* Change Notification sound to generic sound
The notification sound causes the game to summon an error due to no experience permissions with no way to grant permission. This is due to the new audio policy update.
* Update Notification sound
* Add notifications prototype
* Add timeout
* Improve function name
* Faster timeouts and fully clickable
* Update remove padding from old X button
* Only auto-dismiss when viewport is open
* Start auto dismiss once viewed
* Avoid redundantly displaying widget text as notifs
* Add sound effect
* Add setting for notifications
* Remove duplicate PluginSettings.StudioProvider
* Use short pop sound effect
* Fix broken audio, thanks Roblox
* Use e instead of createElement
* Add Flipper
* Remove old UI
* Add boilerplate UI
* Change plugin version
* Merge upstream
* Bunch of new UI changes
Too lazy to list them all in individual commits
* Touch ripple for buttons and a few other things
* Make the close button on the PluginGui work
* Set button state to guiEnabled
* Implement Connecting, NotConnected; add Header; don't update plugin button on render
* Replace mapLerpColor with mapLerp
* Update blendAlpha to be 0 without any values
* Add ActionFillTransparency to Theme.Button
* Suffix all Theme entries
* Update Flipper
* Add disconnect button
* Remove cancel button
* Add settings page
* Add scrollbar and dark theme support to settings
* Include settings in startSession
* Set context default value to nil
I always thought this was the name, lol...
* Add Error page
* Fix preloadAssets
* Fix preloadAssets import
* Update checkbox colors a little
* Add setting descriptions
* Fix scrolling frame in settings panel
* Remove .vscode
* Rename Throbber to Spinner
* Update merge
* Move Spinner images to assets
* Change casing of directories
* Remove old directories
* Add comments to getDerivedStateFromProps
* Account for offset in host TextBox size
* Turn width variables into constants
* Attempt to fix the comments
* Add a missing comma in Settings
* Remove a double space
* Remove Dummy object
* Move most of the Studio logic out of render
* Don't truncate port input
* Replace merge with Dictionary.merge
* Replace "Got it!" with "Okay"
* Add projectName to setStatus call
* Add Flipper to build.rs