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Clean up error handling in plugin
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@@ -22,18 +22,18 @@ function Session.new(config)
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api:connect()
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:andThen(function()
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if self.disconnected then
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return Promise.resolve()
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return
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end
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return api:read({api.rootInstanceId})
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:andThen(function(response)
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if self.disconnected then
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return Promise.resolve()
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end
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end)
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:andThen(function(response)
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if self.disconnected then
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return
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end
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self.reconciler:reconcile(response.instances, api.rootInstanceId, game)
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return self:__processMessages()
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end)
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self.reconciler:reconcile(response.instances, api.rootInstanceId, game)
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return self:__processMessages()
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end)
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:catch(function(message)
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self.disconnected = true
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