Files
rojo/server/src/roblox_studio.rs

63 lines
1.6 KiB
Rust

//! Interactions with Roblox Studio's installation, including its location and
//! mechanisms like PluginSettings.
#![allow(dead_code)]
use std::path::PathBuf;
#[cfg(all(not(debug_assertions), not(feature = "bundle-plugin")))]
compile_error!("`bundle-plugin` feature must be set for release builds.");
#[cfg(feature = "bundle-plugin")]
static PLUGIN_RBXM: &'static [u8] = include_bytes!("../target/plugin.rbxmx");
#[cfg(target_os = "windows")]
pub fn get_install_location() -> Option<PathBuf> {
use std::env;
let local_app_data = env::var("LocalAppData").ok()?;
let mut location = PathBuf::from(local_app_data);
location.push("Roblox");
Some(location)
}
#[cfg(target_os = "macos")]
pub fn get_install_location() -> Option<PathBuf> {
unimplemented!();
}
#[cfg(not(any(target_os = "windows", target_os = "macos")))]
pub fn get_install_location() -> Option<PathBuf> {
// Roblox Studio doesn't install on any other platforms!
None
}
pub fn get_plugin_location() -> Option<PathBuf> {
let mut location = get_install_location()?;
location.push("Plugins/Rojo.rbxmx");
Some(location)
}
#[cfg(feature = "bundle-plugin")]
pub fn install_bundled_plugin() -> Option<()> {
use std::fs::File;
use std::io::Write;
info!("Installing plugin...");
let mut file = File::create(get_plugin_location()?).ok()?;
file.write_all(PLUGIN_RBXM).ok()?;
Some(())
}
#[cfg(not(feature = "bundle-plugin"))]
pub fn install_bundled_plugin() -> Option<()> {
info!("Skipping plugin installation, bundle-plugin not set.");
Some(())
}