This PR brings two performance improvements to the `rojo sourcemap`
command:
- Use `rayon` with a small threadpool to parallelize sourcemap
generation while still keeping startup cost very low
- Remove conversions to owned strings and use lifetimes tied to the dom
instead, which mostly improves performance with the
`--include-non-scripts` flag enabled
From my personal testing on an M1 mac this decreases the sourcemap
generation time of our games by 2x or more, from ~20ms to ~8ms on one
project and ~30ms to ~15ms on another. Generation is pretty fast to
begin with but since sourcemaps are heavily used in interactive tools
(like luau-lsp) a difference of a couple frames can be great for ux.
* Added address reference to CLI output
* Stored loopback check address as a variable
* Changed other loopback references to the new variable
* Fixed mistake on address_string variable
* Merge write calls
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Use WeakDom::into_raw for faster snapshot generation from models
* Make compute_patch_set take snapshots by value
* Stop deferring property application in apply_patch_set
* Use InstanceBuilder::empty to avoid extra name allocations
* Git dependencies, skip dropping ServeSession
* Use std::mem::forget instead of ManuallyDrop
* Switch to latest rbx-dom crates.io dependencies
* Update other dependencies
* Allow for setting the default port in project json
set as
```json
"serveAddress": "0.0.0.0"
```
* Update CHANGELOG.md
* cargo fmt
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Add support for the new Open Cloud API
* Cleanup Open Cloud variables
* Avoid cloning buffer for do_upload_open_cloud
* Satisfy cargo fmt
* Actually correct cargo fmt
Apparently my earlier fix did not fix everything.
* Update CHANGELOG.md
* Update CHANGELOG.md
Forgot to add the link to issue #486 in the previous commit :/
* Cleanup & improve code for open cloud api
* Commit to force GH Actions to run (?)
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Upgrade dependencies, oneshot channel ref
* New service style?
* Fix warning
* A server is running again
* Working server with async blocks
* UI working again
* Finish upgrade
* Bump MSRV to 1.46.0 for if/match in const fn
* Update the README as part of this
* web/mod.rs - change server bind address
127.0.0.1 is a loopback interface, and only works on the same host
0.0.0.0 will allow connections from other hosts
ideally, this should be a console arg - but it's a quick fix
* implement --address option, revert default bind address to 127.0.0.1
* revert silly autoformatting
* ok, actually using rustfmt now
* More precise --address flag description
* Use SocketAddr where available, take advantage of const-ness
* Display 'localhost' if address is loopback
* Update Changelog
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Mostly mechanical port bits
* Almost there
* It builds again!
* Turn on all the code again
* Tests compiling but not passing
* Stub work for value resolution
* Implement resolution minus enums and derived properties
* Implement property descriptor resolution
* Update referent snapshots
* Update unions test project
Using a place file instead of a model yields better
error messages in Roblox Studio.
* Add easy shortcut to testing with local rbx-dom
* Update rbx-dom
* Add enum resolution
* Update init.meta.json to use UnresolvedValue
* Expand value resolution support, add test
* Filter SharedString values from web API
* Add 'property' builder method to InstanceSnapshot
* Change InstanceSnapshot/InstanceBuilder boundary
* Fix remove_file crash
* rustfmt
* Update to latest rbx_dom_lua
* Update dependencies, including rbx_dom_weak
* Update to latest rbx-dom
* Update dependencies
* Update rbx-dom, fixing more bugs
* Remove experimental warning on binary place builds
* Remove unused imports