forked from rojo-rbx/rojo
Make the plugin support non-primitive types
This commit is contained in:
@@ -13,6 +13,7 @@ stds.roblox = {
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-- Types
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"Vector2", "Vector3",
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"Vector2int16", "Vector3int16",
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"Color3",
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"UDim", "UDim2",
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"Rect",
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71
plugin/src/InstanceMap.lua
Normal file
71
plugin/src/InstanceMap.lua
Normal file
@@ -0,0 +1,71 @@
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local Logging = require(script.Parent.Logging)
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--[[
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A bidirectional map between instance IDs and Roblox instances. It lets us
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keep track of every instance we know about.
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TODO: Track ancestry to catch when stuff moves?
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]]
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local InstanceMap = {}
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InstanceMap.__index = InstanceMap
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function InstanceMap.new()
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local self = {
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fromIds = {},
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fromInstances = {},
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}
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return setmetatable(self, InstanceMap)
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end
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function InstanceMap:insert(id, instance)
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self.fromIds[id] = instance
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self.fromInstances[instance] = id
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end
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function InstanceMap:removeId(id)
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local instance = self.fromIds[id]
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if instance ~= nil then
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self.fromIds[id] = nil
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self.fromInstances[instance] = nil
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else
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Logging.warn("Attempted to remove nonexistant ID %s", tostring(id))
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end
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end
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function InstanceMap:removeInstance(instance)
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local id = self.fromInstances[instance]
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if id ~= nil then
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self.fromInstances[instance] = nil
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self.fromIds[id] = nil
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else
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Logging.warn("Attempted to remove nonexistant instance %s", tostring(instance))
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end
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end
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function InstanceMap:destroyId(id)
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local instance = self.fromIds[id]
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self:removeId(id)
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if instance ~= nil then
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local descendantsToDestroy = {}
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for otherInstance in pairs(self.fromInstances) do
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if otherInstance:IsDescendantOf(instance) then
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table.insert(descendantsToDestroy, otherInstance)
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end
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end
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for _, otherInstance in ipairs(descendantsToDestroy) do
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self:removeInstance(otherInstance)
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end
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instance:Destroy()
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else
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Logging.warn("Attempted to destroy nonexistant ID %s", tostring(id))
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end
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end
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return InstanceMap
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@@ -1,108 +1,14 @@
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local InstanceMap = require(script.Parent.InstanceMap)
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local Logging = require(script.Parent.Logging)
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local function makeInstanceMap()
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local self = {
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fromIds = {},
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fromInstances = {},
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}
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function self:insert(id, instance)
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self.fromIds[id] = instance
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self.fromInstances[instance] = id
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end
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function self:removeId(id)
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local instance = self.fromIds[id]
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if instance ~= nil then
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self.fromIds[id] = nil
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self.fromInstances[instance] = nil
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else
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Logging.warn("Attempted to remove nonexistant ID %s", tostring(id))
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end
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end
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function self:removeInstance(instance)
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local id = self.fromInstances[instance]
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if id ~= nil then
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self.fromInstances[instance] = nil
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self.fromIds[id] = nil
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else
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Logging.warn("Attempted to remove nonexistant instance %s", tostring(instance))
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end
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end
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function self:destroyId(id)
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local instance = self.fromIds[id]
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self:removeId(id)
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if instance ~= nil then
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local descendantsToDestroy = {}
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for otherInstance in pairs(self.fromInstances) do
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if otherInstance:IsDescendantOf(instance) then
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table.insert(descendantsToDestroy, otherInstance)
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end
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end
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for _, otherInstance in ipairs(descendantsToDestroy) do
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self:removeInstance(otherInstance)
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end
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instance:Destroy()
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else
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Logging.warn("Attempted to destroy nonexistant ID %s", tostring(id))
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end
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end
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return self
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end
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local function setProperty(instance, key, value)
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-- The 'Contents' property of LocalizationTable isn't directly exposed, but
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-- has corresponding (deprecated) getters and setters.
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if key == "Contents" and instance.ClassName == "LocalizationTable" then
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instance:SetContents(value)
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return
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end
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-- If we don't have permissions to access this value at all, we can skip it.
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local readSuccess, existingValue = pcall(function()
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return instance[key]
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end)
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if not readSuccess then
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-- An error will be thrown if there was a permission issue or if the
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-- property doesn't exist. In the latter case, we should tell the user
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-- because it's probably their fault.
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if existingValue:find("lacking permission") then
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Logging.trace("Permission error reading property %s on class %s", tostring(key), instance.ClassName)
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return
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else
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error(("Invalid property %s on class %s: %s"):format(tostring(key), instance.ClassName, existingValue), 2)
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end
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end
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local writeSuccess, err = pcall(function()
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if existingValue ~= value then
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instance[key] = value
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end
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end)
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if not writeSuccess then
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error(("Cannot set property %s on class %s: %s"):format(tostring(key), instance.ClassName, err), 2)
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end
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return true
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end
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local setProperty = require(script.Parent.setProperty)
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local rojoValueToRobloxValue = require(script.Parent.rojoValueToRobloxValue)
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local Reconciler = {}
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Reconciler.__index = Reconciler
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function Reconciler.new()
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local self = {
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instanceMap = makeInstanceMap(),
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instanceMap = InstanceMap.new(),
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}
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return setmetatable(self, Reconciler)
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@@ -140,7 +46,7 @@ function Reconciler:reconcile(virtualInstancesById, id, instance)
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setProperty(instance, "Name", virtualInstance.Name)
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for key, value in pairs(virtualInstance.Properties) do
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setProperty(instance, key, value.Value)
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setProperty(instance, key, rojoValueToRobloxValue(value))
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end
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local existingChildren = instance:GetChildren()
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@@ -195,9 +101,6 @@ function Reconciler:reconcile(virtualInstancesById, id, instance)
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-- Some instances, like services, don't like having their Parent
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-- property poked, even if we're setting it to the same value.
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setProperty(instance, "Parent", parent)
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if instance.Parent ~= parent then
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instance.Parent = parent
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end
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end
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return instance
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@@ -217,8 +120,7 @@ function Reconciler:__reify(virtualInstancesById, id, parent)
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local instance = Instance.new(virtualInstance.ClassName)
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for key, value in pairs(virtualInstance.Properties) do
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-- TODO: Branch on value.Type
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setProperty(instance, key, value.Value)
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setProperty(instance, key, rojoValueToRobloxValue(value))
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end
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instance.Name = virtualInstance.Name
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32
plugin/src/rojoValueToRobloxValue.lua
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32
plugin/src/rojoValueToRobloxValue.lua
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@@ -0,0 +1,32 @@
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local primitiveTypes = {
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String = true,
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Bool = true,
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Int32 = true,
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Float32 = true,
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Enum = true,
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}
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local directConstructors = {
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CFrame = CFrame.new,
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Color3 = Color3.new,
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Vector2 = Vector2.new,
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Vector2int16 = Vector2int16.new,
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Vector3 = Vector3.new,
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Vector3int16 = Vector3int16.new,
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}
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local function rojoValueToRobloxValue(value)
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if primitiveTypes[value.Type] then
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return value.Value
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end
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local constructor = directConstructors[value.Type]
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if constructor ~= nil then
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return constructor(unpack(value.Value))
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end
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local errorMessage = ("The Rojo plugin doesn't know how to handle values of type %q yet!"):format(tostring(value.Type))
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error(errorMessage)
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end
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return rojoValueToRobloxValue
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45
plugin/src/setProperty.lua
Normal file
45
plugin/src/setProperty.lua
Normal file
@@ -0,0 +1,45 @@
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local Logging = require(script.Parent.Logging)
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--[[
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Attempts to set a property on the given instance, correctly handling
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'virtual properties', which aren't reflected directly to Lua.
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]]
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local function setProperty(instance, key, value)
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-- The 'Contents' property of LocalizationTable isn't directly exposed, but
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-- has corresponding (deprecated) getters and setters.
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if instance.ClassName == "LocalizationTable" and key == "Contents" then
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instance:SetContents(value)
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return
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end
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-- If we don't have permissions to access this value at all, we can skip it.
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local readSuccess, existingValue = pcall(function()
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return instance[key]
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end)
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if not readSuccess then
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-- An error will be thrown if there was a permission issue or if the
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-- property doesn't exist. In the latter case, we should tell the user
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-- because it's probably their fault.
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if existingValue:find("lacking permission") then
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Logging.trace("Permission error reading property %s on class %s", tostring(key), instance.ClassName)
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return
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else
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error(("Invalid property %s on class %s: %s"):format(tostring(key), instance.ClassName, existingValue), 2)
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end
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end
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local writeSuccess, err = pcall(function()
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if existingValue ~= value then
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instance[key] = value
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end
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end)
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if not writeSuccess then
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error(("Cannot set property %s on class %s: %s"):format(tostring(key), instance.ClassName, err), 2)
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end
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return true
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end
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return setProperty
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Reference in New Issue
Block a user