mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-04-20 20:55:50 +00:00
This PR brings two performance improvements to the `rojo sourcemap` command: - Use `rayon` with a small threadpool to parallelize sourcemap generation while still keeping startup cost very low - Remove conversions to owned strings and use lifetimes tied to the dom instead, which mostly improves performance with the `--include-non-scripts` flag enabled From my personal testing on an M1 mac this decreases the sourcemap generation time of our games by 2x or more, from ~20ms to ~8ms on one project and ~30ms to ~15ms on another. Generation is pretty fast to begin with but since sourcemaps are heavily used in interactive tools (like luau-lsp) a difference of a couple frames can be great for ux.