Commit Graph

249 Commits

Author SHA1 Message Date
boatbomber
ca0759a011 Add notification popups (#540)
* Add notifications prototype

* Add timeout

* Improve function name

* Faster timeouts and fully clickable

* Update remove padding from old X button

* Only auto-dismiss when viewport is open

* Start auto dismiss once viewed

* Avoid redundantly displaying widget text as notifs

* Add sound effect

* Add setting for notifications

* Remove duplicate PluginSettings.StudioProvider

* Use short pop sound effect

* Fix broken audio, thanks Roblox

* Use e instead of createElement
2022-06-29 19:06:13 -04:00
Lucien Greathouse
b9ed68fa9e Release v7.1.1 2022-05-26 02:53:20 -04:00
boatbomber
0a412ade88 Remove duplicate PluginSettings.StudioProvider (#545) 2022-05-25 18:48:10 -04:00
Lucien Greathouse
a5a69fd9fc Release v7.1.0 2022-05-22 18:53:45 -04:00
boatbomber
f1d0f1c1c9 Bugfix: PluginAction spam causing errors (#541)
* Use session's state instead of existence to determine action

* Retain host/port text

* Use bindings instead of text/ref tunneling

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-22 18:47:11 -04:00
boatbomber
83492d7495 PluginActions for connecting/disconnecting a session (#537)
* Create plugin action component

* Add plugin action for session start/end

* Add output for connection status change

* Move host & port refs to App level so keybind can access them

* Use passed function directly

* Improve the action text clarity

* Add actions for single action

* Add to changelog

* Explicitly return nil

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>

* Change log level to info

* Refactor startSession to contain the logic

* Formatting

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-02 17:49:31 -04:00
boatbomber
10abc2254a Add changing toolbar icon to indicate state (#538)
* Add changing toolbar icon

* Return to default icon after closing error

* Update changelog

* Add assets

* Improved link icon

* Upload new icons

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-02 17:28:18 -04:00
Lucien Greathouse
07637dfe96 Release v7.0.0 2021-12-10 19:37:39 -05:00
Umbreon
9904d94e4c Remember sync connection settings. (#500) 2021-11-20 17:51:38 -05:00
Lucien Greathouse
173dc12cb3 Improve warning and debug output in plugin 2021-11-20 17:05:45 -05:00
Umbreon
e136529ff0 Add a check to getProperty for unknown properties. (#493) 2021-10-28 01:09:20 -04:00
Lucien Greathouse
75542dacb3 Release Rojo 7.0.0-rc.3 2021-10-19 17:12:28 -04:00
Lucien Greathouse
07abfbde43 Release Rojo 7.0.0-rc.2 2021-10-19 17:07:14 -04:00
Kenneth Loeffler
9d0b313261 Add ChangeBatcher to plugin for two-way sync (#478)
* Implement ChangeBatcher

* Use ChangeBatcher for two-way sync

* Pause updates during patch application

* I can English good

* Break after encountering a nil Parent change

This prevents __flush from erroring out when an instance's Parent is
changed to nil and it has other property changes in the same batch.

* Update rbx_dom_lua

* Don't connect changed listeners in a running game

 #468 made me realize how bad of an idea this is in general...

* Update TestEZ and fix sibling Ref reification test

* Add ChangeBatcher tests

* Test instance unpausing by breaking functionality out to __cycle

* Break up the module a bit and improve tests

* Shuffle requires around and edit comment

* Break out more stuff, rename createChangePatch -> createPatchSet

* Make ChangeBatcher responsible for unpausing all paused instances

This somewhat improves the situation (of course, it would preferrable
to not have to hack around this problem with Source at all). It also
sets us up nicely if we come across any other properties that do
anything similar.

* Remove old reference to pausedBatchInstances

* Use RenderStepped instead of Heartbeat and trash multi-frame pauses

I probably should have done this in the first place...

ChangeBatcher still needs to unpause instances, but we don't need to
hold pauses for any longer than one cycle.

* Remove useless branch

* if not next(x) -> if next(x) == nil

* Add InstanceMap:unpauseAllInstances, use it in ChangeBatcher

* Move IsRunning check to InstanceMap:__maybeFireInstanceChanged
2021-10-18 18:18:51 -04:00
Wiktor Rudnicki
277ddfa9be Themes colors modification (#482)
* Modified colors of themes

Colors match Roblox Studio theme.

* Change cases of colors

Colors' hexes have correct cases now.
2021-10-15 13:27:47 -04:00
Lucien Greathouse
43715143e4 Release v7.0.0-rc.1 2021-08-23 15:50:28 -04:00
Lucien Greathouse
16aa354d36 Update dependencies and fix Lua ref tests 2021-08-23 15:48:17 -04:00
Ayuka
6cc2e919c0 Update nil Ref check and property decode warning to new Rojo protocol (#466)
* Skip empty Refs in new Rojo protocol

* Update warning message for new Rojo protocol
2021-08-09 14:14:59 -04:00
Kenneth Loeffler
e1f9eaefa9 Fix Ref reification (#462)
* Update ApiValue type to use new value format

* Use new value format for Ref reification
2021-08-05 03:03:13 -04:00
Lucien Greathouse
92e6f862ad Update plugin to use new property format 2021-07-02 16:12:12 -04:00
Lucien Greathouse
5a0a8f5077 Release v7.0.0-alpha.4 2021-05-14 16:37:49 -04:00
Lucien Greathouse
532d170585 Fix 'Open Scripts Externally' crashing studio.
Closes #369.
2021-04-23 16:59:59 -04:00
Lucien Greathouse
a4c782cd35 Mark two-way sync as experimental in UI 2021-04-23 15:41:17 -04:00
Lucien Greathouse
c7ab6c435c Add gameId and placeId project properties 2021-04-15 14:27:35 -04:00
Lucien Greathouse
78755b6130 Release v7.0.0-alpha.2 2021-02-19 21:47:49 -05:00
Lucien Greathouse
8bf59e5cbb Release v7.0.0-alpha.1 2021-02-19 00:29:59 -05:00
Lucien Greathouse
b84aab0960 Release v6.0.2 2021-02-09 11:45:58 -05:00
Lucien Greathouse
7888a704e1 Release 6.0.1 2021-01-22 13:47:39 -07:00
Lucien Greathouse
27af0c841b Release 6.0.0 2021-01-16 18:35:27 -07:00
Lucien Greathouse
cc4f4df4f9 Support changing ClassName in Reconciler.diff 2021-01-16 18:26:30 -07:00
Lucien Greathouse
eddbe7d0cf Release 6.0.0-rc.4 2020-12-14 14:15:09 -08:00
Lucien Greathouse
71e4dfeb14 Change logo to be brand color on dark theme 2020-12-14 12:59:53 -08:00
Reselim
cae4c46669 New UI (#367)
* Add Flipper

* Remove old UI

* Add boilerplate UI

* Change plugin version

* Merge upstream

* Bunch of new UI changes

Too lazy to list them all in individual commits

* Touch ripple for buttons and a few other things

* Make the close button on the PluginGui work

* Set button state to guiEnabled

* Implement Connecting, NotConnected; add Header; don't update plugin button on render

* Replace mapLerpColor with mapLerp

* Update blendAlpha to be 0 without any values

* Add ActionFillTransparency to Theme.Button

* Suffix all Theme entries

* Update Flipper

* Add disconnect button

* Remove cancel button

* Add settings page

* Add scrollbar and dark theme support to settings

* Include settings in startSession

* Set context default value to nil

I always thought this was the name, lol...

* Add Error page

* Fix preloadAssets

* Fix preloadAssets import

* Update checkbox colors a little

* Add setting descriptions

* Fix scrolling frame in settings panel

* Remove .vscode

* Rename Throbber to Spinner

* Update merge

* Move Spinner images to assets

* Change casing of directories

* Remove old directories

* Add comments to getDerivedStateFromProps

* Account for offset in host TextBox size

* Turn width variables into constants

* Attempt to fix the comments

* Add a missing comma in Settings

* Remove a double space

* Remove Dummy object

* Move most of the Studio logic out of render

* Don't truncate port input

* Replace merge with Dictionary.merge

* Replace "Got it!" with "Okay"

* Add projectName to setStatus call

* Add Flipper to build.rs
2020-12-14 11:07:39 -08:00
Lucien Greathouse
a1f7cdc2b6 Release 6.0.0-rc.3 2020-11-19 11:47:07 -08:00
Lucien Greathouse
dcb30351c5 Fix null referent handling 2020-11-19 11:44:53 -08:00
Lucien Greathouse
836b18e68a Release 6.0.0-rc.2 2020-11-19 10:25:25 -08:00
Lucien Greathouse
046dc0d598 plugin: Fix grammar in comments a bit :) 2020-11-16 11:49:30 -08:00
Lucien Greathouse
039d92ce78 plugin: Support ClassName changes in applyPatch 2020-11-16 11:44:56 -08:00
Lucien Greathouse
2136da15d6 plugin: Ensure InstanceMap deletes existing entries before inserting 2020-11-16 11:44:39 -08:00
Lucien Greathouse
e5041d80ef plugin: Fix warning in applyPatch.lua 2020-11-11 17:11:34 -08:00
Lucien Greathouse
f66860bdfe Break apart plugin reconciler (#332)
* Start splitting apart reconciler, with tests

* Reify children in reify

* Baseline hydrate implementation

* Remove debug print

* Scaffold out diff implementation, just supporting name changes

* invariant -> error in decodeValue

* Flesh out diff and add getProperty

* Clear out top-level reconciler interface, start updating code that touches it

* Address review feedback

* Add (experimental) Selene configuration

* Add emptiness checks to PatchSet, remove unimplement invert method

* Improve descendant destruction behavior in InstanceMap

* Track instanceId on all reify errors

* Base implementation of applyPatch, returning partial patches on failure

* Change reify to accept InstanceMap and insert instances into it

* Start testing applyPatch for removals

* Add test for applyPatch adding instances successfully and not

* Add , which is just error with formatting

* Correctly use new diff and applyPatch APIs

* Improve applyPatch logging and fix field name typo

* Better debug output when reify fails

* Print out unapplied patch in debug mode

* Don't write properties if their values are not different.

This was exposed trying to sync the Rojo plugin, which
has a gigantic ModuleScript in it with the reflection
database. This workaround was present in some form in
many versions of Rojo, and I guess we still need it.

This time, I actually documented why it's here so that
I don't forget for the umpteenth time...

* Add placeholder test that needs to happen still

* Introduce easier plugin testing, write applyPatch properties test

* Delete legacy get/setCanonicalProperty files

* Fix trying to remove numbers instead of instances

* Change applyPatch to return partial patches instead of binary success

* Work towards being able to decode and apply refs

* Add helpers for PatchSet assertions

* Apply refs in reify, test all cases

* Improve diagnostics when patches fail to apply

* Stop logging when destroying untracked instances, it's ok

* Remove read before setting property in applyPatch

* Fix diff thinking all properties are changed
2020-11-11 16:30:23 -08:00
Lucien Greathouse
45a20a1633 Remove outdated notices 2020-09-09 17:39:24 -07:00
Lucien Greathouse
ec5b3f80ef Fix theme component error regression 2020-07-03 12:21:49 -07:00
Lucien Greathouse
6b82cead9c Move from rojo-rbx org to Roblox org 2020-06-22 14:14:42 -07:00
Lucien Greathouse
61c7ef3cb0 plugin: lazily access settings() to help with testing 2020-06-20 21:50:14 -07:00
Lucien Greathouse
1214fc8b0d Release 6.0.0-rc.1
This change also includes some minor packaging changes in order to make Cargo happy.
2020-03-29 16:58:37 -07:00
Lucien Greathouse
cf0ff60d31 plugin: Add simple signal implementation for future work 2020-03-18 23:31:22 -07:00
Lucien Greathouse
9e9cf5dd1f plugin: Add support for pausing updates tracked by InstanceMap 2020-03-18 23:27:30 -07:00
Lucien Greathouse
5768d8e4a4 plugin: Miscellaneous cleanup 2020-03-18 23:15:03 -07:00
Lucien Greathouse
2a46df1110 Expose two-way sync.
- Convert plugin DevSettings flag to settings panel feature
- Remove server feature, always enable write API
2020-03-18 10:39:40 -07:00