Compare commits

...

71 Commits

Author SHA1 Message Date
c552fdc52e Add --dangerously-force-json flag for syncback
Adds a CLI flag that forces syncback to use JSON representations
instead of binary .rbxm files. Instances with children become
directories with init.meta.json; leaf instances become .model.json.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 17:41:42 +01:00
Ken Loeffler
02b41133f8 Use post for ref patch and serialize (#1192) 2026-01-19 22:44:42 +00:00
Micah
d08780fc14 Ensure that pruned Instances aren't treated as existing in syncback (#1179)
Closes #1178.
2025-11-29 21:21:48 -08:00
Micah
b89cc7f398 Release memofs v0.3.1 (#1175) 2025-11-27 12:32:57 -08:00
Micah
42568b9709 Release Rojo v7.7.0-rc.1 (#1174) 2025-11-27 12:10:57 -08:00
boatbomber
87f58e0a55 Use WebSocket instead of Long Polling (#1142) 2025-11-26 19:57:01 -08:00
Micah
a61a1bef55 Roundtrip schemas in syncback (#1173) 2025-11-26 16:11:39 -08:00
Micah
a99e877b7c Actually skip .gitignore if --skip-git is passed to init (#1172) 2025-11-26 13:59:12 -08:00
Ken Loeffler
93e9c51204 Fix rojo plugin install by adding Vfs::exists (#1169) 2025-11-21 07:04:34 -08:00
Ken Loeffler
015b5bda14 Set crate and plugin versions to 7.7.0-prealpha (#1170) 2025-11-21 07:02:09 -08:00
Micah
2b47861a4f Properly support EnumItem variants in hashing and variant_eq (#1165) 2025-11-19 19:18:14 -08:00
Micah
9b5a07191b Implement Syncback to support converting Roblox files to a Rojo project (#937)
This is a very large commit.
Consider checking the linked PR for more information.
2025-11-19 09:21:33 -08:00
boatbomber
071b6e7e23 Improved string diff viewer (#994) 2025-11-18 20:26:44 -08:00
quaywinn
31ec216a95 Remove pairs() and ipairs() (#1150) 2025-11-18 18:49:52 -08:00
Micah
ea70d89291 Support .jsonc extension for all JSON files (#1159) 2025-11-18 18:47:43 -08:00
quaywinn
03410ced6d Use buffer for ClassIcon EditableImages (#1149) 2025-11-07 13:07:19 -08:00
Micah
825726c883 Release 7.6.1 (#1151) 2025-11-06 18:49:05 -08:00
boatbomber
54e63d88d4 Slightly improve initial sync hangs (#1140) 2025-11-06 00:06:42 -08:00
boatbomber
4018c97cb6 Make CHANGELOG.md use consistent style (#1146) 2025-10-28 19:26:48 -07:00
boatbomber
d0b029f995 Add JSONC Support for Project, Meta, and Model JSON files (#1144)
Replaces `serde_json` parsing with `jsonc-parser` throughout the
codebase, enabling support for **comments** and **trailing commas** in
all JSON files including `.project.json`, `.model.json`, and
`.meta.json` files.
MSRV bumps from `1.83.0` to `1.88.0` in order to
use the jsonc_parser dependency.
2025-10-28 17:29:57 -07:00
Sebastian Stachowicz
aabe6d11b2 Update default gitignores to include sourcemap (#1145) 2025-10-28 17:28:55 -07:00
boatbomber
181cc37744 Improve sync fallback robustness (#1135) 2025-10-20 20:13:47 -07:00
boatbomber
cd78f5c02c Fix postcommit callbacks being skipped (#1132) 2025-10-14 12:13:59 -07:00
Micah
441c469966 Release Rojo v7.6.0 (#1125) 2025-10-10 19:17:55 -07:00
Micah
f3c423d77d Fix the various lints (#1124) 2025-10-10 13:00:56 -07:00
Micah
beb497878b Add flag for skipping git initialization to init command (#1122) 2025-10-07 17:12:22 -07:00
Micah
6ea95d487c Refactor init command (#1117) 2025-09-30 14:38:38 -07:00
Micah
80a381dbb1 Use SerializationService as a fallback for when patch application fails (#1030) 2025-09-21 15:09:20 -07:00
KAS
59e36491a5 Fix a grammar error and a typo (#1113) 2025-09-16 11:00:34 -07:00
Micah
c1326ba06e Add Arm64 builds to CI/Releases + build on ubuntu 22.04 (#1098) 2025-08-30 14:10:59 -07:00
Micah
e2633126ee Change Foreman to Rokit in CONTRIBUTING.md (#1110) 2025-08-30 13:42:52 -07:00
Micah
5f33435f3c Move to using Rokit, update tools, and don't install unnecessary tools (#1109) 2025-08-29 18:45:15 -07:00
boatbomber
54e0ff230b Improvements to sync reminder UX (#1096) 2025-08-28 17:15:34 -07:00
wad
4e9e6233ff fix: apply gameId and placeId only after initial sync (#1104) 2025-08-15 18:12:36 -07:00
Micah
0056849b51 Put Rojo version in crash message (#1101) 2025-08-13 15:46:08 -07:00
ffrostfall
2ddb21ec5f Add option for emitting absolute paths to rojo sourcemap (#1092)
Co-authored-by: Micah <micah@uplift.games>
2025-08-04 11:33:35 -07:00
Micah
a4eb65ca3f Add YAML middleware that behaves like TOML and JSON (#1093) 2025-08-02 20:58:13 -07:00
Sebastian Stachowicz
3002d250a1 Fix Table diff colors (#1084) 2025-07-31 19:36:03 -07:00
Micah
9598553e5d Normalize paths in sourcemap generation (#1085) 2025-07-31 09:19:57 -07:00
Sebastian Stachowicz
7f68d9887b Fixed nil -> nil props showing up as failing in patch visualizer (plugin) (#1081) 2025-07-25 15:27:11 -07:00
Micah
e092a7301f Change background color of web UI to gray (#1080) 2025-07-25 15:04:42 -07:00
Cameron Campbell
6dfdfbe514 Cache Rust Dependencies in release.yml. (#1079) 2025-07-22 16:13:23 -07:00
morosanu
7860f2717f Fix auto connect for play mode (#1066) 2025-07-22 15:12:16 -07:00
boatbomber
60f19df9a0 Show update indicator on version header (#1069) 2025-06-21 02:53:45 +00:00
boatbomber
951f0cda0b Show the plugin version on the Error page (#1068) 2025-06-20 18:28:04 -07:00
Micah
227042d6b1 Add current maintainers to author field of Cargo.toml files (#1053) 2025-05-21 20:55:39 -07:00
Micah
b2c4f550ee Release v7.5.1 (#1035) 2025-04-25 13:56:01 -07:00
Ken Loeffler
4ddbefa88f Change release build linux version to ubuntu-latest (#1034) 2025-04-25 20:04:43 +01:00
Ken Loeffler
d935115591 Release 7.5.0 (#1033) 2025-04-25 19:46:16 +01:00
Cameron Campbell
bd2ea42732 Fixes issues with refs in the plugin. (#1005) 2025-04-18 08:44:11 -07:00
Micah
3bac38ee34 Re-add the hack to write NeedsPivotMigration as false for models (#1027) 2025-04-16 15:03:09 -07:00
Micah
a7a4f6d8f2 Update rbx-dom-lua database to latest version (#1029) 2025-04-13 07:42:41 -07:00
Micah
80b6facbd3 Add missing CHANGELOG entry for 7.4.4 (#1025) 2025-04-07 16:22:08 -07:00
Parritz
7dee898400 Add place ID blacklist config (#1021) 2025-04-03 08:37:40 -07:00
Micah
4c4b2dbe17 Add legacy and runContext script sync rule middlewares (#909) 2025-04-02 12:47:27 -07:00
Sasial
73ed5ae697 Add Support for Plugin Scripts (#1008) 2025-04-02 11:37:49 -07:00
Micah
833320de64 Update rbx-dom (#1023) 2025-04-02 11:32:27 -07:00
boatbomber
0d6ff8ef8a Improve notification layout (#997) 2025-01-13 16:06:49 -08:00
Jack T
55a207a275 Fix clippy lint warnings (#1004) 2025-01-13 10:07:53 -08:00
Jack T
f33d1f1cc4 Ignore .git directory when building VfsSnapshot in build script (#1002) 2025-01-01 01:38:34 -08:00
boatbomber
19ca2b12fc Add locked tooltip (#998)
Adds the ability to define descriptive tooltips for settings when they
are locked.


![image](https://github.com/user-attachments/assets/5d5778c8-911b-4358-b4e6-f0389270ad76)


Makes some minor improvements to tooltip layout logic as well.
2024-12-28 15:03:11 -08:00
boatbomber
b7d3394464 Plugin dev ux improvements (#992)
Co-authored-by: kennethloeffler <kenloef@gmail.com>
2024-11-10 15:53:58 -08:00
boatbomber
8c33100d7a Use FontFace and consistent text sizing (#988) 2024-11-09 12:05:57 +00:00
Kenneth Loeffler
80c406f196 Fix returning NoProjectFound for any project load error (#985)
In #917, we accidentally changed ServeSession::new's project loading
logic so that it always returns `ServeSession::ProjectNotFound` if the
load fails for any reason. This PR fixes this so that it returns the
right error when there is an error loading the project, and moves the
`NoProjectFound` error to `project::Error`, since I think it makes more
sense there.
2024-11-08 08:40:32 +00:00
Kenneth Loeffler
bc2c76e5e2 Use 7.5.0-prealpha for master branch version, not 7.4.4
<p dir="auto">in <a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="2636858743" data-permission-text="Title is private" data-url="https://github.com/rojo-rbx/rojo/issues/989" data-hovercard-type="pull_request" data-hovercard-url="/rojo-rbx/rojo/pull/989/hovercard" href="https://github.com/rojo-rbx/rojo/pull/989">#989</a>, we changed Rojo's version number on the master branch to 7.4.4. This is a little odd, because 7.4.4 is already released, is diverged from the master branch, and we are not working towards 7.4.4 on the master branch. If we're going to spend time on this, I think we should use a more appropriate version number.</p>
<p dir="auto">This PR changes the version number to 7.5.0-prealpha, since Rojo's master branch is currently undergoing development towards 7.5.0. We will most likely <strong>not</strong> be making a release of this version - the only intent is better clarity for those running Rojo's latest master.</p>
2024-11-06 15:59:03 +00:00
boatbomber
4a7bddbc09 Update version in master branch (#989) 2024-11-05 18:10:24 -08:00
boatbomber
e316fdbaef Make sync reminder more detailed (#987) 2024-11-05 22:47:07 +00:00
Micah
34106f470f Remove maplit dependency and stop using a macro for hashmaps (#982) 2024-10-31 11:56:54 -07:00
Micah
d9ab0e7de8 Support $schema in JSON structures (#974) 2024-10-24 10:55:51 -07:00
Micah
5ca1573e2e Correct mistake in build command docs (#977) 2024-10-18 14:08:58 -07:00
Micah
c9ce996626 Update workflow and tooling versions (#910) 2024-09-03 15:36:36 -07:00
437 changed files with 31285 additions and 6328 deletions

2
.dir-locals.el Normal file
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@@ -0,0 +1,2 @@
((nil . ((eglot-luau-rojo-project-path . "plugin.project.json")
(eglot-luau-rojo-sourcemap-enabled . 't))))

View File

@@ -11,12 +11,12 @@ jobs:
name: Check Actions name: Check Actions
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v4
- name: Changelog check - name: Changelog check
uses: Zomzog/changelog-checker@v1.3.0 uses: Zomzog/changelog-checker@v1.3.0
with: with:
fileName: CHANGELOG.md fileName: CHANGELOG.md
noChangelogLabel: skip changelog noChangelogLabel: skip changelog
checkNotification: Simple checkNotification: Simple
env: env:

View File

@@ -16,7 +16,7 @@ jobs:
strategy: strategy:
matrix: matrix:
os: [ubuntu-latest, windows-latest, macos-latest] os: [ubuntu-22.04, windows-latest, macos-latest, windows-11-arm, ubuntu-22.04-arm]
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
@@ -26,13 +26,14 @@ jobs:
- name: Install Rust - name: Install Rust
uses: dtolnay/rust-toolchain@stable uses: dtolnay/rust-toolchain@stable
- name: Rust cache - name: Restore Rust Cache
uses: Swatinem/rust-cache@v2 uses: actions/cache/restore@v4
- name: Setup Aftman
uses: ok-nick/setup-aftman@v0.3.0
with: with:
version: 'v0.2.7' path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ matrix.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Build - name: Build
run: cargo build --locked --verbose run: cargo build --locked --verbose
@@ -40,6 +41,15 @@ jobs:
- name: Test - name: Test
run: cargo test --locked --verbose run: cargo test --locked --verbose
- name: Save Rust Cache
uses: actions/cache/save@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ matrix.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
msrv: msrv:
name: Check MSRV name: Check MSRV
runs-on: ubuntu-latest runs-on: ubuntu-latest
@@ -50,19 +60,29 @@ jobs:
submodules: true submodules: true
- name: Install Rust - name: Install Rust
uses: dtolnay/rust-toolchain@1.70.0 uses: dtolnay/rust-toolchain@1.88.0
- name: Rust cache - name: Restore Rust Cache
uses: Swatinem/rust-cache@v2 uses: actions/cache/restore@v4
- name: Setup Aftman
uses: ok-nick/setup-aftman@v0.3.0
with: with:
version: 'v0.2.7' path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Build - name: Build
run: cargo build --locked --verbose run: cargo build --locked --verbose
- name: Save Rust Cache
uses: actions/cache/save@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
lint: lint:
name: Rustfmt, Clippy, Stylua, & Selene name: Rustfmt, Clippy, Stylua, & Selene
runs-on: ubuntu-latest runs-on: ubuntu-latest
@@ -77,13 +97,19 @@ jobs:
with: with:
components: rustfmt, clippy components: rustfmt, clippy
- name: Rust cache - name: Restore Rust Cache
uses: Swatinem/rust-cache@v2 uses: actions/cache/restore@v4
- name: Setup Aftman
uses: ok-nick/setup-aftman@v0.3.0
with: with:
version: 'v0.2.7' path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Setup Rokit
uses: CompeyDev/setup-rokit@v0.1.2
with:
version: 'v1.1.0'
- name: Stylua - name: Stylua
run: stylua --check plugin/src run: stylua --check plugin/src
@@ -97,3 +123,11 @@ jobs:
- name: Clippy - name: Clippy
run: cargo clippy run: cargo clippy
- name: Save Rust Cache
uses: actions/cache/save@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}

View File

@@ -25,15 +25,13 @@ jobs:
with: with:
submodules: true submodules: true
- name: Setup Aftman - name: Setup Rokit
uses: ok-nick/setup-aftman@v0.1.0 uses: CompeyDev/setup-rokit@v0.1.2
with: with:
token: ${{ secrets.GITHUB_TOKEN }} version: 'v1.1.0'
trust-check: false
version: 'v0.2.6'
- name: Build Plugin - name: Build Plugin
run: rojo build plugin --output Rojo.rbxm run: rojo build plugin.project.json --output Rojo.rbxm
- name: Upload Plugin to Release - name: Upload Plugin to Release
env: env:
@@ -55,15 +53,25 @@ jobs:
# https://doc.rust-lang.org/rustc/platform-support.html # https://doc.rust-lang.org/rustc/platform-support.html
include: include:
- host: linux - host: linux
os: ubuntu-20.04 os: ubuntu-22.04
target: x86_64-unknown-linux-gnu target: x86_64-unknown-linux-gnu
label: linux-x86_64 label: linux-x86_64
- host: linux
os: ubuntu-22.04-arm
target: aarch64-unknown-linux-gnu
label: linux-aarch64
- host: windows - host: windows
os: windows-latest os: windows-latest
target: x86_64-pc-windows-msvc target: x86_64-pc-windows-msvc
label: windows-x86_64 label: windows-x86_64
- host: windows
os: windows-11-arm
target: aarch64-pc-windows-msvc
label: windows-aarch64
- host: macos - host: macos
os: macos-latest os: macos-latest
target: x86_64-apple-darwin target: x86_64-apple-darwin
@@ -88,19 +96,26 @@ jobs:
with: with:
targets: ${{ matrix.target }} targets: ${{ matrix.target }}
- name: Setup Aftman - name: Restore Rust Cache
uses: ok-nick/setup-aftman@v0.1.0 uses: actions/cache/restore@v4
with: with:
token: ${{ secrets.GITHUB_TOKEN }} path: |
trust-check: false ~/.cargo/registry
version: 'v0.2.6' ~/.cargo/git
target
key: ${{ matrix.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Build Release - name: Build Release
run: cargo build --release --locked --verbose --target ${{ matrix.target }} run: cargo build --release --locked --verbose --target ${{ matrix.target }}
env:
# Build into a known directory so we can find our build artifact more - name: Save Rust Cache
# easily. uses: actions/cache/save@v4
CARGO_TARGET_DIR: output with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ matrix.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Generate Artifact Name - name: Generate Artifact Name
shell: bash shell: bash
@@ -117,11 +132,11 @@ jobs:
mkdir staging mkdir staging
if [ "${{ matrix.host }}" = "windows" ]; then if [ "${{ matrix.host }}" = "windows" ]; then
cp "output/${{ matrix.target }}/release/$BIN.exe" staging/ cp "target/${{ matrix.target }}/release/$BIN.exe" staging/
cd staging cd staging
7z a ../$ARTIFACT_NAME * 7z a ../$ARTIFACT_NAME *
else else
cp "output/${{ matrix.target }}/release/$BIN" staging/ cp "target/${{ matrix.target }}/release/$BIN" staging/
cd staging cd staging
zip ../$ARTIFACT_NAME * zip ../$ARTIFACT_NAME *
fi fi

8
.gitignore vendored
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@@ -10,8 +10,8 @@
/*.rbxl /*.rbxl
/*.rbxlx /*.rbxlx
# Test places for the Roblox Studio Plugin # Sourcemap for the Rojo plugin (for better intellisense)
/plugin/*.rbxlx /sourcemap.json
# Roblox Studio holds 'lock' files on places # Roblox Studio holds 'lock' files on places
*.rbxl.lock *.rbxl.lock
@@ -19,3 +19,7 @@
# Snapshot files from the 'insta' Rust crate # Snapshot files from the 'insta' Rust crate
**/*.snap.new **/*.snap.new
# Macos file system junk
._*
.DS_STORE

8
.vscode/extensions.json vendored Normal file
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@@ -0,0 +1,8 @@
{
"recommendations": [
"JohnnyMorganz.luau-lsp",
"JohnnyMorganz.stylua",
"Kampfkarren.selene-vscode",
"rust-lang.rust-analyzer"
]
}

4
.vscode/settings.json vendored Normal file
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@@ -0,0 +1,4 @@
{
"luau-lsp.sourcemap.rojoProjectFile": "plugin.project.json",
"luau-lsp.sourcemap.autogenerate": true
}

File diff suppressed because it is too large Load Diff

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@@ -15,12 +15,29 @@ You'll want these tools to work on Rojo:
* Latest stable Rust compiler * Latest stable Rust compiler
* Latest stable [Rojo](https://github.com/rojo-rbx/rojo) * Latest stable [Rojo](https://github.com/rojo-rbx/rojo)
* [Foreman](https://github.com/Roblox/foreman) * [Rokit](https://github.com/rojo-rbx/rokit)
* [Luau Language Server](https://github.com/JohnnyMorganz/luau-lsp) (Only needed if working on the Studio plugin.)
When working on the Studio plugin, we recommend using this command to automatically rebuild the plugin when you save a change:
*(Make sure you've enabled the Studio setting to reload plugins on file change!)*
```bash
bash scripts/watch-build-plugin.sh
```
You can also run the plugin's unit tests with the following:
*(Make sure you have `run-in-roblox` installed first!)*
```bash
bash scripts/unit-test-plugin.sh
```
## Documentation ## Documentation
Documentation impacts way more people than the individual lines of code we write. Documentation impacts way more people than the individual lines of code we write.
If you find any problems in documentation, including typos, bad grammar, misleading phrasing, or missing content, feel free to file issues and pull requests to fix them. If you find any problems in the documentation, including typos, bad grammar, misleading phrasing, or missing content, feel free to file issues and pull requests to fix them.
## Bug Reports and Feature Requests ## Bug Reports and Feature Requests
Most of the tools around Rojo try to be clear when an issue is a bug. Even if they aren't, sometimes things don't work quite right. Most of the tools around Rojo try to be clear when an issue is a bug. Even if they aren't, sometimes things don't work quite right.

1878
Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,8 +1,12 @@
[package] [package]
name = "rojo" name = "rojo"
version = "7.4.0" version = "7.7.0-rc.1"
rust-version = "1.70.0" rust-version = "1.88"
authors = ["Lucien Greathouse <me@lpghatguy.com>"] authors = [
"Lucien Greathouse <me@lpghatguy.com>",
"Micah Reid <git@dekkonot.com>",
"Ken Loeffler <kenloef@gmail.com>",
]
description = "Enables professional-grade development tools for Roblox developers" description = "Enables professional-grade development tools for Roblox developers"
license = "MPL-2.0" license = "MPL-2.0"
homepage = "https://rojo.space" homepage = "https://rojo.space"
@@ -42,20 +46,22 @@ name = "build"
harness = false harness = false
[dependencies] [dependencies]
memofs = { version = "0.3.0", path = "crates/memofs" } memofs = { version = "0.3.1", path = "crates/memofs" }
# These dependencies can be uncommented when working on rbx-dom simultaneously # These dependencies can be uncommented when working on rbx-dom simultaneously
# rbx_binary = { path = "../rbx-dom/rbx_binary" } # rbx_binary = { path = "../rbx-dom/rbx_binary", features = [
# "unstable_text_format",
# ] }
# rbx_dom_weak = { path = "../rbx-dom/rbx_dom_weak" } # rbx_dom_weak = { path = "../rbx-dom/rbx_dom_weak" }
# rbx_reflection = { path = "../rbx-dom/rbx_reflection" } # rbx_reflection = { path = "../rbx-dom/rbx_reflection" }
# rbx_reflection_database = { path = "../rbx-dom/rbx_reflection_database" } # rbx_reflection_database = { path = "../rbx-dom/rbx_reflection_database" }
# rbx_xml = { path = "../rbx-dom/rbx_xml" } # rbx_xml = { path = "../rbx-dom/rbx_xml" }
rbx_binary = "0.7.7" rbx_binary = { version = "2.0.1", features = ["unstable_text_format"] }
rbx_dom_weak = "2.9.0" rbx_dom_weak = "4.1.0"
rbx_reflection = "4.7.0" rbx_reflection = "6.1.0"
rbx_reflection_database = "0.2.12" rbx_reflection_database = "2.0.2"
rbx_xml = "0.13.5" rbx_xml = "2.0.1"
anyhow = "1.0.80" anyhow = "1.0.80"
backtrace = "0.3.69" backtrace = "0.3.69"
@@ -68,9 +74,9 @@ futures = "0.3.30"
globset = "0.4.14" globset = "0.4.14"
humantime = "2.1.0" humantime = "2.1.0"
hyper = { version = "0.14.28", features = ["server", "tcp", "http1"] } hyper = { version = "0.14.28", features = ["server", "tcp", "http1"] }
hyper-tungstenite = "0.11.0"
jod-thread = "0.1.2" jod-thread = "0.1.2"
log = "0.4.21" log = "0.4.21"
maplit = "1.0.2"
num_cpus = "1.16.0" num_cpus = "1.16.0"
opener = "0.5.2" opener = "0.5.2"
rayon = "1.9.0" rayon = "1.9.0"
@@ -82,14 +88,22 @@ reqwest = { version = "0.11.24", default-features = false, features = [
ritz = "0.1.0" ritz = "0.1.0"
roblox_install = "1.0.0" roblox_install = "1.0.0"
serde = { version = "1.0.197", features = ["derive", "rc"] } serde = { version = "1.0.197", features = ["derive", "rc"] }
serde_json = "1.0.114" serde_json = "1.0.145"
jsonc-parser = { version = "0.27.0", features = ["serde"] }
strum = { version = "0.27", features = ["derive"] }
toml = "0.5.11" toml = "0.5.11"
termcolor = "1.4.1" termcolor = "1.4.1"
thiserror = "1.0.57" thiserror = "1.0.57"
tokio = { version = "1.36.0", features = ["rt", "rt-multi-thread"] } tokio = { version = "1.36.0", features = ["rt", "rt-multi-thread", "macros"] }
uuid = { version = "1.7.0", features = ["v4", "serde"] } uuid = { version = "1.7.0", features = ["v4", "serde"] }
clap = { version = "3.2.25", features = ["derive"] } clap = { version = "3.2.25", features = ["derive"] }
profiling = "1.0.15" profiling = "1.0.15"
yaml-rust2 = "0.10.3"
data-encoding = "2.8.0"
blake3 = "1.5.0"
float-cmp = "0.9.0"
indexmap = { version = "2.10.0", features = ["serde"] }
[target.'cfg(windows)'.dependencies] [target.'cfg(windows)'.dependencies]
winreg = "0.10.1" winreg = "0.10.1"

View File

@@ -40,7 +40,7 @@ Check out our [contribution guide](CONTRIBUTING.md) for detailed instructions fo
Pull requests are welcome! Pull requests are welcome!
Rojo supports Rust 1.70.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has. Rojo supports Rust 1.88 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.
## License ## License
Rojo is available under the terms of the Mozilla Public License, Version 2.0. See [LICENSE.txt](LICENSE.txt) for details. Rojo is available under the terms of the Mozilla Public License, Version 2.0. See [LICENSE.txt](LICENSE.txt) for details.

View File

@@ -1,5 +0,0 @@
[tools]
rojo = "rojo-rbx/rojo@7.3.0"
selene = "Kampfkarren/selene@0.26.1"
stylua = "JohnnyMorganz/stylua@0.18.2"
run-in-roblox = "rojo-rbx/run-in-roblox@0.3.0"

View File

@@ -17,6 +17,10 @@ html {
line-height: 1.4; line-height: 1.4;
} }
body {
background-color: #e7e7e7
}
img { img {
max-width:100%; max-width:100%;
max-height:100%; max-height:100%;

View File

@@ -1,3 +1,5 @@
# Roblox Studio lock files # Roblox Studio lock files
/*.rbxlx.lock /*.rbxlx.lock
/*.rbxl.lock /*.rbxl.lock
sourcemap.json

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@@ -2,4 +2,4 @@ return {
hello = function() hello = function()
print("Hello world, from {project_name}!") print("Hello world, from {project_name}!")
end, end,
} }

View File

@@ -3,4 +3,6 @@
# Roblox Studio lock files # Roblox Studio lock files
/*.rbxlx.lock /*.rbxlx.lock
/*.rbxl.lock /*.rbxl.lock
sourcemap.json

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@@ -0,0 +1 @@
print("Hello world, from client!")

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@@ -0,0 +1 @@
print("Hello world, from server!")

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@@ -0,0 +1,3 @@
return function()
print("Hello, world!")
end

View File

@@ -1,3 +1,5 @@
# Plugin model files # Plugin model files
/{project_name}.rbxmx /{project_name}.rbxmx
/{project_name}.rbxm /{project_name}.rbxm
sourcemap.json

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@@ -0,0 +1 @@
print("Hello world, from plugin!")

View File

@@ -20,6 +20,10 @@ fn snapshot_from_fs_path(path: &Path) -> io::Result<VfsSnapshot> {
let file_name = entry.file_name().to_str().unwrap().to_owned(); let file_name = entry.file_name().to_str().unwrap().to_owned();
if file_name.starts_with(".git") {
continue;
}
// We can skip any TestEZ test files since they aren't necessary for // We can skip any TestEZ test files since they aren't necessary for
// the plugin to run. // the plugin to run.
if file_name.ends_with(".spec.lua") || file_name.ends_with(".spec.luau") { if file_name.ends_with(".spec.lua") || file_name.ends_with(".spec.luau") {
@@ -41,33 +45,39 @@ fn snapshot_from_fs_path(path: &Path) -> io::Result<VfsSnapshot> {
fn main() -> Result<(), anyhow::Error> { fn main() -> Result<(), anyhow::Error> {
let out_dir = env::var_os("OUT_DIR").unwrap(); let out_dir = env::var_os("OUT_DIR").unwrap();
let root_dir = env::var_os("CARGO_MANIFEST_DIR").unwrap(); let root_dir = PathBuf::from(env::var_os("CARGO_MANIFEST_DIR").unwrap());
let plugin_root = PathBuf::from(root_dir).join("plugin"); let plugin_dir = root_dir.join("plugin");
let templates_dir = root_dir.join("assets").join("project-templates");
let our_version = Version::parse(env::var_os("CARGO_PKG_VERSION").unwrap().to_str().unwrap())?; let our_version = Version::parse(env::var_os("CARGO_PKG_VERSION").unwrap().to_str().unwrap())?;
let plugin_version = let plugin_version =
Version::parse(fs::read_to_string(plugin_root.join("Version.txt"))?.trim())?; Version::parse(fs::read_to_string(plugin_dir.join("Version.txt"))?.trim())?;
assert_eq!( assert_eq!(
our_version, plugin_version, our_version, plugin_version,
"plugin version does not match Cargo version" "plugin version does not match Cargo version"
); );
let snapshot = VfsSnapshot::dir(hashmap! { let template_snapshot = snapshot_from_fs_path(&templates_dir)?;
"default.project.json" => snapshot_from_fs_path(&plugin_root.join("default.project.json"))?,
"fmt" => snapshot_from_fs_path(&plugin_root.join("fmt"))?, let plugin_snapshot = VfsSnapshot::dir(hashmap! {
"http" => snapshot_from_fs_path(&plugin_root.join("http"))?, "default.project.json" => snapshot_from_fs_path(&root_dir.join("plugin.project.json"))?,
"log" => snapshot_from_fs_path(&plugin_root.join("log"))?, "plugin" => VfsSnapshot::dir(hashmap! {
"rbx_dom_lua" => snapshot_from_fs_path(&plugin_root.join("rbx_dom_lua"))?, "fmt" => snapshot_from_fs_path(&plugin_dir.join("fmt"))?,
"src" => snapshot_from_fs_path(&plugin_root.join("src"))?, "http" => snapshot_from_fs_path(&plugin_dir.join("http"))?,
"Packages" => snapshot_from_fs_path(&plugin_root.join("Packages"))?, "log" => snapshot_from_fs_path(&plugin_dir.join("log"))?,
"Version.txt" => snapshot_from_fs_path(&plugin_root.join("Version.txt"))?, "rbx_dom_lua" => snapshot_from_fs_path(&plugin_dir.join("rbx_dom_lua"))?,
"src" => snapshot_from_fs_path(&plugin_dir.join("src"))?,
"Packages" => snapshot_from_fs_path(&plugin_dir.join("Packages"))?,
"Version.txt" => snapshot_from_fs_path(&plugin_dir.join("Version.txt"))?,
}),
}); });
let out_path = Path::new(&out_dir).join("plugin.bincode"); let template_file = File::create(Path::new(&out_dir).join("templates.bincode"))?;
let out_file = File::create(out_path)?; let plugin_file = File::create(Path::new(&out_dir).join("plugin.bincode"))?;
bincode::serialize_into(out_file, &snapshot)?; bincode::serialize_into(plugin_file, &plugin_snapshot)?;
bincode::serialize_into(template_file, &template_snapshot)?;
println!("cargo:rerun-if-changed=build/windows/rojo-manifest.rc"); println!("cargo:rerun-if-changed=build/windows/rojo-manifest.rc");
println!("cargo:rerun-if-changed=build/windows/rojo.manifest"); println!("cargo:rerun-if-changed=build/windows/rojo.manifest");

View File

@@ -2,6 +2,13 @@
## Unreleased Changes ## Unreleased Changes
## 0.3.1 (2025-11-27)
* Added `Vfs::exists`. [#1169]
* Added `create_dir` and `create_dir_all` to allow creating directories. [#937]
[#1169]: https://github.com/rojo-rbx/rojo/pull/1169
[#937]: https://github.com/rojo-rbx/rojo/pull/937
## 0.3.0 (2024-03-15) ## 0.3.0 (2024-03-15)
* Changed `StdBackend` file watching component to use minimal recursive watches. [#830] * Changed `StdBackend` file watching component to use minimal recursive watches. [#830]
* Added `Vfs::read_to_string` and `Vfs::read_to_string_lf_normalized` [#854] * Added `Vfs::read_to_string` and `Vfs::read_to_string_lf_normalized` [#854]

View File

@@ -1,8 +1,12 @@
[package] [package]
name = "memofs" name = "memofs"
description = "Virtual filesystem with configurable backends." description = "Virtual filesystem with configurable backends."
version = "0.3.0" version = "0.3.1"
authors = ["Lucien Greathouse <me@lpghatguy.com>"] authors = [
"Lucien Greathouse <me@lpghatguy.com>",
"Micah Reid <git@dekkonot.com>",
"Ken Loeffler <kenloef@gmail.com>",
]
edition = "2018" edition = "2018"
readme = "README.md" readme = "README.md"
license = "MIT" license = "MIT"

View File

@@ -157,6 +157,11 @@ impl VfsBackend for InMemoryFs {
) )
} }
fn exists(&mut self, path: &Path) -> io::Result<bool> {
let inner = self.inner.lock().unwrap();
Ok(inner.entries.contains_key(path))
}
fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir> { fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir> {
let inner = self.inner.lock().unwrap(); let inner = self.inner.lock().unwrap();
@@ -176,6 +181,21 @@ impl VfsBackend for InMemoryFs {
} }
} }
fn create_dir(&mut self, path: &Path) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap();
inner.load_snapshot(path.to_path_buf(), VfsSnapshot::empty_dir())
}
fn create_dir_all(&mut self, path: &Path) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap();
let mut path_buf = path.to_path_buf();
while let Some(parent) = path_buf.parent() {
inner.load_snapshot(parent.to_path_buf(), VfsSnapshot::empty_dir())?;
path_buf.pop();
}
inner.load_snapshot(path.to_path_buf(), VfsSnapshot::empty_dir())
}
fn remove_file(&mut self, path: &Path) -> io::Result<()> { fn remove_file(&mut self, path: &Path) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap(); let mut inner = self.inner.lock().unwrap();
@@ -228,23 +248,17 @@ impl VfsBackend for InMemoryFs {
} }
fn must_be_file<T>(path: &Path) -> io::Result<T> { fn must_be_file<T>(path: &Path) -> io::Result<T> {
Err(io::Error::new( Err(io::Error::other(format!(
io::ErrorKind::Other, "path {} was a directory, but must be a file",
format!( path.display()
"path {} was a directory, but must be a file", )))
path.display()
),
))
} }
fn must_be_dir<T>(path: &Path) -> io::Result<T> { fn must_be_dir<T>(path: &Path) -> io::Result<T> {
Err(io::Error::new( Err(io::Error::other(format!(
io::ErrorKind::Other, "path {} was a file, but must be a directory",
format!( path.display()
"path {} was a file, but must be a directory", )))
path.display()
),
))
} }
fn not_found<T>(path: &Path) -> io::Result<T> { fn not_found<T>(path: &Path) -> io::Result<T> {

View File

@@ -70,7 +70,10 @@ impl<T> IoResultExt<T> for io::Result<T> {
pub trait VfsBackend: sealed::Sealed + Send + 'static { pub trait VfsBackend: sealed::Sealed + Send + 'static {
fn read(&mut self, path: &Path) -> io::Result<Vec<u8>>; fn read(&mut self, path: &Path) -> io::Result<Vec<u8>>;
fn write(&mut self, path: &Path, data: &[u8]) -> io::Result<()>; fn write(&mut self, path: &Path, data: &[u8]) -> io::Result<()>;
fn exists(&mut self, path: &Path) -> io::Result<bool>;
fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir>; fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir>;
fn create_dir(&mut self, path: &Path) -> io::Result<()>;
fn create_dir_all(&mut self, path: &Path) -> io::Result<()>;
fn metadata(&mut self, path: &Path) -> io::Result<Metadata>; fn metadata(&mut self, path: &Path) -> io::Result<Metadata>;
fn remove_file(&mut self, path: &Path) -> io::Result<()>; fn remove_file(&mut self, path: &Path) -> io::Result<()>;
fn remove_dir_all(&mut self, path: &Path) -> io::Result<()>; fn remove_dir_all(&mut self, path: &Path) -> io::Result<()>;
@@ -173,6 +176,11 @@ impl VfsInner {
Ok(Arc::new(contents_str.into())) Ok(Arc::new(contents_str.into()))
} }
fn exists<P: AsRef<Path>>(&mut self, path: P) -> io::Result<bool> {
let path = path.as_ref();
self.backend.exists(path)
}
fn write<P: AsRef<Path>, C: AsRef<[u8]>>(&mut self, path: P, contents: C) -> io::Result<()> { fn write<P: AsRef<Path>, C: AsRef<[u8]>>(&mut self, path: P, contents: C) -> io::Result<()> {
let path = path.as_ref(); let path = path.as_ref();
let contents = contents.as_ref(); let contents = contents.as_ref();
@@ -190,6 +198,16 @@ impl VfsInner {
Ok(dir) Ok(dir)
} }
fn create_dir<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.backend.create_dir(path)
}
fn create_dir_all<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.backend.create_dir_all(path)
}
fn remove_file<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> { fn remove_file<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref(); let path = path.as_ref();
let _ = self.backend.unwatch(path); let _ = self.backend.unwatch(path);
@@ -326,6 +344,42 @@ impl Vfs {
self.inner.lock().unwrap().read_dir(path) self.inner.lock().unwrap().read_dir(path)
} }
/// Return whether the given path exists.
///
/// Roughly equivalent to [`std::fs::exists`][std::fs::exists].
///
/// [std::fs::exists]: https://doc.rust-lang.org/stable/std/fs/fn.exists.html
#[inline]
pub fn exists<P: AsRef<Path>>(&self, path: P) -> io::Result<bool> {
let path = path.as_ref();
self.inner.lock().unwrap().exists(path)
}
/// Creates a directory at the provided location.
///
/// Roughly equivalent to [`std::fs::create_dir`][std::fs::create_dir].
/// Similiar to that function, this function will fail if the parent of the
/// path does not exist.
///
/// [std::fs::create_dir]: https://doc.rust-lang.org/stable/std/fs/fn.create_dir.html
#[inline]
pub fn create_dir<P: AsRef<Path>>(&self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.lock().unwrap().create_dir(path)
}
/// Creates a directory at the provided location, recursively creating
/// all parent components if they are missing.
///
/// Roughly equivalent to [`std::fs::create_dir_all`][std::fs::create_dir_all].
///
/// [std::fs::create_dir_all]: https://doc.rust-lang.org/stable/std/fs/fn.create_dir_all.html
#[inline]
pub fn create_dir_all<P: AsRef<Path>>(&self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.lock().unwrap().create_dir_all(path)
}
/// Remove a file. /// Remove a file.
/// ///
/// Roughly equivalent to [`std::fs::remove_file`][std::fs::remove_file]. /// Roughly equivalent to [`std::fs::remove_file`][std::fs::remove_file].
@@ -428,6 +482,31 @@ impl VfsLock<'_> {
self.inner.read_dir(path) self.inner.read_dir(path)
} }
/// Creates a directory at the provided location.
///
/// Roughly equivalent to [`std::fs::create_dir`][std::fs::create_dir].
/// Similiar to that function, this function will fail if the parent of the
/// path does not exist.
///
/// [std::fs::create_dir]: https://doc.rust-lang.org/stable/std/fs/fn.create_dir.html
#[inline]
pub fn create_dir<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.create_dir(path)
}
/// Creates a directory at the provided location, recursively creating
/// all parent components if they are missing.
///
/// Roughly equivalent to [`std::fs::create_dir_all`][std::fs::create_dir_all].
///
/// [std::fs::create_dir_all]: https://doc.rust-lang.org/stable/std/fs/fn.create_dir_all.html
#[inline]
pub fn create_dir_all<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.create_dir_all(path)
}
/// Remove a file. /// Remove a file.
/// ///
/// Roughly equivalent to [`std::fs::remove_file`][std::fs::remove_file]. /// Roughly equivalent to [`std::fs::remove_file`][std::fs::remove_file].

View File

@@ -15,45 +15,39 @@ impl NoopBackend {
impl VfsBackend for NoopBackend { impl VfsBackend for NoopBackend {
fn read(&mut self, _path: &Path) -> io::Result<Vec<u8>> { fn read(&mut self, _path: &Path) -> io::Result<Vec<u8>> {
Err(io::Error::new( Err(io::Error::other("NoopBackend doesn't do anything"))
io::ErrorKind::Other,
"NoopBackend doesn't do anything",
))
} }
fn write(&mut self, _path: &Path, _data: &[u8]) -> io::Result<()> { fn write(&mut self, _path: &Path, _data: &[u8]) -> io::Result<()> {
Err(io::Error::new( Err(io::Error::other("NoopBackend doesn't do anything"))
io::ErrorKind::Other, }
"NoopBackend doesn't do anything",
)) fn exists(&mut self, _path: &Path) -> io::Result<bool> {
Err(io::Error::other("NoopBackend doesn't do anything"))
} }
fn read_dir(&mut self, _path: &Path) -> io::Result<ReadDir> { fn read_dir(&mut self, _path: &Path) -> io::Result<ReadDir> {
Err(io::Error::new( Err(io::Error::other("NoopBackend doesn't do anything"))
io::ErrorKind::Other, }
"NoopBackend doesn't do anything",
)) fn create_dir(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn create_dir_all(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
} }
fn remove_file(&mut self, _path: &Path) -> io::Result<()> { fn remove_file(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::new( Err(io::Error::other("NoopBackend doesn't do anything"))
io::ErrorKind::Other,
"NoopBackend doesn't do anything",
))
} }
fn remove_dir_all(&mut self, _path: &Path) -> io::Result<()> { fn remove_dir_all(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::new( Err(io::Error::other("NoopBackend doesn't do anything"))
io::ErrorKind::Other,
"NoopBackend doesn't do anything",
))
} }
fn metadata(&mut self, _path: &Path) -> io::Result<Metadata> { fn metadata(&mut self, _path: &Path) -> io::Result<Metadata> {
Err(io::Error::new( Err(io::Error::other("NoopBackend doesn't do anything"))
io::ErrorKind::Other,
"NoopBackend doesn't do anything",
))
} }
fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent> { fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent> {
@@ -61,17 +55,11 @@ impl VfsBackend for NoopBackend {
} }
fn watch(&mut self, _path: &Path) -> io::Result<()> { fn watch(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::new( Err(io::Error::other("NoopBackend doesn't do anything"))
io::ErrorKind::Other,
"NoopBackend doesn't do anything",
))
} }
fn unwatch(&mut self, _path: &Path) -> io::Result<()> { fn unwatch(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::new( Err(io::Error::other("NoopBackend doesn't do anything"))
io::ErrorKind::Other,
"NoopBackend doesn't do anything",
))
} }
} }

View File

@@ -63,6 +63,10 @@ impl VfsBackend for StdBackend {
fs_err::write(path, data) fs_err::write(path, data)
} }
fn exists(&mut self, path: &Path) -> io::Result<bool> {
std::fs::exists(path)
}
fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir> { fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir> {
let entries: Result<Vec<_>, _> = fs_err::read_dir(path)?.collect(); let entries: Result<Vec<_>, _> = fs_err::read_dir(path)?.collect();
let mut entries = entries?; let mut entries = entries?;
@@ -78,6 +82,14 @@ impl VfsBackend for StdBackend {
}) })
} }
fn create_dir(&mut self, path: &Path) -> io::Result<()> {
fs_err::create_dir(path)
}
fn create_dir_all(&mut self, path: &Path) -> io::Result<()> {
fs_err::create_dir_all(path)
}
fn remove_file(&mut self, path: &Path) -> io::Result<()> { fn remove_file(&mut self, path: &Path) -> io::Result<()> {
fs_err::remove_file(path) fs_err::remove_file(path)
} }
@@ -109,15 +121,13 @@ impl VfsBackend for StdBackend {
self.watches.insert(path.to_path_buf()); self.watches.insert(path.to_path_buf());
self.watcher self.watcher
.watch(path, RecursiveMode::Recursive) .watch(path, RecursiveMode::Recursive)
.map_err(|inner| io::Error::new(io::ErrorKind::Other, inner)) .map_err(io::Error::other)
} }
} }
fn unwatch(&mut self, path: &Path) -> io::Result<()> { fn unwatch(&mut self, path: &Path) -> io::Result<()> {
self.watches.remove(path); self.watches.remove(path);
self.watcher self.watcher.unwatch(path).map_err(io::Error::other)
.unwatch(path)
.map_err(|inner| io::Error::new(io::ErrorKind::Other, inner))
} }
} }

View File

@@ -5,19 +5,13 @@ use serde::Serialize;
/// Enables redacting any value that serializes as a string. /// Enables redacting any value that serializes as a string.
/// ///
/// Used for transforming Rojo instance IDs into something deterministic. /// Used for transforming Rojo instance IDs into something deterministic.
#[derive(Default)]
pub struct RedactionMap { pub struct RedactionMap {
ids: HashMap<String, usize>, ids: HashMap<String, usize>,
last_id: usize, last_id: usize,
} }
impl RedactionMap { impl RedactionMap {
pub fn new() -> Self {
Self {
ids: HashMap::new(),
last_id: 0,
}
}
pub fn get_redacted_value(&self, id: impl ToString) -> Option<String> { pub fn get_redacted_value(&self, id: impl ToString) -> Option<String> {
let id = id.to_string(); let id = id.to_string();
@@ -28,6 +22,12 @@ impl RedactionMap {
} }
} }
/// Returns the numeric ID that was assigned to the provided value,
/// if one exists.
pub fn get_id_for_value(&self, value: impl ToString) -> Option<usize> {
self.ids.get(&value.to_string()).cloned()
}
pub fn intern(&mut self, id: impl ToString) { pub fn intern(&mut self, id: impl ToString) {
let last_id = &mut self.last_id; let last_id = &mut self.last_id;

View File

@@ -3,25 +3,25 @@
"tree": { "tree": {
"$className": "Folder", "$className": "Folder",
"Plugin": { "Plugin": {
"$path": "src" "$path": "plugin/src"
}, },
"Packages": { "Packages": {
"$path": "Packages", "$path": "plugin/Packages",
"Log": { "Log": {
"$path": "log" "$path": "plugin/log"
}, },
"Http": { "Http": {
"$path": "http" "$path": "plugin/http"
}, },
"Fmt": { "Fmt": {
"$path": "fmt" "$path": "plugin/fmt"
}, },
"RbxDom": { "RbxDom": {
"$path": "rbx_dom_lua" "$path": "plugin/rbx_dom_lua"
} }
}, },
"Version": { "Version": {
"$path": "Version.txt" "$path": "plugin/Version.txt"
} }
} }
} }

View File

@@ -1 +1 @@
7.4.0 7.7.0-rc.1

View File

@@ -25,7 +25,7 @@
local function defaultTableDebug(buffer, input) local function defaultTableDebug(buffer, input)
buffer:writeRaw("{") buffer:writeRaw("{")
for key, value in pairs(input) do for key, value in input do
buffer:write("[{:?}] = {:?}", key, value) buffer:write("[{:?}] = {:?}", key, value)
if next(input, key) ~= nil then if next(input, key) ~= nil then
@@ -50,7 +50,7 @@ local function defaultTableDebugExtended(buffer, input)
buffer:writeLineRaw("{") buffer:writeLineRaw("{")
buffer:indent() buffer:indent()
for key, value in pairs(input) do for key, value in input do
buffer:writeLine("[{:?}] = {:#?},", key, value) buffer:writeLine("[{:?}] = {:#?},", key, value)
end end
@@ -70,7 +70,7 @@ local function debugImpl(buffer, value, extendedForm)
elseif valueType == "table" then elseif valueType == "table" then
local valueMeta = getmetatable(value) local valueMeta = getmetatable(value)
if valueMeta ~= nil and valueMeta.__fmtDebug ~= nil then if valueMeta ~= nil and valueMeta.__fmtDebug ~= nil then
-- This type implement's the metamethod we made up to line up with -- This type implement's the metamethod we made up to line up with
-- Rust's 'Debug' trait. -- Rust's 'Debug' trait.
@@ -242,4 +242,4 @@ return {
debugOutputBuffer = debugOutputBuffer, debugOutputBuffer = debugOutputBuffer,
fmt = fmt, fmt = fmt,
debugify = debugify, debugify = debugify,
} }

View File

@@ -31,4 +31,4 @@ function Response:json()
return HttpService:JSONDecode(self.body) return HttpService:JSONDecode(self.body)
end end
return Response return Response

View File

@@ -2,4 +2,4 @@ return function()
it("should load", function() it("should load", function()
require(script.Parent) require(script.Parent)
end) end)
end end

View File

@@ -57,4 +57,4 @@ function Log.error(template, ...)
error(Fmt.fmt(template, ...)) error(Fmt.fmt(template, ...))
end end
return Log return Log

View File

@@ -2,4 +2,4 @@ return function()
it("should load", function() it("should load", function()
require(script.Parent) require(script.Parent)
end) end)
end end

View File

@@ -188,6 +188,38 @@ types = {
}, },
Content = { Content = {
fromPod = function(pod): Content
if type(pod) == "string" then
if pod == "None" then
return Content.none
else
error(`unexpected Content value '{pod}'`)
end
else
local ty, value = next(pod)
if ty == "Uri" then
return Content.fromUri(value)
elseif ty == "Object" then
error("Object deserializing is not currently implemented")
else
error(`Unknown Content type '{ty}' (could not deserialize)`)
end
end
end,
toPod = function(roblox: Content)
if roblox.SourceType == Enum.ContentSourceType.None then
return "None"
elseif roblox.SourceType == Enum.ContentSourceType.Uri then
return { Uri = roblox.Uri }
elseif roblox.SourceType == Enum.ContentSourceType.Object then
error("Object serializing is not currently implemented")
else
error(`Unknown Content type '{roblox.SourceType} (could not serialize)`)
end
end,
},
ContentId = {
fromPod = identity, fromPod = identity,
toPod = identity, toPod = identity,
}, },
@@ -205,6 +237,19 @@ types = {
end, end,
}, },
EnumItem = {
fromPod = function(pod)
return Enum[pod.type]:FromValue(pod.value)
end,
toPod = function(roblox)
return {
type = tostring(roblox.EnumType),
value = roblox.Value,
}
end,
},
Faces = { Faces = {
fromPod = function(pod) fromPod = function(pod)
local faces = {} local faces = {}
@@ -300,7 +345,12 @@ types = {
local keypoints = {} local keypoints = {}
for index, keypoint in ipairs(pod.keypoints) do for index, keypoint in ipairs(pod.keypoints) do
keypoints[index] = NumberSequenceKeypoint.new(keypoint.time, keypoint.value, keypoint.envelope) -- TODO: Add a test for NaN or Infinity values and envelopes
-- Right now it isn't possible because it'd fail the roundtrip.
-- It's more important that it works right now, though.
local value = keypoint.value or 0
local envelope = keypoint.envelope or 0
keypoints[index] = NumberSequenceKeypoint.new(keypoint.time, value, envelope)
end end
return NumberSequence.new(keypoints) return NumberSequence.new(keypoints)
@@ -328,13 +378,26 @@ types = {
if pod == "Default" then if pod == "Default" then
return nil return nil
else else
return PhysicalProperties.new( -- Passing `nil` instead of not passing anything gives
pod.density, -- different results, so we have to branch here.
pod.friction, if pod.acousticAbsorption then
pod.elasticity, return (PhysicalProperties.new :: any)(
pod.frictionWeight, pod.density,
pod.elasticityWeight pod.friction,
) pod.elasticity,
pod.frictionWeight,
pod.elasticityWeight,
pod.acousticAbsorption
)
else
return PhysicalProperties.new(
pod.density,
pod.friction,
pod.elasticity,
pod.frictionWeight,
pod.elasticityWeight
)
end
end end
end, end,
@@ -348,6 +411,7 @@ types = {
elasticity = roblox.Elasticity, elasticity = roblox.Elasticity,
frictionWeight = roblox.FrictionWeight, frictionWeight = roblox.FrictionWeight,
elasticityWeight = roblox.ElasticityWeight, elasticityWeight = roblox.ElasticityWeight,
acousticAbsorption = roblox.AcousticAbsorption,
} }
end end
end, end,

View File

@@ -5,6 +5,7 @@ Error.Kind = {
UnknownProperty = "UnknownProperty", UnknownProperty = "UnknownProperty",
PropertyNotReadable = "PropertyNotReadable", PropertyNotReadable = "PropertyNotReadable",
PropertyNotWritable = "PropertyNotWritable", PropertyNotWritable = "PropertyNotWritable",
CannotParseBinaryString = "CannotParseBinaryString",
Roblox = "Roblox", Roblox = "Roblox",
} }

View File

@@ -15,6 +15,12 @@
0.0 0.0
] ]
}, },
"TestEnumItem": {
"EnumItem": {
"type": "Material",
"value": 256
}
},
"TestNumber": { "TestNumber": {
"Float64": 1337.0 "Float64": 1337.0
}, },
@@ -170,9 +176,23 @@
}, },
"ty": "ColorSequence" "ty": "ColorSequence"
}, },
"Content": { "ContentId": {
"value": { "value": {
"Content": "rbxassetid://12345" "ContentId": "rbxassetid://12345"
},
"ty": "ContentId"
},
"Content_None": {
"value": {
"Content": "None"
},
"ty": "Content"
},
"Content_Uri": {
"value": {
"Content": {
"Uri": "rbxasset://abc/123.rojo"
}
}, },
"ty": "Content" "ty": "Content"
}, },
@@ -182,6 +202,15 @@
}, },
"ty": "Enum" "ty": "Enum"
}, },
"EnumItem": {
"value": {
"EnumItem": {
"type": "Material",
"value": 256
}
},
"ty": "EnumItem"
},
"Faces": { "Faces": {
"value": { "value": {
"Faces": [ "Faces": [
@@ -412,7 +441,8 @@
"friction": 1.0, "friction": 1.0,
"elasticity": 0.0, "elasticity": 0.0,
"frictionWeight": 50.0, "frictionWeight": 50.0,
"elasticityWeight": 25.0 "elasticityWeight": 25.0,
"acousticAbsorption": 0.15625
} }
}, },
"ty": "PhysicalProperties" "ty": "PhysicalProperties"

View File

@@ -1,139 +1,10 @@
-- Thanks to Tiffany352 for this base64 implementation! local EncodingService = game:GetService("EncodingService")
local floor = math.floor
local char = string.char
local function encodeBase64(str)
local out = {}
local nOut = 0
local alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
local strLen = #str
-- 3 octets become 4 hextets
for i = 1, strLen - 2, 3 do
local b1, b2, b3 = str:byte(i, i + 3)
local word = b3 + b2 * 256 + b1 * 256 * 256
local h4 = word % 64 + 1
word = floor(word / 64)
local h3 = word % 64 + 1
word = floor(word / 64)
local h2 = word % 64 + 1
word = floor(word / 64)
local h1 = word % 64 + 1
out[nOut + 1] = alphabet:sub(h1, h1)
out[nOut + 2] = alphabet:sub(h2, h2)
out[nOut + 3] = alphabet:sub(h3, h3)
out[nOut + 4] = alphabet:sub(h4, h4)
nOut = nOut + 4
end
local remainder = strLen % 3
if remainder == 2 then
-- 16 input bits -> 3 hextets (2 full, 1 partial)
local b1, b2 = str:byte(-2, -1)
-- partial is 4 bits long, leaving 2 bits of zero padding ->
-- offset = 4
local word = b2 * 4 + b1 * 4 * 256
local h3 = word % 64 + 1
word = floor(word / 64)
local h2 = word % 64 + 1
word = floor(word / 64)
local h1 = word % 64 + 1
out[nOut + 1] = alphabet:sub(h1, h1)
out[nOut + 2] = alphabet:sub(h2, h2)
out[nOut + 3] = alphabet:sub(h3, h3)
out[nOut + 4] = "="
elseif remainder == 1 then
-- 8 input bits -> 2 hextets (2 full, 1 partial)
local b1 = str:byte(-1, -1)
-- partial is 2 bits long, leaving 4 bits of zero padding ->
-- offset = 16
local word = b1 * 16
local h2 = word % 64 + 1
word = floor(word / 64)
local h1 = word % 64 + 1
out[nOut + 1] = alphabet:sub(h1, h1)
out[nOut + 2] = alphabet:sub(h2, h2)
out[nOut + 3] = "="
out[nOut + 4] = "="
end
-- if the remainder is 0, then no work is needed
return table.concat(out, "")
end
local function decodeBase64(str)
local out = {}
local nOut = 0
local alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
local strLen = #str
local acc = 0
local nAcc = 0
local alphabetLut = {}
for i = 1, #alphabet do
alphabetLut[alphabet:sub(i, i)] = i - 1
end
-- 4 hextets become 3 octets
for i = 1, strLen do
local ch = str:sub(i, i)
local byte = alphabetLut[ch]
if byte then
acc = acc * 64 + byte
nAcc = nAcc + 1
end
if nAcc == 4 then
local b3 = acc % 256
acc = floor(acc / 256)
local b2 = acc % 256
acc = floor(acc / 256)
local b1 = acc % 256
out[nOut + 1] = char(b1)
out[nOut + 2] = char(b2)
out[nOut + 3] = char(b3)
nOut = nOut + 3
nAcc = 0
acc = 0
end
end
if nAcc == 3 then
-- 3 hextets -> 16 bit output
acc = acc * 64
acc = floor(acc / 256)
local b2 = acc % 256
acc = floor(acc / 256)
local b1 = acc % 256
out[nOut + 1] = char(b1)
out[nOut + 2] = char(b2)
elseif nAcc == 2 then
-- 2 hextets -> 8 bit output
acc = acc * 64
acc = floor(acc / 256)
acc = acc * 64
acc = floor(acc / 256)
local b1 = acc % 256
out[nOut + 1] = char(b1)
elseif nAcc == 1 then
error("Base64 has invalid length")
end
return table.concat(out, "")
end
return { return {
decode = decodeBase64, decode = function(input: string)
encode = encodeBase64, return buffer.tostring(EncodingService:Base64Decode(buffer.fromstring(input)))
end,
encode = function(input: string)
return buffer.tostring(EncodingService:Base64Encode(buffer.fromstring(input)))
end,
} }

View File

@@ -1,6 +1,8 @@
local CollectionService = game:GetService("CollectionService") local CollectionService = game:GetService("CollectionService")
local ScriptEditorService = game:GetService("ScriptEditorService") local ScriptEditorService = game:GetService("ScriptEditorService")
local Error = require(script.Parent.Error)
--- A list of `Enum.Material` values that are used for Terrain.MaterialColors --- A list of `Enum.Material` values that are used for Terrain.MaterialColors
local TERRAIN_MATERIAL_COLORS = { local TERRAIN_MATERIAL_COLORS = {
Enum.Material.Grass, Enum.Material.Grass,
@@ -51,6 +53,10 @@ return {
return true, instance:GetAttributes() return true, instance:GetAttributes()
end, end,
write = function(instance, _, value) write = function(instance, _, value)
if typeof(value) ~= "table" then
return false, Error.new(Error.Kind.CannotParseBinaryString)
end
local existing = instance:GetAttributes() local existing = instance:GetAttributes()
local didAllWritesSucceed = true local didAllWritesSucceed = true
@@ -160,9 +166,14 @@ return {
return true, colors return true, colors
end, end,
write = function(instance: Terrain, _, value: { [Enum.Material]: Color3 }) write = function(instance: Terrain, _, value: { [Enum.Material]: Color3 })
if typeof(value) ~= "table" then
return false, Error.new(Error.Kind.CannotParseBinaryString)
end
for material, color in value do for material, color in value do
instance:SetMaterialColor(material, color) instance:SetMaterialColor(material, color)
end end
return true return true
end, end,
}, },
@@ -197,4 +208,30 @@ return {
end, end,
}, },
}, },
StyleRule = {
PropertiesSerialize = {
read = function(instance: StyleRule)
return true, instance:GetProperties()
end,
write = function(instance: StyleRule, _, value: { [any]: any })
if typeof(value) ~= "table" then
return false, Error.new(Error.Kind.CannotParseBinaryString)
end
local existing = instance:GetProperties()
for itemName, itemValue in pairs(value) do
instance:SetProperty(itemName, itemValue)
end
for existingItemName in pairs(existing) do
if value[existingItemName] == nil then
instance:SetProperty(existingItemName, nil)
end
end
return true
end,
},
},
} }

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
local ReplicatedStorage = game:GetService("ReplicatedStorage") local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TestEZ = require(ReplicatedStorage.Packages.TestEZ) local TestEZ = require(ReplicatedStorage.Packages:WaitForChild("TestEZ", 10))
local Rojo = ReplicatedStorage.Rojo local Rojo = ReplicatedStorage.Rojo

View File

@@ -1,4 +1,5 @@
local Packages = script.Parent.Parent.Packages local Packages = script.Parent.Parent.Packages
local HttpService = game:GetService("HttpService")
local Http = require(Packages.Http) local Http = require(Packages.Http)
local Log = require(Packages.Log) local Log = require(Packages.Log)
local Promise = require(Packages.Promise) local Promise = require(Packages.Promise)
@@ -9,7 +10,9 @@ local Version = require(script.Parent.Version)
local validateApiInfo = Types.ifEnabled(Types.ApiInfoResponse) local validateApiInfo = Types.ifEnabled(Types.ApiInfoResponse)
local validateApiRead = Types.ifEnabled(Types.ApiReadResponse) local validateApiRead = Types.ifEnabled(Types.ApiReadResponse)
local validateApiSubscribe = Types.ifEnabled(Types.ApiSubscribeResponse) local validateApiSocketPacket = Types.ifEnabled(Types.ApiSocketPacket)
local validateApiSerialize = Types.ifEnabled(Types.ApiSerializeResponse)
local validateApiRefPatch = Types.ifEnabled(Types.ApiRefPatchResponse)
local function rejectFailedRequests(response) local function rejectFailedRequests(response)
if response.code >= 400 then if response.code >= 400 then
@@ -45,14 +48,7 @@ end
local function rejectWrongPlaceId(infoResponseBody) local function rejectWrongPlaceId(infoResponseBody)
if infoResponseBody.expectedPlaceIds ~= nil then if infoResponseBody.expectedPlaceIds ~= nil then
local foundId = false local foundId = table.find(infoResponseBody.expectedPlaceIds, game.PlaceId)
for _, id in ipairs(infoResponseBody.expectedPlaceIds) do
if id == game.PlaceId then
foundId = true
break
end
end
if not foundId then if not foundId then
local idList = {} local idList = {}
@@ -62,10 +58,30 @@ local function rejectWrongPlaceId(infoResponseBody)
local message = ( local message = (
"Found a Rojo server, but its project is set to only be used with a specific list of places." "Found a Rojo server, but its project is set to only be used with a specific list of places."
.. "\nYour place ID is %s, but needs to be one of these:" .. "\nYour place ID is %u, but needs to be one of these:"
.. "\n%s" .. "\n%s"
.. "\n\nTo change this list, edit 'servePlaceIds' in your .project.json file." .. "\n\nTo change this list, edit 'servePlaceIds' in your .project.json file."
):format(tostring(game.PlaceId), table.concat(idList, "\n")) ):format(game.PlaceId, table.concat(idList, "\n"))
return Promise.reject(message)
end
end
if infoResponseBody.unexpectedPlaceIds ~= nil then
local foundId = table.find(infoResponseBody.unexpectedPlaceIds, game.PlaceId)
if foundId then
local idList = {}
for _, id in ipairs(infoResponseBody.unexpectedPlaceIds) do
table.insert(idList, "- " .. tostring(id))
end
local message = (
"Found a Rojo server, but its project is set to not be used with a specific list of places."
.. "\nYour place ID is %u, but needs to not be one of these:"
.. "\n%s"
.. "\n\nTo change this list, edit 'blockedPlaceIds' in your .project.json file."
):format(game.PlaceId, table.concat(idList, "\n"))
return Promise.reject(message) return Promise.reject(message)
end end
@@ -84,6 +100,7 @@ function ApiContext.new(baseUrl)
__baseUrl = baseUrl, __baseUrl = baseUrl,
__sessionId = nil, __sessionId = nil,
__messageCursor = -1, __messageCursor = -1,
__wsClient = nil,
__connected = true, __connected = true,
__activeRequests = {}, __activeRequests = {},
} }
@@ -111,6 +128,12 @@ function ApiContext:disconnect()
request:cancel() request:cancel()
end end
self.__activeRequests = {} self.__activeRequests = {}
if self.__wsClient then
Log.trace("Closing WebSocket client")
self.__wsClient:Close()
end
self.__wsClient = nil
end end
function ApiContext:setMessageCursor(index) function ApiContext:setMessageCursor(index)
@@ -192,38 +215,65 @@ function ApiContext:write(patch)
end) end)
end end
function ApiContext:retrieveMessages() function ApiContext:connectWebSocket(packetHandlers)
local url = ("%s/api/subscribe/%s"):format(self.__baseUrl, self.__messageCursor) local url = ("%s/api/socket/%s"):format(self.__baseUrl, self.__messageCursor)
-- Convert HTTP/HTTPS URL to WS/WSS
url = url:gsub("^http://", "ws://"):gsub("^https://", "wss://")
local function sendRequest() return Promise.new(function(resolve, reject)
local request = Http.get(url):catch(function(err) local success, wsClient =
if err.type == Http.Error.Kind.Timeout and self.__connected then pcall(HttpService.CreateWebStreamClient, HttpService, Enum.WebStreamClientType.WebSocket, {
return sendRequest() Url = url,
})
if not success then
reject("Failed to create WebSocket client: " .. tostring(wsClient))
return
end
self.__wsClient = wsClient
local closed, errored, received
received = self.__wsClient.MessageReceived:Connect(function(msg)
local data = Http.jsonDecode(msg)
if data.sessionId ~= self.__sessionId then
Log.warn("Received message with wrong session ID; ignoring")
return
end end
return Promise.reject(err) assert(validateApiSocketPacket(data))
Log.trace("Received websocket packet: {:#?}", data)
local handler = packetHandlers[data.packetType]
if handler then
local ok, err = pcall(handler, data.body)
if not ok then
Log.error("Error in WebSocket packet handler for type '%s': %s", data.packetType, err)
end
else
Log.warn("No handler for WebSocket packet type '%s'", data.packetType)
end
end) end)
Log.trace("Tracking request {}", request) closed = self.__wsClient.Closed:Connect(function()
self.__activeRequests[request] = true closed:Disconnect()
errored:Disconnect()
received:Disconnect()
return request:finally(function(...) if self.__connected then
Log.trace("Cleaning up request {}", request) reject("WebSocket connection closed unexpectedly")
self.__activeRequests[request] = nil else
return ... resolve()
end
end) end)
end
return sendRequest():andThen(rejectFailedRequests):andThen(Http.Response.json):andThen(function(body) errored = self.__wsClient.Error:Connect(function(code, msg)
if body.sessionId ~= self.__sessionId then closed:Disconnect()
return Promise.reject("Server changed ID") errored:Disconnect()
end received:Disconnect()
assert(validateApiSubscribe(body)) reject("WebSocket error: " .. code .. " - " .. msg)
end)
self:setMessageCursor(body.messageCursor)
return body.messages
end) end)
end end
@@ -239,4 +289,40 @@ function ApiContext:open(id)
end) end)
end end
function ApiContext:serialize(ids: { string })
local url = ("%s/api/serialize"):format(self.__baseUrl)
local request_body = Http.jsonEncode({ sessionId = self.__sessionId, ids = ids })
return Http.post(url, request_body)
:andThen(rejectFailedRequests)
:andThen(Http.Response.json)
:andThen(function(response_body)
if response_body.sessionId ~= self.__sessionId then
return Promise.reject("Server changed ID")
end
assert(validateApiSerialize(response_body))
return response_body
end)
end
function ApiContext:refPatch(ids: { string })
local url = ("%s/api/ref-patch"):format(self.__baseUrl)
local request_body = Http.jsonEncode({ sessionId = self.__sessionId, ids = ids })
return Http.post(url, request_body)
:andThen(rejectFailedRequests)
:andThen(Http.Response.json)
:andThen(function(response_body)
if response_body.sessionId ~= self.__sessionId then
return Promise.reject("Server changed ID")
end
assert(validateApiRefPatch(response_body))
return response_body
end)
end
return ApiContext return ApiContext

View File

@@ -32,7 +32,7 @@ end
function Checkbox:render() function Checkbox:render()
return Theme.with(function(theme) return Theme.with(function(theme)
theme = theme.Checkbox local checkboxTheme = theme.Checkbox
local activeTransparency = Roact.joinBindings({ local activeTransparency = Roact.joinBindings({
self.binding:map(function(value) self.binding:map(function(value)
@@ -57,20 +57,21 @@ function Checkbox:render()
end, end,
}, { }, {
StateTip = e(Tooltip.Trigger, { StateTip = e(Tooltip.Trigger, {
text = (if self.props.locked then "[LOCKED] " else "") text = (if self.props.locked
.. (if self.props.active then "Enabled" else "Disabled"), then (self.props.lockedTooltip or "(Cannot be changed right now)") .. "\n"
else "") .. (if self.props.active then "Enabled" else "Disabled"),
}), }),
Active = e(SlicedImage, { Active = e(SlicedImage, {
slice = Assets.Slices.RoundedBackground, slice = Assets.Slices.RoundedBackground,
color = theme.Active.BackgroundColor, color = checkboxTheme.Active.BackgroundColor,
transparency = activeTransparency, transparency = activeTransparency,
size = UDim2.new(1, 0, 1, 0), size = UDim2.new(1, 0, 1, 0),
zIndex = 2, zIndex = 2,
}, { }, {
Icon = e("ImageLabel", { Icon = e("ImageLabel", {
Image = if self.props.locked then Assets.Images.Checkbox.Locked else Assets.Images.Checkbox.Active, Image = if self.props.locked then Assets.Images.Checkbox.Locked else Assets.Images.Checkbox.Active,
ImageColor3 = theme.Active.IconColor, ImageColor3 = checkboxTheme.Active.IconColor,
ImageTransparency = activeTransparency, ImageTransparency = activeTransparency,
Size = UDim2.new(0, 16, 0, 16), Size = UDim2.new(0, 16, 0, 16),
@@ -83,7 +84,7 @@ function Checkbox:render()
Inactive = e(SlicedImage, { Inactive = e(SlicedImage, {
slice = Assets.Slices.RoundedBorder, slice = Assets.Slices.RoundedBorder,
color = theme.Inactive.BorderColor, color = checkboxTheme.Inactive.BorderColor,
transparency = self.props.transparency, transparency = self.props.transparency,
size = UDim2.new(1, 0, 1, 0), size = UDim2.new(1, 0, 1, 0),
}, { }, {
@@ -91,7 +92,7 @@ function Checkbox:render()
Image = if self.props.locked Image = if self.props.locked
then Assets.Images.Checkbox.Locked then Assets.Images.Checkbox.Locked
else Assets.Images.Checkbox.Inactive, else Assets.Images.Checkbox.Inactive,
ImageColor3 = theme.Inactive.IconColor, ImageColor3 = checkboxTheme.Inactive.IconColor,
ImageTransparency = self.props.transparency, ImageTransparency = self.props.transparency,
Size = UDim2.new(0, 16, 0, 16), Size = UDim2.new(0, 16, 0, 16),

View File

@@ -1,6 +1,11 @@
local StudioService = game:GetService("StudioService") local StudioService = game:GetService("StudioService")
local AssetService = game:GetService("AssetService") local AssetService = game:GetService("AssetService")
type CachedImageInfo = {
pixels: buffer,
size: Vector2,
}
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin local Plugin = Rojo.Plugin
local Packages = Rojo.Packages local Packages = Rojo.Packages
@@ -11,44 +16,71 @@ local e = Roact.createElement
local EditableImage = require(Plugin.App.Components.EditableImage) local EditableImage = require(Plugin.App.Components.EditableImage)
local imageCache = {} local imageCache: { [string]: CachedImageInfo } = {}
local function getImageSizeAndPixels(image)
if not imageCache[image] then local function cloneBuffer(b: buffer): buffer
local editableImage = AssetService:CreateEditableImageAsync(image) local newBuffer = buffer.create(buffer.len(b))
buffer.copy(newBuffer, 0, b)
return newBuffer
end
local function getImageSizeAndPixels(image: string): (Vector2, buffer)
local cachedImage = imageCache[image]
if not cachedImage then
local editableImage = AssetService:CreateEditableImageAsync(Content.fromUri(image))
local size = editableImage.Size
local pixels = editableImage:ReadPixelsBuffer(Vector2.zero, size)
imageCache[image] = { imageCache[image] = {
Size = editableImage.Size, pixels = pixels,
Pixels = editableImage:ReadPixels(Vector2.zero, editableImage.Size), size = size,
} }
return size, cloneBuffer(pixels)
end end
return imageCache[image].Size, table.clone(imageCache[image].Pixels) return cachedImage.size, cloneBuffer(cachedImage.pixels)
end end
local function getRecoloredClassIcon(className, color) local function getRecoloredClassIcon(className, color)
local iconProps = StudioService:GetClassIcon(className) local iconProps = StudioService:GetClassIcon(className)
if iconProps and color then if iconProps and color then
local success, editableImageSize, editableImagePixels = pcall(function() --stylua: ignore
local size, pixels = getImageSizeAndPixels(iconProps.Image) local success, editableImageSize, editableImagePixels = pcall(function(_iconProps: { [any]: any }, _color: Color3): (Vector2, buffer)
local size, pixels = getImageSizeAndPixels(_iconProps.Image)
local pixelsLen = buffer.len(pixels)
local minVal, maxVal = math.huge, -math.huge local minVal, maxVal = math.huge, -math.huge
for i = 1, #pixels, 4 do
if pixels[i + 3] == 0 then for i = 0, pixelsLen, 4 do
if buffer.readu8(pixels, i + 3) == 0 then
continue continue
end end
local pixelVal = math.max(pixels[i], pixels[i + 1], pixels[i + 2]) local pixelVal = math.max(
buffer.readu8(pixels, i),
buffer.readu8(pixels, i + 1),
buffer.readu8(pixels, i + 2)
)
minVal = math.min(minVal, pixelVal) minVal = math.min(minVal, pixelVal)
maxVal = math.max(maxVal, pixelVal) maxVal = math.max(maxVal, pixelVal)
end end
local hue, sat, val = color:ToHSV() local hue, sat, val = _color:ToHSV()
for i = 1, #pixels, 4 do
if pixels[i + 3] == 0 then for i = 0, pixelsLen, 4 do
if buffer.readu8(pixels, i + 3) == 0 then
continue continue
end end
local gIndex = i + 1
local bIndex = i + 2
local pixelVal = math.max(pixels[i], pixels[i + 1], pixels[i + 2]) local pixelVal = math.max(
buffer.readu8(pixels, i),
buffer.readu8(pixels, gIndex),
buffer.readu8(pixels, bIndex)
)
local newVal = val local newVal = val
if minVal < maxVal then if minVal < maxVal then
-- Remap minVal - maxVal to val*0.9 - val -- Remap minVal - maxVal to val*0.9 - val
@@ -56,10 +88,12 @@ local function getRecoloredClassIcon(className, color)
end end
local newPixelColor = Color3.fromHSV(hue, sat, newVal) local newPixelColor = Color3.fromHSV(hue, sat, newVal)
pixels[i], pixels[i + 1], pixels[i + 2] = newPixelColor.R, newPixelColor.G, newPixelColor.B buffer.writeu8(pixels, i, newPixelColor.R)
buffer.writeu8(pixels, gIndex, newPixelColor.G)
buffer.writeu8(pixels, bIndex, newPixelColor.B)
end end
return size, pixels return size, pixels
end) end, iconProps, color)
if success then if success then
iconProps.EditableImagePixels = editableImagePixels iconProps.EditableImagePixels = editableImagePixels
iconProps.EditableImageSize = editableImageSize iconProps.EditableImageSize = editableImageSize

View File

@@ -1,61 +0,0 @@
local Rojo = script:FindFirstAncestor("Rojo")
local Packages = Rojo.Packages
local Roact = require(Packages.Roact)
local Highlighter = require(Packages.Highlighter)
Highlighter.matchStudioSettings()
local e = Roact.createElement
local CodeLabel = Roact.PureComponent:extend("CodeLabel")
function CodeLabel:init()
self.labelRef = Roact.createRef()
self.highlightsRef = Roact.createRef()
end
function CodeLabel:didMount()
Highlighter.highlight({
textObject = self.labelRef:getValue(),
})
self:updateHighlights()
end
function CodeLabel:didUpdate()
self:updateHighlights()
end
function CodeLabel:updateHighlights()
local highlights = self.highlightsRef:getValue()
if not highlights then
return
end
for _, lineLabel in highlights:GetChildren() do
local lineNum = tonumber(string.match(lineLabel.Name, "%d+") or "0")
lineLabel.BackgroundColor3 = self.props.lineBackground
lineLabel.BorderSizePixel = 0
lineLabel.BackgroundTransparency = if self.props.markedLines[lineNum] then 0.25 else 1
end
end
function CodeLabel:render()
return e("TextLabel", {
Size = self.props.size,
Position = self.props.position,
Text = self.props.text,
BackgroundTransparency = 1,
Font = Enum.Font.RobotoMono,
TextSize = 16,
TextXAlignment = Enum.TextXAlignment.Left,
TextYAlignment = Enum.TextYAlignment.Top,
TextColor3 = Color3.fromRGB(255, 255, 255),
[Roact.Ref] = self.labelRef,
}, {
SyntaxHighlights = e("Folder", {
[Roact.Ref] = self.highlightsRef,
}),
})
end
return CodeLabel

View File

@@ -1,5 +1,3 @@
local TextService = game:GetService("TextService")
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin local Plugin = Rojo.Plugin
local Packages = Rojo.Packages local Packages = Rojo.Packages
@@ -10,9 +8,11 @@ local Flipper = require(Packages.Flipper)
local Assets = require(Plugin.Assets) local Assets = require(Plugin.Assets)
local Theme = require(Plugin.App.Theme) local Theme = require(Plugin.App.Theme)
local bindingUtil = require(Plugin.App.bindingUtil) local bindingUtil = require(Plugin.App.bindingUtil)
local getTextBoundsAsync = require(Plugin.App.getTextBoundsAsync)
local SlicedImage = require(script.Parent.SlicedImage) local SlicedImage = require(script.Parent.SlicedImage)
local ScrollingFrame = require(script.Parent.ScrollingFrame) local ScrollingFrame = require(script.Parent.ScrollingFrame)
local Tooltip = require(script.Parent.Tooltip)
local e = Roact.createElement local e = Roact.createElement
@@ -44,29 +44,29 @@ end
function Dropdown:render() function Dropdown:render()
return Theme.with(function(theme) return Theme.with(function(theme)
theme = theme.Dropdown local dropdownTheme = theme.Dropdown
local optionButtons = {} local optionButtons = {}
local width = -1 local width = -1
for i, option in self.props.options do for i, option in self.props.options do
local text = tostring(option or "") local text = tostring(option or "")
local textSize = TextService:GetTextSize(text, 15, Enum.Font.GothamMedium, Vector2.new(math.huge, 20)) local textBounds = getTextBoundsAsync(text, theme.Font.Main, theme.TextSize.Body, math.huge)
if textSize.X > width then if textBounds.X > width then
width = textSize.X width = textBounds.X
end end
optionButtons[text] = e("TextButton", { optionButtons[text] = e("TextButton", {
Text = text, Text = text,
LayoutOrder = i, LayoutOrder = i,
Size = UDim2.new(1, 0, 0, 24), Size = UDim2.new(1, 0, 0, 24),
BackgroundColor3 = theme.BackgroundColor, BackgroundColor3 = dropdownTheme.BackgroundColor,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
BackgroundTransparency = self.props.transparency, BackgroundTransparency = self.props.transparency,
BorderSizePixel = 0, BorderSizePixel = 0,
TextColor3 = theme.TextColor, TextColor3 = dropdownTheme.TextColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextSize = 15, TextSize = theme.TextSize.Body,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
[Roact.Event.Activated] = function() [Roact.Event.Activated] = function()
if self.props.locked then if self.props.locked then
@@ -103,13 +103,13 @@ function Dropdown:render()
}, { }, {
Border = e(SlicedImage, { Border = e(SlicedImage, {
slice = Assets.Slices.RoundedBorder, slice = Assets.Slices.RoundedBorder,
color = theme.BorderColor, color = dropdownTheme.BorderColor,
transparency = self.props.transparency, transparency = self.props.transparency,
size = UDim2.new(1, 0, 1, 0), size = UDim2.new(1, 0, 1, 0),
}, { }, {
DropArrow = e("ImageLabel", { DropArrow = e("ImageLabel", {
Image = if self.props.locked then Assets.Images.Dropdown.Locked else Assets.Images.Dropdown.Arrow, Image = if self.props.locked then Assets.Images.Dropdown.Locked else Assets.Images.Dropdown.Arrow,
ImageColor3 = theme.IconColor, ImageColor3 = dropdownTheme.IconColor,
ImageTransparency = self.props.transparency, ImageTransparency = self.props.transparency,
Size = UDim2.new(0, 18, 0, 18), Size = UDim2.new(0, 18, 0, 18),
@@ -120,15 +120,21 @@ function Dropdown:render()
end), end),
BackgroundTransparency = 1, BackgroundTransparency = 1,
}, {
StateTip = if self.props.locked
then e(Tooltip.Trigger, {
text = self.props.lockedTooltip or "(Cannot be changed right now)",
})
else nil,
}), }),
Active = e("TextLabel", { Active = e("TextLabel", {
Size = UDim2.new(1, -30, 1, 0), Size = UDim2.new(1, -30, 1, 0),
Position = UDim2.new(0, 6, 0, 0), Position = UDim2.new(0, 6, 0, 0),
BackgroundTransparency = 1, BackgroundTransparency = 1,
Text = self.props.active, Text = self.props.active,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 15, TextSize = theme.TextSize.Body,
TextColor3 = theme.TextColor, TextColor3 = dropdownTheme.TextColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
}), }),
@@ -136,7 +142,7 @@ function Dropdown:render()
Options = if self.state.open Options = if self.state.open
then e(SlicedImage, { then e(SlicedImage, {
slice = Assets.Slices.RoundedBackground, slice = Assets.Slices.RoundedBackground,
color = theme.BackgroundColor, color = dropdownTheme.BackgroundColor,
position = UDim2.new(1, 0, 1, 3), position = UDim2.new(1, 0, 1, 3),
size = self.openBinding:map(function(a) size = self.openBinding:map(function(a)
return UDim2.new(1, 0, a * math.min(3, #self.props.options), 0) return UDim2.new(1, 0, a * math.min(3, #self.props.options), 0)
@@ -145,7 +151,7 @@ function Dropdown:render()
}, { }, {
Border = e(SlicedImage, { Border = e(SlicedImage, {
slice = Assets.Slices.RoundedBorder, slice = Assets.Slices.RoundedBorder,
color = theme.BorderColor, color = dropdownTheme.BorderColor,
transparency = self.props.transparency, transparency = self.props.transparency,
size = UDim2.new(1, 0, 1, 0), size = UDim2.new(1, 0, 1, 0),
}), }),

View File

@@ -12,7 +12,8 @@ function EditableImage:init()
end end
function EditableImage:writePixels() function EditableImage:writePixels()
local image = self.ref.current local image = self.ref.current :: EditableImage
if not image then if not image then
return return
end end
@@ -20,7 +21,7 @@ function EditableImage:writePixels()
return return
end end
image:WritePixels(Vector2.zero, self.props.size, self.props.pixels) image:WritePixelsBuffer(Vector2.zero, self.props.size, self.props.pixels)
end end
function EditableImage:render() function EditableImage:render()

View File

@@ -9,8 +9,70 @@ local Assets = require(Plugin.Assets)
local Config = require(Plugin.Config) local Config = require(Plugin.Config)
local Version = require(Plugin.Version) local Version = require(Plugin.Version)
local Tooltip = require(Plugin.App.Components.Tooltip)
local SlicedImage = require(script.Parent.SlicedImage)
local e = Roact.createElement local e = Roact.createElement
local function VersionIndicator(props)
local updateMessage = Version.getUpdateMessage()
return Theme.with(function(theme)
return e("Frame", {
LayoutOrder = props.layoutOrder,
Size = UDim2.new(0, 0, 0, 25),
BackgroundTransparency = 1,
AutomaticSize = Enum.AutomaticSize.X,
}, {
Border = if updateMessage
then e(SlicedImage, {
slice = Assets.Slices.RoundedBorder,
color = theme.Button.Bordered.Enabled.BorderColor,
transparency = props.transparency,
size = UDim2.fromScale(1, 1),
zIndex = 0,
}, {
Indicator = e("ImageLabel", {
Size = UDim2.new(0, 10, 0, 10),
ScaleType = Enum.ScaleType.Fit,
Image = Assets.Images.Circles[16],
ImageColor3 = theme.Header.LogoColor,
ImageTransparency = props.transparency,
BackgroundTransparency = 1,
Position = UDim2.new(1, 0, 0, 0),
AnchorPoint = Vector2.new(0.5, 0.5),
}),
})
else nil,
Tip = if updateMessage
then e(Tooltip.Trigger, {
text = updateMessage,
delay = 0.1,
})
else nil,
VersionText = e("TextLabel", {
Text = Version.display(Config.version),
FontFace = theme.Font.Thin,
TextSize = theme.TextSize.Body,
TextColor3 = theme.Header.VersionColor,
TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency,
BackgroundTransparency = 1,
Size = UDim2.new(0, 0, 1, 0),
AutomaticSize = Enum.AutomaticSize.X,
}, {
Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 6),
PaddingRight = UDim.new(0, 6),
}),
}),
})
end)
end
local function Header(props) local function Header(props)
return Theme.with(function(theme) return Theme.with(function(theme)
return e("Frame", { return e("Frame", {
@@ -29,18 +91,9 @@ local function Header(props)
BackgroundTransparency = 1, BackgroundTransparency = 1,
}), }),
Version = e("TextLabel", { VersionIndicator = e(VersionIndicator, {
Text = Version.display(Config.version), transparency = props.transparency,
Font = Enum.Font.Gotham, layoutOrder = 2,
TextSize = 14,
TextColor3 = theme.Header.VersionColor,
TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency,
Size = UDim2.new(1, 0, 0, 14),
LayoutOrder = 2,
BackgroundTransparency = 1,
}), }),
Layout = e("UIListLayout", { Layout = e("UIListLayout", {

View File

@@ -0,0 +1,151 @@
local StudioService = game:GetService("StudioService")
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
local Packages = Rojo.Packages
local Roact = require(Packages.Roact)
local Log = require(Packages.Log)
local Theme = require(Plugin.App.Theme)
local Assets = require(Plugin.Assets)
local TextButton = require(Plugin.App.Components.TextButton)
local e = Roact.createElement
local FullscreenNotification = Roact.Component:extend("FullscreeFullscreenNotificationnNotification")
function FullscreenNotification:init()
self.transparency, self.setTransparency = Roact.createBinding(0)
self.lifetime = self.props.timeout
end
function FullscreenNotification:dismiss()
if self.props.onClose then
self.props.onClose()
end
end
function FullscreenNotification:didMount()
self.props.soundPlayer:play(Assets.Sounds.Notification)
self.timeout = task.spawn(function()
local clock = os.clock()
local seen = false
while task.wait(1 / 10) do
local now = os.clock()
local dt = now - clock
clock = now
if not seen then
seen = StudioService.ActiveScript == nil
end
if not seen then
-- Don't run down timer before being viewed
continue
end
self.lifetime -= dt
if self.lifetime <= 0 then
self:dismiss()
break
end
end
self.timeout = nil
end)
end
function FullscreenNotification:willUnmount()
if self.timeout and coroutine.status(self.timeout) ~= "dead" then
task.cancel(self.timeout)
end
end
function FullscreenNotification:render()
return Theme.with(function(theme)
local actionButtons = {}
if self.props.actions then
for key, action in self.props.actions do
actionButtons[key] = e(TextButton, {
text = action.text,
style = action.style,
onClick = function()
self:dismiss()
if action.onClick then
local success, err = pcall(action.onClick, self)
if not success then
Log.warn("Error in notification action: " .. tostring(err))
end
end
end,
layoutOrder = -action.layoutOrder,
transparency = self.transparency,
})
end
end
return e("Frame", {
BackgroundColor3 = theme.BackgroundColor,
Size = UDim2.fromScale(1, 1),
ZIndex = self.props.layoutOrder,
}, {
Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 17),
PaddingRight = UDim.new(0, 15),
PaddingTop = UDim.new(0, 10),
PaddingBottom = UDim.new(0, 10),
}),
Layout = e("UIListLayout", {
SortOrder = Enum.SortOrder.LayoutOrder,
FillDirection = Enum.FillDirection.Vertical,
HorizontalAlignment = Enum.HorizontalAlignment.Center,
VerticalAlignment = Enum.VerticalAlignment.Center,
Padding = UDim.new(0, 10),
}),
Logo = e("ImageLabel", {
ImageTransparency = self.transparency,
Image = Assets.Images.Logo,
ImageColor3 = theme.Header.LogoColor,
BackgroundTransparency = 1,
Size = UDim2.fromOffset(60, 27),
LayoutOrder = 1,
}),
Info = e("TextLabel", {
Text = self.props.text,
FontFace = theme.Font.Main,
TextSize = theme.TextSize.Body,
TextColor3 = theme.Notification.InfoColor,
TextTransparency = self.transparency,
TextXAlignment = Enum.TextXAlignment.Center,
TextYAlignment = Enum.TextYAlignment.Center,
TextWrapped = true,
BackgroundTransparency = 1,
AutomaticSize = Enum.AutomaticSize.Y,
Size = UDim2.fromScale(0.4, 0),
LayoutOrder = 2,
}),
Actions = if self.props.actions
then e("Frame", {
Size = UDim2.new(1, -40, 0, 37),
BackgroundTransparency = 1,
LayoutOrder = 3,
}, {
Layout = e("UIListLayout", {
FillDirection = Enum.FillDirection.Horizontal,
HorizontalAlignment = Enum.HorizontalAlignment.Center,
VerticalAlignment = Enum.VerticalAlignment.Center,
SortOrder = Enum.SortOrder.LayoutOrder,
Padding = UDim.new(0, 5),
}),
Buttons = Roact.createFragment(actionButtons),
})
else nil,
})
end)
end
return FullscreenNotification

View File

@@ -1,4 +1,3 @@
local TextService = game:GetService("TextService")
local StudioService = game:GetService("StudioService") local StudioService = game:GetService("StudioService")
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
@@ -9,16 +8,14 @@ local Roact = require(Packages.Roact)
local Flipper = require(Packages.Flipper) local Flipper = require(Packages.Flipper)
local Log = require(Packages.Log) local Log = require(Packages.Log)
local bindingUtil = require(script.Parent.bindingUtil)
local Theme = require(Plugin.App.Theme) local Theme = require(Plugin.App.Theme)
local Assets = require(Plugin.Assets) local Assets = require(Plugin.Assets)
local bindingUtil = require(Plugin.App.bindingUtil)
local getTextBoundsAsync = require(Plugin.App.getTextBoundsAsync)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer) local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local TextButton = require(Plugin.App.Components.TextButton) local TextButton = require(Plugin.App.Components.TextButton)
local baseClock = DateTime.now().UnixTimestampMillis
local e = Roact.createElement local e = Roact.createElement
local Notification = Roact.Component:extend("Notification") local Notification = Roact.Component:extend("Notification")
@@ -78,7 +75,9 @@ function Notification:didMount()
end end
function Notification:willUnmount() function Notification:willUnmount()
task.cancel(self.timeout) if self.timeout and coroutine.status(self.timeout) ~= "dead" then
task.cancel(self.timeout)
end
end end
function Notification:render() function Notification:render()
@@ -86,51 +85,49 @@ function Notification:render()
return 1 - value return 1 - value
end) end)
local textBounds = TextService:GetTextSize(self.props.text, 15, Enum.Font.GothamMedium, Vector2.new(350, 700)) return Theme.with(function(theme)
local actionButtons = {}
local buttonsX = 0
if self.props.actions then
local count = 0
for key, action in self.props.actions do
actionButtons[key] = e(TextButton, {
text = action.text,
style = action.style,
onClick = function()
self:dismiss()
if action.onClick then
local success, err = pcall(action.onClick, self)
if not success then
Log.warn("Error in notification action: " .. tostring(err))
end
end
end,
layoutOrder = -action.layoutOrder,
transparency = transparency,
})
local actionButtons = {} buttonsX += getTextBoundsAsync(action.text, theme.Font.Main, theme.TextSize.Large, math.huge).X + (theme.TextSize.Body * 2)
local buttonsX = 0
if self.props.actions then
local count = 0
for key, action in self.props.actions do
actionButtons[key] = e(TextButton, {
text = action.text,
style = action.style,
onClick = function()
local success, err = pcall(action.onClick, self)
if not success then
Log.warn("Error in notification action: " .. tostring(err))
end
end,
layoutOrder = -action.layoutOrder,
transparency = transparency,
})
buttonsX += TextService:GetTextSize( count += 1
action.text, end
18,
Enum.Font.GothamMedium,
Vector2.new(math.huge, math.huge)
).X + 30
count += 1 buttonsX += (count - 1) * 5
end end
buttonsX += (count - 1) * 5 local paddingY, logoSize = 20, 32
end local actionsY = if self.props.actions then 37 else 0
local textXSpace = math.max(250, buttonsX) + 35
local textBounds = getTextBoundsAsync(self.props.text, theme.Font.Main, theme.TextSize.Body, textXSpace)
local contentX = math.max(textBounds.X, buttonsX)
local paddingY, logoSize = 20, 32 local size = self.binding:map(function(value)
local actionsY = if self.props.actions then 35 else 0 return UDim2.fromOffset(
local contentX = math.max(textBounds.X, buttonsX) (35 + 40 + contentX) * value,
5 + actionsY + paddingY + math.max(logoSize, textBounds.Y)
)
end)
local size = self.binding:map(function(value)
return UDim2.fromOffset(
(35 + 40 + contentX) * value,
5 + actionsY + paddingY + math.max(logoSize, textBounds.Y)
)
end)
return Theme.with(function(theme)
return e("TextButton", { return e("TextButton", {
BackgroundTransparency = 1, BackgroundTransparency = 1,
Size = size, Size = size,
@@ -144,31 +141,31 @@ function Notification:render()
}, { }, {
e(BorderedContainer, { e(BorderedContainer, {
transparency = transparency, transparency = transparency,
size = UDim2.new(1, 0, 1, 0), size = UDim2.fromScale(1, 1),
}, { }, {
Contents = e("Frame", { Contents = e("Frame", {
Size = UDim2.new(0, 35 + contentX, 1, -paddingY), Size = UDim2.fromScale(1, 1),
Position = UDim2.new(0, 0, 0, paddingY / 2),
BackgroundTransparency = 1, BackgroundTransparency = 1,
}, { }, {
Logo = e("ImageLabel", { Logo = e("ImageLabel", {
ImageTransparency = transparency, ImageTransparency = transparency,
Image = Assets.Images.PluginButton, Image = Assets.Images.PluginButton,
BackgroundTransparency = 1, BackgroundTransparency = 1,
Size = UDim2.new(0, logoSize, 0, logoSize), Size = UDim2.fromOffset(logoSize, logoSize),
Position = UDim2.new(0, 0, 0, 0), Position = UDim2.new(0, 0, 0, 0),
AnchorPoint = Vector2.new(0, 0), AnchorPoint = Vector2.new(0, 0),
}), }),
Info = e("TextLabel", { Info = e("TextLabel", {
Text = self.props.text, Text = self.props.text,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 15, TextSize = theme.TextSize.Body,
TextColor3 = theme.Notification.InfoColor, TextColor3 = theme.Notification.InfoColor,
TextTransparency = transparency, TextTransparency = transparency,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextYAlignment = Enum.TextYAlignment.Center,
TextWrapped = true, TextWrapped = true,
Size = UDim2.new(0, textBounds.X, 0, textBounds.Y), Size = UDim2.new(0, textBounds.X, 1, -actionsY),
Position = UDim2.fromOffset(35, 0), Position = UDim2.fromOffset(35, 0),
LayoutOrder = 1, LayoutOrder = 1,
@@ -176,8 +173,8 @@ function Notification:render()
}), }),
Actions = if self.props.actions Actions = if self.props.actions
then e("Frame", { then e("Frame", {
Size = UDim2.new(1, -40, 0, 35), Size = UDim2.new(1, -40, 0, actionsY),
Position = UDim2.new(1, 0, 1, 0), Position = UDim2.fromScale(1, 1),
AnchorPoint = Vector2.new(1, 1), AnchorPoint = Vector2.new(1, 1),
BackgroundTransparency = 1, BackgroundTransparency = 1,
}, { }, {
@@ -196,32 +193,12 @@ function Notification:render()
Padding = e("UIPadding", { Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 17), PaddingLeft = UDim.new(0, 17),
PaddingRight = UDim.new(0, 15), PaddingRight = UDim.new(0, 15),
PaddingTop = UDim.new(0, paddingY / 2),
PaddingBottom = UDim.new(0, paddingY / 2),
}), }),
}), }),
}) })
end) end)
end end
local Notifications = Roact.Component:extend("Notifications") return Notification
function Notifications:render()
local notifs = {}
for id, notif in self.props.notifications do
notifs["NotifID_" .. id] = e(Notification, {
soundPlayer = self.props.soundPlayer,
text = notif.text,
timestamp = notif.timestamp,
timeout = notif.timeout,
actions = notif.actions,
layoutOrder = (notif.timestamp - baseClock),
onClose = function()
self.props.onClose(id)
end,
})
end
return Roact.createFragment(notifs)
end
return Notifications

View File

@@ -0,0 +1,66 @@
local Rojo = script:FindFirstAncestor("Rojo")
local Packages = Rojo.Packages
local Roact = require(Packages.Roact)
local e = Roact.createElement
local Notification = require(script.Notification)
local FullscreenNotification = require(script.FullscreenNotification)
local Notifications = Roact.Component:extend("Notifications")
function Notifications:render()
local popupNotifs = {}
local fullscreenNotifs = {}
for id, notif in self.props.notifications do
local targetTable = if notif.isFullscreen then fullscreenNotifs else popupNotifs
local targetComponent = if notif.isFullscreen then FullscreenNotification else Notification
targetTable["NotifID_" .. id] = e(targetComponent, {
soundPlayer = self.props.soundPlayer,
text = notif.text,
timeout = notif.timeout,
actions = notif.actions,
layoutOrder = id,
onClose = function()
if notif.onClose then
notif.onClose()
end
self.props.onClose(id)
end,
})
end
return e("Frame", {
Size = UDim2.fromScale(1, 1),
BackgroundTransparency = 1,
}, {
Fullscreen = e("Frame", {
Size = UDim2.fromScale(1, 1),
BackgroundTransparency = 1,
}, {
notifs = Roact.createFragment(fullscreenNotifs),
}),
Popups = e("Frame", {
Size = UDim2.fromScale(1, 1),
BackgroundTransparency = 1,
}, {
Layout = e("UIListLayout", {
SortOrder = Enum.SortOrder.LayoutOrder,
HorizontalAlignment = Enum.HorizontalAlignment.Right,
VerticalAlignment = Enum.VerticalAlignment.Bottom,
Padding = UDim.new(0, 5),
}),
Padding = e("UIPadding", {
PaddingTop = UDim.new(0, 5),
PaddingBottom = UDim.new(0, 5),
PaddingLeft = UDim.new(0, 5),
PaddingRight = UDim.new(0, 5),
}),
notifs = Roact.createFragment(popupNotifs),
}),
})
end
return Notifications

View File

@@ -39,8 +39,8 @@ local function ViewDiffButton(props)
Label = e("TextLabel", { Label = e("TextLabel", {
Text = "View Diff", Text = "View Diff",
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.Settings.Setting.DescriptionColor, TextColor3 = theme.Settings.Setting.DescriptionColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,
@@ -170,8 +170,8 @@ function ChangeList:render()
ColumnA = e("TextLabel", { ColumnA = e("TextLabel", {
Text = tostring(headerRow[1]), Text = tostring(headerRow[1]),
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.TextColor, TextColor3 = theme.TextColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,
@@ -182,8 +182,8 @@ function ChangeList:render()
ColumnB = e("TextLabel", { ColumnB = e("TextLabel", {
Text = tostring(headerRow[2]), Text = tostring(headerRow[2]),
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.TextColor, TextColor3 = theme.TextColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,
@@ -194,8 +194,8 @@ function ChangeList:render()
ColumnC = e("TextLabel", { ColumnC = e("TextLabel", {
Text = tostring(headerRow[3]), Text = tostring(headerRow[3]),
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.TextColor, TextColor3 = theme.TextColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,
@@ -230,8 +230,8 @@ function ChangeList:render()
ColumnA = e("TextLabel", { ColumnA = e("TextLabel", {
Text = (if isWarning then "" else "") .. tostring(values[1]), Text = (if isWarning then "" else "") .. tostring(values[1]),
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = if isWarning then theme.Diff.Warning else theme.TextColor, TextColor3 = if isWarning then theme.Diff.Warning else theme.TextColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,

View File

@@ -32,8 +32,8 @@ local function DisplayValue(props)
Label = e("TextLabel", { Label = e("TextLabel", {
Text = string.format("%d, %d, %d", props.value.R * 255, props.value.G * 255, props.value.B * 255), Text = string.format("%d, %d, %d", props.value.R * 255, props.value.G * 255, props.value.B * 255),
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = props.textColor, TextColor3 = props.textColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,
@@ -90,8 +90,8 @@ local function DisplayValue(props)
return e("TextLabel", { return e("TextLabel", {
Text = textRepresentation, Text = textRepresentation,
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = props.textColor, TextColor3 = props.textColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,
@@ -112,8 +112,8 @@ local function DisplayValue(props)
return e("TextLabel", { return e("TextLabel", {
Text = textRepresentation, Text = textRepresentation,
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = props.textColor, TextColor3 = props.textColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,

View File

@@ -95,7 +95,7 @@ function DomLabel:render()
return Theme.with(function(theme) return Theme.with(function(theme)
local color = if props.isWarning local color = if props.isWarning
then theme.Diff.Warning then theme.Diff.Warning
elseif props.patchType then theme.Diff[props.patchType] elseif props.patchType then theme.Diff.Background[props.patchType]
else theme.TextColor else theme.TextColor
local indent = (depth - 1) * 12 + 15 local indent = (depth - 1) * 12 + 15
@@ -225,8 +225,8 @@ function DomLabel:render()
Text = (if props.isWarning then "" else "") .. props.name, Text = (if props.isWarning then "" else "") .. props.name,
RichText = true, RichText = true,
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = if props.patchType then Enum.Font.GothamBold else Enum.Font.GothamMedium, FontFace = if props.patchType then theme.Font.Bold else theme.Font.Main,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = color, TextColor3 = color,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,
@@ -251,11 +251,11 @@ function DomLabel:render()
then e("TextLabel", { then e("TextLabel", {
Text = props.changeInfo.edits .. if props.changeInfo.failed then "," else "", Text = props.changeInfo.edits .. if props.changeInfo.failed then "," else "",
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.Gotham, FontFace = theme.Font.Thin,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.SubTextColor, TextColor3 = theme.SubTextColor,
TextTransparency = props.transparency, TextTransparency = props.transparency,
Size = UDim2.new(0, 0, 0, 16), Size = UDim2.new(0, 0, 0, theme.TextSize.Body),
AutomaticSize = Enum.AutomaticSize.X, AutomaticSize = Enum.AutomaticSize.X,
LayoutOrder = 2, LayoutOrder = 2,
}) })
@@ -264,11 +264,11 @@ function DomLabel:render()
then e("TextLabel", { then e("TextLabel", {
Text = props.changeInfo.failed, Text = props.changeInfo.failed,
BackgroundTransparency = 1, BackgroundTransparency = 1,
Font = Enum.Font.Gotham, FontFace = theme.Font.Thin,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.Diff.Warning, TextColor3 = theme.Diff.Warning,
TextTransparency = props.transparency, TextTransparency = props.transparency,
Size = UDim2.new(0, 0, 0, 16), Size = UDim2.new(0, 0, 0, theme.TextSize.Body),
AutomaticSize = Enum.AutomaticSize.X, AutomaticSize = Enum.AutomaticSize.X,
LayoutOrder = 6, LayoutOrder = 6,
}) })

View File

@@ -124,8 +124,8 @@ function PatchVisualizer:render()
CleanMerge = e("TextLabel", { CleanMerge = e("TextLabel", {
Visible = #scrollElements == 0, Visible = #scrollElements == 0,
Text = "No changes to sync, project is up to date.", Text = "No changes to sync, project is up to date.",
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 15, TextSize = theme.TextSize.Medium,
TextColor3 = theme.TextColor, TextColor3 = theme.TextColor,
TextWrapped = true, TextWrapped = true,
Size = UDim2.new(1, 0, 1, 0), Size = UDim2.new(1, 0, 1, 0),

View File

@@ -1,3 +1,4 @@
--!strict
--[[ --[[
Based on DiffMatchPatch by Neil Fraser. Based on DiffMatchPatch by Neil Fraser.
https://github.com/google/diff-match-patch https://github.com/google/diff-match-patch
@@ -67,8 +68,187 @@ function StringDiff.findDiffs(text1: string, text2: string): Diffs
end end
-- Cleanup the diff -- Cleanup the diff
diffs = StringDiff._cleanupSemantic(diffs)
diffs = StringDiff._reorderAndMerge(diffs) diffs = StringDiff._reorderAndMerge(diffs)
-- Remove any empty diffs
local cursor = 1
while cursor and diffs[cursor] do
if diffs[cursor].value == "" then
table.remove(diffs, cursor)
else
cursor += 1
end
end
return diffs
end
function StringDiff._computeDiff(text1: string, text2: string): Diffs
-- Assumes that the prefix and suffix have already been trimmed off
-- and shortcut returns have been made so these texts must be different
local text1Length, text2Length = #text1, #text2
if text1Length == 0 then
-- It's simply inserting all of text2 into text1
return { { actionType = StringDiff.ActionTypes.Insert, value = text2 } }
end
if text2Length == 0 then
-- It's simply deleting all of text1
return { { actionType = StringDiff.ActionTypes.Delete, value = text1 } }
end
local longText = if text1Length > text2Length then text1 else text2
local shortText = if text1Length > text2Length then text2 else text1
local shortTextLength = #shortText
-- Shortcut if the shorter string exists entirely inside the longer one
local indexOf = if shortTextLength == 0 then nil else string.find(longText, shortText, 1, true)
if indexOf ~= nil then
local diffs = {
{ actionType = StringDiff.ActionTypes.Insert, value = string.sub(longText, 1, indexOf - 1) },
{ actionType = StringDiff.ActionTypes.Equal, value = shortText },
{ actionType = StringDiff.ActionTypes.Insert, value = string.sub(longText, indexOf + shortTextLength) },
}
-- Swap insertions for deletions if diff is reversed
if text1Length > text2Length then
diffs[1].actionType, diffs[3].actionType = StringDiff.ActionTypes.Delete, StringDiff.ActionTypes.Delete
end
return diffs
end
if shortTextLength == 1 then
-- Single character string
-- After the previous shortcut, the character can't be an equality
return {
{ actionType = StringDiff.ActionTypes.Delete, value = text1 },
{ actionType = StringDiff.ActionTypes.Insert, value = text2 },
}
end
return StringDiff._bisect(text1, text2)
end
function StringDiff._cleanupSemantic(diffs: Diffs): Diffs
-- Reduce the number of edits by eliminating semantically trivial equalities.
local changes = false
local equalities = {} -- Stack of indices where equalities are found.
local equalitiesLength = 0 -- Keeping our own length var is faster.
local lastEquality: string? = nil
-- Always equal to diffs[equalities[equalitiesLength]].value
local pointer = 1 -- Index of current position.
-- Number of characters that changed prior to the equality.
local length_insertions1 = 0
local length_deletions1 = 0
-- Number of characters that changed after the equality.
local length_insertions2 = 0
local length_deletions2 = 0
while diffs[pointer] do
if diffs[pointer].actionType == StringDiff.ActionTypes.Equal then -- Equality found.
equalitiesLength = equalitiesLength + 1
equalities[equalitiesLength] = pointer
length_insertions1 = length_insertions2
length_deletions1 = length_deletions2
length_insertions2 = 0
length_deletions2 = 0
lastEquality = diffs[pointer].value
else -- An insertion or deletion.
if diffs[pointer].actionType == StringDiff.ActionTypes.Insert then
length_insertions2 = length_insertions2 + #diffs[pointer].value
else
length_deletions2 = length_deletions2 + #diffs[pointer].value
end
-- Eliminate an equality that is smaller or equal to the edits on both
-- sides of it.
if
lastEquality
and (#lastEquality <= math.max(length_insertions1, length_deletions1))
and (#lastEquality <= math.max(length_insertions2, length_deletions2))
then
-- Duplicate record.
table.insert(
diffs,
equalities[equalitiesLength],
{ actionType = StringDiff.ActionTypes.Delete, value = lastEquality }
)
-- Change second copy to insert.
diffs[equalities[equalitiesLength] + 1].actionType = StringDiff.ActionTypes.Insert
-- Throw away the equality we just deleted.
equalitiesLength = equalitiesLength - 1
-- Throw away the previous equality (it needs to be reevaluated).
equalitiesLength = equalitiesLength - 1
pointer = (equalitiesLength > 0) and equalities[equalitiesLength] or 0
length_insertions1, length_deletions1 = 0, 0 -- Reset the counters.
length_insertions2, length_deletions2 = 0, 0
lastEquality = nil
changes = true
end
end
pointer = pointer + 1
end
-- Normalize the diff.
if changes then
StringDiff._reorderAndMerge(diffs)
end
StringDiff._cleanupSemanticLossless(diffs)
-- Find any overlaps between deletions and insertions.
-- e.g: <del>abcxxx</del><ins>xxxdef</ins>
-- -> <del>abc</del>xxx<ins>def</ins>
-- e.g: <del>xxxabc</del><ins>defxxx</ins>
-- -> <ins>def</ins>xxx<del>abc</del>
-- Only extract an overlap if it is as big as the edit ahead or behind it.
pointer = 2
while diffs[pointer] do
if
diffs[pointer - 1].actionType == StringDiff.ActionTypes.Delete
and diffs[pointer].actionType == StringDiff.ActionTypes.Insert
then
local deletion = diffs[pointer - 1].value
local insertion = diffs[pointer].value
local overlap_length1 = StringDiff._commonOverlap(deletion, insertion)
local overlap_length2 = StringDiff._commonOverlap(insertion, deletion)
if overlap_length1 >= overlap_length2 then
if overlap_length1 >= #deletion / 2 or overlap_length1 >= #insertion / 2 then
-- Overlap found. Insert an equality and trim the surrounding edits.
table.insert(
diffs,
pointer,
{ actionType = StringDiff.ActionTypes.Equal, value = string.sub(insertion, 1, overlap_length1) }
)
diffs[pointer - 1].value = string.sub(deletion, 1, #deletion - overlap_length1)
diffs[pointer + 1].value = string.sub(insertion, overlap_length1 + 1)
pointer = pointer + 1
end
else
if overlap_length2 >= #deletion / 2 or overlap_length2 >= #insertion / 2 then
-- Reverse overlap found.
-- Insert an equality and swap and trim the surrounding edits.
table.insert(
diffs,
pointer,
{ actionType = StringDiff.ActionTypes.Equal, value = string.sub(deletion, 1, overlap_length2) }
)
diffs[pointer - 1] = {
actionType = StringDiff.ActionTypes.Insert,
value = string.sub(insertion, 1, #insertion - overlap_length2),
}
diffs[pointer + 1] = {
actionType = StringDiff.ActionTypes.Delete,
value = string.sub(deletion, overlap_length2 + 1),
}
pointer = pointer + 1
end
end
pointer = pointer + 1
end
pointer = pointer + 1
end
return diffs return diffs
end end
@@ -124,51 +304,164 @@ function StringDiff._sharedSuffix(text1: string, text2: string): number
return pointerMid return pointerMid
end end
function StringDiff._computeDiff(text1: string, text2: string): Diffs function StringDiff._commonOverlap(text1: string, text2: string): number
-- Assumes that the prefix and suffix have already been trimmed off -- Determine if the suffix of one string is the prefix of another.
-- and shortcut returns have been made so these texts must be different
local text1Length, text2Length = #text1, #text2 -- Cache the text lengths to prevent multiple calls.
local text1_length = #text1
if text1Length == 0 then local text2_length = #text2
-- It's simply inserting all of text2 into text1 -- Eliminate the null case.
return { { actionType = StringDiff.ActionTypes.Insert, value = text2 } } if text1_length == 0 or text2_length == 0 then
return 0
end
-- Truncate the longer string.
if text1_length > text2_length then
text1 = string.sub(text1, text1_length - text2_length + 1)
elseif text1_length < text2_length then
text2 = string.sub(text2, 1, text1_length)
end
local text_length = math.min(text1_length, text2_length)
-- Quick check for the worst case.
if text1 == text2 then
return text_length
end end
if text2Length == 0 then -- Start by looking for a single character match
-- It's simply deleting all of text1 -- and increase length until no match is found.
return { { actionType = StringDiff.ActionTypes.Delete, value = text1 } } -- Performance analysis: https://neil.fraser.name/news/2010/11/04/
end local best = 0
local length = 1
local longText = if text1Length > text2Length then text1 else text2 while true do
local shortText = if text1Length > text2Length then text2 else text1 local pattern = string.sub(text1, text_length - length + 1)
local shortTextLength = #shortText local found = string.find(text2, pattern, 1, true)
if found == nil then
-- Shortcut if the shorter string exists entirely inside the longer one return best
local indexOf = if shortTextLength == 0 then nil else string.find(longText, shortText, 1, true)
if indexOf ~= nil then
local diffs = {
{ actionType = StringDiff.ActionTypes.Insert, value = string.sub(longText, 1, indexOf - 1) },
{ actionType = StringDiff.ActionTypes.Equal, value = shortText },
{ actionType = StringDiff.ActionTypes.Insert, value = string.sub(longText, indexOf + shortTextLength) },
}
-- Swap insertions for deletions if diff is reversed
if text1Length > text2Length then
diffs[1].actionType, diffs[3].actionType = StringDiff.ActionTypes.Delete, StringDiff.ActionTypes.Delete
end end
return diffs length = length + found - 1
if found == 1 or string.sub(text1, text_length - length + 1) == string.sub(text2, 1, length) then
best = length
length = length + 1
end
end
end
function StringDiff._cleanupSemanticScore(one: string, two: string): number
-- Given two strings, compute a score representing whether the internal
-- boundary falls on logical boundaries.
-- Scores range from 6 (best) to 0 (worst).
if (#one == 0) or (#two == 0) then
-- Edges are the best.
return 6
end end
if shortTextLength == 1 then -- Each port of this function behaves slightly differently due to
-- Single character string -- subtle differences in each language's definition of things like
-- After the previous shortcut, the character can't be an equality -- 'whitespace'. Since this function's purpose is largely cosmetic,
return { -- the choice has been made to use each language's native features
{ actionType = StringDiff.ActionTypes.Delete, value = text1 }, -- rather than force total conformity.
{ actionType = StringDiff.ActionTypes.Insert, value = text2 }, local char1 = string.sub(one, -1)
} local char2 = string.sub(two, 1, 1)
end local nonAlphaNumeric1 = string.match(char1, "%W")
local nonAlphaNumeric2 = string.match(char2, "%W")
local whitespace1 = nonAlphaNumeric1 and string.match(char1, "%s")
local whitespace2 = nonAlphaNumeric2 and string.match(char2, "%s")
local lineBreak1 = whitespace1 and string.match(char1, "%c")
local lineBreak2 = whitespace2 and string.match(char2, "%c")
local blankLine1 = lineBreak1 and string.match(one, "\n\r?\n$")
local blankLine2 = lineBreak2 and string.match(two, "^\r?\n\r?\n")
return StringDiff._bisect(text1, text2) if blankLine1 or blankLine2 then
-- Five points for blank lines.
return 5
elseif lineBreak1 or lineBreak2 then
-- Four points for line breaks
-- DEVIATION: Prefer to start on a line break instead of end on it
return if lineBreak1 then 4 else 4.5
elseif nonAlphaNumeric1 and not whitespace1 and whitespace2 then
-- Three points for end of sentences.
return 3
elseif whitespace1 or whitespace2 then
-- Two points for whitespace.
return 2
elseif nonAlphaNumeric1 or nonAlphaNumeric2 then
-- One point for non-alphanumeric.
return 1
end
return 0
end
function StringDiff._cleanupSemanticLossless(diffs: Diffs)
-- Look for single edits surrounded on both sides by equalities
-- which can be shifted sideways to align the edit to a word boundary.
-- e.g: The c<ins>at c</ins>ame. -> The <ins>cat </ins>came.
local pointer = 2
-- Intentionally ignore the first and last element (don't need checking).
while diffs[pointer + 1] do
local prevDiff, nextDiff = diffs[pointer - 1], diffs[pointer + 1]
if
(prevDiff.actionType == StringDiff.ActionTypes.Equal)
and (nextDiff.actionType == StringDiff.ActionTypes.Equal)
then
-- This is a single edit surrounded by equalities.
local diff = diffs[pointer]
local equality1 = prevDiff.value
local edit = diff.value
local equality2 = nextDiff.value
-- First, shift the edit as far left as possible.
local commonOffset = StringDiff._sharedSuffix(equality1, edit)
if commonOffset > 0 then
local commonString = string.sub(edit, -commonOffset)
equality1 = string.sub(equality1, 1, -commonOffset - 1)
edit = commonString .. string.sub(edit, 1, -commonOffset - 1)
equality2 = commonString .. equality2
end
-- Second, step character by character right, looking for the best fit.
local bestEquality1 = equality1
local bestEdit = edit
local bestEquality2 = equality2
local bestScore = StringDiff._cleanupSemanticScore(equality1, edit)
+ StringDiff._cleanupSemanticScore(edit, equality2)
while string.byte(edit, 1) == string.byte(equality2, 1) do
equality1 = equality1 .. string.sub(edit, 1, 1)
edit = string.sub(edit, 2) .. string.sub(equality2, 1, 1)
equality2 = string.sub(equality2, 2)
local score = StringDiff._cleanupSemanticScore(equality1, edit)
+ StringDiff._cleanupSemanticScore(edit, equality2)
-- The > (rather than >=) encourages leading rather than trailing whitespace on edits.
-- I just think it looks better for indentation changes to start the line,
-- since then indenting several lines all have aligned diffs at the start
if score > bestScore then
bestScore = score
bestEquality1 = equality1
bestEdit = edit
bestEquality2 = equality2
end
end
if prevDiff.value ~= bestEquality1 then
-- We have an improvement, save it back to the diff.
if #bestEquality1 > 0 then
diffs[pointer - 1].value = bestEquality1
else
table.remove(diffs, pointer - 1)
pointer = pointer - 1
end
diffs[pointer].value = bestEdit
if #bestEquality2 > 0 then
diffs[pointer + 1].value = bestEquality2
else
table.remove(diffs, pointer + 1)
pointer = pointer - 1
end
end
end
pointer = pointer + 1
end
end end
function StringDiff._bisect(text1: string, text2: string): Diffs function StringDiff._bisect(text1: string, text2: string): Diffs

View File

@@ -1,5 +1,3 @@
local TextService = game:GetService("TextService")
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin local Plugin = Rojo.Plugin
local Packages = Rojo.Packages local Packages = Rojo.Packages
@@ -7,14 +5,15 @@ local Packages = Rojo.Packages
local Roact = require(Packages.Roact) local Roact = require(Packages.Roact)
local Log = require(Packages.Log) local Log = require(Packages.Log)
local Highlighter = require(Packages.Highlighter) local Highlighter = require(Packages.Highlighter)
Highlighter.matchStudioSettings()
local StringDiff = require(script:FindFirstChild("StringDiff")) local StringDiff = require(script:FindFirstChild("StringDiff"))
local Timer = require(Plugin.Timer) local Timer = require(Plugin.Timer)
local Theme = require(Plugin.App.Theme) local Theme = require(Plugin.App.Theme)
local getTextBoundsAsync = require(Plugin.App.getTextBoundsAsync)
local CodeLabel = require(Plugin.App.Components.CodeLabel)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer) local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local ScrollingFrame = require(Plugin.App.Components.ScrollingFrame) local VirtualScroller = require(Plugin.App.Components.VirtualScroller)
local e = Roact.createElement local e = Roact.createElement
@@ -22,27 +21,29 @@ local StringDiffVisualizer = Roact.Component:extend("StringDiffVisualizer")
function StringDiffVisualizer:init() function StringDiffVisualizer:init()
self.scriptBackground, self.setScriptBackground = Roact.createBinding(Color3.fromRGB(0, 0, 0)) self.scriptBackground, self.setScriptBackground = Roact.createBinding(Color3.fromRGB(0, 0, 0))
self.contentSize, self.setContentSize = Roact.createBinding(Vector2.new(0, 0)) self.updateEvent = Instance.new("BindableEvent")
self.lineHeight, self.setLineHeight = Roact.createBinding(15)
self.canvasPosition, self.setCanvasPosition = Roact.createBinding(Vector2.zero)
self.windowWidth, self.setWindowWidth = Roact.createBinding(math.huge)
-- Ensure that the script background is up to date with the current theme -- Ensure that the script background is up to date with the current theme
self.themeChangedConnection = settings().Studio.ThemeChanged:Connect(function() self.themeChangedConnection = settings().Studio.ThemeChanged:Connect(function()
task.defer(function() -- Delay to allow Highlighter to process the theme change first
-- Defer to allow Highlighter to process the theme change first task.delay(1 / 20, function()
self:updateScriptBackground() self:updateScriptBackground()
self:updateDiffs()
-- Rerender the virtual list elements
self.updateEvent:Fire()
end) end)
end) end)
self:calculateContentSize()
self:updateScriptBackground() self:updateScriptBackground()
self:updateDiffs()
self:setState({
add = {},
remove = {},
})
end end
function StringDiffVisualizer:willUnmount() function StringDiffVisualizer:willUnmount()
self.themeChangedConnection:Disconnect() self.themeChangedConnection:Disconnect()
self.updateEvent:Destroy()
end end
function StringDiffVisualizer:updateScriptBackground() function StringDiffVisualizer:updateScriptBackground()
@@ -53,96 +54,189 @@ function StringDiffVisualizer:updateScriptBackground()
end end
function StringDiffVisualizer:didUpdate(previousProps) function StringDiffVisualizer:didUpdate(previousProps)
if previousProps.oldString ~= self.props.oldString or previousProps.newString ~= self.props.newString then if
self:calculateContentSize() previousProps.currentString ~= self.props.currentString
local add, remove = self:calculateDiffLines() or previousProps.incomingString ~= self.props.incomingString
self:setState({ then
add = add, self:updateDiffs()
remove = remove,
})
end end
end end
function StringDiffVisualizer:calculateContentSize() function StringDiffVisualizer:updateDiffs()
local oldString, newString = self.props.oldString, self.props.newString Timer.start("StringDiffVisualizer:updateDiffs")
local currentString, incomingString = self.props.currentString, self.props.incomingString
local oldStringBounds = TextService:GetTextSize(oldString, 16, Enum.Font.RobotoMono, Vector2.new(99999, 99999))
local newStringBounds = TextService:GetTextSize(newString, 16, Enum.Font.RobotoMono, Vector2.new(99999, 99999))
self.setContentSize(
Vector2.new(math.max(oldStringBounds.X, newStringBounds.X), math.max(oldStringBounds.Y, newStringBounds.Y))
)
end
function StringDiffVisualizer:calculateDiffLines()
Timer.start("StringDiffVisualizer:calculateDiffLines")
local oldString, newString = self.props.oldString, self.props.newString
-- Diff the two texts -- Diff the two texts
local startClock = os.clock() local startClock = os.clock()
local diffs = StringDiff.findDiffs(oldString, newString) local diffs =
StringDiff.findDiffs((string.gsub(currentString, "\t", " ")), (string.gsub(incomingString, "\t", " ")))
local stopClock = os.clock() local stopClock = os.clock()
Log.trace( Log.trace(
"Diffing {} byte and {} byte strings took {} microseconds and found {} diff sections", "Diffing {} byte and {} byte strings took {} microseconds and found {} diff sections",
#oldString, #currentString,
#newString, #incomingString,
math.round((stopClock - startClock) * 1000 * 1000), math.round((stopClock - startClock) * 1000 * 1000),
#diffs #diffs
) )
-- Determine which lines to highlight -- Build the rich text lines
local add, remove = {}, {} local currentRichTextLines = Highlighter.buildRichTextLines({
src = currentString,
})
local incomingRichTextLines = Highlighter.buildRichTextLines({
src = incomingString,
})
local oldLineNum, newLineNum = 1, 1 local maxLines = math.max(#currentRichTextLines, #incomingRichTextLines)
-- Find the diff locations
local currentDiffs, incomingDiffs = {}, {}
local firstDiffLineNum = 0
local currentLineNum, incomingLineNum = 1, 1
local currentIdx, incomingIdx = 1, 1
for _, diff in diffs do for _, diff in diffs do
local actionType, text = diff.actionType, diff.value local actionType, text = diff.actionType, diff.value
local lines = select(2, string.gsub(text, "\n", "\n")) local lineCount = select(2, string.gsub(text, "\n", "\n"))
local lines = string.split(text, "\n")
if actionType == StringDiff.ActionTypes.Equal then if actionType == StringDiff.ActionTypes.Equal then
oldLineNum += lines if lineCount > 0 then
newLineNum += lines -- Jump cursor ahead to last line
elseif actionType == StringDiff.ActionTypes.Insert then currentLineNum += lineCount
if lines > 0 then incomingLineNum += lineCount
local textLines = string.split(text, "\n") currentIdx = #lines[#lines]
for i, textLine in textLines do incomingIdx = #lines[#lines]
if string.match(textLine, "%S") then
add[newLineNum + i - 1] = true
end
end
else else
if string.match(text, "%S") then -- Move along this line
add[newLineNum] = true currentIdx += #text
end incomingIdx += #text
end
continue
end
if actionType == StringDiff.ActionTypes.Insert then
if firstDiffLineNum == 0 then
firstDiffLineNum = incomingLineNum
end
for i, lineText in lines do
if i > 1 then
-- Move to next line
incomingLineNum += 1
incomingIdx = 0
end
if not incomingDiffs[incomingLineNum] then
incomingDiffs[incomingLineNum] = {}
end
-- Mark these characters on this line
table.insert(incomingDiffs[incomingLineNum], {
start = incomingIdx,
stop = incomingIdx + #lineText,
})
incomingIdx += #lineText
end end
newLineNum += lines
elseif actionType == StringDiff.ActionTypes.Delete then elseif actionType == StringDiff.ActionTypes.Delete then
if lines > 0 then if firstDiffLineNum == 0 then
local textLines = string.split(text, "\n") firstDiffLineNum = currentLineNum
for i, textLine in textLines do end
if string.match(textLine, "%S") then
remove[oldLineNum + i - 1] = true for i, lineText in lines do
end if i > 1 then
end -- Move to next line
else currentLineNum += 1
if string.match(text, "%S") then currentIdx = 0
remove[oldLineNum] = true end
end if not currentDiffs[currentLineNum] then
currentDiffs[currentLineNum] = {}
end
-- Mark these characters on this line
table.insert(currentDiffs[currentLineNum], {
start = currentIdx,
stop = currentIdx + #lineText,
})
currentIdx += #lineText
end end
oldLineNum += lines
else else
Log.warn("Unknown diff action: {} {}", actionType, text) Log.warn("Unknown diff action: {} {}", actionType, text)
end end
end end
Timer.stop() Timer.stop()
return add, remove
self:setState({
maxLines = maxLines,
currentRichTextLines = currentRichTextLines,
incomingRichTextLines = incomingRichTextLines,
currentDiffs = currentDiffs,
incomingDiffs = incomingDiffs,
})
-- Scroll to the first diff line
task.defer(self.setCanvasPosition, Vector2.new(0, math.max(0, (firstDiffLineNum - 4) * 16)))
end end
function StringDiffVisualizer:render() function StringDiffVisualizer:render()
local oldString, newString = self.props.oldString, self.props.newString local currentDiffs, incomingDiffs = self.state.currentDiffs, self.state.incomingDiffs
local currentRichTextLines, incomingRichTextLines =
self.state.currentRichTextLines, self.state.incomingRichTextLines
local maxLines = self.state.maxLines
return Theme.with(function(theme) return Theme.with(function(theme)
self.setLineHeight(theme.TextSize.Code)
-- Calculate the width of the canvas
-- (One line at a time to avoid the char limit of getTextBoundsAsync)
local canvasWidth = 0
for i = 1, maxLines do
local currentLine = currentRichTextLines[i]
if currentLine and string.find(currentLine, "%S") then
local bounds = getTextBoundsAsync(currentLine, theme.Font.Code, theme.TextSize.Code, math.huge, true)
if bounds.X > canvasWidth then
canvasWidth = bounds.X
end
end
local incomingLine = incomingRichTextLines[i]
if incomingLine and string.find(incomingLine, "%S") then
local bounds = getTextBoundsAsync(incomingLine, theme.Font.Code, theme.TextSize.Code, math.huge, true)
if bounds.X > canvasWidth then
canvasWidth = bounds.X
end
end
end
local lineNumberWidth =
getTextBoundsAsync(tostring(maxLines), theme.Font.Code, theme.TextSize.Body, math.huge, true).X
canvasWidth += lineNumberWidth + 12
local removalScrollMarkers = {}
local insertionScrollMarkers = {}
for lineNum in currentDiffs do
table.insert(
removalScrollMarkers,
e("Frame", {
Size = UDim2.fromScale(0.5, 1 / maxLines),
Position = UDim2.fromScale(0, (lineNum - 1) / maxLines),
BorderSizePixel = 0,
BackgroundColor3 = theme.Diff.Background.Remove,
})
)
end
for lineNum in incomingDiffs do
table.insert(
insertionScrollMarkers,
e("Frame", {
Size = UDim2.fromScale(0.5, 1 / maxLines),
Position = UDim2.fromScale(0.5, (lineNum - 1) / maxLines),
BorderSizePixel = 0,
BackgroundColor3 = theme.Diff.Background.Add,
})
)
end
return e(BorderedContainer, { return e(BorderedContainer, {
size = self.props.size, size = self.props.size,
position = self.props.position, position = self.props.position,
@@ -160,43 +254,196 @@ function StringDiffVisualizer:render()
CornerRadius = UDim.new(0, 5), CornerRadius = UDim.new(0, 5),
}), }),
}), }),
Separator = e("Frame", { Main = e("Frame", {
Size = UDim2.new(0, 2, 1, 0), Size = UDim2.new(1, -10, 1, -2),
Position = UDim2.new(0.5, 0, 0, 0), Position = UDim2.new(0, 2, 0, 2),
AnchorPoint = Vector2.new(0.5, 0), BackgroundTransparency = 1,
BorderSizePixel = 0, [Roact.Change.AbsoluteSize] = function(rbx)
BackgroundColor3 = theme.BorderedContainer.BorderColor, self.setWindowWidth(rbx.AbsoluteSize.X * 0.5 - 10)
BackgroundTransparency = 0.5, end,
}),
Old = e(ScrollingFrame, {
position = UDim2.new(0, 2, 0, 2),
size = UDim2.new(0.5, -7, 1, -4),
scrollingDirection = Enum.ScrollingDirection.XY,
transparency = self.props.transparency,
contentSize = self.contentSize,
}, { }, {
Source = e(CodeLabel, { Separator = e("Frame", {
size = UDim2.new(1, 0, 1, 0), Size = UDim2.new(0, 2, 1, 0),
Position = UDim2.new(0.5, 0, 0, 0),
AnchorPoint = Vector2.new(0.5, 0),
BorderSizePixel = 0,
BackgroundColor3 = theme.BorderedContainer.BorderColor,
BackgroundTransparency = 0.5,
}),
Current = e(VirtualScroller, {
position = UDim2.new(0, 0, 0, 0), position = UDim2.new(0, 0, 0, 0),
text = oldString, size = UDim2.new(0.5, -1, 1, 0),
lineBackground = theme.Diff.Remove, transparency = self.props.transparency,
markedLines = self.state.remove, count = maxLines,
updateEvent = self.updateEvent.Event,
canvasWidth = canvasWidth,
canvasPosition = self.canvasPosition,
onCanvasPositionChanged = self.setCanvasPosition,
render = function(i)
local lineDiffs = currentDiffs[i]
local diffFrames = table.create(if lineDiffs then #lineDiffs else 0)
-- Show diff markers over the specific changed characters
if lineDiffs then
local charWidth = math.round(theme.TextSize.Code * 0.5)
for diffIdx, diff in lineDiffs do
local start, stop = diff.start, diff.stop
diffFrames[diffIdx] = e("Frame", {
Size = if #lineDiffs == 1
and start == 0
and stop == 0
then UDim2.fromScale(1, 1)
else UDim2.new(
0,
math.max(charWidth * (stop - start), charWidth * 0.4),
1,
0
),
Position = UDim2.fromOffset(charWidth * start, 0),
BackgroundColor3 = theme.Diff.Background.Remove,
BackgroundTransparency = 0.85,
BorderSizePixel = 0,
ZIndex = -1,
})
end
end
return Roact.createFragment({
LineNumber = e("TextLabel", {
Size = UDim2.new(0, lineNumberWidth + 8, 1, 0),
Text = i,
BackgroundColor3 = Color3.new(0, 0, 0),
BackgroundTransparency = 0.9,
BorderSizePixel = 0,
FontFace = theme.Font.Code,
TextSize = theme.TextSize.Body,
TextColor3 = if lineDiffs then theme.Diff.Background.Remove else theme.SubTextColor,
TextXAlignment = Enum.TextXAlignment.Right,
}, {
Padding = e("UIPadding", { PaddingRight = UDim.new(0, 6) }),
}),
Content = e("Frame", {
Size = UDim2.new(1, -(lineNumberWidth + 10), 1, 0),
Position = UDim2.fromScale(1, 0),
AnchorPoint = Vector2.new(1, 0),
BackgroundColor3 = theme.Diff.Background.Remove,
BackgroundTransparency = if lineDiffs then 0.95 else 1,
BorderSizePixel = 0,
}, {
CodeLabel = e("TextLabel", {
Size = UDim2.fromScale(1, 1),
Position = UDim2.fromScale(0, 0),
Text = currentRichTextLines[i] or "",
RichText = true,
BackgroundTransparency = 1,
BorderSizePixel = 0,
FontFace = theme.Font.Code,
TextSize = theme.TextSize.Code,
TextXAlignment = Enum.TextXAlignment.Left,
TextYAlignment = Enum.TextYAlignment.Top,
TextColor3 = Color3.fromRGB(255, 255, 255),
}),
DiffFrames = Roact.createFragment(diffFrames),
}),
})
end,
getHeightBinding = function()
return self.lineHeight
end,
}),
Incoming = e(VirtualScroller, {
position = UDim2.new(0.5, 1, 0, 0),
size = UDim2.new(0.5, -1, 1, 0),
transparency = self.props.transparency,
count = maxLines,
updateEvent = self.updateEvent.Event,
canvasWidth = canvasWidth,
canvasPosition = self.canvasPosition,
onCanvasPositionChanged = self.setCanvasPosition,
render = function(i)
local lineDiffs = incomingDiffs[i]
local diffFrames = table.create(if lineDiffs then #lineDiffs else 0)
-- Show diff markers over the specific changed characters
if lineDiffs then
local charWidth = math.round(theme.TextSize.Code * 0.5)
for diffIdx, diff in lineDiffs do
local start, stop = diff.start, diff.stop
diffFrames[diffIdx] = e("Frame", {
Size = if #lineDiffs == 1
and start == 0
and stop == 0
then UDim2.fromScale(1, 1)
else UDim2.new(
0,
math.max(charWidth * (stop - start), charWidth * 0.4),
1,
0
),
Position = UDim2.fromOffset(charWidth * start, 0),
BackgroundColor3 = theme.Diff.Background.Add,
BackgroundTransparency = 0.85,
BorderSizePixel = 0,
ZIndex = -1,
})
end
end
return Roact.createFragment({
LineNumber = e("TextLabel", {
Size = UDim2.new(0, lineNumberWidth + 8, 1, 0),
Text = i,
BackgroundColor3 = Color3.new(0, 0, 0),
BackgroundTransparency = 0.9,
BorderSizePixel = 0,
FontFace = theme.Font.Code,
TextSize = theme.TextSize.Body,
TextColor3 = if lineDiffs then theme.Diff.Background.Add else theme.SubTextColor,
TextXAlignment = Enum.TextXAlignment.Right,
}, {
Padding = e("UIPadding", { PaddingRight = UDim.new(0, 6) }),
}),
Content = e("Frame", {
Size = UDim2.new(1, -(lineNumberWidth + 10), 1, 0),
Position = UDim2.fromScale(1, 0),
AnchorPoint = Vector2.new(1, 0),
BackgroundColor3 = theme.Diff.Background.Add,
BackgroundTransparency = if lineDiffs then 0.95 else 1,
BorderSizePixel = 0,
}, {
CodeLabel = e("TextLabel", {
Size = UDim2.fromScale(1, 1),
Position = UDim2.fromScale(0, 0),
Text = incomingRichTextLines[i] or "",
RichText = true,
BackgroundColor3 = theme.Diff.Background.Add,
BackgroundTransparency = 1,
BorderSizePixel = 0,
FontFace = theme.Font.Code,
TextSize = theme.TextSize.Code,
TextXAlignment = Enum.TextXAlignment.Left,
TextYAlignment = Enum.TextYAlignment.Top,
TextColor3 = Color3.fromRGB(255, 255, 255),
}),
DiffFrames = Roact.createFragment(diffFrames),
}),
})
end,
getHeightBinding = function()
return self.lineHeight
end,
}), }),
}), }),
New = e(ScrollingFrame, { ScrollMarkers = e("Frame", {
position = UDim2.new(0.5, 5, 0, 2), Size = self.windowWidth:map(function(windowWidth)
size = UDim2.new(0.5, -7, 1, -4), return UDim2.new(0, 8, 1, -4 - (if canvasWidth > windowWidth then 10 else 0))
scrollingDirection = Enum.ScrollingDirection.XY, end),
transparency = self.props.transparency, Position = UDim2.new(1, -2, 0, 2),
contentSize = self.contentSize, AnchorPoint = Vector2.new(1, 0),
BackgroundTransparency = 1,
}, { }, {
Source = e(CodeLabel, { insertions = Roact.createFragment(insertionScrollMarkers),
size = UDim2.new(1, 0, 1, 0), removals = Roact.createFragment(removalScrollMarkers),
position = UDim2.new(0, 0, 0, 0),
text = newString,
lineBackground = theme.Diff.Add,
markedLines = self.state.add,
}),
}), }),
}) })
end) end)

View File

@@ -93,7 +93,7 @@ function Array:render()
e("Frame", { e("Frame", {
Size = UDim2.new(1, 0, 0, 25), Size = UDim2.new(1, 0, 0, 25),
BackgroundTransparency = if patchType == "Remain" then 1 else self.props.transparency, BackgroundTransparency = if patchType == "Remain" then 1 else self.props.transparency,
BackgroundColor3 = if patchType == "Remain" then theme.Diff.Row else theme.Diff[patchType], BackgroundColor3 = theme.Diff.Background[patchType],
BorderSizePixel = 0, BorderSizePixel = 0,
LayoutOrder = i, LayoutOrder = i,
}, { }, {
@@ -152,8 +152,8 @@ function Array:render()
BackgroundTransparency = 1, BackgroundTransparency = 1,
Text = "Old", Text = "Old",
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.Settings.Setting.DescriptionColor, TextColor3 = theme.Settings.Setting.DescriptionColor,
TextTruncate = Enum.TextTruncate.AtEnd, TextTruncate = Enum.TextTruncate.AtEnd,
}), }),
@@ -163,8 +163,8 @@ function Array:render()
BackgroundTransparency = 1, BackgroundTransparency = 1,
Text = "New", Text = "New",
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.Settings.Setting.DescriptionColor, TextColor3 = theme.Settings.Setting.DescriptionColor,
TextTruncate = Enum.TextTruncate.AtEnd, TextTruncate = Enum.TextTruncate.AtEnd,
}), }),

View File

@@ -91,9 +91,7 @@ function Dictionary:render()
LayoutOrder = order, LayoutOrder = order,
BorderSizePixel = 0, BorderSizePixel = 0,
BackgroundTransparency = if line.patchType == "Remain" then 1 else self.props.transparency, BackgroundTransparency = if line.patchType == "Remain" then 1 else self.props.transparency,
BackgroundColor3 = if line.patchType == "Remain" BackgroundColor3 = theme.Diff.Background[line.patchType],
then theme.Diff.Row
else theme.Diff[line.patchType],
}, { }, {
DiffIcon = if line.patchType ~= "Remain" DiffIcon = if line.patchType ~= "Remain"
then e("ImageLabel", { then e("ImageLabel", {
@@ -112,9 +110,9 @@ function Dictionary:render()
BackgroundTransparency = 1, BackgroundTransparency = 1,
Text = key, Text = key,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.Settings.Setting.DescriptionColor, TextColor3 = theme.Diff.Text[line.patchType],
TextTruncate = Enum.TextTruncate.AtEnd, TextTruncate = Enum.TextTruncate.AtEnd,
}), }),
OldValue = e("Frame", { OldValue = e("Frame", {
@@ -125,7 +123,7 @@ function Dictionary:render()
e(DisplayValue, { e(DisplayValue, {
value = oldValue, value = oldValue,
transparency = self.props.transparency, transparency = self.props.transparency,
textColor = theme.Settings.Setting.DescriptionColor, textColor = theme.Diff.Text[line.patchType],
}), }),
}), }),
NewValue = e("Frame", { NewValue = e("Frame", {
@@ -136,7 +134,7 @@ function Dictionary:render()
e(DisplayValue, { e(DisplayValue, {
value = newValue, value = newValue,
transparency = self.props.transparency, transparency = self.props.transparency,
textColor = theme.Settings.Setting.DescriptionColor, textColor = theme.Diff.Text[line.patchType],
}), }),
}), }),
}) })
@@ -157,8 +155,8 @@ function Dictionary:render()
BackgroundTransparency = 1, BackgroundTransparency = 1,
Text = "Key", Text = "Key",
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.Settings.Setting.DescriptionColor, TextColor3 = theme.Settings.Setting.DescriptionColor,
TextTruncate = Enum.TextTruncate.AtEnd, TextTruncate = Enum.TextTruncate.AtEnd,
}), }),
@@ -168,8 +166,8 @@ function Dictionary:render()
BackgroundTransparency = 1, BackgroundTransparency = 1,
Text = "Old", Text = "Old",
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.Settings.Setting.DescriptionColor, TextColor3 = theme.Settings.Setting.DescriptionColor,
TextTruncate = Enum.TextTruncate.AtEnd, TextTruncate = Enum.TextTruncate.AtEnd,
}), }),
@@ -179,8 +177,8 @@ function Dictionary:render()
BackgroundTransparency = 1, BackgroundTransparency = 1,
Text = "New", Text = "New",
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.Settings.Setting.DescriptionColor, TextColor3 = theme.Settings.Setting.DescriptionColor,
TextTruncate = Enum.TextTruncate.AtEnd, TextTruncate = Enum.TextTruncate.AtEnd,
}), }),

View File

@@ -4,6 +4,7 @@ local Packages = Rojo.Packages
local Roact = require(Packages.Roact) local Roact = require(Packages.Roact)
local Theme = require(Plugin.App.Theme)
local Assets = require(Plugin.Assets) local Assets = require(Plugin.Assets)
local SlicedImage = require(Plugin.App.Components.SlicedImage) local SlicedImage = require(Plugin.App.Components.SlicedImage)
@@ -11,46 +12,48 @@ local SlicedImage = require(Plugin.App.Components.SlicedImage)
local e = Roact.createElement local e = Roact.createElement
return function(props) return function(props)
return e(SlicedImage, { return Theme.with(function(theme)
slice = Assets.Slices.RoundedBackground, return e(SlicedImage, {
color = props.color, slice = Assets.Slices.RoundedBackground,
transparency = props.transparency:map(function(transparency) color = props.color,
return 0.9 + (0.1 * transparency) transparency = props.transparency:map(function(transparency)
end), return 0.9 + (0.1 * transparency)
layoutOrder = props.layoutOrder, end),
position = props.position, layoutOrder = props.layoutOrder,
anchorPoint = props.anchorPoint, position = props.position,
size = UDim2.new(0, 0, 0, 16), anchorPoint = props.anchorPoint,
automaticSize = Enum.AutomaticSize.X, size = UDim2.new(0, 0, 0, theme.TextSize.Medium),
}, { automaticSize = Enum.AutomaticSize.X,
Padding = e("UIPadding", { }, {
PaddingLeft = UDim.new(0, 4), Padding = e("UIPadding", {
PaddingRight = UDim.new(0, 4), PaddingLeft = UDim.new(0, 4),
PaddingTop = UDim.new(0, 2), PaddingRight = UDim.new(0, 4),
PaddingBottom = UDim.new(0, 2), PaddingTop = UDim.new(0, 2),
}), PaddingBottom = UDim.new(0, 2),
Icon = if props.icon }),
then e("ImageLabel", { Icon = if props.icon
Size = UDim2.new(0, 12, 0, 12), then e("ImageLabel", {
Position = UDim2.new(0, 0, 0.5, 0), Size = UDim2.new(0, 12, 0, 12),
AnchorPoint = Vector2.new(0, 0.5), Position = UDim2.new(0, 0, 0.5, 0),
Image = props.icon, AnchorPoint = Vector2.new(0, 0.5),
Image = props.icon,
BackgroundTransparency = 1,
ImageColor3 = props.color,
ImageTransparency = props.transparency,
})
else nil,
Text = e("TextLabel", {
Text = props.text,
FontFace = theme.Font.Main,
TextSize = theme.TextSize.Small,
TextColor3 = props.color,
TextXAlignment = Enum.TextXAlignment.Center,
TextTransparency = props.transparency,
Size = UDim2.new(0, 0, 1, 0),
Position = UDim2.new(0, if props.icon then 15 else 0, 0, 0),
AutomaticSize = Enum.AutomaticSize.X,
BackgroundTransparency = 1, BackgroundTransparency = 1,
ImageColor3 = props.color, }),
ImageTransparency = props.transparency, })
}) end)
else nil,
Text = e("TextLabel", {
Text = props.text,
Font = Enum.Font.GothamMedium,
TextSize = 12,
TextColor3 = props.color,
TextXAlignment = Enum.TextXAlignment.Center,
TextTransparency = props.transparency,
Size = UDim2.new(0, 0, 1, 0),
Position = UDim2.new(0, if props.icon then 15 else 0, 0, 0),
AutomaticSize = Enum.AutomaticSize.X,
BackgroundTransparency = 1,
}),
})
end end

View File

@@ -1,5 +1,3 @@
local TextService = game:GetService("TextService")
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin local Plugin = Rojo.Plugin
local Packages = Rojo.Packages local Packages = Rojo.Packages
@@ -10,6 +8,7 @@ local Flipper = require(Packages.Flipper)
local Theme = require(Plugin.App.Theme) local Theme = require(Plugin.App.Theme)
local Assets = require(Plugin.Assets) local Assets = require(Plugin.Assets)
local bindingUtil = require(Plugin.App.bindingUtil) local bindingUtil = require(Plugin.App.bindingUtil)
local getTextBoundsAsync = require(Plugin.App.getTextBoundsAsync)
local SlicedImage = require(script.Parent.SlicedImage) local SlicedImage = require(script.Parent.SlicedImage)
local TouchRipple = require(script.Parent.TouchRipple) local TouchRipple = require(script.Parent.TouchRipple)
@@ -41,18 +40,17 @@ end
function TextButton:render() function TextButton:render()
return Theme.with(function(theme) return Theme.with(function(theme)
local textSize = local textBounds = getTextBoundsAsync(self.props.text, theme.Font.Main, theme.TextSize.Large, math.huge)
TextService:GetTextSize(self.props.text, 18, Enum.Font.GothamMedium, Vector2.new(math.huge, math.huge))
local style = self.props.style local style = self.props.style
theme = theme.Button[style] local buttonTheme = theme.Button[style]
local bindingHover = bindingUtil.deriveProperty(self.binding, "hover") local bindingHover = bindingUtil.deriveProperty(self.binding, "hover")
local bindingEnabled = bindingUtil.deriveProperty(self.binding, "enabled") local bindingEnabled = bindingUtil.deriveProperty(self.binding, "enabled")
return e("ImageButton", { return e("ImageButton", {
Size = UDim2.new(0, 15 + textSize.X + 15, 0, 34), Size = UDim2.new(0, (theme.TextSize.Body * 2) + textBounds.X, 0, 34),
Position = self.props.position, Position = self.props.position,
AnchorPoint = self.props.anchorPoint, AnchorPoint = self.props.anchorPoint,
@@ -74,18 +72,22 @@ function TextButton:render()
end, end,
}, { }, {
TouchRipple = e(TouchRipple, { TouchRipple = e(TouchRipple, {
color = theme.ActionFillColor, color = buttonTheme.ActionFillColor,
transparency = self.props.transparency:map(function(value) transparency = self.props.transparency:map(function(value)
return bindingUtil.blendAlpha({ theme.ActionFillTransparency, value }) return bindingUtil.blendAlpha({ buttonTheme.ActionFillTransparency, value })
end), end),
zIndex = 2, zIndex = 2,
}), }),
Text = e("TextLabel", { Text = e("TextLabel", {
Text = self.props.text, Text = self.props.text,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 18, TextSize = theme.TextSize.Large,
TextColor3 = bindingUtil.mapLerp(bindingEnabled, theme.Enabled.TextColor, theme.Disabled.TextColor), TextColor3 = bindingUtil.mapLerp(
bindingEnabled,
buttonTheme.Enabled.TextColor,
buttonTheme.Disabled.TextColor
),
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
Size = UDim2.new(1, 0, 1, 0), Size = UDim2.new(1, 0, 1, 0),
@@ -95,7 +97,11 @@ function TextButton:render()
Border = style == "Bordered" and e(SlicedImage, { Border = style == "Bordered" and e(SlicedImage, {
slice = Assets.Slices.RoundedBorder, slice = Assets.Slices.RoundedBorder,
color = bindingUtil.mapLerp(bindingEnabled, theme.Enabled.BorderColor, theme.Disabled.BorderColor), color = bindingUtil.mapLerp(
bindingEnabled,
buttonTheme.Enabled.BorderColor,
buttonTheme.Disabled.BorderColor
),
transparency = self.props.transparency, transparency = self.props.transparency,
size = UDim2.new(1, 0, 1, 0), size = UDim2.new(1, 0, 1, 0),
@@ -105,14 +111,18 @@ function TextButton:render()
HoverOverlay = e(SlicedImage, { HoverOverlay = e(SlicedImage, {
slice = Assets.Slices.RoundedBackground, slice = Assets.Slices.RoundedBackground,
color = theme.ActionFillColor, color = buttonTheme.ActionFillColor,
transparency = Roact.joinBindings({ transparency = Roact.joinBindings({
hover = bindingHover:map(function(value) hover = bindingHover:map(function(value)
return 1 - value return 1 - value
end), end),
transparency = self.props.transparency, transparency = self.props.transparency,
}):map(function(values) }):map(function(values)
return bindingUtil.blendAlpha({ theme.ActionFillTransparency, values.hover, values.transparency }) return bindingUtil.blendAlpha({
buttonTheme.ActionFillTransparency,
values.hover,
values.transparency,
})
end), end),
size = UDim2.new(1, 0, 1, 0), size = UDim2.new(1, 0, 1, 0),
@@ -124,8 +134,8 @@ function TextButton:render()
slice = Assets.Slices.RoundedBackground, slice = Assets.Slices.RoundedBackground,
color = bindingUtil.mapLerp( color = bindingUtil.mapLerp(
bindingEnabled, bindingEnabled,
theme.Enabled.BackgroundColor, buttonTheme.Enabled.BackgroundColor,
theme.Disabled.BackgroundColor buttonTheme.Disabled.BackgroundColor
), ),
transparency = self.props.transparency, transparency = self.props.transparency,

View File

@@ -38,14 +38,18 @@ end
function TextInput:render() function TextInput:render()
return Theme.with(function(theme) return Theme.with(function(theme)
theme = theme.TextInput local textInputTheme = theme.TextInput
local bindingHover = bindingUtil.deriveProperty(self.binding, "hover") local bindingHover = bindingUtil.deriveProperty(self.binding, "hover")
local bindingEnabled = bindingUtil.deriveProperty(self.binding, "enabled") local bindingEnabled = bindingUtil.deriveProperty(self.binding, "enabled")
return e(SlicedImage, { return e(SlicedImage, {
slice = Assets.Slices.RoundedBorder, slice = Assets.Slices.RoundedBorder,
color = bindingUtil.mapLerp(bindingEnabled, theme.Enabled.BorderColor, theme.Disabled.BorderColor), color = bindingUtil.mapLerp(
bindingEnabled,
textInputTheme.Enabled.BorderColor,
textInputTheme.Disabled.BorderColor
),
transparency = self.props.transparency, transparency = self.props.transparency,
size = self.props.size or UDim2.new(1, 0, 1, 0), size = self.props.size or UDim2.new(1, 0, 1, 0),
@@ -55,14 +59,18 @@ function TextInput:render()
}, { }, {
HoverOverlay = e(SlicedImage, { HoverOverlay = e(SlicedImage, {
slice = Assets.Slices.RoundedBackground, slice = Assets.Slices.RoundedBackground,
color = theme.ActionFillColor, color = textInputTheme.ActionFillColor,
transparency = Roact.joinBindings({ transparency = Roact.joinBindings({
hover = bindingHover:map(function(value) hover = bindingHover:map(function(value)
return 1 - value return 1 - value
end), end),
transparency = self.props.transparency, transparency = self.props.transparency,
}):map(function(values) }):map(function(values)
return bindingUtil.blendAlpha({ theme.ActionFillTransparency, values.hover, values.transparency }) return bindingUtil.blendAlpha({
textInputTheme.ActionFillTransparency,
values.hover,
values.transparency,
})
end), end),
size = UDim2.new(1, 0, 1, 0), size = UDim2.new(1, 0, 1, 0),
zIndex = -1, zIndex = -1,
@@ -72,14 +80,18 @@ function TextInput:render()
Size = UDim2.fromScale(1, 1), Size = UDim2.fromScale(1, 1),
Text = self.props.text, Text = self.props.text,
PlaceholderText = self.props.placeholder, PlaceholderText = self.props.placeholder,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextColor3 = bindingUtil.mapLerp(bindingEnabled, theme.Disabled.TextColor, theme.Enabled.TextColor), TextColor3 = bindingUtil.mapLerp(
bindingEnabled,
textInputTheme.Disabled.TextColor,
textInputTheme.Enabled.TextColor
),
PlaceholderColor3 = bindingUtil.mapLerp( PlaceholderColor3 = bindingUtil.mapLerp(
bindingEnabled, bindingEnabled,
theme.Disabled.PlaceholderColor, textInputTheme.Disabled.PlaceholderColor,
theme.Enabled.PlaceholderColor textInputTheme.Enabled.PlaceholderColor
), ),
TextSize = 18, TextSize = theme.TextSize.Large,
TextEditable = self.props.enabled, TextEditable = self.props.enabled,
ClearTextOnFocus = self.props.clearTextOnFocus, ClearTextOnFocus = self.props.clearTextOnFocus,

View File

@@ -1,4 +1,3 @@
local TextService = game:GetService("TextService")
local HttpService = game:GetService("HttpService") local HttpService = game:GetService("HttpService")
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
@@ -8,6 +7,8 @@ local Packages = Rojo.Packages
local Roact = require(Packages.Roact) local Roact = require(Packages.Roact)
local Theme = require(Plugin.App.Theme) local Theme = require(Plugin.App.Theme)
local getTextBoundsAsync = require(Plugin.App.getTextBoundsAsync)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer) local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local e = Roact.createElement local e = Roact.createElement
@@ -21,50 +22,48 @@ local Y_OVERLAP = 10 -- Let the triangle tail piece overlap the target a bit to
local TooltipContext = Roact.createContext({}) local TooltipContext = Roact.createContext({})
local function Popup(props) local function Popup(props)
local textSize = TextService:GetTextSize(
props.Text,
16,
Enum.Font.GothamMedium,
Vector2.new(math.min(props.parentSize.X, 160), math.huge)
) + TEXT_PADDING + (Vector2.one * 2)
local trigger = props.Trigger:getValue()
local spaceBelow = props.parentSize.Y
- (trigger.AbsolutePosition.Y + trigger.AbsoluteSize.Y - Y_OVERLAP + TAIL_SIZE)
local spaceAbove = trigger.AbsolutePosition.Y + Y_OVERLAP - TAIL_SIZE
-- If there's not enough space below, and there's more space above, then show the tooltip above the trigger
local displayAbove = spaceBelow < textSize.Y and spaceAbove > spaceBelow
local X = math.clamp(props.Position.X - X_OFFSET, 0, props.parentSize.X - textSize.X)
local Y = 0
if displayAbove then
Y = math.max(trigger.AbsolutePosition.Y - TAIL_SIZE - textSize.Y + Y_OVERLAP, 0)
else
Y = math.min(
trigger.AbsolutePosition.Y + trigger.AbsoluteSize.Y + TAIL_SIZE - Y_OVERLAP,
props.parentSize.Y - textSize.Y
)
end
return Theme.with(function(theme) return Theme.with(function(theme)
local textXSpace = math.min(props.parentSize.X, 250) - TEXT_PADDING.X
local textBounds = getTextBoundsAsync(props.Text, theme.Font.Main, theme.TextSize.Medium, textXSpace)
local contentSize = textBounds + TEXT_PADDING + (Vector2.one * 2)
local trigger = props.Trigger:getValue()
local spaceBelow = props.parentSize.Y
- (trigger.AbsolutePosition.Y + trigger.AbsoluteSize.Y - Y_OVERLAP + TAIL_SIZE)
local spaceAbove = trigger.AbsolutePosition.Y + Y_OVERLAP - TAIL_SIZE
-- If there's not enough space below, and there's more space above, then show the tooltip above the trigger
local displayAbove = spaceBelow < contentSize.Y and spaceAbove > spaceBelow
local X = math.clamp(props.Position.X - X_OFFSET, 0, math.max(props.parentSize.X - contentSize.X, 1))
local Y = 0
if displayAbove then
Y = math.max(trigger.AbsolutePosition.Y - TAIL_SIZE - contentSize.Y + Y_OVERLAP, 0)
else
Y = math.min(
trigger.AbsolutePosition.Y + trigger.AbsoluteSize.Y + TAIL_SIZE - Y_OVERLAP,
props.parentSize.Y - contentSize.Y
)
end
return e(BorderedContainer, { return e(BorderedContainer, {
position = UDim2.fromOffset(X, Y), position = UDim2.fromOffset(X, Y),
size = UDim2.fromOffset(textSize.X, textSize.Y), size = UDim2.fromOffset(contentSize.X, contentSize.Y),
transparency = props.transparency, transparency = props.transparency,
}, { }, {
Label = e("TextLabel", { Label = e("TextLabel", {
BackgroundTransparency = 1, BackgroundTransparency = 1,
Position = UDim2.fromScale(0.5, 0.5), Position = UDim2.fromScale(0.5, 0.5),
Size = UDim2.new(1, -TEXT_PADDING.X, 1, -TEXT_PADDING.Y),
AnchorPoint = Vector2.new(0.5, 0.5), AnchorPoint = Vector2.new(0.5, 0.5),
Size = UDim2.fromOffset(textBounds.X, textBounds.Y),
Text = props.Text, Text = props.Text,
TextSize = 16, TextSize = theme.TextSize.Medium,
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextWrapped = true, TextWrapped = true,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextYAlignment = Enum.TextYAlignment.Center,
TextColor3 = theme.Button.Bordered.Enabled.TextColor, TextColor3 = theme.Button.Bordered.Enabled.TextColor,
TextTransparency = props.transparency, TextTransparency = props.transparency,
}), }),
@@ -72,8 +71,8 @@ local function Popup(props)
Tail = e("ImageLabel", { Tail = e("ImageLabel", {
ZIndex = 100, ZIndex = 100,
Position = if displayAbove Position = if displayAbove
then UDim2.new(0, math.clamp(props.Position.X - X, 6, textSize.X - 6), 1, -1) then UDim2.new(0, math.clamp(props.Position.X - X, 6, contentSize.X - 6), 1, -1)
else UDim2.new(0, math.clamp(props.Position.X - X, 6, textSize.X - 6), 0, -TAIL_SIZE + 1), else UDim2.new(0, math.clamp(props.Position.X - X, 6, contentSize.X - 6), 0, -TAIL_SIZE + 1),
Size = UDim2.fromOffset(TAIL_SIZE, TAIL_SIZE), Size = UDim2.fromOffset(TAIL_SIZE, TAIL_SIZE),
AnchorPoint = Vector2.new(0.5, 0), AnchorPoint = Vector2.new(0.5, 0),
Rotation = if displayAbove then 180 else 0, Rotation = if displayAbove then 180 else 0,
@@ -217,7 +216,7 @@ function Trigger:managePopup()
return return
end end
self.showDelayThread = task.delay(DELAY, function() self.showDelayThread = task.delay(self.props.delay or DELAY, function()
self.props.context.addTip(self.id, { self.props.context.addTip(self.id, {
Text = self.props.text, Text = self.props.text,
Position = self:getMousePos(), Position = self:getMousePos(),

View File

@@ -15,8 +15,10 @@ local VirtualScroller = Roact.Component:extend("VirtualScroller")
function VirtualScroller:init() function VirtualScroller:init()
self.scrollFrameRef = Roact.createRef() self.scrollFrameRef = Roact.createRef()
self:setState({ self:setState({
WindowSize = Vector2.new(), WindowSize = Vector2.zero,
CanvasPosition = Vector2.new(), CanvasPosition = if self.props.canvasPosition
then self.props.canvasPosition:getValue() or Vector2.zero
else Vector2.zero,
}) })
self.totalCanvas, self.setTotalCanvas = Roact.createBinding(0) self.totalCanvas, self.setTotalCanvas = Roact.createBinding(0)
@@ -41,6 +43,10 @@ function VirtualScroller:didMount()
local canvasPositionSignal = rbx:GetPropertyChangedSignal("CanvasPosition") local canvasPositionSignal = rbx:GetPropertyChangedSignal("CanvasPosition")
self.canvasPositionChanged = canvasPositionSignal:Connect(function() self.canvasPositionChanged = canvasPositionSignal:Connect(function()
if self.props.onCanvasPositionChanged then
pcall(self.props.onCanvasPositionChanged, rbx.CanvasPosition)
end
if math.abs(rbx.CanvasPosition.Y - self.state.CanvasPosition.Y) > 5 then if math.abs(rbx.CanvasPosition.Y - self.state.CanvasPosition.Y) > 5 then
self:setState({ CanvasPosition = rbx.CanvasPosition }) self:setState({ CanvasPosition = rbx.CanvasPosition })
self:refresh() self:refresh()
@@ -134,8 +140,9 @@ function VirtualScroller:render()
BackgroundColor3 = props.backgroundColor3 or theme.BorderedContainer.BackgroundColor, BackgroundColor3 = props.backgroundColor3 or theme.BorderedContainer.BackgroundColor,
BorderColor3 = props.borderColor3 or theme.BorderedContainer.BorderColor, BorderColor3 = props.borderColor3 or theme.BorderedContainer.BorderColor,
CanvasSize = self.totalCanvas:map(function(s) CanvasSize = self.totalCanvas:map(function(s)
return UDim2.fromOffset(0, s) return UDim2.fromOffset(props.canvasWidth or 0, s)
end), end),
CanvasPosition = self.props.canvasPosition,
ScrollBarThickness = 9, ScrollBarThickness = 9,
ScrollBarImageColor3 = theme.ScrollBarColor, ScrollBarImageColor3 = theme.ScrollBarColor,
ScrollBarImageTransparency = props.transparency:map(function(value) ScrollBarImageTransparency = props.transparency:map(function(value)
@@ -146,7 +153,7 @@ function VirtualScroller:render()
BottomImage = Assets.Images.ScrollBar.Bottom, BottomImage = Assets.Images.ScrollBar.Bottom,
ElasticBehavior = Enum.ElasticBehavior.Always, ElasticBehavior = Enum.ElasticBehavior.Always,
ScrollingDirection = Enum.ScrollingDirection.Y, ScrollingDirection = Enum.ScrollingDirection.XY,
VerticalScrollBarInset = Enum.ScrollBarInset.ScrollBar, VerticalScrollBarInset = Enum.ScrollBarInset.ScrollBar,
[Roact.Ref] = self.scrollFrameRef, [Roact.Ref] = self.scrollFrameRef,
}, { }, {

View File

@@ -4,8 +4,6 @@ local Packages = Rojo.Packages
local Roact = require(Packages.Roact) local Roact = require(Packages.Roact)
local Timer = require(Plugin.Timer)
local PatchTree = require(Plugin.PatchTree)
local Settings = require(Plugin.Settings) local Settings = require(Plugin.Settings)
local Theme = require(Plugin.App.Theme) local Theme = require(Plugin.App.Theme)
local TextButton = require(Plugin.App.Components.TextButton) local TextButton = require(Plugin.App.Components.TextButton)
@@ -24,36 +22,13 @@ function ConfirmingPage:init()
self.containerSize, self.setContainerSize = Roact.createBinding(Vector2.new(0, 0)) self.containerSize, self.setContainerSize = Roact.createBinding(Vector2.new(0, 0))
self:setState({ self:setState({
patchTree = nil,
showingStringDiff = false, showingStringDiff = false,
oldString = "", currentString = "",
newString = "", incomingString = "",
showingTableDiff = false, showingTableDiff = false,
oldTable = {}, oldTable = {},
newTable = {}, newTable = {},
}) })
if self.props.confirmData and self.props.confirmData.patch and self.props.confirmData.instanceMap then
self:buildPatchTree()
end
end
function ConfirmingPage:didUpdate(prevProps)
if prevProps.confirmData ~= self.props.confirmData then
self:buildPatchTree()
end
end
function ConfirmingPage:buildPatchTree()
Timer.start("ConfirmingPage:buildPatchTree")
self:setState({
patchTree = PatchTree.build(
self.props.confirmData.patch,
self.props.confirmData.instanceMap,
{ "Property", "Current", "Incoming" }
),
})
Timer.stop()
end end
function ConfirmingPage:render() function ConfirmingPage:render()
@@ -64,13 +39,13 @@ function ConfirmingPage:render()
"Sync changes for project '%s':", "Sync changes for project '%s':",
self.props.confirmData.serverInfo.projectName or "UNKNOWN" self.props.confirmData.serverInfo.projectName or "UNKNOWN"
), ),
Font = Enum.Font.Gotham, FontFace = theme.Font.Thin,
LineHeight = 1.2, LineHeight = 1.2,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = theme.TextColor, TextColor3 = theme.TextColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
Size = UDim2.new(1, 0, 0, 20), Size = UDim2.new(1, 0, 0, theme.TextSize.Large + 2),
BackgroundTransparency = 1, BackgroundTransparency = 1,
}), }),
@@ -79,13 +54,13 @@ function ConfirmingPage:render()
transparency = self.props.transparency, transparency = self.props.transparency,
layoutOrder = 3, layoutOrder = 3,
patchTree = self.state.patchTree, patchTree = self.props.patchTree,
showStringDiff = function(oldString: string, newString: string) showStringDiff = function(currentString: string, incomingString: string)
self:setState({ self:setState({
showingStringDiff = true, showingStringDiff = true,
oldString = oldString, currentString = currentString,
newString = newString, incomingString = incomingString,
}) })
end, end,
showTableDiff = function(oldTable: { [any]: any? }, newTable: { [any]: any? }) showTableDiff = function(oldTable: { [any]: any? }, newTable: { [any]: any? })
@@ -192,8 +167,8 @@ function ConfirmingPage:render()
anchorPoint = Vector2.new(0, 0), anchorPoint = Vector2.new(0, 0),
transparency = self.props.transparency, transparency = self.props.transparency,
oldString = self.state.oldString, currentString = self.state.currentString,
newString = self.state.newString, incomingString = self.state.incomingString,
}), }),
}), }),
}), }),

View File

@@ -61,12 +61,12 @@ function ChangesViewer:render()
Title = e("TextLabel", { Title = e("TextLabel", {
Text = "Sync", Text = "Sync",
Font = Enum.Font.GothamMedium, FontFace = theme.Font.Main,
TextSize = 17, TextSize = theme.TextSize.Large,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextColor3 = theme.TextColor, TextColor3 = theme.TextColor,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
Size = UDim2.new(1, -40, 0, 20), Size = UDim2.new(1, -40, 0, theme.TextSize.Large + 2),
Position = UDim2.new(0, 40, 0, 0), Position = UDim2.new(0, 40, 0, 0),
BackgroundTransparency = 1, BackgroundTransparency = 1,
}), }),
@@ -74,13 +74,13 @@ function ChangesViewer:render()
Subtitle = e("TextLabel", { Subtitle = e("TextLabel", {
Text = DateTime.fromUnixTimestamp(self.props.patchData.timestamp):FormatLocalTime("LTS", "en-us"), Text = DateTime.fromUnixTimestamp(self.props.patchData.timestamp):FormatLocalTime("LTS", "en-us"),
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Font = Enum.Font.Gotham, FontFace = theme.Font.Thin,
TextSize = 15, TextSize = theme.TextSize.Medium,
TextColor3 = theme.SubTextColor, TextColor3 = theme.SubTextColor,
TextTruncate = Enum.TextTruncate.AtEnd, TextTruncate = Enum.TextTruncate.AtEnd,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
Size = UDim2.new(1, -40, 0, 16), Size = UDim2.new(1, -40, 0, theme.TextSize.Medium),
Position = UDim2.new(0, 40, 0, 20), Position = UDim2.new(0, 40, 0, theme.TextSize.Large + 2),
BackgroundTransparency = 1, BackgroundTransparency = 1,
}), }),
@@ -131,8 +131,8 @@ function ChangesViewer:render()
}), }),
AppliedText = e("TextLabel", { AppliedText = e("TextLabel", {
Text = applied, Text = applied,
Font = Enum.Font.Gotham, FontFace = theme.Font.Thin,
TextSize = 15, TextSize = theme.TextSize.Body,
TextColor3 = theme.TextColor, TextColor3 = theme.TextColor,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
Size = UDim2.new(0, 0, 1, 0), Size = UDim2.new(0, 0, 1, 0),
@@ -156,8 +156,8 @@ function ChangesViewer:render()
}), }),
UnappliedText = e("TextLabel", { UnappliedText = e("TextLabel", {
Text = unapplied, Text = unapplied,
Font = Enum.Font.Gotham, FontFace = theme.Font.Thin,
TextSize = 15, TextSize = theme.TextSize.Body,
TextColor3 = theme.Diff.Warning, TextColor3 = theme.Diff.Warning,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
Size = UDim2.new(0, 0, 1, 0), Size = UDim2.new(0, 0, 1, 0),
@@ -217,13 +217,13 @@ local function ConnectionDetails(props)
}, { }, {
ProjectName = e("TextLabel", { ProjectName = e("TextLabel", {
Text = props.projectName, Text = props.projectName,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 20, TextSize = theme.TextSize.Large,
TextColor3 = theme.ConnectionDetails.ProjectNameColor, TextColor3 = theme.ConnectionDetails.ProjectNameColor,
TextTransparency = props.transparency, TextTransparency = props.transparency,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Size = UDim2.new(1, 0, 0, 20), Size = UDim2.new(1, 0, 0, theme.TextSize.Large),
LayoutOrder = 1, LayoutOrder = 1,
BackgroundTransparency = 1, BackgroundTransparency = 1,
@@ -231,13 +231,13 @@ local function ConnectionDetails(props)
Address = e("TextLabel", { Address = e("TextLabel", {
Text = props.address, Text = props.address,
Font = Enum.Font.Code, FontFace = theme.Font.Code,
TextSize = 15, TextSize = theme.TextSize.Medium,
TextColor3 = theme.ConnectionDetails.AddressColor, TextColor3 = theme.ConnectionDetails.AddressColor,
TextTransparency = props.transparency, TextTransparency = props.transparency,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
Size = UDim2.new(1, 0, 0, 15), Size = UDim2.new(1, 0, 0, theme.TextSize.Medium),
LayoutOrder = 2, LayoutOrder = 2,
BackgroundTransparency = 1, BackgroundTransparency = 1,
@@ -307,8 +307,8 @@ function ConnectedPage:init()
renderChanges = false, renderChanges = false,
hoveringChangeInfo = false, hoveringChangeInfo = false,
showingStringDiff = false, showingStringDiff = false,
oldString = "", currentString = "",
newString = "", incomingString = "",
}) })
self.changeInfoText, self.setChangeInfoText = Roact.createBinding("") self.changeInfoText, self.setChangeInfoText = Roact.createBinding("")
@@ -410,8 +410,8 @@ function ConnectedPage:render()
Text = e("TextLabel", { Text = e("TextLabel", {
BackgroundTransparency = 1, BackgroundTransparency = 1,
Text = self.changeInfoText, Text = self.changeInfoText,
Font = Enum.Font.Gotham, FontFace = theme.Font.Thin,
TextSize = 15, TextSize = theme.TextSize.Body,
TextColor3 = if syncWarning then theme.Diff.Warning else theme.Header.VersionColor, TextColor3 = if syncWarning then theme.Diff.Warning else theme.Header.VersionColor,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
TextXAlignment = Enum.TextXAlignment.Right, TextXAlignment = Enum.TextXAlignment.Right,
@@ -511,11 +511,11 @@ function ConnectedPage:render()
patchData = self.props.patchData, patchData = self.props.patchData,
patchTree = self.props.patchTree, patchTree = self.props.patchTree,
serveSession = self.props.serveSession, serveSession = self.props.serveSession,
showStringDiff = function(oldString: string, newString: string) showStringDiff = function(currentString: string, incomingString: string)
self:setState({ self:setState({
showingStringDiff = true, showingStringDiff = true,
oldString = oldString, currentString = currentString,
newString = newString, incomingString = incomingString,
}) })
end, end,
showTableDiff = function(oldTable: { [any]: any? }, newTable: { [any]: any? }) showTableDiff = function(oldTable: { [any]: any? }, newTable: { [any]: any? })
@@ -566,8 +566,8 @@ function ConnectedPage:render()
anchorPoint = Vector2.new(0, 0), anchorPoint = Vector2.new(0, 0),
transparency = self.props.transparency, transparency = self.props.transparency,
oldString = self.state.oldString, currentString = self.state.currentString,
newString = self.state.newString, incomingString = self.state.incomingString,
}), }),
}), }),
}), }),

View File

@@ -4,6 +4,8 @@ local Packages = Rojo.Packages
local Roact = require(Packages.Roact) local Roact = require(Packages.Roact)
local Theme = require(Plugin.App.Theme)
local Spinner = require(Plugin.App.Components.Spinner) local Spinner = require(Plugin.App.Components.Spinner)
local e = Roact.createElement local e = Roact.createElement
@@ -11,11 +13,35 @@ local e = Roact.createElement
local ConnectingPage = Roact.Component:extend("ConnectingPage") local ConnectingPage = Roact.Component:extend("ConnectingPage")
function ConnectingPage:render() function ConnectingPage:render()
return e(Spinner, { return Theme.with(function(theme)
position = UDim2.new(0.5, 0, 0.5, 0), return e("Frame", {
anchorPoint = Vector2.new(0.5, 0.5), Size = UDim2.new(1, 0, 1, 0),
transparency = self.props.transparency, BackgroundTransparency = 1,
}) }, {
Spinner = e(Spinner, {
position = UDim2.new(0.5, 0, 0.5, 0),
anchorPoint = Vector2.new(0.5, 0.5),
transparency = self.props.transparency,
}),
Text = if type(self.props.text) == "string" and #self.props.text > 0
then e("TextLabel", {
Text = self.props.text,
Position = UDim2.new(0.5, 0, 0.5, 30),
Size = UDim2.new(1, -40, 0.5, -40),
AnchorPoint = Vector2.new(0.5, 0),
TextXAlignment = Enum.TextXAlignment.Center,
TextYAlignment = Enum.TextYAlignment.Top,
RichText = true,
FontFace = theme.Font.Thin,
TextSize = theme.TextSize.Medium,
TextColor3 = theme.SubTextColor,
TextTruncate = Enum.TextTruncate.AtEnd,
TextTransparency = self.props.transparency,
BackgroundTransparency = 1,
})
else nil,
})
end)
end end
return ConnectingPage return ConnectingPage

View File

@@ -1,5 +1,3 @@
local TextService = game:GetService("TextService")
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin local Plugin = Rojo.Plugin
local Packages = Rojo.Packages local Packages = Rojo.Packages
@@ -7,8 +5,10 @@ local Packages = Rojo.Packages
local Roact = require(Packages.Roact) local Roact = require(Packages.Roact)
local Theme = require(Plugin.App.Theme) local Theme = require(Plugin.App.Theme)
local getTextBoundsAsync = require(Plugin.App.getTextBoundsAsync)
local TextButton = require(Plugin.App.Components.TextButton) local TextButton = require(Plugin.App.Components.TextButton)
local Header = require(Plugin.App.Components.Header)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer) local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local ScrollingFrame = require(Plugin.App.Components.ScrollingFrame) local ScrollingFrame = require(Plugin.App.Components.ScrollingFrame)
local Tooltip = require(Plugin.App.Components.Tooltip) local Tooltip = require(Plugin.App.Components.Tooltip)
@@ -24,43 +24,44 @@ function Error:init()
end end
function Error:render() function Error:render()
return e(BorderedContainer, { return Theme.with(function(theme)
size = Roact.joinBindings({ return e(BorderedContainer, {
containerSize = self.props.containerSize, size = Roact.joinBindings({
contentSize = self.contentSize, containerSize = self.props.containerSize,
}):map(function(values) contentSize = self.contentSize,
local maximumSize = values.containerSize }):map(function(values)
maximumSize -= Vector2.new(14, 14) * 2 -- Page padding local maximumSize = values.containerSize
maximumSize -= Vector2.new(0, 34 + 10) -- Buttons and spacing maximumSize -= Vector2.new(14, 14) * 2 -- Page padding
maximumSize -= Vector2.new(0, 34 + 10) -- Buttons and spacing
local outerSize = values.contentSize + ERROR_PADDING * 2 local outerSize = values.contentSize + ERROR_PADDING * 2
return UDim2.new(1, 0, 0, math.min(outerSize.Y, maximumSize.Y)) return UDim2.new(1, 0, 0, math.min(outerSize.Y, maximumSize.Y))
end),
transparency = self.props.transparency,
}, {
ScrollingFrame = e(ScrollingFrame, {
size = UDim2.new(1, 0, 1, 0),
contentSize = self.contentSize:map(function(value)
return value + ERROR_PADDING * 2
end), end),
transparency = self.props.transparency, transparency = self.props.transparency,
layoutOrder = self.props.layoutOrder,
[Roact.Change.AbsoluteSize] = function(object)
local containerSize = object.AbsoluteSize - ERROR_PADDING * 2
local textBounds = TextService:GetTextSize(
self.props.errorMessage,
16,
Enum.Font.Code,
Vector2.new(containerSize.X, math.huge)
)
self.setContentSize(Vector2.new(containerSize.X, textBounds.Y))
end,
}, { }, {
ErrorMessage = Theme.with(function(theme) ScrollingFrame = e(ScrollingFrame, {
return e("TextBox", { size = UDim2.new(1, 0, 1, 0),
contentSize = self.contentSize:map(function(value)
return value + ERROR_PADDING * 2
end),
transparency = self.props.transparency,
[Roact.Change.AbsoluteSize] = function(object)
local containerSize = object.AbsoluteSize - ERROR_PADDING * 2
local textBounds = getTextBoundsAsync(
self.props.errorMessage,
theme.Font.Code,
theme.TextSize.Code,
containerSize.X
)
self.setContentSize(Vector2.new(containerSize.X, textBounds.Y))
end,
}, {
ErrorMessage = e("TextBox", {
[Roact.Event.InputBegan] = function(rbx, input) [Roact.Event.InputBegan] = function(rbx, input)
if input.UserInputType ~= Enum.UserInputType.MouseButton1 then if input.UserInputType ~= Enum.UserInputType.MouseButton1 then
return return
@@ -71,8 +72,8 @@ function Error:render()
Text = self.props.errorMessage, Text = self.props.errorMessage,
TextEditable = false, TextEditable = false,
Font = Enum.Font.Code, FontFace = theme.Font.Code,
TextSize = 16, TextSize = theme.TextSize.Code,
TextColor3 = theme.ErrorColor, TextColor3 = theme.ErrorColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextYAlignment = Enum.TextYAlignment.Top, TextYAlignment = Enum.TextYAlignment.Top,
@@ -81,17 +82,17 @@ function Error:render()
ClearTextOnFocus = false, ClearTextOnFocus = false,
BackgroundTransparency = 1, BackgroundTransparency = 1,
Size = UDim2.new(1, 0, 1, 0), Size = UDim2.new(1, 0, 1, 0),
}) }),
end),
Padding = e("UIPadding", { Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, ERROR_PADDING.X), PaddingLeft = UDim.new(0, ERROR_PADDING.X),
PaddingRight = UDim.new(0, ERROR_PADDING.X), PaddingRight = UDim.new(0, ERROR_PADDING.X),
PaddingTop = UDim.new(0, ERROR_PADDING.Y), PaddingTop = UDim.new(0, ERROR_PADDING.Y),
PaddingBottom = UDim.new(0, ERROR_PADDING.Y), PaddingBottom = UDim.new(0, ERROR_PADDING.Y),
}),
}), }),
}), })
}) end)
end end
local ErrorPage = Roact.Component:extend("ErrorPage") local ErrorPage = Roact.Component:extend("ErrorPage")
@@ -109,16 +110,21 @@ function ErrorPage:render()
self.setContainerSize(object.AbsoluteSize) self.setContainerSize(object.AbsoluteSize)
end, end,
}, { }, {
Error = e(Error, { Header = e(Header, {
errorMessage = self.state.errorMessage,
containerSize = self.containerSize,
transparency = self.props.transparency, transparency = self.props.transparency,
layoutOrder = 1, layoutOrder = 1,
}), }),
Error = e(Error, {
errorMessage = self.state.errorMessage,
containerSize = self.containerSize,
transparency = self.props.transparency,
layoutOrder = 2,
}),
Buttons = e("Frame", { Buttons = e("Frame", {
Size = UDim2.new(1, 0, 0, 35), Size = UDim2.new(1, 0, 0, 35),
LayoutOrder = 2, LayoutOrder = 3,
BackgroundTransparency = 1, BackgroundTransparency = 1,
}, { }, {
Close = e(TextButton, { Close = e(TextButton, {

View File

@@ -27,8 +27,8 @@ local function AddressEntry(props)
}, { }, {
Host = e("TextBox", { Host = e("TextBox", {
Text = props.host or "", Text = props.host or "",
Font = Enum.Font.Code, FontFace = theme.Font.Code,
TextSize = 18, TextSize = theme.TextSize.Large,
TextColor3 = theme.AddressEntry.TextColor, TextColor3 = theme.AddressEntry.TextColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency, TextTransparency = props.transparency,
@@ -51,8 +51,8 @@ local function AddressEntry(props)
Port = e("TextBox", { Port = e("TextBox", {
Text = props.port or "", Text = props.port or "",
Font = Enum.Font.Code, FontFace = theme.Font.Code,
TextSize = 18, TextSize = theme.TextSize.Large,
TextColor3 = theme.AddressEntry.TextColor, TextColor3 = theme.AddressEntry.TextColor,
TextTransparency = props.transparency, TextTransparency = props.transparency,
PlaceholderText = Config.defaultPort, PlaceholderText = Config.defaultPort,

View File

@@ -1,5 +1,3 @@
local TextService = game:GetService("TextService")
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin local Plugin = Rojo.Plugin
local Packages = Rojo.Packages local Packages = Rojo.Packages
@@ -9,6 +7,7 @@ local Roact = require(Packages.Roact)
local Settings = require(Plugin.Settings) local Settings = require(Plugin.Settings)
local Assets = require(Plugin.Assets) local Assets = require(Plugin.Assets)
local Theme = require(Plugin.App.Theme) local Theme = require(Plugin.App.Theme)
local getTextBoundsAsync = require(Plugin.App.getTextBoundsAsync)
local Checkbox = require(Plugin.App.Components.Checkbox) local Checkbox = require(Plugin.App.Components.Checkbox)
local Dropdown = require(Plugin.App.Components.Dropdown) local Dropdown = require(Plugin.App.Components.Dropdown)
@@ -31,10 +30,16 @@ local TAG_TYPES = {
}, },
} }
local function getTextBounds(text, textSize, font, lineHeight, bounds) local function getTextBoundsWithLineHeight(
local textBounds = TextService:GetTextSize(text, textSize, font, bounds) text: string,
font: Font,
textSize: number,
width: number,
lineHeight: number
)
local textBounds = getTextBoundsAsync(text, font, textSize, width)
local lineCount = textBounds.Y / textSize local lineCount = math.ceil(textBounds.Y / textSize)
local lineHeightAbsolute = textSize * lineHeight local lineHeightAbsolute = textSize * lineHeight
return Vector2.new(textBounds.X, lineHeightAbsolute * lineCount - (lineHeightAbsolute - textSize)) return Vector2.new(textBounds.X, lineHeightAbsolute * lineCount - (lineHeightAbsolute - textSize))
@@ -109,6 +114,7 @@ function Setting:render()
then self.props.input then self.props.input
elseif self.props.options ~= nil then e(Dropdown, { elseif self.props.options ~= nil then e(Dropdown, {
locked = self.props.locked, locked = self.props.locked,
lockedTooltip = self.props.lockedTooltip,
options = self.props.options, options = self.props.options,
active = self.state.setting, active = self.state.setting,
transparency = self.props.transparency, transparency = self.props.transparency,
@@ -118,6 +124,7 @@ function Setting:render()
}) })
else e(Checkbox, { else e(Checkbox, {
locked = self.props.locked, locked = self.props.locked,
lockedTooltip = self.props.lockedTooltip,
active = self.state.setting, active = self.state.setting,
transparency = self.props.transparency, transparency = self.props.transparency,
onClick = function() onClick = function()
@@ -145,7 +152,7 @@ function Setting:render()
BackgroundTransparency = 1, BackgroundTransparency = 1,
}, { }, {
Heading = e("Frame", { Heading = e("Frame", {
Size = UDim2.new(1, 0, 0, 16), Size = UDim2.new(1, 0, 0, theme.TextSize.Medium),
BackgroundTransparency = 1, BackgroundTransparency = 1,
}, { }, {
Layout = e("UIListLayout", { Layout = e("UIListLayout", {
@@ -165,8 +172,8 @@ function Setting:render()
else nil, else nil,
Name = e("TextLabel", { Name = e("TextLabel", {
Text = self.props.name, Text = self.props.name,
Font = Enum.Font.GothamBold, FontFace = theme.Font.Bold,
TextSize = 16, TextSize = theme.TextSize.Medium,
TextColor3 = if self.props.tag and TAG_TYPES[self.props.tag] TextColor3 = if self.props.tag and TAG_TYPES[self.props.tag]
then getThemeColorFromPath(theme, TAG_TYPES[self.props.tag].color) then getThemeColorFromPath(theme, TAG_TYPES[self.props.tag].color)
else settingsTheme.Setting.NameColor, else settingsTheme.Setting.NameColor,
@@ -174,7 +181,7 @@ function Setting:render()
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
RichText = true, RichText = true,
Size = UDim2.new(1, 0, 0, 16), Size = UDim2.new(1, 0, 0, theme.TextSize.Medium),
LayoutOrder = 2, LayoutOrder = 2,
BackgroundTransparency = 1, BackgroundTransparency = 1,
@@ -183,9 +190,9 @@ function Setting:render()
Description = e("TextLabel", { Description = e("TextLabel", {
Text = self.props.description, Text = self.props.description,
Font = Enum.Font.Gotham, FontFace = theme.Font.Main,
LineHeight = 1.2, LineHeight = 1.2,
TextSize = 14, TextSize = theme.TextSize.Body,
TextColor3 = settingsTheme.Setting.DescriptionColor, TextColor3 = settingsTheme.Setting.DescriptionColor,
TextXAlignment = Enum.TextXAlignment.Left, TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = self.props.transparency, TextTransparency = self.props.transparency,
@@ -197,12 +204,12 @@ function Setting:render()
inputSize = self.inputSize, inputSize = self.inputSize,
}):map(function(values) }):map(function(values)
local offset = values.inputSize.X + 5 local offset = values.inputSize.X + 5
local textBounds = getTextBounds( local textBounds = getTextBoundsWithLineHeight(
self.props.description, self.props.description,
14, theme.Font.Main,
Enum.Font.Gotham, theme.TextSize.Body,
1.2, values.containerSize.X - offset,
Vector2.new(values.containerSize.X - offset, math.huge) 1.2
) )
return UDim2.new(1, -offset, 0, textBounds.Y) return UDim2.new(1, -offset, 0, textBounds.Y)
end), end),

View File

@@ -27,10 +27,11 @@ end
local invertedLevels = invertTbl(Log.Level) local invertedLevels = invertTbl(Log.Level)
local confirmationBehaviors = { "Initial", "Always", "Large Changes", "Unlisted PlaceId", "Never" } local confirmationBehaviors = { "Initial", "Always", "Large Changes", "Unlisted PlaceId", "Never" }
local syncReminderModes = { "None", "Notify", "Fullscreen" }
local function Navbar(props) local function Navbar(props)
return Theme.with(function(theme) return Theme.with(function(theme)
theme = theme.Settings.Navbar local navbarTheme = theme.Settings.Navbar
return e("Frame", { return e("Frame", {
Size = UDim2.new(1, 0, 0, 46), Size = UDim2.new(1, 0, 0, 46),
@@ -40,7 +41,7 @@ local function Navbar(props)
Back = e(IconButton, { Back = e(IconButton, {
icon = Assets.Images.Icons.Back, icon = Assets.Images.Icons.Back,
iconSize = 24, iconSize = 24,
color = theme.BackButtonColor, color = navbarTheme.BackButtonColor,
transparency = props.transparency, transparency = props.transparency,
position = UDim2.new(0, 0, 0.5, 0), position = UDim2.new(0, 0, 0.5, 0),
@@ -55,9 +56,9 @@ local function Navbar(props)
Text = e("TextLabel", { Text = e("TextLabel", {
Text = "Settings", Text = "Settings",
Font = Enum.Font.Gotham, FontFace = theme.Font.Thin,
TextSize = 18, TextSize = theme.TextSize.Large,
TextColor3 = theme.TextColor, TextColor3 = navbarTheme.TextColor,
TextTransparency = props.transparency, TextTransparency = props.transparency,
Size = UDim2.new(1, 0, 1, 0), Size = UDim2.new(1, 0, 1, 0),
@@ -81,185 +82,211 @@ function SettingsPage:render()
return layoutOrder return layoutOrder
end end
return Theme.with(function(theme) return Roact.createFragment({
theme = theme.Settings Navbar = e(Navbar, {
onBack = self.props.onBack,
return Roact.createFragment({ transparency = self.props.transparency,
Navbar = e(Navbar, { layoutOrder = layoutIncrement(),
onBack = self.props.onBack, }),
Content = e(ScrollingFrame, {
size = UDim2.new(1, 0, 1, -47),
position = UDim2.new(0, 0, 0, 47),
contentSize = self.contentSize,
transparency = self.props.transparency,
}, {
AutoReconnect = e(Setting, {
id = "autoReconnect",
name = "Auto Reconnect",
description = "Reconnect to server on place open if the served project matches the last sync to the place",
transparency = self.props.transparency, transparency = self.props.transparency,
layoutOrder = layoutIncrement(), layoutOrder = layoutIncrement(),
}), }),
Content = e(ScrollingFrame, {
size = UDim2.new(1, 0, 1, -47), ShowNotifications = e(Setting, {
position = UDim2.new(0, 0, 0, 47), id = "showNotifications",
contentSize = self.contentSize, name = "Show Notifications",
description = "Popup notifications in viewport",
transparency = self.props.transparency, transparency = self.props.transparency,
}, { layoutOrder = layoutIncrement(),
ShowNotifications = e(Setting, { }),
id = "showNotifications",
name = "Show Notifications",
description = "Popup notifications in viewport",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
SyncReminder = e(Setting, { SyncReminderMode = e(Setting, {
id = "syncReminder", id = "syncReminderMode",
name = "Sync Reminder", name = "Sync Reminder",
description = "Notify to sync when opening a place that has previously been synced", description = "What type of reminders you receive for syncing your project",
transparency = self.props.transparency, transparency = self.props.transparency,
visible = Settings:getBinding("showNotifications"), layoutOrder = layoutIncrement(),
layoutOrder = layoutIncrement(), visible = Settings:getBinding("showNotifications"),
}),
ConfirmationBehavior = e(Setting, { options = syncReminderModes,
id = "confirmationBehavior", }),
name = "Confirmation Behavior",
description = "When to prompt for confirmation before syncing",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
options = confirmationBehaviors, SyncReminderPolling = e(Setting, {
}), id = "syncReminderPolling",
name = "Sync Reminder Polling",
description = "Look for available sync servers periodically",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
visible = Settings:getBindings("syncReminderMode", "showNotifications"):map(function(values)
return values.syncReminderMode ~= "None" and values.showNotifications
end),
}),
LargeChangesConfirmationThreshold = e(Setting, { ConfirmationBehavior = e(Setting, {
id = "largeChangesConfirmationThreshold", id = "confirmationBehavior",
name = "Confirmation Threshold", name = "Confirmation Behavior",
description = "How many modified instances to be considered a large change", description = "When to prompt for confirmation before syncing",
transparency = self.props.transparency, transparency = self.props.transparency,
layoutOrder = layoutIncrement(), layoutOrder = layoutIncrement(),
visible = Settings:getBinding("confirmationBehavior"):map(function(value)
return value == "Large Changes" options = confirmationBehaviors,
}),
LargeChangesConfirmationThreshold = e(Setting, {
id = "largeChangesConfirmationThreshold",
name = "Confirmation Threshold",
description = "How many modified instances to be considered a large change",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
visible = Settings:getBinding("confirmationBehavior"):map(function(value)
return value == "Large Changes"
end),
input = e(TextInput, {
size = UDim2.new(0, 40, 0, 28),
text = Settings:getBinding("largeChangesConfirmationThreshold"):map(function(value)
return tostring(value)
end), end),
input = e(TextInput, {
size = UDim2.new(0, 40, 0, 28),
text = Settings:getBinding("largeChangesConfirmationThreshold"):map(function(value)
return tostring(value)
end),
transparency = self.props.transparency,
enabled = true,
onEntered = function(text)
local number = tonumber(string.match(text, "%d+"))
if number then
Settings:set("largeChangesConfirmationThreshold", math.clamp(number, 1, 999))
else
-- Force text back to last valid value
Settings:set(
"largeChangesConfirmationThreshold",
Settings:get("largeChangesConfirmationThreshold")
)
end
end,
}),
}),
PlaySounds = e(Setting, {
id = "playSounds",
name = "Play Sounds",
description = "Toggle sound effects",
transparency = self.props.transparency, transparency = self.props.transparency,
layoutOrder = layoutIncrement(), enabled = true,
}), onEntered = function(text)
local number = tonumber(string.match(text, "%d+"))
CheckForUpdates = e(Setting, { if number then
id = "checkForUpdates", Settings:set("largeChangesConfirmationThreshold", math.clamp(number, 1, 999))
name = "Check For Updates", else
description = "Notify about newer compatible Rojo releases", -- Force text back to last valid value
transparency = self.props.transparency, Settings:set(
layoutOrder = layoutIncrement(), "largeChangesConfirmationThreshold",
}), Settings:get("largeChangesConfirmationThreshold")
)
CheckForPreleases = e(Setting, { end
id = "checkForPrereleases",
name = "Include Prerelease Updates",
description = "Include prereleases when checking for updates",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
visible = if string.find(debug.traceback(), "\n[^\n]-user_.-$") == nil
then false -- Must be a local install to allow prerelease checks
else Settings:getBinding("checkForUpdates"),
}),
AutoConnectPlaytestServer = e(Setting, {
id = "autoConnectPlaytestServer",
name = "Auto Connect Playtest Server",
description = "Automatically connect game server to Rojo when playtesting while connected in Edit",
tag = "unstable",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
OpenScriptsExternally = e(Setting, {
id = "openScriptsExternally",
name = "Open Scripts Externally",
description = "Attempt to open scripts in an external editor",
tag = "unstable",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
TwoWaySync = e(Setting, {
id = "twoWaySync",
name = "Two-Way Sync",
description = "Editing files in Studio will sync them into the filesystem",
locked = self.props.syncActive,
tag = "unstable",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
LogLevel = e(Setting, {
id = "logLevel",
name = "Log Level",
description = "Plugin output verbosity level",
tag = "debug",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
options = invertedLevels,
showReset = Settings:getBinding("logLevel"):map(function(value)
return value ~= "Info"
end),
onReset = function()
Settings:set("logLevel", "Info")
end, end,
}), }),
TypecheckingEnabled = e(Setting, {
id = "typecheckingEnabled",
name = "Typechecking",
description = "Toggle typechecking on the API surface",
tag = "debug",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
TimingLogsEnabled = e(Setting, {
id = "timingLogsEnabled",
name = "Timing Logs",
description = "Toggle logging timing of internal actions for benchmarking Rojo performance",
tag = "debug",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
Layout = e("UIListLayout", {
FillDirection = Enum.FillDirection.Vertical,
SortOrder = Enum.SortOrder.LayoutOrder,
[Roact.Change.AbsoluteContentSize] = function(object)
self.setContentSize(object.AbsoluteContentSize)
end,
}),
Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 20),
PaddingRight = UDim.new(0, 20),
}),
}), }),
})
end) PlaySounds = e(Setting, {
id = "playSounds",
name = "Play Sounds",
description = "Toggle sound effects",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
EnableSyncFallback = e(Setting, {
id = "enableSyncFallback",
name = "Enable Sync Fallback",
description = "Whether Instances that fail to sync are remade as a fallback. If this is enabled, Instances may be destroyed and remade when syncing.",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
CheckForUpdates = e(Setting, {
id = "checkForUpdates",
name = "Check For Updates",
description = "Notify about newer compatible Rojo releases",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
CheckForPreleases = e(Setting, {
id = "checkForPrereleases",
name = "Include Prerelease Updates",
description = "Include prereleases when checking for updates",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
visible = if string.find(debug.traceback(), "\n[^\n]-user_.-$") == nil
then false -- Must be a local install to allow prerelease checks
else Settings:getBinding("checkForUpdates"),
}),
AutoConnectPlaytestServer = e(Setting, {
id = "autoConnectPlaytestServer",
name = "Auto Connect Playtest Server",
description = "Automatically connect game server to Rojo when playtesting while connected in Edit",
tag = "unstable",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
OpenScriptsExternally = e(Setting, {
id = "openScriptsExternally",
name = "Open Scripts Externally",
description = "Attempt to open scripts in an external editor",
tag = "unstable",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
TwoWaySync = e(Setting, {
id = "twoWaySync",
name = "Two-Way Sync",
description = "Editing files in Studio will sync them into the filesystem",
locked = self.props.syncActive,
lockedTooltip = "(Cannot change while currently syncing. Disconnect first.)",
tag = "unstable",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
LogLevel = e(Setting, {
id = "logLevel",
name = "Log Level",
description = "Plugin output verbosity level",
tag = "debug",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
options = invertedLevels,
showReset = Settings:getBinding("logLevel"):map(function(value)
return value ~= "Info"
end),
onReset = function()
Settings:set("logLevel", "Info")
end,
}),
TypecheckingEnabled = e(Setting, {
id = "typecheckingEnabled",
name = "Typechecking",
description = "Toggle typechecking on the API surface",
tag = "debug",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
TimingLogsEnabled = e(Setting, {
id = "timingLogsEnabled",
name = "Timing Logs",
description = "Toggle logging timing of internal actions for benchmarking Rojo performance",
tag = "debug",
transparency = self.props.transparency,
layoutOrder = layoutIncrement(),
}),
Layout = e("UIListLayout", {
FillDirection = Enum.FillDirection.Vertical,
SortOrder = Enum.SortOrder.LayoutOrder,
[Roact.Change.AbsoluteContentSize] = function(object)
self.setContentSize(object.AbsoluteContentSize)
end,
}),
Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 20),
PaddingRight = UDim.new(0, 20),
}),
}),
})
end end
return SettingsPage return SettingsPage

View File

@@ -1,7 +1,6 @@
--[[ --[[
Theming system taking advantage of Roact's new context API. Theming system provided through Roact's context.
Doesn't use colors provided by Studio and instead just branches on theme Uses Studio colors when possible.
name. This isn't exactly best practice.
]] ]]
-- Studio does not exist outside Roblox Studio, so we'll lazily initialize it -- Studio does not exist outside Roblox Studio, so we'll lazily initialize it
@@ -15,6 +14,8 @@ local function getStudio()
return _Studio return _Studio
end end
local ContentProvider = game:GetService("ContentProvider")
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
local Packages = Rojo.Packages local Packages = Rojo.Packages
@@ -35,6 +36,27 @@ function StudioProvider:updateTheme()
local isDark = studioTheme.Name == "Dark" local isDark = studioTheme.Name == "Dark"
local theme = strict(studioTheme.Name .. "Theme", { local theme = strict(studioTheme.Name .. "Theme", {
Font = {
Main = Font.new("rbxasset://fonts/families/Montserrat.json", Enum.FontWeight.Medium, Enum.FontStyle.Normal),
Bold = Font.new("rbxasset://fonts/families/Montserrat.json", Enum.FontWeight.Bold, Enum.FontStyle.Normal),
Thin = Font.new(
"rbxasset://fonts/families/Montserrat.json",
Enum.FontWeight.Regular,
Enum.FontStyle.Normal
),
Code = Font.new(
"rbxasset://fonts/families/Inconsolata.json",
Enum.FontWeight.Regular,
Enum.FontStyle.Normal
),
},
TextSize = {
Body = 15,
Small = 13,
Medium = 16,
Large = 18,
Code = 16,
},
BrandColor = BRAND_COLOR, BrandColor = BRAND_COLOR,
BackgroundColor = studioTheme:GetColor(Enum.StudioStyleGuideColor.MainBackground), BackgroundColor = studioTheme:GetColor(Enum.StudioStyleGuideColor.MainBackground),
TextColor = studioTheme:GetColor(Enum.StudioStyleGuideColor.MainText), TextColor = studioTheme:GetColor(Enum.StudioStyleGuideColor.MainText),
@@ -143,12 +165,29 @@ function StudioProvider:updateTheme()
BackgroundColor = studioTheme:GetColor(Enum.StudioStyleGuideColor.InputFieldBackground), BackgroundColor = studioTheme:GetColor(Enum.StudioStyleGuideColor.InputFieldBackground),
}, },
Diff = { Diff = {
-- Studio doesn't have good colors since their diffs use backgrounds, not text -- Very bright different colors in case some places were not updated to use
Add = if isDark then Color3.fromRGB(143, 227, 154) else Color3.fromRGB(41, 164, 45), -- the new background diff colors.
Remove = if isDark then Color3.fromRGB(242, 125, 125) else Color3.fromRGB(150, 29, 29), Add = Color3.fromRGB(255, 0, 255),
Edit = if isDark then Color3.fromRGB(120, 154, 248) else Color3.fromRGB(0, 70, 160), Remove = Color3.fromRGB(255, 0, 255),
Edit = Color3.fromRGB(255, 0, 255),
Row = studioTheme:GetColor(Enum.StudioStyleGuideColor.BrightText), Row = studioTheme:GetColor(Enum.StudioStyleGuideColor.BrightText),
Warning = studioTheme:GetColor(Enum.StudioStyleGuideColor.WarningText), Warning = studioTheme:GetColor(Enum.StudioStyleGuideColor.WarningText),
Background = {
-- Studio doesn't have good colors since their diffs use backgrounds, not text
Add = if isDark then Color3.fromRGB(143, 227, 154) else Color3.fromRGB(41, 164, 45),
Remove = if isDark then Color3.fromRGB(242, 125, 125) else Color3.fromRGB(150, 29, 29),
Edit = if isDark then Color3.fromRGB(120, 154, 248) else Color3.fromRGB(0, 70, 160),
Remain = studioTheme:GetColor(Enum.StudioStyleGuideColor.BrightText),
},
Text = {
Add = if isDark then Color3.new(0, 0, 0) else Color3.new(1, 1, 1),
Remove = if isDark then Color3.new(0, 0, 0) else Color3.new(1, 1, 1),
Edit = if isDark then Color3.new(0, 0, 0) else Color3.new(1, 1, 1),
Remain = studioTheme:GetColor(Enum.StudioStyleGuideColor.MainText),
},
}, },
ConnectionDetails = { ConnectionDetails = {
ProjectNameColor = studioTheme:GetColor(Enum.StudioStyleGuideColor.BrightText), ProjectNameColor = studioTheme:GetColor(Enum.StudioStyleGuideColor.BrightText),
@@ -190,6 +229,13 @@ end
function StudioProvider:init() function StudioProvider:init()
self:updateTheme() self:updateTheme()
-- Preload the Fonts so that getTextBoundsAsync won't yield
local fontAssetIds = {}
for _, font in self.state.theme.Font do
table.insert(fontAssetIds, font.Family)
end
pcall(ContentProvider.PreloadAsync, ContentProvider, fontAssetIds)
end end
function StudioProvider:render() function StudioProvider:render()

View File

@@ -44,7 +44,7 @@ end
local function blendAlpha(alphaValues) local function blendAlpha(alphaValues)
local alpha = 0 local alpha = 0
for _, value in pairs(alphaValues) do for _, value in alphaValues do
alpha = alpha + (1 - alpha) * value alpha = alpha + (1 - alpha) * value
end end

View File

@@ -0,0 +1,41 @@
local TextService = game:GetService("TextService")
local Rojo = script:FindFirstAncestor("Rojo")
local Packages = Rojo.Packages
local Log = require(Packages.Log)
local params = Instance.new("GetTextBoundsParams")
local function getTextBoundsAsync(
text: string,
font: Font,
textSize: number,
width: number,
richText: boolean?
): Vector2
if type(text) ~= "string" then
Log.warn(`Invalid text. Expected string, received {type(text)} instead`)
return Vector2.zero
end
if #text >= 200_000 then
Log.warn(`Invalid text. Exceeds the 199,999 character limit`)
return Vector2.zero
end
params.Text = text
params.Font = font
params.Size = textSize
params.Width = width
params.RichText = not not richText
local success, bounds = pcall(TextService.GetTextBoundsAsync, TextService, params)
if not success then
Log.warn(`Failed to get text bounds: {bounds}`)
return Vector2.zero
end
return bounds
end
return getTextBoundsAsync

View File

@@ -9,6 +9,7 @@ local Packages = Rojo.Packages
local Roact = require(Packages.Roact) local Roact = require(Packages.Roact)
local Log = require(Packages.Log) local Log = require(Packages.Log)
local Promise = require(Packages.Promise)
local Assets = require(Plugin.Assets) local Assets = require(Plugin.Assets)
local Version = require(Plugin.Version) local Version = require(Plugin.Version)
@@ -27,7 +28,7 @@ local timeUtil = require(Plugin.timeUtil)
local Theme = require(script.Theme) local Theme = require(script.Theme)
local Page = require(script.Page) local Page = require(script.Page)
local Notifications = require(script.Notifications) local Notifications = require(script.Components.Notifications)
local Tooltip = require(script.Components.Tooltip) local Tooltip = require(script.Components.Tooltip)
local StudioPluginAction = require(script.Components.Studio.StudioPluginAction) local StudioPluginAction = require(script.Components.Studio.StudioPluginAction)
local StudioToolbar = require(script.Components.Studio.StudioToolbar) local StudioToolbar = require(script.Components.Studio.StudioToolbar)
@@ -52,9 +53,9 @@ local App = Roact.Component:extend("App")
function App:init() function App:init()
preloadAssets() preloadAssets()
local priorHost, priorPort = self:getPriorEndpoint() local priorSyncInfo = self:getPriorSyncInfo()
self.host, self.setHost = Roact.createBinding(priorHost or "") self.host, self.setHost = Roact.createBinding(priorSyncInfo.host or "")
self.port, self.setPort = Roact.createBinding(priorPort or "") self.port, self.setPort = Roact.createBinding(priorSyncInfo.port or "")
self.confirmationBindable = Instance.new("BindableEvent") self.confirmationBindable = Instance.new("BindableEvent")
self.confirmationEvent = self.confirmationBindable.Event self.confirmationEvent = self.confirmationBindable.Event
@@ -78,17 +79,18 @@ function App:init()
action action
) )
) )
local dismissNotif = self:addNotification( local dismissNotif = self:addNotification({
string.format("You've undone '%s'.\nIf this was not intended, please restore.", action), text = string.format("You've undone '%s'.\nIf this was not intended, please restore.", action),
10, timeout = 10,
{ onClose = function()
cleanup()
end,
actions = {
Restore = { Restore = {
text = "Restore", text = "Restore",
style = "Solid", style = "Solid",
layoutOrder = 1, layoutOrder = 1,
onClick = function(notification) onClick = function()
cleanup()
notification:dismiss()
ChangeHistoryService:Redo() ChangeHistoryService:Redo()
end, end,
}, },
@@ -96,13 +98,9 @@ function App:init()
text = "Dismiss", text = "Dismiss",
style = "Bordered", style = "Bordered",
layoutOrder = 2, layoutOrder = 2,
onClick = function(notification)
cleanup()
notification:dismiss()
end,
}, },
} },
) })
undoConnection = ChangeHistoryService.OnUndo:Once(function() undoConnection = ChangeHistoryService.OnUndo:Once(function()
-- Our notif is now out of date- redoing will not restore the patch -- Our notif is now out of date- redoing will not restore the patch
@@ -142,32 +140,20 @@ function App:init()
if RunService:IsEdit() then if RunService:IsEdit() then
self:checkForUpdates() self:checkForUpdates()
if self:startSyncReminderPolling()
Settings:get("syncReminder") self.disconnectSyncReminderPollingChanged = Settings:onChanged("syncReminderPolling", function(enabled)
and self.serveSession == nil if enabled then
and self:getLastSyncTimestamp() self:startSyncReminderPolling()
and (self:isSyncLockAvailable()) else
then self:stopSyncReminderPolling()
self:addNotification("You've previously synced this place. Would you like to reconnect?", 300, { end
Connect = { end)
text = "Connect",
style = "Solid", self:tryAutoReconnect():andThen(function(didReconnect)
layoutOrder = 1, if not didReconnect then
onClick = function(notification) self:checkSyncReminder()
notification:dismiss() end
self:startSession() end)
end,
},
Dismiss = {
text = "Dismiss",
style = "Bordered",
layoutOrder = 2,
onClick = function(notification)
notification:dismiss()
end,
},
})
end
end end
if self:isAutoConnectPlaytestServerAvailable() then if self:isAutoConnectPlaytestServerAvailable() then
@@ -188,21 +174,30 @@ function App:init()
end end
function App:willUnmount() function App:willUnmount()
self:endSession()
self.waypointConnection:Disconnect() self.waypointConnection:Disconnect()
self.confirmationBindable:Destroy() self.confirmationBindable:Destroy()
self.disconnectUpdatesCheckChanged() self.disconnectUpdatesCheckChanged()
self.disconnectPrereleasesCheckChanged() self.disconnectPrereleasesCheckChanged()
if self.disconnectSyncReminderPollingChanged then
self.disconnectSyncReminderPollingChanged()
end
self:stopSyncReminderPolling()
self.autoConnectPlaytestServerListener() self.autoConnectPlaytestServerListener()
self:clearRunningConnectionInfo() self:clearRunningConnectionInfo()
end end
function App:addNotification( function App:addNotification(notif: {
text: string, text: string,
isFullscreen: boolean?,
timeout: number?, timeout: number?,
actions: { [string]: { text: string, style: string, layoutOrder: number, onClick: (any) -> () } }? actions: { [string]: { text: string, style: string, layoutOrder: number, onClick: (any) -> ()? } }?,
) onClose: (any) -> ()?,
})
if not Settings:get("showNotifications") then if not Settings:get("showNotifications") then
return return
end end
@@ -210,17 +205,17 @@ function App:addNotification(
self.notifId += 1 self.notifId += 1
local id = self.notifId local id = self.notifId
local notifications = table.clone(self.state.notifications) self:setState(function(prevState)
notifications[id] = { local notifications = table.clone(prevState.notifications)
text = text, notifications[id] = Dictionary.merge({
timestamp = DateTime.now().UnixTimestampMillis, timeout = notif.timeout or 5,
timeout = timeout or 3, isFullscreen = notif.isFullscreen or false,
actions = actions, }, notif)
}
self:setState({ return {
notifications = notifications, notifications = notifications,
}) }
end)
return function() return function()
self:closeNotification(id) self:closeNotification(id)
@@ -232,96 +227,60 @@ function App:closeNotification(id: number)
return return
end end
local notifications = table.clone(self.state.notifications) self:setState(function(prevState)
notifications[id] = nil local notifications = table.clone(prevState.notifications)
notifications[id] = nil
self:setState({ return {
notifications = notifications, notifications = notifications,
}) }
end)
end end
function App:checkForUpdates() function App:checkForUpdates()
if not Settings:get("checkForUpdates") then local updateMessage = Version.getUpdateMessage()
return
end
local isLocalInstall = string.find(debug.traceback(), "\n[^\n]-user_.-$") ~= nil if updateMessage then
local latestCompatibleVersion = Version.retrieveLatestCompatible({ self:addNotification({
version = Config.version, text = updateMessage,
includePrereleases = isLocalInstall and Settings:get("checkForPrereleases"), timeout = 500,
}) actions = {
if not latestCompatibleVersion then Dismiss = {
return text = "Dismiss",
end style = "Bordered",
layoutOrder = 2,
self:addNotification( },
string.format(
"A newer compatible version of Rojo, %s, was published %s! Go to the Rojo releases page to learn more.",
Version.display(latestCompatibleVersion.version),
timeUtil.elapsedToText(DateTime.now().UnixTimestamp - latestCompatibleVersion.publishedUnixTimestamp)
),
500,
{
Dismiss = {
text = "Dismiss",
style = "Bordered",
layoutOrder = 2,
onClick = function(notification)
notification:dismiss()
end,
}, },
} })
) end
end end
function App:getPriorEndpoint() function App:getPriorSyncInfo(): { host: string?, port: string?, projectName: string?, timestamp: number? }
local priorEndpoints = Settings:get("priorEndpoints") local priorSyncInfos = Settings:get("priorEndpoints")
if not priorEndpoints then if not priorSyncInfos then
return return {}
end end
local id = tostring(game.PlaceId) local id = tostring(game.PlaceId)
if ignorePlaceIds[id] then if ignorePlaceIds[id] then
return return {}
end end
local place = priorEndpoints[id] return priorSyncInfos[id] or {}
if not place then
return
end
return place.host, place.port
end end
function App:getLastSyncTimestamp() function App:setPriorSyncInfo(host: string, port: string, projectName: string)
local priorEndpoints = Settings:get("priorEndpoints") local priorSyncInfos = Settings:get("priorEndpoints")
if not priorEndpoints then if not priorSyncInfos then
return priorSyncInfos = {}
end end
local id = tostring(game.PlaceId) local now = os.time()
if ignorePlaceIds[id] then
return
end
local place = priorEndpoints[id]
if not place then
return
end
return place.timestamp
end
function App:setPriorEndpoint(host: string, port: string)
local priorEndpoints = Settings:get("priorEndpoints")
if not priorEndpoints then
priorEndpoints = {}
end
-- Clear any stale saves to avoid disc bloat -- Clear any stale saves to avoid disc bloat
for placeId, endpoint in priorEndpoints do for placeId, syncInfo in priorSyncInfos do
if os.time() - endpoint.timestamp > 12_960_000 then if now - (syncInfo.timestamp or now) > 12_960_000 then
priorEndpoints[placeId] = nil priorSyncInfos[placeId] = nil
Log.trace("Cleared stale saved endpoint for {}", placeId) Log.trace("Cleared stale saved endpoint for {}", placeId)
end end
end end
@@ -331,14 +290,15 @@ function App:setPriorEndpoint(host: string, port: string)
return return
end end
priorEndpoints[id] = { priorSyncInfos[id] = {
host = if host ~= Config.defaultHost then host else nil, host = if host ~= Config.defaultHost then host else nil,
port = if port ~= Config.defaultPort then port else nil, port = if port ~= Config.defaultPort then port else nil,
timestamp = os.time(), projectName = projectName,
timestamp = now,
} }
Log.trace("Saved last used endpoint for {}", game.PlaceId) Log.trace("Saved last used endpoint for {}", game.PlaceId)
Settings:set("priorEndpoints", priorEndpoints) Settings:set("priorEndpoints", priorSyncInfos)
end end
function App:getHostAndPort() function App:getHostAndPort()
@@ -413,8 +373,158 @@ function App:releaseSyncLock()
Log.trace("Could not relase sync lock because it is owned by {}", lock.Value) Log.trace("Could not relase sync lock because it is owned by {}", lock.Value)
end end
function App:findActiveServer()
local host, port = self:getHostAndPort()
local baseUrl = if string.find(host, "^https?://")
then string.format("%s:%s", host, port)
else string.format("http://%s:%s", host, port)
Log.trace("Checking for active sync server at {}", baseUrl)
local apiContext = ApiContext.new(baseUrl)
return apiContext:connect():andThen(function(serverInfo)
apiContext:disconnect()
return serverInfo, host, port
end)
end
function App:tryAutoReconnect()
if not Settings:get("autoReconnect") then
return Promise.resolve(false)
end
local priorSyncInfo = self:getPriorSyncInfo()
if not priorSyncInfo.projectName then
Log.trace("No prior sync info found, skipping auto-reconnect")
return Promise.resolve(false)
end
return self:findActiveServer()
:andThen(function(serverInfo)
-- change
if serverInfo.projectName == priorSyncInfo.projectName then
Log.trace("Auto-reconnect found matching server, reconnecting...")
self:addNotification({
text = `Auto-reconnect discovered project '{serverInfo.projectName}'...`,
})
self:startSession()
return true
end
Log.trace("Auto-reconnect found different server, not reconnecting")
return false
end)
:catch(function()
Log.trace("Auto-reconnect did not find a server, not reconnecting")
return false
end)
end
function App:checkSyncReminder()
local syncReminderMode = Settings:get("syncReminderMode")
if syncReminderMode == "None" then
return
end
if self.serveSession ~= nil or not self:isSyncLockAvailable() then
-- Already syncing or cannot sync, no reason to remind
return
end
local priorSyncInfo = self:getPriorSyncInfo()
self:findActiveServer()
:andThen(function(serverInfo, host, port)
self:sendSyncReminder(
`Project '{serverInfo.projectName}' is serving at {host}:{port}.\nWould you like to connect?`
)
end)
:catch(function()
if priorSyncInfo.timestamp and priorSyncInfo.projectName then
-- We didn't find an active server,
-- but this place has a prior sync
-- so we should remind the user to serve
local timeSinceSync = timeUtil.elapsedToText(os.time() - priorSyncInfo.timestamp)
self:sendSyncReminder(
`You synced project '{priorSyncInfo.projectName}' to this place {timeSinceSync}.\nDid you mean to run 'rojo serve' and then connect?`
)
end
end)
end
function App:startSyncReminderPolling()
if
self.syncReminderPollingThread ~= nil
or Settings:get("syncReminderMode") == "None"
or not Settings:get("syncReminderPolling")
then
return
end
Log.trace("Starting sync reminder polling thread")
self.syncReminderPollingThread = task.spawn(function()
while task.wait(30) do
if self.syncReminderPollingThread == nil then
-- The polling thread was stopped, so exit
return
end
if self.dismissSyncReminder then
-- There is already a sync reminder being shown
task.wait(5)
continue
end
self:checkSyncReminder()
end
end)
end
function App:stopSyncReminderPolling()
if self.syncReminderPollingThread then
Log.trace("Stopping sync reminder polling thread")
task.cancel(self.syncReminderPollingThread)
self.syncReminderPollingThread = nil
end
end
function App:sendSyncReminder(message: string)
local syncReminderMode = Settings:get("syncReminderMode")
if syncReminderMode == "None" then
return
end
self.dismissSyncReminder = self:addNotification({
text = message,
timeout = 120,
isFullscreen = Settings:get("syncReminderMode") == "Fullscreen",
onClose = function()
self.dismissSyncReminder = nil
end,
actions = {
Connect = {
text = "Connect",
style = "Solid",
layoutOrder = 1,
onClick = function()
self:startSession()
end,
},
Dismiss = {
text = "Dismiss",
style = "Bordered",
layoutOrder = 2,
onClick = function()
-- If the user dismisses the reminder,
-- then we don't need to remind them again
self:stopSyncReminderPolling()
end,
},
},
})
end
function App:isAutoConnectPlaytestServerAvailable() function App:isAutoConnectPlaytestServerAvailable()
return RunService:IsRunMode() return RunService:IsRunning()
and RunService:IsStudio()
and RunService:IsServer() and RunService:IsServer()
and Settings:get("autoConnectPlaytestServer") and Settings:get("autoConnectPlaytestServer")
and workspace:GetAttribute("__Rojo_ConnectionUrl") and workspace:GetAttribute("__Rojo_ConnectionUrl")
@@ -462,7 +572,10 @@ function App:startSession()
local msg = string.format("Could not sync because user '%s' is already syncing", tostring(priorOwner)) local msg = string.format("Could not sync because user '%s' is already syncing", tostring(priorOwner))
Log.warn(msg) Log.warn(msg)
self:addNotification(msg, 10) self:addNotification({
text = msg,
timeout = 10,
})
self:setState({ self:setState({
appStatus = AppStatus.Error, appStatus = AppStatus.Error,
errorMessage = msg, errorMessage = msg,
@@ -484,64 +597,62 @@ function App:startSession()
twoWaySync = Settings:get("twoWaySync"), twoWaySync = Settings:get("twoWaySync"),
}) })
self.cleanupPrecommit = serveSession.__reconciler:hookPrecommit(function(patch, instanceMap) serveSession:setUpdateLoadingTextCallback(function(text: string)
self:setState({
connectingText = text,
})
end)
self.cleanupPrecommit = serveSession:hookPrecommit(function(patch, instanceMap)
-- Build new tree for patch -- Build new tree for patch
self:setState({ self:setState({
patchTree = PatchTree.build(patch, instanceMap, { "Property", "Old", "New" }), patchTree = PatchTree.build(patch, instanceMap, { "Property", "Old", "New" }),
}) })
end) end)
self.cleanupPostcommit = serveSession.__reconciler:hookPostcommit(function(patch, instanceMap, unappliedPatch) self.cleanupPostcommit = serveSession:hookPostcommit(function(patch, instanceMap, unappliedPatch)
-- Update tree with unapplied metadata local now = DateTime.now().UnixTimestamp
self:setState(function(prevState) self:setState(function(prevState)
local oldPatchData = prevState.patchData
local newPatchData = {
patch = patch,
unapplied = unappliedPatch,
timestamp = now,
}
if PatchSet.isEmpty(patch) then
-- Keep existing patch info, but use new timestamp
newPatchData.patch = oldPatchData.patch
newPatchData.unapplied = oldPatchData.unapplied
elseif now - oldPatchData.timestamp < 2 then
-- Patches that apply in the same second are combined for human clarity
newPatchData.patch = PatchSet.assign(PatchSet.newEmpty(), oldPatchData.patch, patch)
newPatchData.unapplied = PatchSet.assign(PatchSet.newEmpty(), oldPatchData.unapplied, unappliedPatch)
end
return { return {
patchTree = PatchTree.updateMetadata(prevState.patchTree, patch, instanceMap, unappliedPatch), patchTree = PatchTree.updateMetadata(prevState.patchTree, patch, instanceMap, unappliedPatch),
patchData = newPatchData,
} }
end) end)
end) end)
serveSession:hookPostcommit(function(patch, _instanceMap, unapplied)
local now = DateTime.now().UnixTimestamp
local old = self.state.patchData
if PatchSet.isEmpty(patch) then
-- Ignore empty patch, but update timestamp
self:setState({
patchData = {
patch = old.patch,
unapplied = old.unapplied,
timestamp = now,
},
})
return
end
if now - old.timestamp < 2 then
-- Patches that apply in the same second are
-- considered to be part of the same change for human clarity
patch = PatchSet.assign(PatchSet.newEmpty(), old.patch, patch)
unapplied = PatchSet.assign(PatchSet.newEmpty(), old.unapplied, unapplied)
end
self:setState({
patchData = {
patch = patch,
unapplied = unapplied,
timestamp = now,
},
})
end)
serveSession:onStatusChanged(function(status, details) serveSession:onStatusChanged(function(status, details)
if status == ServeSession.Status.Connecting then if status == ServeSession.Status.Connecting then
self:setPriorEndpoint(host, port) if self.dismissSyncReminder then
self.dismissSyncReminder()
self.dismissSyncReminder = nil
end
self:setState({ self:setState({
appStatus = AppStatus.Connecting, appStatus = AppStatus.Connecting,
toolbarIcon = Assets.Images.PluginButton, toolbarIcon = Assets.Images.PluginButton,
}) })
self:addNotification("Connecting to session...") self:addNotification({
text = "Connecting to session...",
})
elseif status == ServeSession.Status.Connected then elseif status == ServeSession.Status.Connected then
self.knownProjects[details] = true self.knownProjects[details] = true
self:setPriorSyncInfo(host, port, details)
self:setRunningConnectionInfo(baseUrl) self:setRunningConnectionInfo(baseUrl)
local address = ("%s:%s"):format(host, port) local address = ("%s:%s"):format(host, port)
@@ -551,7 +662,9 @@ function App:startSession()
address = address, address = address,
toolbarIcon = Assets.Images.PluginButtonConnected, toolbarIcon = Assets.Images.PluginButtonConnected,
}) })
self:addNotification(string.format("Connected to session '%s' at %s.", details, address), 5) self:addNotification({
text = string.format("Connected to session '%s' at %s.", details, address),
})
elseif status == ServeSession.Status.Disconnected then elseif status == ServeSession.Status.Disconnected then
self.serveSession = nil self.serveSession = nil
self:releaseSyncLock() self:releaseSyncLock()
@@ -574,13 +687,19 @@ function App:startSession()
errorMessage = tostring(details), errorMessage = tostring(details),
toolbarIcon = Assets.Images.PluginButtonWarning, toolbarIcon = Assets.Images.PluginButtonWarning,
}) })
self:addNotification(tostring(details), 10) self:addNotification({
text = tostring(details),
timeout = 10,
})
else else
self:setState({ self:setState({
appStatus = AppStatus.NotConnected, appStatus = AppStatus.NotConnected,
toolbarIcon = Assets.Images.PluginButton, toolbarIcon = Assets.Images.PluginButton,
}) })
self:addNotification("Disconnected from session.") self:addNotification({
text = "Disconnected from session.",
timeout = 10,
})
end end
end end
end) end)
@@ -648,23 +767,25 @@ function App:startSession()
end end
end end
self:setState({
connectingText = "Computing diff view...",
})
self:setState({ self:setState({
appStatus = AppStatus.Confirming, appStatus = AppStatus.Confirming,
patchTree = PatchTree.build(patch, instanceMap, { "Property", "Current", "Incoming" }),
confirmData = { confirmData = {
instanceMap = instanceMap,
patch = patch,
serverInfo = serverInfo, serverInfo = serverInfo,
}, },
toolbarIcon = Assets.Images.PluginButton, toolbarIcon = Assets.Images.PluginButton,
}) })
self:addNotification( self:addNotification({
string.format( text = string.format(
"Please accept%sor abort the initializing sync session.", "Please accept%sor abort the initializing sync session.",
Settings:get("twoWaySync") and ", reject, " or " " Settings:get("twoWaySync") and ", reject, " or " "
), ),
7 timeout = 7,
) })
return self.confirmationEvent:Wait() return self.confirmationEvent:Wait()
end) end)
@@ -763,6 +884,7 @@ function App:render()
ConfirmingPage = createPageElement(AppStatus.Confirming, { ConfirmingPage = createPageElement(AppStatus.Confirming, {
confirmData = self.state.confirmData, confirmData = self.state.confirmData,
patchTree = self.state.patchTree,
createPopup = not self.state.guiEnabled, createPopup = not self.state.guiEnabled,
onAbort = function() onAbort = function()
@@ -776,7 +898,9 @@ function App:render()
end, end,
}), }),
Connecting = createPageElement(AppStatus.Connecting), Connecting = createPageElement(AppStatus.Connecting, {
text = self.state.connectingText,
}),
Connected = createPageElement(AppStatus.Connected, { Connected = createPageElement(AppStatus.Connected, {
projectName = self.state.projectName, projectName = self.state.projectName,
@@ -825,19 +949,7 @@ function App:render()
ResetOnSpawn = false, ResetOnSpawn = false,
DisplayOrder = 100, DisplayOrder = 100,
}, { }, {
layout = e("UIListLayout", { Notifications = e(Notifications, {
SortOrder = Enum.SortOrder.LayoutOrder,
HorizontalAlignment = Enum.HorizontalAlignment.Right,
VerticalAlignment = Enum.VerticalAlignment.Bottom,
Padding = UDim.new(0, 5),
}),
padding = e("UIPadding", {
PaddingTop = UDim.new(0, 5),
PaddingBottom = UDim.new(0, 5),
PaddingLeft = UDim.new(0, 5),
PaddingRight = UDim.new(0, 5),
}),
notifs = e(Notifications, {
soundPlayer = self.props.soundPlayer, soundPlayer = self.props.soundPlayer,
notifications = self.state.notifications, notifications = self.state.notifications,
onClose = function(id) onClose = function(id)

View File

@@ -74,7 +74,7 @@ local Assets = {
local function guardForTypos(name, map) local function guardForTypos(name, map)
strict(name, map) strict(name, map)
for key, child in pairs(map) do for key, child in map do
if type(child) == "table" then if type(child) == "table" then
guardForTypos(("%s.%s"):format(name, key), child) guardForTypos(("%s.%s"):format(name, key), child)
end end

View File

@@ -15,7 +15,7 @@ local encodePatchUpdate = require(script.Parent.encodePatchUpdate)
return function(instanceMap, propertyChanges) return function(instanceMap, propertyChanges)
local patch = PatchSet.newEmpty() local patch = PatchSet.newEmpty()
for instance, properties in pairs(propertyChanges) do for instance, properties in propertyChanges do
local instanceId = instanceMap.fromInstances[instance] local instanceId = instanceMap.fromInstances[instance]
if instanceId == nil then if instanceId == nil then

View File

@@ -10,7 +10,7 @@ return function(instance, instanceId, properties)
changedProperties = {}, changedProperties = {},
} }
for propertyName in pairs(properties) do for propertyName in properties do
if propertyName == "Name" then if propertyName == "Name" then
update.changedName = instance.Name update.changedName = instance.Name
else else

View File

@@ -21,7 +21,7 @@ return strict("Config", {
codename = "Epiphany", codename = "Epiphany",
version = realVersion, version = realVersion,
expectedServerVersionString = ("%d.%d or newer"):format(realVersion[1], realVersion[2]), expectedServerVersionString = ("%d.%d or newer"):format(realVersion[1], realVersion[2]),
protocolVersion = 4, protocolVersion = 5,
defaultHost = "localhost", defaultHost = "localhost",
defaultPort = "34872", defaultPort = "34872",
}) })

View File

@@ -14,7 +14,7 @@ local function merge(...)
local source = select(i, ...) local source = select(i, ...)
if source ~= nil then if source ~= nil then
for key, value in pairs(source) do for key, value in source do
if value == None then if value == None then
output[key] = nil output[key] = nil
else else

View File

@@ -63,7 +63,7 @@ function InstanceMap:__fmtDebug(output)
-- Collect all of the entries in the InstanceMap and sort them by their -- Collect all of the entries in the InstanceMap and sort them by their
-- label, which helps make our output deterministic. -- label, which helps make our output deterministic.
local entries = {} local entries = {}
for id, instance in pairs(self.fromIds) do for id, instance in self.fromIds do
local label = string.format("%s (%s)", instance:GetFullName(), instance.ClassName) local label = string.format("%s (%s)", instance:GetFullName(), instance.ClassName)
table.insert(entries, { id, label }) table.insert(entries, { id, label })
@@ -73,7 +73,7 @@ function InstanceMap:__fmtDebug(output)
return a[2] < b[2] return a[2] < b[2]
end) end)
for _, entry in ipairs(entries) do for _, entry in entries do
output:writeLine("{}: {}", entry[1], entry[2]) output:writeLine("{}: {}", entry[1], entry[2])
end end
@@ -227,7 +227,7 @@ function InstanceMap:__disconnectSignals(instance)
-- around the extra table. ValueBase objects force us to use multiple -- around the extra table. ValueBase objects force us to use multiple
-- signals to emulate the Instance.Changed event, however. -- signals to emulate the Instance.Changed event, however.
if typeof(signals) == "table" then if typeof(signals) == "table" then
for _, signal in ipairs(signals) do for _, signal in signals do
signal:Disconnect() signal:Disconnect()
end end
else else

View File

@@ -282,6 +282,22 @@ function PatchSet.assign(target, ...)
return target return target
end end
function PatchSet.addedIdList(patchSet): { string }
local idList = table.create(#patchSet.added)
for id in patchSet.added do
table.insert(idList, id)
end
return table.freeze(idList)
end
function PatchSet.updatedIdList(patchSet): { string }
local idList = table.create(#patchSet.updated)
for _, item in patchSet.updated do
table.insert(idList, item.id)
end
return table.freeze(idList)
end
--[[ --[[
Create a list of human-readable statements summarizing the contents of this Create a list of human-readable statements summarizing the contents of this
patch, intended to be displayed to users. patch, intended to be displayed to users.

View File

@@ -16,6 +16,14 @@ local Types = require(Plugin.Types)
local decodeValue = require(Plugin.Reconciler.decodeValue) local decodeValue = require(Plugin.Reconciler.decodeValue)
local getProperty = require(Plugin.Reconciler.getProperty) local getProperty = require(Plugin.Reconciler.getProperty)
local function yieldIfNeeded(clock)
if os.clock() - clock > 1 / 20 then
task.wait()
return os.clock()
end
return clock
end
local function alphabeticalNext(t, state) local function alphabeticalNext(t, state)
-- Equivalent of the next function, but returns the keys in the alphabetic -- Equivalent of the next function, but returns the keys in the alphabetic
-- order of node names. We use a temporary ordered key table that is stored in the -- order of node names. We use a temporary ordered key table that is stored in the
@@ -132,7 +140,6 @@ end
-- props must contain id, and cannot contain children or parentId -- props must contain id, and cannot contain children or parentId
-- other than those three, it can hold anything -- other than those three, it can hold anything
function Tree:addNode(parent, props) function Tree:addNode(parent, props)
Timer.start("Tree:addNode")
assert(props.id, "props must contain id") assert(props.id, "props must contain id")
parent = parent or "ROOT" parent = parent or "ROOT"
@@ -143,7 +150,6 @@ function Tree:addNode(parent, props)
for k, v in props do for k, v in props do
node[k] = v node[k] = v
end end
Timer.stop()
return node return node
end end
@@ -154,25 +160,25 @@ function Tree:addNode(parent, props)
local parentNode = self:getNode(parent) local parentNode = self:getNode(parent)
if not parentNode then if not parentNode then
Log.warn("Failed to create node since parent doesnt exist: {}, {}", parent, props) Log.warn("Failed to create node since parent doesnt exist: {}, {}", parent, props)
Timer.stop()
return return
end end
parentNode.children[node.id] = node parentNode.children[node.id] = node
self.idToNode[node.id] = node self.idToNode[node.id] = node
Timer.stop()
return node return node
end end
-- Given a list of ancestor ids in descending order, builds the nodes for them -- Given a list of ancestor ids in descending order, builds the nodes for them
-- using the patch and instanceMap info -- using the patch and instanceMap info
function Tree:buildAncestryNodes(previousId: string?, ancestryIds: { string }, patch, instanceMap) function Tree:buildAncestryNodes(previousId: string?, ancestryIds: { string }, patch, instanceMap)
Timer.start("Tree:buildAncestryNodes") local clock = os.clock()
-- Build nodes for ancestry by going up the tree -- Build nodes for ancestry by going up the tree
previousId = previousId or "ROOT" previousId = previousId or "ROOT"
for _, ancestorId in ancestryIds do for _, ancestorId in ancestryIds do
clock = yieldIfNeeded(clock)
local value = instanceMap.fromIds[ancestorId] or patch.added[ancestorId] local value = instanceMap.fromIds[ancestorId] or patch.added[ancestorId]
if not value then if not value then
Log.warn("Failed to find ancestor object for " .. ancestorId) Log.warn("Failed to find ancestor object for " .. ancestorId)
@@ -186,8 +192,6 @@ function Tree:buildAncestryNodes(previousId: string?, ancestryIds: { string }, p
}) })
previousId = ancestorId previousId = ancestorId
end end
Timer.stop()
end end
local PatchTree = {} local PatchTree = {}
@@ -196,12 +200,16 @@ local PatchTree = {}
-- uses changeListHeaders in node.changeList -- uses changeListHeaders in node.changeList
function PatchTree.build(patch, instanceMap, changeListHeaders) function PatchTree.build(patch, instanceMap, changeListHeaders)
Timer.start("PatchTree.build") Timer.start("PatchTree.build")
local clock = os.clock()
local tree = Tree.new() local tree = Tree.new()
local knownAncestors = {} local knownAncestors = {}
Timer.start("patch.updated") Timer.start("patch.updated")
for _, change in patch.updated do for _, change in patch.updated do
clock = yieldIfNeeded(clock)
local instance = instanceMap.fromIds[change.id] local instance = instanceMap.fromIds[change.id]
if not instance then if not instance then
continue continue
@@ -281,6 +289,8 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
Timer.start("patch.removed") Timer.start("patch.removed")
for _, idOrInstance in patch.removed do for _, idOrInstance in patch.removed do
clock = yieldIfNeeded(clock)
local instance = if Types.RbxId(idOrInstance) then instanceMap.fromIds[idOrInstance] else idOrInstance local instance = if Types.RbxId(idOrInstance) then instanceMap.fromIds[idOrInstance] else idOrInstance
if not instance then if not instance then
-- If we're viewing a past patch, the instance is already removed -- If we're viewing a past patch, the instance is already removed
@@ -325,6 +335,8 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
Timer.start("patch.added") Timer.start("patch.added")
for id, change in patch.added do for id, change in patch.added do
clock = yieldIfNeeded(clock)
-- Gather ancestors from existing DOM or future additions -- Gather ancestors from existing DOM or future additions
local ancestryIds = {} local ancestryIds = {}
local parentId = change.Parent local parentId = change.Parent

View File

@@ -5,8 +5,6 @@
Patches can come from the server or be generated by the client. Patches can come from the server or be generated by the client.
]] ]]
local ChangeHistoryService = game:GetService("ChangeHistoryService")
local Packages = script.Parent.Parent.Parent.Packages local Packages = script.Parent.Parent.Parent.Packages
local Log = require(Packages.Log) local Log = require(Packages.Log)
@@ -16,19 +14,18 @@ local invariant = require(script.Parent.Parent.invariant)
local decodeValue = require(script.Parent.decodeValue) local decodeValue = require(script.Parent.decodeValue)
local reify = require(script.Parent.reify) local reify = require(script.Parent.reify)
local reifyInstance, applyDeferredRefs = reify.reifyInstance, reify.applyDeferredRefs
local setProperty = require(script.Parent.setProperty) local setProperty = require(script.Parent.setProperty)
local function applyPatch(instanceMap, patch) local function applyPatch(instanceMap, patch)
local patchTimestamp = DateTime.now():FormatLocalTime("LTS", "en-us")
local historyRecording = ChangeHistoryService:TryBeginRecording("Rojo: Patch " .. patchTimestamp)
if not historyRecording then
-- There can only be one recording at a time
Log.debug("Failed to begin history recording for " .. patchTimestamp .. ". Another recording is in progress.")
end
-- Tracks any portions of the patch that could not be applied to the DOM. -- Tracks any portions of the patch that could not be applied to the DOM.
local unappliedPatch = PatchSet.newEmpty() local unappliedPatch = PatchSet.newEmpty()
-- Contains a list of all of the ref properties that we'll need to assign.
-- It is imperative that refs are assigned after all instances are created
-- to ensure that referents can be mapped to instances correctly.
local deferredRefs = {}
for _, removedIdOrInstance in ipairs(patch.removed) do for _, removedIdOrInstance in ipairs(patch.removed) do
local removeInstanceSuccess = pcall(function() local removeInstanceSuccess = pcall(function()
if Types.RbxId(removedIdOrInstance) then if Types.RbxId(removedIdOrInstance) then
@@ -67,9 +64,6 @@ local function applyPatch(instanceMap, patch)
if parentInstance == nil then if parentInstance == nil then
-- This would be peculiar. If you create an instance with no -- This would be peculiar. If you create an instance with no
-- parent, were you supposed to create it at all? -- parent, were you supposed to create it at all?
if historyRecording then
ChangeHistoryService:FinishRecording(historyRecording, Enum.FinishRecordingOperation.Commit)
end
invariant( invariant(
"Cannot add an instance from a patch that has no parent.\nInstance {} with parent {}.\nState: {:#?}", "Cannot add an instance from a patch that has no parent.\nInstance {} with parent {}.\nState: {:#?}",
id, id,
@@ -78,7 +72,7 @@ local function applyPatch(instanceMap, patch)
) )
end end
local failedToReify = reify(instanceMap, patch.added, id, parentInstance) local failedToReify = reifyInstance(deferredRefs, instanceMap, patch.added, id, parentInstance)
if not PatchSet.isEmpty(failedToReify) then if not PatchSet.isEmpty(failedToReify) then
Log.debug("Failed to reify as part of applying a patch: {:#?}", failedToReify) Log.debug("Failed to reify as part of applying a patch: {:#?}", failedToReify)
@@ -143,7 +137,7 @@ local function applyPatch(instanceMap, patch)
[update.id] = mockVirtualInstance, [update.id] = mockVirtualInstance,
} }
local failedToReify = reify(instanceMap, mockAdded, update.id, instance.Parent) local failedToReify = reifyInstance(deferredRefs, instanceMap, mockAdded, update.id, instance.Parent)
local newInstance = instanceMap.fromIds[update.id] local newInstance = instanceMap.fromIds[update.id]
@@ -206,6 +200,18 @@ local function applyPatch(instanceMap, patch)
if update.changedProperties ~= nil then if update.changedProperties ~= nil then
for propertyName, propertyValue in pairs(update.changedProperties) do for propertyName, propertyValue in pairs(update.changedProperties) do
-- Because refs may refer to instances that we haven't constructed yet,
-- we defer applying any ref properties until all instances are created.
if next(propertyValue) == "Ref" then
table.insert(deferredRefs, {
id = update.id,
instance = instance,
propertyName = propertyName,
virtualValue = propertyValue,
})
continue
end
local decodeSuccess, decodedValue = decodeValue(propertyValue, instanceMap) local decodeSuccess, decodedValue = decodeValue(propertyValue, instanceMap)
if not decodeSuccess then if not decodeSuccess then
unappliedUpdate.changedProperties[propertyName] = propertyValue unappliedUpdate.changedProperties[propertyName] = propertyValue
@@ -226,9 +232,7 @@ local function applyPatch(instanceMap, patch)
end end
end end
if historyRecording then applyDeferredRefs(instanceMap, deferredRefs, unappliedPatch)
ChangeHistoryService:FinishRecording(historyRecording, Enum.FinishRecordingOperation.Commit)
end
return unappliedPatch return unappliedPatch
end end

View File

@@ -25,18 +25,26 @@ local function trueEquals(a, b): boolean
return true return true
end end
-- Treat nil and { Ref = "000...0" } as equal
if
(a == nil and type(b) == "table" and b.Ref == "00000000000000000000000000000000")
or (b == nil and type(a) == "table" and a.Ref == "00000000000000000000000000000000")
then
return true
end
local typeA, typeB = typeof(a), typeof(b) local typeA, typeB = typeof(a), typeof(b)
-- For tables, try recursive deep equality -- For tables, try recursive deep equality
if typeA == "table" and typeB == "table" then if typeA == "table" and typeB == "table" then
local checkedKeys = {} local checkedKeys = {}
for key, value in pairs(a) do for key, value in a do
checkedKeys[key] = true checkedKeys[key] = true
if not trueEquals(value, b[key]) then if not trueEquals(value, b[key]) then
return false return false
end end
end end
for key, value in pairs(b) do for key, value in b do
if checkedKeys[key] then if checkedKeys[key] then
continue continue
end end
@@ -151,7 +159,24 @@ local function diff(instanceMap, virtualInstances, rootId)
if getProperySuccess then if getProperySuccess then
local existingValue = existingValueOrErr local existingValue = existingValueOrErr
local decodeSuccess, decodedValue = decodeValue(virtualValue, instanceMap) local decodeSuccess, decodedValue
-- If `virtualValue` is a ref then instead of decoding it to an instance,
-- we change `existingValue` to be a ref. This is because `virtualValue`
-- may point to an Instance which doesn't exist yet and therefore
-- decoding it may throw an error.
if next(virtualValue) == "Ref" then
decodeSuccess, decodedValue = true, virtualValue
if existingValue and typeof(existingValue) == "Instance" then
local existingValueRef = instanceMap.fromInstances[existingValue]
if existingValueRef then
existingValue = { Ref = existingValueRef }
end
end
else
decodeSuccess, decodedValue = decodeValue(virtualValue, instanceMap)
end
if decodeSuccess then if decodeSuccess then
if not trueEquals(existingValue, decodedValue) then if not trueEquals(existingValue, decodedValue) then

View File

@@ -14,7 +14,7 @@ return function()
local function size(dict) local function size(dict)
local len = 0 local len = 0
for _ in pairs(dict) do for _ in dict do
len = len + 1 len = len + 1
end end

View File

@@ -26,7 +26,7 @@ local function hydrate(instanceMap, virtualInstances, rootId, rootInstance)
for _, childId in ipairs(virtualInstance.Children) do for _, childId in ipairs(virtualInstance.Children) do
local virtualChild = virtualInstances[childId] local virtualChild = virtualInstances[childId]
for childIndex, childInstance in ipairs(existingChildren) do for childIndex, childInstance in existingChildren do
if not isExistingChildVisited[childIndex] then if not isExistingChildVisited[childIndex] then
-- We guard accessing Name and ClassName in order to avoid -- We guard accessing Name and ClassName in order to avoid
-- tripping over children of DataModel that Rojo won't have -- tripping over children of DataModel that Rojo won't have

View File

@@ -5,9 +5,6 @@
local Rojo = script:FindFirstAncestor("Rojo") local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin local Plugin = Rojo.Plugin
local Packages = Rojo.Packages
local Log = require(Packages.Log)
local Timer = require(Plugin.Timer) local Timer = require(Plugin.Timer)
@@ -22,78 +19,17 @@ function Reconciler.new(instanceMap)
local self = { local self = {
-- Tracks all of the instances known by the reconciler by ID. -- Tracks all of the instances known by the reconciler by ID.
__instanceMap = instanceMap, __instanceMap = instanceMap,
__precommitCallbacks = {},
__postcommitCallbacks = {},
} }
return setmetatable(self, Reconciler) return setmetatable(self, Reconciler)
end end
function Reconciler:hookPrecommit(callback: (patch: any, instanceMap: any) -> ()): () -> ()
table.insert(self.__precommitCallbacks, callback)
Log.trace("Added precommit callback: {}", callback)
return function()
-- Remove the callback from the list
for i, cb in self.__precommitCallbacks do
if cb == callback then
table.remove(self.__precommitCallbacks, i)
Log.trace("Removed precommit callback: {}", callback)
break
end
end
end
end
function Reconciler:hookPostcommit(callback: (patch: any, instanceMap: any, unappliedPatch: any) -> ()): () -> ()
table.insert(self.__postcommitCallbacks, callback)
Log.trace("Added postcommit callback: {}", callback)
return function()
-- Remove the callback from the list
for i, cb in self.__postcommitCallbacks do
if cb == callback then
table.remove(self.__postcommitCallbacks, i)
Log.trace("Removed postcommit callback: {}", callback)
break
end
end
end
end
function Reconciler:applyPatch(patch) function Reconciler:applyPatch(patch)
Timer.start("Reconciler:applyPatch") Timer.start("Reconciler:applyPatch")
Timer.start("precommitCallbacks")
-- Precommit callbacks must be serial in order to obey the contract that
-- they execute before commit
for _, callback in self.__precommitCallbacks do
local success, err = pcall(callback, patch, self.__instanceMap)
if not success then
Log.warn("Precommit hook errored: {}", err)
end
end
Timer.stop()
Timer.start("apply")
local unappliedPatch = applyPatch(self.__instanceMap, patch) local unappliedPatch = applyPatch(self.__instanceMap, patch)
Timer.stop()
Timer.start("postcommitCallbacks")
-- Postcommit callbacks can be called with spawn since regardless of firing order, they are
-- guaranteed to be called after the commit
for _, callback in self.__postcommitCallbacks do
task.spawn(function()
local success, err = pcall(callback, patch, self.__instanceMap, unappliedPatch)
if not success then
Log.warn("Postcommit hook errored: {}", err)
end
end)
end
Timer.stop()
Timer.stop() Timer.stop()
return unappliedPatch return unappliedPatch
end end

View File

@@ -7,26 +7,6 @@ local PatchSet = require(script.Parent.Parent.PatchSet)
local setProperty = require(script.Parent.setProperty) local setProperty = require(script.Parent.setProperty)
local decodeValue = require(script.Parent.decodeValue) local decodeValue = require(script.Parent.decodeValue)
local reifyInner, applyDeferredRefs
local function reify(instanceMap, virtualInstances, rootId, parentInstance)
-- Create an empty patch that will be populated with any parts of this reify
-- that could not happen, like instances that couldn't be created and
-- properties that could not be assigned.
local unappliedPatch = PatchSet.newEmpty()
-- Contains a list of all of the ref properties that we'll need to assign
-- after all instances are created. We apply refs in a second pass, after
-- we create as many instances as we can, so that we ensure that referents
-- can be mapped to instances correctly.
local deferredRefs = {}
reifyInner(instanceMap, virtualInstances, rootId, parentInstance, unappliedPatch, deferredRefs)
applyDeferredRefs(instanceMap, deferredRefs, unappliedPatch)
return unappliedPatch
end
--[[ --[[
Add the given ID and all of its descendants in virtualInstances to the given Add the given ID and all of its descendants in virtualInstances to the given
PatchSet, marked for addition. PatchSet, marked for addition.
@@ -40,10 +20,21 @@ local function addAllToPatch(patchSet, virtualInstances, id)
end end
end end
function reifyInstance(deferredRefs, instanceMap, virtualInstances, rootId, parentInstance)
-- Create an empty patch that will be populated with any parts of this reify
-- that could not happen, like instances that couldn't be created and
-- properties that could not be assigned.
local unappliedPatch = PatchSet.newEmpty()
reifyInstanceInner(unappliedPatch, deferredRefs, instanceMap, virtualInstances, rootId, parentInstance)
return unappliedPatch
end
--[[ --[[
Inner function that defines the core routine. Inner function that defines the core routine.
]] ]]
function reifyInner(instanceMap, virtualInstances, id, parentInstance, unappliedPatch, deferredRefs) function reifyInstanceInner(unappliedPatch, deferredRefs, instanceMap, virtualInstances, id, parentInstance)
local virtualInstance = virtualInstances[id] local virtualInstance = virtualInstances[id]
if virtualInstance == nil then if virtualInstance == nil then
@@ -102,7 +93,7 @@ function reifyInner(instanceMap, virtualInstances, id, parentInstance, unapplied
end end
for _, childId in ipairs(virtualInstance.Children) do for _, childId in ipairs(virtualInstance.Children) do
reifyInner(instanceMap, virtualInstances, childId, instance, unappliedPatch, deferredRefs) reifyInstanceInner(unappliedPatch, deferredRefs, instanceMap, virtualInstances, childId, instance)
end end
instance.Parent = parentInstance instance.Parent = parentInstance
@@ -135,7 +126,7 @@ function applyDeferredRefs(instanceMap, deferredRefs, unappliedPatch)
}) })
end end
for _, entry in ipairs(deferredRefs) do for _, entry in deferredRefs do
local _, refId = next(entry.virtualValue) local _, refId = next(entry.virtualValue)
if refId == nil then if refId == nil then
@@ -143,6 +134,7 @@ function applyDeferredRefs(instanceMap, deferredRefs, unappliedPatch)
end end
local targetInstance = instanceMap.fromIds[refId] local targetInstance = instanceMap.fromIds[refId]
if targetInstance == nil then if targetInstance == nil then
markFailed(entry.id, entry.propertyName, entry.virtualValue) markFailed(entry.id, entry.propertyName, entry.virtualValue)
continue continue
@@ -155,4 +147,7 @@ function applyDeferredRefs(instanceMap, deferredRefs, unappliedPatch)
end end
end end
return reify return {
reifyInstance = reifyInstance,
applyDeferredRefs = applyDeferredRefs,
}

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