(1, 0, 1, 0),
}, {
TextContainer = e("Frame", {
Size = UDim2.new(0, 35+textBounds.X, 1, -20),
Position = UDim2.new(0, 0, 0, 10),
BackgroundTransparency = 1
}, {
Logo = e("ImageLabel", {
ImageTransparency = transparency,
Image = Assets.Images.PluginButton,
BackgroundTransparency = 1,
Size = UDim2.new(0, 32, 0, 32),
Position = UDim2.new(0, 0, 0.5, 0),
AnchorPoint = Vector2.new(0, 0.5),
}),
Info = e("TextLabel", {
Text = self.props.text,
Font = Enum.Font.GothamSemibold,
TextSize = 15,
TextColor3 = theme.Notification.InfoColor,
TextTransparency = transparency,
TextXAlignment = Enum.TextXAlignment.Left,
TextWrapped = true,
Size = UDim2.new(0, textBounds.X, 0, textBounds.Y),
Position = UDim2.fromOffset(35, 0),
LayoutOrder = 1,
BackgroundTransparency = 1,
}),
Time = e("TextLabel", {
Text = time:FormatLocalTime("LTS", "en-us"),
Font = Enum.Font.Code,
TextSize = 12,
TextColor3 = theme.Notification.InfoColor,
TextTransparency = transparency,
TextXAlignment = Enum.TextXAlignment.Left,
Size = UDim2.new(1, -35, 0, 14),
Position = UDim2.new(0, 35, 1, -14),
LayoutOrder = 1,
BackgroundTransparency = 1,
}),
}),
Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 17),
PaddingRight = UDim.new(0, 15),
}),
})
})
end)
end
local Notifications = Roact.Component:extend("Notifications")
function Notifications:render()
local notifs = {}
for index, notif in ipairs(self.props.notifications) do
notifs[notif] = e(Notification, {
soundPlayer = self.props.soundPlayer,
text = notif.text,
timestamp = notif.timestamp,
timeout = notif.timeout,
layoutOrder = (notif.timestamp - baseClock),
onClose = function()
self.props.onClose(index)
end,
})
end
return Roact.createFragment(notifs)
end
return Notifications

View File

@@ -9,6 +9,8 @@ local Roact = require(Rojo.Roact)
local defaultSettings = {
openScriptsExternally = false,
twoWaySync = false,
showNotifications = true,
playSounds = true,
}
local Settings = {}
@@ -118,4 +120,4 @@ end
return {
StudioProvider = StudioProvider,
with = with,
}
}

View File

@@ -24,7 +24,7 @@ local function AddressEntry(props)
layoutOrder = props.layoutOrder,
}, {
Host = e("TextBox", {
Text = "",
Text = props.host or "",
Font = Enum.Font.Code,
TextSize = 18,
TextColor3 = theme.AddressEntry.TextColor,
@@ -32,6 +32,7 @@ local function AddressEntry(props)
TextTransparency = props.transparency,
PlaceholderText = Config.defaultHost,
PlaceholderColor3 = theme.AddressEntry.PlaceholderColor,
ClearTextOnFocus = false,
Size = UDim2.new(1, -(HOST_OFFSET + DIVIDER_WIDTH + PORT_WIDTH), 1, 0),
Position = UDim2.new(0, HOST_OFFSET, 0, 0),
@@ -39,17 +40,22 @@ local function AddressEntry(props)
ClipsDescendants = true,
BackgroundTransparency = 1,
[Roact.Ref] = props.hostRef,
[Roact.Change.Text] = function(object)
if props.onHostChange ~= nil then
props.onHostChange(object.Text)
end
end
}),
Port = e("TextBox", {
Text = "",
Text = props.port or "",
Font = Enum.Font.Code,
TextSize = 18,
TextColor3 = theme.AddressEntry.TextColor,
TextTransparency = props.transparency,
PlaceholderText = Config.defaultPort,
PlaceholderColor3 = theme.AddressEntry.PlaceholderColor,
ClearTextOnFocus = false,
Size = UDim2.new(0, PORT_WIDTH, 1, 0),
Position = UDim2.new(1, 0, 0, 0),
@@ -58,12 +64,14 @@ local function AddressEntry(props)
ClipsDescendants = true,
BackgroundTransparency = 1,
[Roact.Ref] = props.portRef,
[Roact.Change.Text] = function(object)
local text = object.Text
text = text:gsub("%D", "")
object.Text = text
if props.onPortChange ~= nil then
props.onPortChange(text)
end
end,
}, {
Divider = e("Frame", {
@@ -80,11 +88,6 @@ end
local NotConnectedPage = Roact.Component:extend("NotConnectedPage")
function NotConnectedPage:init()
self.hostRef = Roact.createRef()
self.portRef = Roact.createRef()
end
function NotConnectedPage:render()
return Roact.createFragment({
Header = e(Header, {
@@ -93,8 +96,10 @@ function NotConnectedPage:render()
}),
AddressEntry = e(AddressEntry, {
hostRef = self.hostRef,
portRef = self.portRef,
host = self.props.host,
port = self.props.port,
onHostChange = self.props.onHostChange,
onPortChange = self.props.onPortChange,
transparency = self.props.transparency,
layoutOrder = 2,
}),
@@ -117,15 +122,7 @@ function NotConnectedPage:render()
style = "Solid",
transparency = self.props.transparency,
layoutOrder = 2,
onClick = function()
local hostText = self.hostRef.current.Text
local portText = self.portRef.current.Text
self.props.onConnect(
#hostText > 0 and hostText or Config.defaultHost,
#portText > 0 and portText or Config.defaultPort
)
end,
onClick = self.props.onConnect,
}),
Layout = e("UIListLayout", {

View File

@@ -202,12 +202,28 @@ function SettingsPage:render()
layoutOrder = 1,
}),
ShowNotifications = e(Setting, {
id = "showNotifications",
name = "Show Notifications",
description = "Popup notifications in viewport",
transparency = self.props.transparency,
layoutOrder = 2,
}),
PlaySounds = e(Setting, {
id = "playSounds",
name = "Play Sounds",
description = "Toggle sound effects",
transparency = self.props.transparency,
layoutOrder = 3,
}),
TwoWaySync = e(Setting, {
id = "twoWaySync",
name = "Two-Way Sync",
description = "EXPERIMENTAL! Editing files in Studio will sync them into the filesystem",
transparency = self.props.transparency,
layoutOrder = 2,
layoutOrder = 4,
}),
Layout = e("UIListLayout", {
@@ -227,4 +243,4 @@ function SettingsPage:render()
end)
end
return SettingsPage
return SettingsPage

View File

@@ -34,7 +34,7 @@ end
local BRAND_COLOR = hexColor(0xE13835)
local lightTheme = strict("LightTheme", {
BackgroundColor = hexColor(0xF0F0F0),
BackgroundColor = hexColor(0xFFFFFF),
Button = {
Solid = {
ActionFillColor = hexColor(0xFFFFFF),
@@ -67,7 +67,7 @@ local lightTheme = strict("LightTheme", {
BackgroundColor = BRAND_COLOR,
},
Inactive = {
IconColor = hexColor(0xCACACA),
IconColor = hexColor(0xEEEEEE),
BorderColor = hexColor(0xAFAFAF),
},
},
@@ -77,11 +77,11 @@ local lightTheme = strict("LightTheme", {
},
BorderedContainer = {
BorderColor = hexColor(0xCBCBCB),
BackgroundColor = hexColor(0xE0E0E0),
BackgroundColor = hexColor(0xEEEEEE),
},
Spinner = {
ForegroundColor = BRAND_COLOR,
BackgroundColor = hexColor(0xE0E0E0),
BackgroundColor = hexColor(0xEEEEEE),
},
ConnectionDetails = {
ProjectNameColor = hexColor(0x00000),
@@ -103,12 +103,16 @@ local lightTheme = strict("LightTheme", {
LogoColor = BRAND_COLOR,
VersionColor = hexColor(0x727272),
},
Notification = {
InfoColor = hexColor(0x00000),
CloseColor = BRAND_COLOR,
},
ErrorColor = hexColor(0x000000),
ScrollBarColor = hexColor(0x000000),
})
local darkTheme = strict("DarkTheme", {
BackgroundColor = hexColor(0x272727),
BackgroundColor = hexColor(0x2E2E2E),
Button = {
Solid = {
ActionFillColor = hexColor(0xFFFFFF),
@@ -147,15 +151,15 @@ local darkTheme = strict("DarkTheme", {
},
AddressEntry = {
TextColor = hexColor(0xFFFFFF),
PlaceholderColor = hexColor(0x717171)
PlaceholderColor = hexColor(0x8B8B8B)
},
BorderedContainer = {
BorderColor = hexColor(0x535353),
BackgroundColor = hexColor(0x323232),
BackgroundColor = hexColor(0x2B2B2B),
},
Spinner = {
ForegroundColor = BRAND_COLOR,
BackgroundColor = hexColor(0x323232),
BackgroundColor = hexColor(0x2B2B2B),
},
ConnectionDetails = {
ProjectNameColor = hexColor(0xFFFFFF),
@@ -177,6 +181,10 @@ local darkTheme = strict("DarkTheme", {
LogoColor = BRAND_COLOR,
VersionColor = hexColor(0xD3D3D3)
},
Notification = {
InfoColor = hexColor(0xFFFFFF),
CloseColor = hexColor(0xFFFFFF),
},
ErrorColor = hexColor(0xFFFFFF),
ScrollBarColor = hexColor(0xFFFFFF),
})
@@ -236,4 +244,4 @@ return {
StudioProvider = StudioProvider,
Consumer = Context.Consumer,
with = with,
}
}

View File

@@ -12,10 +12,13 @@ local Dictionary = require(Plugin.Dictionary)
local ServeSession = require(Plugin.ServeSession)
local ApiContext = require(Plugin.ApiContext)
local preloadAssets = require(Plugin.preloadAssets)
local soundPlayer = require(Plugin.soundPlayer)
local Theme = require(script.Theme)
local PluginSettings = require(script.PluginSettings)
local Page = require(script.Page)
local Notifications = require(script.Notifications)
local StudioPluginAction = require(script.Components.Studio.StudioPluginAction)
local StudioToolbar = require(script.Components.Studio.StudioToolbar)
local StudioToggleButton = require(script.Components.Studio.StudioToggleButton)
local StudioPluginGui = require(script.Components.Studio.StudioPluginGui)
@@ -37,13 +40,61 @@ local App = Roact.Component:extend("App")
function App:init()
preloadAssets()
self.host, self.setHost = Roact.createBinding("")
self.port, self.setPort = Roact.createBinding("")
self:setState({
appStatus = AppStatus.NotConnected,
guiEnabled = false,
notifications = {},
toolbarIcon = Assets.Images.PluginButton,
})
end
function App:startSession(host, port, sessionOptions)
function App:addNotification(text: string, timeout: number?)
if not self.props.settings:get("showNotifications") then
return
end
local notifications = table.clone(self.state.notifications)
table.insert(notifications, {
text = text,
timestamp = DateTime.now().UnixTimestampMillis,
timeout = timeout or 3,
})
self:setState({
notifications = notifications,
})
end
function App:closeNotification(index: number)
local notifications = table.clone(self.state.notifications)
table.remove(notifications, index)
self:setState({
notifications = notifications,
})
end
function App:getHostAndPort()
local host = self.host:getValue()
local port = self.port:getValue()
local host = if #host > 0 then host else Config.defaultHost
local port = if #port > 0 then port else Config.defaultPort
return host, port
end
function App:startSession()
local host, port = self:getHostAndPort()
local sessionOptions = {
openScriptsExternally = self.props.settings:get("openScriptsExternally"),
twoWaySync = self.props.settings:get("twoWaySync"),
}
local baseUrl = ("http://%s:%s"):format(host, port)
local apiContext = ApiContext.new(baseUrl)
@@ -57,14 +108,18 @@ function App:startSession(host, port, sessionOptions)
if status == ServeSession.Status.Connecting then
self:setState({
appStatus = AppStatus.Connecting,
toolbarIcon = Assets.Images.PluginButton,
})
self:addNotification("Connecting to session...")
elseif status == ServeSession.Status.Connected then
local address = ("%s:%s"):format(host, port)
self:setState({
appStatus = AppStatus.Connected,
projectName = details,
address = address,
toolbarIcon = Assets.Images.PluginButtonConnected,
})
self:addNotification(string.format("Connected to session '%s' at %s.", details, address), 5)
elseif status == ServeSession.Status.Disconnected then
self.serveSession = nil
@@ -76,11 +131,15 @@ function App:startSession(host, port, sessionOptions)
self:setState({
appStatus = AppStatus.Error,
errorMessage = tostring(details),
toolbarIcon = Assets.Images.PluginButtonWarning,
})
self:addNotification(tostring(details), 10)
else
self:setState({
appStatus = AppStatus.NotConnected,
toolbarIcon = Assets.Images.PluginButton,
})
self:addNotification("Disconnected from session.")
end
end
end)
@@ -90,6 +149,22 @@ function App:startSession(host, port, sessionOptions)
self.serveSession = serveSession
end
function App:endSession()
if self.serveSession == nil then
return
end
Log.trace("Disconnecting session")
self.serveSession:stop()
self.serveSession = nil
self:setState({
appStatus = AppStatus.NotConnected,
})
Log.trace("Session terminated by user")
end
function App:render()
local pluginName = "Rojo " .. Version.display(Config.version)
@@ -108,119 +183,177 @@ function App:render()
value = self.props.plugin,
}, {
e(Theme.StudioProvider, nil, {
e(PluginSettings.StudioProvider, {
plugin = self.props.plugin,
gui = e(StudioPluginGui, {
id = pluginName,
title = pluginName,
active = self.state.guiEnabled,
initDockState = Enum.InitialDockState.Right,
initEnabled = false,
overridePreviousState = false,
floatingSize = Vector2.new(300, 200),
minimumSize = Vector2.new(300, 200),
zIndexBehavior = Enum.ZIndexBehavior.Sibling,
onInitialState = function(initialState)
self:setState({
guiEnabled = initialState,
})
end,
onClose = function()
self:setState({
guiEnabled = false,
})
end,
}, {
gui = e(StudioPluginGui, {
id = pluginName,
title = pluginName,
active = self.state.guiEnabled,
NotConnectedPage = createPageElement(AppStatus.NotConnected, {
host = self.host,
onHostChange = self.setHost,
port = self.port,
onPortChange = self.setPort,
initDockState = Enum.InitialDockState.Right,
initEnabled = false,
overridePreviousState = false,
floatingSize = Vector2.new(300, 200),
minimumSize = Vector2.new(300, 200),
onConnect = function()
self:startSession()
end,
zIndexBehavior = Enum.ZIndexBehavior.Sibling,
onInitialState = function(initialState)
onNavigateSettings = function()
self:setState({
guiEnabled = initialState,
appStatus = AppStatus.Settings,
})
end,
}),
Connecting = createPageElement(AppStatus.Connecting),
Connected = createPageElement(AppStatus.Connected, {
projectName = self.state.projectName,
address = self.state.address,
onDisconnect = function()
self:endSession()
end,
}),
Settings = createPageElement(AppStatus.Settings, {
onBack = function()
self:setState({
appStatus = AppStatus.NotConnected,
})
end,
}),
Error = createPageElement(AppStatus.Error, {
errorMessage = self.state.errorMessage,
onClose = function()
self:setState({
guiEnabled = false,
appStatus = AppStatus.NotConnected,
toolbarIcon = Assets.Images.PluginButton,
})
end,
}, {
NotConnectedPage = PluginSettings.with(function(settings)
return createPageElement(AppStatus.NotConnected, {
onConnect = function(host, port)
self:startSession(host, port, {
openScriptsExternally = settings:get("openScriptsExternally"),
twoWaySync = settings:get("twoWaySync"),
})
end,
onNavigateSettings = function()
self:setState({
appStatus = AppStatus.Settings,
})
end,
})
end),
Connecting = createPageElement(AppStatus.Connecting),
Connected = createPageElement(AppStatus.Connected, {
projectName = self.state.projectName,
address = self.state.address,
onDisconnect = function()
Log.trace("Disconnecting session")
self.serveSession:stop()
self.serveSession = nil
self:setState({
appStatus = AppStatus.NotConnected,
})
Log.trace("Session terminated by user")
end,
}),
Settings = createPageElement(AppStatus.Settings, {
onBack = function()
self:setState({
appStatus = AppStatus.NotConnected,
})
end,
}),
Error = createPageElement(AppStatus.Error, {
errorMessage = self.state.errorMessage,
onClose = function()
self:setState({
appStatus = AppStatus.NotConnected,
})
end,
}),
Background = Theme.with(function(theme)
return e("Frame", {
Size = UDim2.new(1, 0, 1, 0),
BackgroundColor3 = theme.BackgroundColor,
ZIndex = 0,
BorderSizePixel = 0,
})
end),
}),
toolbar = e(StudioToolbar, {
name = pluginName,
}, {
button = e(StudioToggleButton, {
name = "Rojo",
tooltip = "Show or hide the Rojo panel",
icon = Assets.Images.PluginButton,
active = self.state.guiEnabled,
enabled = true,
onClick = function()
self:setState(function(state)
return {
guiEnabled = not state.guiEnabled,
}
end)
end,
Background = Theme.with(function(theme)
return e("Frame", {
Size = UDim2.new(1, 0, 1, 0),
BackgroundColor3 = theme.BackgroundColor,
ZIndex = 0,
BorderSizePixel = 0,
})
end),
}),
RojoNotifications = e("ScreenGui", {}, {
layout = e("UIListLayout", {
SortOrder = Enum.SortOrder.LayoutOrder,
HorizontalAlignment = Enum.HorizontalAlignment.Right,
VerticalAlignment = Enum.VerticalAlignment.Bottom,
Padding = UDim.new(0, 5),
}),
notifs = e(Notifications, {
soundPlayer = self.props.soundPlayer,
notifications = self.state.notifications,
onClose = function(index)
self:closeNotification(index)
end,
}),
}),
toggleAction = e(StudioPluginAction, {
name = "RojoConnection",
title = "Rojo: Connect/Disconnect",
description = "Toggles the server for a Rojo sync session",
icon = Assets.Images.PluginButton,
bindable = true,
onTriggered = function()
if self.serveSession == nil or self.serveSession:getStatus() == ServeSession.Status.NotStarted then
self:startSession()
elseif self.serveSession ~= nil and self.serveSession:getStatus() == ServeSession.Status.Connected then
self:endSession()
end
end,
}),
connectAction = e(StudioPluginAction, {
name = "RojoConnect",
title = "Rojo: Connect",
description = "Connects the server for a Rojo sync session",
icon = Assets.Images.PluginButton,
bindable = true,
onTriggered = function()
if self.serveSession == nil or self.serveSession:getStatus() == ServeSession.Status.NotStarted then
self:startSession()
end
end,
}),
disconnectAction = e(StudioPluginAction, {
name = "RojoDisconnect",
title = "Rojo: Disconnect",
description = "Disconnects the server for a Rojo sync session",
icon = Assets.Images.PluginButton,
bindable = true,
onTriggered = function()
if self.serveSession ~= nil and self.serveSession:getStatus() == ServeSession.Status.Connected then
self:endSession()
end
end,
}),
toolbar = e(StudioToolbar, {
name = pluginName,
}, {
button = e(StudioToggleButton, {
name = "Rojo",
tooltip = "Show or hide the Rojo panel",
icon = self.state.toolbarIcon,
active = self.state.guiEnabled,
enabled = true,
onClick = function()
self:setState(function(state)
return {
guiEnabled = not state.guiEnabled,
}
end)
end,
})
}),
}),
})
end
return App
return function(props)
return e(PluginSettings.StudioProvider, {
plugin = props.plugin,
}, {
App = PluginSettings.with(function(settings)
local mergedProps = Dictionary.merge(props, {
settings = settings,
soundPlayer = soundPlayer.new(settings),
})
return e(App, mergedProps)
end),
})
end

View File

@@ -18,6 +18,8 @@ local Assets = {
Images = {
Logo = "rbxassetid://5990772764",
PluginButton = "rbxassetid://3405341609",
PluginButtonConnected = "rbxassetid://9529783993",
PluginButtonWarning = "rbxassetid://9529784530",
Icons = {
Close = "rbxassetid://6012985953",
Back = "rbxassetid://6017213752",
@@ -43,6 +45,9 @@ local Assets = {
[500] = "rbxassetid://2609138523"
},
},
Sounds = {
Notification = "rbxassetid://203785492",
},
StartSession = "",
SessionActive = "",
Configure = "",
@@ -60,4 +65,4 @@ end
guardForTypos("Assets", Assets)
return Assets
return Assets

View File

@@ -0,0 +1,40 @@
--[[
Take an InstanceMap and a dictionary mapping instances to sets of property
names. Populate a patch with the encoded values of all the given properties
on all the given instances (or, if any changes set Parent to nil, removals
of instances) and return the patch.
]]
local Log = require(script.Parent.Parent.Parent.Log)
local PatchSet = require(script.Parent.Parent.PatchSet)
local encodePatchUpdate = require(script.Parent.encodePatchUpdate)
return function(instanceMap, propertyChanges)
local patch = PatchSet.newEmpty()
for instance, properties in pairs(propertyChanges) do
local instanceId = instanceMap.fromInstances[instance]
if instanceId == nil then
Log.warn("Ignoring change for instance {:?} as it is unknown to Rojo", instance)
continue
end
if properties.Parent then
if instance.Parent == nil then
table.insert(patch.removed, instanceId)
else
Log.warn("Cannot sync non-nil Parent property changes yet")
end
else
local update = encodePatchUpdate(instance, instanceId, properties)
table.insert(patch.updated, update)
end
propertyChanges[instance] = nil
end
return patch
end

View File

@@ -0,0 +1,74 @@
return function()
local PatchSet = require(script.Parent.Parent.PatchSet)
local InstanceMap = require(script.Parent.Parent.InstanceMap)
local createPatchSet = require(script.Parent.createPatchSet)
it("should return a patch", function()
local patch = createPatchSet(InstanceMap.new(), {})
assert(PatchSet.validate(patch))
end)
it("should contain updates for every instance with property changes", function()
local instanceMap = InstanceMap.new()
local part1 = Instance.new("Part")
instanceMap:insert("PART_1", part1)
local part2 = Instance.new("Part")
instanceMap:insert("PART_2", part2)
local changes = {
[part1] = {
Position = true,
Size = true,
Color = true,
},
[part2] = {
CFrame = true,
Velocity = true,
Transparency = true,
},
}
local patch = createPatchSet(instanceMap, changes)
expect(#patch.updated).to.equal(2)
end)
it("should not contain any updates for removed instances", function()
local instanceMap = InstanceMap.new()
local part1 = Instance.new("Part")
instanceMap:insert("PART_1", part1)
local changes = {
[part1] = {
Parent = true,
Position = true,
Size = true,
},
}
local patch = createPatchSet(instanceMap, changes)
expect(#patch.removed).to.equal(1)
expect(#patch.updated).to.equal(0)
end)
it("should remove instances from the property change table", function()
local instanceMap = InstanceMap.new()
local part1 = Instance.new("Part")
instanceMap:insert("PART_1", part1)
local changes = {
[part1] = {},
}
createPatchSet(instanceMap, changes)
expect(next(changes)).to.equal(nil)
end)
end

View File

@@ -0,0 +1,39 @@
local Log = require(script.Parent.Parent.Parent.Log)
local RbxDom = require(script.Parent.Parent.Parent.RbxDom)
local encodeProperty = require(script.Parent.encodeProperty)
return function(instance, instanceId, properties)
local update = {
id = instanceId,
changedProperties = {},
}
for propertyName in pairs(properties) do
if propertyName == "Name" then
update.changedName = instance.Name
else
local descriptor = RbxDom.findCanonicalPropertyDescriptor(instance.ClassName, propertyName)
if not descriptor then
Log.debug("Could not sync back property {:?}.{}", instance, propertyName)
continue
end
local encodeSuccess, encodeResult = encodeProperty(instance, propertyName, descriptor)
if not encodeSuccess then
Log.debug("Could not sync back property {:?}.{}: {}", instance, propertyName, encodeResult)
continue
end
update.changedProperties[propertyName] = encodeResult
end
end
if next(update.changedProperties) == nil and update.changedName == nil then
return nil
end
return update
end

View File

@@ -0,0 +1,62 @@
return function()
local encodePatchUpdate = require(script.Parent.encodePatchUpdate)
it("should return an update when there are property changes", function()
local part = Instance.new("Part")
local properties = {
CFrame = true,
Color = true,
}
local update = encodePatchUpdate(part, "PART", properties)
expect(update.id).to.equal("PART")
expect(update.changedProperties.CFrame).to.be.ok()
expect(update.changedProperties.Color).to.be.ok()
end)
it("should return nil when there are no property changes", function()
local part = Instance.new("Part")
local properties = {
NonExistentProperty = true,
}
local update = encodePatchUpdate(part, "PART", properties)
expect(update).to.equal(nil)
end)
it("should set changedName in the update when the instance's Name changes", function()
local part = Instance.new("Part")
local properties = {
Name = true,
}
part.Name = "We'reGettingToTheCoolPart"
local update = encodePatchUpdate(part, "PART", properties)
expect(update.changedName).to.equal("We'reGettingToTheCoolPart")
end)
it("should correctly encode property values", function()
local part = Instance.new("Part")
local properties = {
Position = true,
Color = true,
}
part.Position = Vector3.new(0, 100, 0)
part.Color = Color3.new(0.8, 0.2, 0.9)
local update = encodePatchUpdate(part, "PART", properties)
local position = update.changedProperties.Position
local color = update.changedProperties.Color
expect(position.Vector3[1]).to.equal(0)
expect(position.Vector3[2]).to.equal(100)
expect(position.Vector3[3]).to.equal(0)
expect(color.Color3[1]).to.be.near(0.8, 0.01)
expect(color.Color3[2]).to.be.near(0.2, 0.01)
expect(color.Color3[3]).to.be.near(0.9, 0.01)
end)
end

View File

@@ -0,0 +1,21 @@
local Log = require(script.Parent.Parent.Parent.Log)
local RbxDom = require(script.Parent.Parent.Parent.RbxDom)
return function(instance, propertyName, propertyDescriptor)
local readSuccess, readResult = propertyDescriptor:read(instance)
if not readSuccess then
Log.warn("Could not sync back property {:?}.{}: {}", instance, propertyName, readResult)
return false, nil
end
local dataType = propertyDescriptor.dataType
local encodeSuccess, encodeResult = RbxDom.EncodedValue.encode(readResult, dataType)
if not encodeSuccess then
Log.warn("Could not sync back property {:?}.{}: {}", instance, propertyName, encodeResult)
return false, nil
end
return true, encodeResult
end

View File

@@ -0,0 +1,81 @@
--[[
The ChangeBatcher is responsible for collecting and dispatching changes made
to tracked instances during two-way sync.
]]
local RunService = game:GetService("RunService")
local PatchSet = require(script.Parent.PatchSet)
local createPatchSet = require(script.createPatchSet)
local ChangeBatcher = {}
ChangeBatcher.__index = ChangeBatcher
local BATCH_INTERVAL = 0.2
function ChangeBatcher.new(instanceMap, onChangesFlushed)
local self
local renderSteppedConnection = RunService.RenderStepped:Connect(function(dt)
self:__cycle(dt)
end)
self = setmetatable({
__accumulator = 0,
__renderSteppedConnection = renderSteppedConnection,
__instanceMap = instanceMap,
__onChangesFlushed = onChangesFlushed,
__pendingPropertyChanges = {},
}, ChangeBatcher)
return self
end
function ChangeBatcher:stop()
self.__renderSteppedConnection:Disconnect()
self.__pendingPropertyChanges = {}
end
function ChangeBatcher:add(instance, propertyName)
local properties = self.__pendingPropertyChanges[instance]
if not properties then
properties = {}
self.__pendingPropertyChanges[instance] = properties
end
properties[propertyName] = true
end
function ChangeBatcher:__cycle(dt)
self.__accumulator += dt
if self.__accumulator >= BATCH_INTERVAL then
self.__accumulator -= BATCH_INTERVAL
local patch = self:__flush()
if patch then
self.__onChangesFlushed(patch)
end
end
self.__instanceMap:unpauseAllInstances()
end
function ChangeBatcher:__flush()
if next(self.__pendingPropertyChanges) == nil then
return nil
end
local patch = createPatchSet(self.__instanceMap, self.__pendingPropertyChanges)
if PatchSet.isEmpty(patch) then
return nil
end
return patch
end
return ChangeBatcher

View File

@@ -0,0 +1,101 @@
return function()
local ChangeBatcher = require(script.Parent)
local InstanceMap = require(script.Parent.Parent.InstanceMap)
local PatchSet = require(script.Parent.Parent.PatchSet)
local noop = function() end
describe("new", function()
it("should create a new ChangeBatcher", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
expect(changeBatcher.__pendingPropertyChanges).to.be.a("table")
expect(next(changeBatcher.__pendingPropertyChanges)).to.equal(nil)
expect(changeBatcher.__onChangesFlushed).to.equal(noop)
expect(changeBatcher.__instanceMap).to.equal(instanceMap)
expect(typeof(changeBatcher.__renderSteppedConnection)).to.equal("RBXScriptConnection")
end)
end)
describe("stop", function()
it("should disconnect the RenderStepped connection", function()
local changeBatcher = ChangeBatcher.new(InstanceMap.new(), noop)
changeBatcher:stop()
expect(changeBatcher.__renderSteppedConnection.Connected).to.equal(false)
end)
end)
describe("add", function()
it("should add property changes to be considered for the current batch", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
local part = Instance.new("Part")
instanceMap:insert("PART", part)
changeBatcher:add(part, "Name")
local properties = changeBatcher.__pendingPropertyChanges[part]
expect(properties).to.be.a("table")
expect(properties.Name).to.be.ok()
changeBatcher:add(part, "Position")
expect(properties.Position).to.be.ok()
end)
end)
describe("__cycle", function()
it("should immediately unpause any paused instances after each cycle", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
local part = Instance.new("Part")
instanceMap.pausedUpdateInstances[part] = true
changeBatcher:__cycle(0)
expect(instanceMap.pausedUpdateInstances[part]).to.equal(nil)
end)
end)
describe("__flush", function()
it("should return nil when there are no changes to process", function()
local changeBatcher = ChangeBatcher.new(InstanceMap.new(), noop)
expect(changeBatcher:__flush()).to.equal(nil)
end)
it("should return a patch when there are changes to process and the resulting patch is non-empty", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
local part = Instance.new("Part")
instanceMap:insert("PART", part)
changeBatcher.__pendingPropertyChanges[part] = {
Position = true,
Name = true,
}
local patch = changeBatcher:__flush()
assert(PatchSet.validate(patch))
end)
it("should return nil when there are changes to process and the resulting patch is empty", function()
local instanceMap = InstanceMap.new()
local changeBatcher = ChangeBatcher.new(instanceMap, noop)
local part = Instance.new("Part")
instanceMap:insert("PART", part)
changeBatcher.__pendingPropertyChanges[part] = {
NonExistentProperty = true,
}
expect(changeBatcher:__flush()).to.equal(nil)
end)
end)
end

View File

@@ -5,8 +5,8 @@ local isDevBuild = script.Parent.Parent:FindFirstChild("ROJO_DEV_BUILD") ~= nil
return strict("Config", {
isDevBuild = isDevBuild,
codename = "Epiphany",
version = {7, 0, 0, "-rc.1"},
expectedServerVersionString = "7.0 or newer",
version = {7, 2, 1},
expectedServerVersionString = "7.2 or newer",
protocolVersion = 4,
defaultHost = "localhost",
defaultPort = 34872,

View File

@@ -1,3 +1,5 @@
local RunService = game:GetService("RunService")
local Log = require(script.Parent.Parent.Log)
--[[
@@ -135,29 +137,31 @@ function InstanceMap:destroyId(id)
end
--[[
Pause updates for an instance momentarily and invoke a callback.
If the callback throws an error, InstanceMap will still be kept in a
consistent state.
Pause updates for an instance.
]]
function InstanceMap:pauseInstance(instance, callback)
function InstanceMap:pauseInstance(instance)
local id = self.fromInstances[instance]
-- If we don't know about this instance, ignore it and do not invoke the
-- callback.
-- If we don't know about this instance, ignore it.
if id == nil then
return
end
self.pausedUpdateInstances[instance] = true
local success, result = xpcall(callback, debug.traceback)
self.pausedUpdateInstances[instance] = false
end
if success then
return result
else
error(result, 2)
end
--[[
Unpause updates for an instance.
]]
function InstanceMap:unpauseInstance(instance)
self.pausedUpdateInstances[instance] = nil
end
--[[
Unpause updates for all instances.
]]
function InstanceMap:unpauseAllInstances()
table.clear(self.pausedUpdateInstances)
end
function InstanceMap:__connectSignals(instance)
@@ -200,6 +204,12 @@ function InstanceMap:__maybeFireInstanceChanged(instance, propertyName)
return
end
if RunService:IsRunning() then
-- We probably don't want to pick up property changes to save to the
-- filesystem in a running game.
return
end
self.onInstanceChanged(instance, propertyName)
end
@@ -222,4 +232,4 @@ function InstanceMap:__disconnectSignals(instance)
end
end
return InstanceMap
return InstanceMap

View File

@@ -63,7 +63,7 @@ local function applyPatch(instanceMap, patch)
local failedToReify = reify(instanceMap, patch.added, id, parentInstance)
if not PatchSet.isEmpty(failedToReify) then
Log.debug("Failed to reify as part of applying a patch: {}", failedToReify)
Log.debug("Failed to reify as part of applying a patch: {:#?}", failedToReify)
PatchSet.assign(unappliedPatch, failedToReify)
end
end
@@ -77,6 +77,10 @@ local function applyPatch(instanceMap, patch)
continue
end
-- Pause updates on this instance to avoid picking up our changes when
-- two-way sync is enabled.
instanceMap:pauseInstance(instance)
-- Track any part of this update that could not be applied.
local unappliedUpdate = {
id = update.id,
@@ -197,4 +201,4 @@ local function applyPatch(instanceMap, patch)
return unappliedPatch
end
return applyPatch
return applyPatch

View File

@@ -75,9 +75,13 @@ local function diff(instanceMap, virtualInstances, rootId)
changedProperties[propertyName] = virtualValue
end
else
-- virtualValue can be empty in certain cases, and this may print out nil to the user.
local propertyType = next(virtualValue)
Log.warn("Failed to decode property of type {}", propertyType)
Log.warn(
"Failed to decode property {}.{}. Encoded property was: {:#?}",
virtualInstance.ClassName,
propertyName,
virtualValue
)
end
else
local err = existingValueOrErr

View File

@@ -40,6 +40,13 @@ local function getProperty(instance, propertyName)
})
end
if err.kind == RbxDom.Error.Kind.Roblox and err.extra:find("is not a valid member of") then
return false, Error.new(Error.UnknownProperty, {
className = instance.ClassName,
propertyName = propertyName,
})
end
return false, Error.new(Error.OtherPropertyError, {
className = instance.ClassName,
propertyName = propertyName,

View File

@@ -255,7 +255,7 @@ return function()
Name = "Child A",
Properties = {
Value = {
Ref = "Child B",
Ref = "CHILD_B",
},
},
Children = {},
@@ -287,7 +287,7 @@ return function()
-- constructed as part of a recursive call before the parent has totally
-- finished. Given deferred refs, this should not fail, but it is a good
-- case to test.
it("should apply properties containing refs to later siblings correctly", function()
it("should apply properties containing refs to later children correctly", function()
local virtualInstances = {
ROOT = {
ClassName = "ObjectValue",
@@ -344,4 +344,4 @@ return function()
expect(update.id).to.equal("ROOT")
expect(update.changedProperties.Value).to.equal(virtualInstances["ROOT"].Properties.Value)
end)
end
end

View File

@@ -5,6 +5,7 @@ local Log = require(script.Parent.Parent.Log)
local Fmt = require(script.Parent.Parent.Fmt)
local t = require(script.Parent.Parent.t)
local ChangeBatcher = require(script.Parent.ChangeBatcher)
local InstanceMap = require(script.Parent.InstanceMap)
local PatchSet = require(script.Parent.PatchSet)
local Reconciler = require(script.Parent.Reconciler)
@@ -56,10 +57,19 @@ function ServeSession.new(options)
-- Declare self ahead of time to capture it in a closure
local self
local function onInstanceChanged(instance, propertyName)
self:__onInstanceChanged(instance, propertyName)
if not self.__twoWaySync then
return
end
self.__changeBatcher:add(instance, propertyName)
end
local function onChangesFlushed(patch)
self.__apiContext:write(patch)
end
local instanceMap = InstanceMap.new(onInstanceChanged)
local changeBatcher = ChangeBatcher.new(instanceMap, onChangesFlushed)
local reconciler = Reconciler.new(instanceMap)
local connections = {}
@@ -82,6 +92,7 @@ function ServeSession.new(options)
__twoWaySync = options.twoWaySync,
__reconciler = reconciler,
__instanceMap = instanceMap,
__changeBatcher = changeBatcher,
__statusChangedCallback = nil,
__connections = connections,
}
@@ -102,6 +113,10 @@ function ServeSession:__fmtDebug(output)
output:write("}")
end
function ServeSession:getStatus()
return self.__status
end
function ServeSession:onStatusChanged(callback)
self.__statusChangedCallback = callback
end
@@ -179,55 +194,6 @@ function ServeSession:__onActiveScriptChanged(activeScript)
self.__apiContext:open(scriptId)
end
function ServeSession:__onInstanceChanged(instance, propertyName)
if not self.__twoWaySync then
return
end
local instanceId = self.__instanceMap.fromInstances[instance]
if instanceId == nil then
Log.warn("Ignoring change for instance {:?} as it is unknown to Rojo", instance)
return
end
local remove = nil
local update = {
id = instanceId,
changedProperties = {},
}
if propertyName == "Name" then
update.changedName = instance.Name
elseif propertyName == "Parent" then
if instance.Parent == nil then
update = nil
remove = instanceId
else
Log.warn("Cannot sync non-nil Parent property changes yet")
return
end
else
local success, encoded = self.__reconciler:encodeApiValue(instance[propertyName])
if not success then
Log.warn("Could not sync back property {:?}.{}", instance, propertyName)
return
end
update.changedProperties[propertyName] = encoded
end
local patch = {
removed = {remove},
added = {},
updated = {update},
}
self.__apiContext:write(patch)
end
function ServeSession:__initialSync(rootInstanceId)
return self.__apiContext:read({ rootInstanceId })
:andThen(function(readResponseBody)
@@ -290,6 +256,7 @@ function ServeSession:__stopInternal(err)
self:__setStatus(Status.Disconnected, err)
self.__apiContext:disconnect()
self.__instanceMap:stop()
self.__changeBatcher:stop()
for _, connection in ipairs(self.__connections) do
connection:Disconnect()
@@ -305,4 +272,4 @@ function ServeSession:__setStatus(status, detail)
end
end
return ServeSession
return ServeSession

View File

@@ -18,7 +18,7 @@ local App = require(script.App)
local app = Roact.createElement(App, {
plugin = plugin
})
local tree = Roact.mount(app, nil, "Rojo UI")
local tree = Roact.mount(app, game:GetService("CoreGui"), "Rojo UI")
plugin.Unloading:Connect(function()
Roact.unmount(tree)
@@ -28,4 +28,4 @@ if Config.isDevBuild then
local TestEZ = require(script.Parent.TestEZ)
require(script.runTests)(TestEZ)
end
end

View File

@@ -0,0 +1,35 @@
-- Sounds only play in Edit mode when parented to a plugin widget, for some reason
local plugin = plugin or script:FindFirstAncestorWhichIsA("Plugin")
local widget = plugin:CreateDockWidgetPluginGui("Rojo_soundPlayer", DockWidgetPluginGuiInfo.new(
Enum.InitialDockState.Float,
false, true,
10, 10,
10, 10
))
widget.Name = "Rojo_soundPlayer"
widget.Title = "Rojo Sound Player"
local SoundPlayer = {}
SoundPlayer.__index = SoundPlayer
function SoundPlayer.new(settings)
return setmetatable({
settings = settings,
}, SoundPlayer)
end
function SoundPlayer:play(soundId)
if self.settings and self.settings:get("playSounds") == false then return end
local sound = Instance.new("Sound")
sound.SoundId = soundId
sound.Parent = widget
sound.Ended:Connect(function()
sound:Destroy()
end)
sound:Play()
end
return SoundPlayer

View File

@@ -9,7 +9,7 @@
},
"TestEZ": {
"$path": "modules/testez/lib"
"$path": "modules/testez"
}
},
@@ -25,4 +25,4 @@
}
}
}
}
}

View File

@@ -0,0 +1,24 @@
---
source: tests/tests/build.rs
assertion_line: 99
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">attributes</string>
</Properties>
<Item class="Folder" referent="1">
<Properties>
<string name="Name">Explicit</string>
<BinaryString name="AttributesSerialize">AgAAAAUAAABIZWxsbwIFAAAAV29ybGQGAAAAVmVjdG9yEQAAgD8AAABAAABAQA==</BinaryString>
</Properties>
</Item>
<Item class="Folder" referent="2">
<Properties>
<string name="Name">ImplicitAttributes</string>
<BinaryString name="AttributesSerialize">AgAAAAMAAABIZXkCBwAAAEdyYW5kbWEGAAAAVmVjdG9yEQAAgEAAAKBAAADAQA==</BinaryString>
</Properties>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,14 @@
---
source: tests/tests/build.rs
assertion_line: 98
expression: contents
---
<roblox version="4">
<Item class="LocalScript" referent="0">
<Properties>
<string name="Name">issue_546</string>
<bool name="Disabled">true</bool>
<string name="Source">print("Hello, world!")</string>
</Properties>
</Item>
</roblox>

View File

@@ -0,0 +1,24 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">optional</string>
</Properties>
<Item class="StringValue" referent="1">
<Properties>
<string name="Name">foo-optional</string>
<string name="Value">Hello, from foo.txt!</string>
</Properties>
</Item>
<Item class="StringValue" referent="2">
<Properties>
<string name="Name">foo-required</string>
<string name="Value">Hello, from foo.txt!</string>
</Properties>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,17 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">root</string>
</Properties>
<Item class="Folder" referent="1">
<Properties>
<string name="Name">folder</string>
</Properties>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,22 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">root</string>
</Properties>
<Item class="Folder" referent="1">
<Properties>
<string name="Name">folder</string>
</Properties>
<Item class="Folder" referent="2">
<Properties>
<string name="Name">child-projectname</string>
</Properties>
</Item>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,12 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">root</string>
</Properties>
</Item>
</roblox>

View File

@@ -1,6 +1,7 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
@@ -25,14 +26,12 @@ expression: contents
<R22>1</R22>
</CoordinateFrame>
<Ref name="PrimaryPart">null</Ref>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
</Properties>
<Item class="StringValue" referent="2">
<Properties>
<string name="Name">Cool StringValue</string>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
<string name="Value">Did you know that BaseValue.Changed is different than Instance.Changed?</string>
</Properties>
</Item>

View File

@@ -1,27 +1,25 @@
---
source: tests/tests/build.rs
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">rbxmx_ref</string>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
</Properties>
<Item class="StringValue" referent="1">
<Properties>
<string name="Name">Target</string>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
<string name="Value">Pointed to by ObjectValue</string>
</Properties>
</Item>
<Item class="ObjectValue" referent="2">
<Properties>
<string name="Name">Pointer</string>
<BinaryString name="Tags">
</BinaryString>
<BinaryString name="Tags"></BinaryString>
<Ref name="Value">1</Ref>
</Properties>
</Item>

View File

@@ -32,6 +32,20 @@ expression: contents
<Item class="Part" referent="4">
<Properties>
<string name="Name">Color</string>
<CoordinateFrame name="CFrame">
<X>1</X>
<Y>2</Y>
<Z>3</Z>
<R00>0</R00>
<R01>1</R01>
<R02>0</R02>
<R10>0</R10>
<R11>0</R11>
<R12>1</R12>
<R20>1</R20>
<R21>0</R21>
<R22>0</R22>
</CoordinateFrame>
<Color3uint8 name="Color3uint8">8404992</Color3uint8>
</Properties>
</Item>

View File

@@ -0,0 +1,226 @@
---
source: tests/tests/build.rs
assertion_line: 99
expression: contents
---
<roblox version="4">
<Item class="Folder" referent="0">
<Properties>
<string name="Name">weldconstraint</string>
<BinaryString name="AttributesSerialize"></BinaryString>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
</Properties>
<Item class="Part" referent="1">
<Properties>
<string name="Name">A</string>
<bool name="Anchored">false</bool>
<BinaryString name="AttributesSerialize"></BinaryString>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">0</token>
<token name="BottomSurfaceInput">0</token>
<CoordinateFrame name="CFrame">
<X>-14</X>
<Y>0.5</Y>
<Z>-5</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="CanQuery">true</bool>
<bool name="CanTouch">true</bool>
<bool name="CastShadow">true</bool>
<int name="CollisionGroupId">0</int>
<Color3uint8 name="Color3uint8">10724005</Color3uint8>
<PhysicalProperties name="CustomPhysicalProperties">
<CustomPhysics>false</CustomPhysics>
</PhysicalProperties>
<token name="formFactorRaw">1</token>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<bool name="Massless">false</bool>
<token name="Material">256</token>
<CoordinateFrame name="PivotOffset">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<int name="RootPriority">0</int>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<token name="shape">1</token>
<Vector3 name="size">
<X>4</X>
<Y>1</Y>
<Z>2</Z>
</Vector3>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">0</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
</Properties>
<Item class="WeldConstraint" referent="2">
<Properties>
<string name="Name">WeldConstraint</string>
<BinaryString name="AttributesSerialize"></BinaryString>
<CoordinateFrame name="CFrame0">
<X>7</X>
<Y>0.000001013279</Y>
<Z>-3</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<Ref name="Part0Internal">1</Ref>
<Ref name="Part1Internal">3</Ref>
<int64 name="SourceAssetId">-1</int64>
<int name="State">3</int>
<BinaryString name="Tags"></BinaryString>
</Properties>
</Item>
</Item>
<Item class="Part" referent="3">
<Properties>
<string name="Name">B</string>
<bool name="Anchored">false</bool>
<BinaryString name="AttributesSerialize"></BinaryString>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">0</token>
<token name="BottomSurfaceInput">0</token>
<CoordinateFrame name="CFrame">
<X>-7</X>
<Y>0.500001</Y>
<Z>-8</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="CanQuery">true</bool>
<bool name="CanTouch">true</bool>
<bool name="CastShadow">true</bool>
<int name="CollisionGroupId">0</int>
<Color3uint8 name="Color3uint8">10724005</Color3uint8>
<PhysicalProperties name="CustomPhysicalProperties">
<CustomPhysics>false</CustomPhysics>
</PhysicalProperties>
<token name="formFactorRaw">1</token>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<bool name="Massless">false</bool>
<token name="Material">256</token>
<CoordinateFrame name="PivotOffset">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<int name="RootPriority">0</int>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<token name="shape">1</token>
<Vector3 name="size">
<X>4</X>
<Y>1</Y>
<Z>2</Z>
</Vector3>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">0</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
</Properties>
</Item>
</Item>
</roblox>

View File

@@ -0,0 +1,36 @@
{
"name": "attributes",
"tree": {
"$className": "Folder",
"Explicit": {
"$className": "Folder",
"$properties": {
"Attributes": {
"Attributes": {
"Hello": {
"String": "World"
},
"Vector": {
"Vector3": [1, 2, 3]
}
}
}
}
},
"ImplicitAttributes": {
"$className": "Folder",
"$properties": {
"Attributes": {
"Hey": {
"String": "Grandma"
},
"Vector": {
"Vector3": [4, 5, 6]
}
}
}
}
}
}

View File

@@ -0,0 +1,2 @@
# Issue #546 (https://github.com/rojo-rbx/rojo/issues/546)
Regression from Rojo 6.2.0 to Rojo 7.0.0. Meta files named as init.meta.json should apply after init.client.lua and other init files.

View File

@@ -0,0 +1,6 @@
{
"name": "issue_546",
"tree": {
"$path": "hello"
}
}

View File

@@ -0,0 +1 @@
print("Hello, world!")

View File

@@ -0,0 +1,5 @@
{
"properties": {
"Disabled": true
}
}

View File

@@ -0,0 +1,15 @@
{
"name": "optional",
"tree": {
"$className": "Folder",
"foo-required": {
"$path": "foo.txt"
},
"foo-optional":{
"$path": { "optional": "foo.txt" }
},
"bar-optional":{
"$path": { "optional": "bar.txt" }
}
}
}

View File

@@ -0,0 +1 @@
Hello, from foo.txt!

View File

@@ -0,0 +1,9 @@
{
"name": "root",
"tree": {
"$className": "Folder",
"folder": {
"$path": "folder"
}
}
}

View File

@@ -0,0 +1,6 @@
{
"name": "child-projectname",
"tree": {
"$className": "Folder"
}
}

View File

@@ -0,0 +1,9 @@
{
"name": "root",
"tree": {
"$className": "Folder",
"folder": {
"$path": "folder"
}
}
}

View File

@@ -0,0 +1,6 @@
{
"name": "child-projectname",
"tree": {
"$className": "Folder"
}
}

View File

@@ -0,0 +1,6 @@
{
"name": "root",
"tree": {
"$className": "Folder"
}
}

View File

@@ -14,7 +14,13 @@
"Color": {
"$className": "Part",
"$properties": {
"Color": [0.5, 0.25, 0]
"Color": [0.5, 0.25, 0],
"CFrame": [
1, 2, 3,
0, 1, 0,
0, 0, 1,
1, 0, 0
]
}
},

View File

@@ -0,0 +1,6 @@
{
"name": "weldconstraint",
"tree": {
"$path": "two-parts-welded.rbxmx"
}
}

View File

@@ -0,0 +1,14 @@
---
source: tests/tests/serve.rs
expression: redactions.redacted_yaml(info)
---
expectedPlaceIds: ~
gameId: ~
placeId: ~
projectName: optional
protocolVersion: 4
rootInstanceId: id-2
serverVersion: "[server-version]"
sessionId: id-1

View File

@@ -0,0 +1,62 @@
---
source: tests/tests/serve.rs
expression: "read_response.intern_and_redact(&mut redactions, root_id)"
---
instances:
id-2:
Children:
- id-3
ClassName: Folder
Id: id-2
Metadata:
ignoreUnknownInstances: true
Name: optional
Parent: "00000000000000000000000000000000"
Properties: {}
id-3:
Children:
- id-4
- id-5
ClassName: Folder
Id: id-3
Metadata:
ignoreUnknownInstances: false
Name: src
Parent: id-2
Properties: {}
id-4:
Children: []
ClassName: StringValue
Id: id-4
Metadata:
ignoreUnknownInstances: false
Name: foo
Parent: id-3
Properties:
Value:
String: "Hello, from foo.txt!"
id-5:
Children:
- id-6
ClassName: Folder
Id: id-5
Metadata:
ignoreUnknownInstances: false
Name: node_modules
Parent: id-3
Properties: {}
id-6:
Children: []
ClassName: StringValue
Id: id-6
Metadata:
ignoreUnknownInstances: false
Name: bar
Parent: id-5
Properties:
Value:
String: Hello from bar.txt
messageCursor: 2
sessionId: id-1

View File

@@ -0,0 +1,40 @@
---
source: tests/tests/serve.rs
expression: "read_response.intern_and_redact(&mut redactions, root_id)"
---
instances:
id-2:
Children:
- id-3
ClassName: Folder
Id: id-2
Metadata:
ignoreUnknownInstances: true
Name: optional
Parent: "00000000000000000000000000000000"
Properties: {}
id-3:
Children:
- id-4
ClassName: Folder
Id: id-3
Metadata:
ignoreUnknownInstances: false
Name: src
Parent: id-2
Properties: {}
id-4:
Children: []
ClassName: StringValue
Id: id-4
Metadata:
ignoreUnknownInstances: false
Name: foo
Parent: id-3
Properties:
Value:
String: "Hello, from foo.txt!"
messageCursor: 0
sessionId: id-1

View File

@@ -0,0 +1,36 @@
---
source: tests/tests/serve.rs
expression: "subscribe_response.intern_and_redact(&mut redactions, ())"
---
messageCursor: 2
messages:
- added:
id-5:
Children:
- id-6
ClassName: Folder
Id: id-5
Metadata:
ignoreUnknownInstances: false
Name: node_modules
Parent: id-3
Properties: {}
id-6:
Children: []
ClassName: StringValue
Id: id-6
Metadata:
ignoreUnknownInstances: false
Name: bar
Parent: id-5
Properties:
Value:
String: Hello from bar.txt
removed: []
updated: []
- added: {}
removed: []
updated: []
sessionId: id-1

View File

@@ -0,0 +1,9 @@
{
"name": "optional",
"tree": {
"$className": "Folder",
"create-later": {
"$path": { "optional": "create-later" }
}
}
}

View File

@@ -1,4 +1,4 @@
std = "roblox"
std = "roblox+testez"
[config]
unused_variable = { allow_unused_self = true }

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