mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-04-22 21:55:15 +00:00
fix: apply gameId and placeId only after initial sync (#1104)
This commit is contained in:
@@ -9,6 +9,7 @@
|
|||||||
* Fixed `Auto Connect Playtest Server` no longer functioning due to Roblox change ([#1066])
|
* Fixed `Auto Connect Playtest Server` no longer functioning due to Roblox change ([#1066])
|
||||||
* Added an update indicator to the version header when a new version of the plugin is available. ([#1069])
|
* Added an update indicator to the version header when a new version of the plugin is available. ([#1069])
|
||||||
* Added `--absolute` flag to the sourcemap subcommand, which will emit absolute paths instead of relative paths. ([#1092])
|
* Added `--absolute` flag to the sourcemap subcommand, which will emit absolute paths instead of relative paths. ([#1092])
|
||||||
|
* Fixed applying `gameId` and `placeId` before initial sync was accepted ([#1104])
|
||||||
|
|
||||||
[#1093]: https://github.com/rojo-rbx/rojo/pull/1093
|
[#1093]: https://github.com/rojo-rbx/rojo/pull/1093
|
||||||
[#1084]: https://github.com/rojo-rbx/rojo/pull/1084
|
[#1084]: https://github.com/rojo-rbx/rojo/pull/1084
|
||||||
@@ -18,6 +19,7 @@
|
|||||||
[#1049]: https://github.com/rojo-rbx/rojo/pull/1066
|
[#1049]: https://github.com/rojo-rbx/rojo/pull/1066
|
||||||
[#1069]: https://github.com/rojo-rbx/rojo/pull/1069
|
[#1069]: https://github.com/rojo-rbx/rojo/pull/1069
|
||||||
[#1092]: https://github.com/rojo-rbx/rojo/pull/1092
|
[#1092]: https://github.com/rojo-rbx/rojo/pull/1092
|
||||||
|
[#1104]: https://github.com/rojo-rbx/rojo/pull/1104
|
||||||
|
|
||||||
## 7.5.1 - April 25th, 2025
|
## 7.5.1 - April 25th, 2025
|
||||||
* Fixed output spam related to `Instance.Capabilities` in the plugin
|
* Fixed output spam related to `Instance.Capabilities` in the plugin
|
||||||
|
|||||||
@@ -139,10 +139,9 @@ function ServeSession:start()
|
|||||||
self.__apiContext
|
self.__apiContext
|
||||||
:connect()
|
:connect()
|
||||||
:andThen(function(serverInfo)
|
:andThen(function(serverInfo)
|
||||||
self:__applyGameAndPlaceId(serverInfo)
|
|
||||||
|
|
||||||
return self:__initialSync(serverInfo):andThen(function()
|
return self:__initialSync(serverInfo):andThen(function()
|
||||||
self:__setStatus(Status.Connected, serverInfo.projectName)
|
self:__setStatus(Status.Connected, serverInfo.projectName)
|
||||||
|
self:__applyGameAndPlaceId(serverInfo)
|
||||||
|
|
||||||
return self:__mainSyncLoop()
|
return self:__mainSyncLoop()
|
||||||
end)
|
end)
|
||||||
|
|||||||
Reference in New Issue
Block a user