Add visual diffs to syncing (#603)

* Add user confirmation to initial sync

* Use "Accept" instead of "Confirm"

* Draw tree alphabetically for determinism

* Add diff table dropdown

* Add diff table to newly added objects

* Unblock keybind workflow

* Only show reject button when two way is enabled

* Try to patch back to the files when changes are rejected

* Improve text spacing of the prop diff table

* Skip user confirmation of perfect syncs

* Give instances names for debugging UI

* Optimize tree building

* Efficiency: dynamic virtual scrolling & lazy rendering

* Simplify virtual scroller logic and avoid wasteful rerenders

* Remove debug print

* Consistent naming

* Move new patch applied callback into accept

* Pcall archivable

* Keybinds open popup diff window

* Theme rows in diff

* Remove relic of prototype

* Color value visuals and better component name

* changeBatcher is not needed when no sync is active

* Simplify popup roact entrypoint

* Alphabetical prop lists and refactor

* Add a stroke to color blot for contrast

* Make color blots animate transparency with the rest of the page

* StyLua formatting on newly added files

* Remove wasteful table

* Fix diffing custom properties

* Display tables more meaningfully

* Allow children in the button components

* Create a rough tooltip component

* Add tooltips to buttons

* Use provider+trigger schema to avoid tooltip ZIndex issues

* Add triangle point to tooltip

* Tooltip underneath instead of covering

* Cancel hovers when unmounting

* Allow multiple canvases from one provider

* Display above or below depending on available space

* Move patch equality to PatchSet.isEqual

* Use Container

* Remove old submodules

* Reduce false positives in diff

* Add debug log

* Fuzzy equals CFrame in diffs to avoid floating point in

* Fix decodeValue usage

* Support the .changedName patches

* Fix content overlapping border

* Fix tooltip tail alignment

* Fix tooltip text fit

* Whoops, fix it properly

* Move PatchVisualizer to Components

* Provide Connected info with full patch data

* Avoid implicit nil return

* Add patch visualizer to connected page

* Make Current column invisible when visualizing applied patches

* Avoid floating point diffs in a numbers and vectors
This commit is contained in:
boatbomber
2023-04-01 23:17:23 -04:00
committed by GitHub
parent 7994bc4909
commit b5ed952d5c
19 changed files with 1618 additions and 81 deletions

View File

@@ -23,7 +23,7 @@ local TooltipContext = Roact.createContext({})
local function Popup(props)
local textSize = TextService:GetTextSize(
props.Text, 16, Enum.Font.GothamMedium, Vector2.new(math.min(props.parentSize.X, 160), math.huge)
) + TEXT_PADDING
) + TEXT_PADDING + (Vector2.one * 2)
local trigger = props.Trigger:getValue()
@@ -68,12 +68,12 @@ local function Popup(props)
if displayAbove then
UDim2.new(
0, math.clamp(props.Position.X - X, 6, textSize.X-6),
1, -3
1, -1
)
else
UDim2.new(
0, math.clamp(props.Position.X - X, 6, textSize.X-6),
0, -TAIL_SIZE+3
0, -TAIL_SIZE+1
),
Size = UDim2.fromOffset(TAIL_SIZE, TAIL_SIZE),
AnchorPoint = Vector2.new(0.5, 0),