astrid 95fe993de3 feat: auto-resolve init-name conflicts during syncback
When a child instance has a Roblox name that would produce a filesystem
name of "init" (case-insensitive), syncback now automatically prefixes
it with '_' (e.g. "Init" → "_Init.luau") instead of erroring. The
corresponding meta.json writes the original name via the `name` property
so Rojo can restore it on the next snapshot.

The sibling dedup check is updated to use actual on-disk names for
existing children and the resolved (init-prefixed) name for new ones,
so genuine collisions still error while false positives from the `name`
property are avoided.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-24 01:05:31 +01:00
2024-11-10 15:53:58 -08:00
2023-07-17 19:15:40 -07:00
2024-11-10 15:53:58 -08:00
2025-09-30 14:38:38 -07:00
2025-11-27 12:32:57 -08:00
2022-06-12 03:41:49 -04:00

Rojo
 
Actions status Latest server version Rojo Documentation

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

In the future, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Automatically convert your existing game to work with Rojo
  • Import custom instances like MoonScript code

Documentation

Documentation is hosted in the rojo.space repository.

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.88 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.

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