forked from rojo-rbx/rojo
28 lines
644 B
Lua
28 lines
644 B
Lua
local ContentProvider = game:GetService("ContentProvider")
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local Logging = require(script.Parent.Logging)
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local Assets = require(script.Parent.Assets)
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local function preloadAssets()
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local contentUrls = {}
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for _, sprite in pairs(Assets.Sprites) do
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table.insert(contentUrls, sprite.asset)
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end
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for _, slice in pairs(Assets.Slices) do
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table.insert(contentUrls, slice.asset)
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end
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for _, url in pairs(Assets.Images) do
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table.insert(contentUrls, url)
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end
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Logging.trace("Preloading assets: %s", table.concat(contentUrls, ", "))
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coroutine.wrap(function()
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ContentProvider:PreloadAsync(contentUrls)
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end)()
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end
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return preloadAssets |