* Change Notification sound to generic sound
The notification sound causes the game to summon an error due to no experience permissions with no way to grant permission. This is due to the new audio policy update.
* Update Notification sound
* Disambiguate camelCase and PascalCase.
*.meta.json forces camelCase while *.model.json forces PascalCase. This commit reinforces camelCase as the preference for both, but allows for PascalCase in both as well.
* Made requested changes, breaking due to serde bug.
* Make work with existing Serde stuff
* Work around MSRV
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Add notifications prototype
* Add timeout
* Improve function name
* Faster timeouts and fully clickable
* Update remove padding from old X button
* Only auto-dismiss when viewport is open
* Start auto dismiss once viewed
* Avoid redundantly displaying widget text as notifs
* Add sound effect
* Add setting for notifications
* Remove duplicate PluginSettings.StudioProvider
* Use short pop sound effect
* Fix broken audio, thanks Roblox
* Use e instead of createElement
* Added address reference to CLI output
* Stored loopback check address as a variable
* Changed other loopback references to the new variable
* Fixed mistake on address_string variable
* Merge write calls
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Use WeakDom::into_raw for faster snapshot generation from models
* Make compute_patch_set take snapshots by value
* Stop deferring property application in apply_patch_set
* Use InstanceBuilder::empty to avoid extra name allocations
* Git dependencies, skip dropping ServeSession
* Use std::mem::forget instead of ManuallyDrop
* Switch to latest rbx-dom crates.io dependencies
* Update other dependencies
* Port release workflow from Aftman to test
* Checkout submodules in plugin build step
* ...and build with submodules for other builds too
* Fix ci.yml; we use master branch still
* CI with submodules too
* Use session's state instead of existence to determine action
* Retain host/port text
* Use bindings instead of text/ref tunneling
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Create plugin action component
* Add plugin action for session start/end
* Add output for connection status change
* Move host & port refs to App level so keybind can access them
* Use passed function directly
* Improve the action text clarity
* Add actions for single action
* Add to changelog
* Explicitly return nil
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Change log level to info
* Refactor startSession to contain the logic
* Formatting
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Add PathNode with optional fields to project. This allows a path to be defined either as `"$path": "src"` or `"$path": { "optional": "src" }`
* Make $path truly optional
* Prevent rojo from erroring if no project node is resolved
* Use match instead of if-statement
* Add end-to-end tests (credit to MobiusCraftFlip for initial scenario)
* Pass option with ref inside instead of reference to option
* Empty commit to restart GitHub Actions
* Simplify build test
* Minimize serve test: it fails
* Simplify serve test even more
* Ignore failing serve test
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Allow for setting the default port in project json
set as
```json
"serveAddress": "0.0.0.0"
```
* Update CHANGELOG.md
* cargo fmt
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Add support for the new Open Cloud API
* Cleanup Open Cloud variables
* Avoid cloning buffer for do_upload_open_cloud
* Satisfy cargo fmt
* Actually correct cargo fmt
Apparently my earlier fix did not fix everything.
* Update CHANGELOG.md
* Update CHANGELOG.md
Forgot to add the link to issue #486 in the previous commit :/
* Cleanup & improve code for open cloud api
* Commit to force GH Actions to run (?)
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>