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Normalize paths in sourcemap generation (#1085)
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@@ -1,11 +1,13 @@
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# Rojo Changelog
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## Unreleased
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* Fixed `sourcemap` command outputting paths with OS-specific path separators ([#1085])
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* Fixed nil -> nil properties showing up as failing to sync in plugin's patch visualizer ([#1081])
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* Changed the background of the server's in-browser UI to be gray instead of white ([#1080])
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* Fixed `Auto Connect Playtest Server` no longer functioning due to Roblox change ([#1066])
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* Added an update indicator to the version header when a new version of the plugin is available. ([#1069])
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[#1085]: https://github.com/rojo-rbx/rojo/pull/1085
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[#1081]: https://github.com/rojo-rbx/rojo/pull/1081
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[#1080]: https://github.com/rojo-rbx/rojo/pull/1080
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[#1049]: https://github.com/rojo-rbx/rojo/pull/1066
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@@ -28,7 +28,10 @@ struct SourcemapNode<'a> {
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name: &'a str,
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class_name: Ustr,
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#[serde(skip_serializing_if = "Vec::is_empty")]
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#[serde(
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skip_serializing_if = "Vec::is_empty",
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serialize_with = "crate::path_serializer::serialize_vec_absolute"
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)]
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file_paths: Vec<PathBuf>,
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#[serde(skip_serializing_if = "Vec::is_empty")]
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