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* Do the nested partition thing * Tidy up touched code * Add nested partition test project, not fully functional * Clean up variable names, move path_metadata mutation strictly into snapshot_reconciler * Remove path_metadata, snapshotting is now pure * Factor out snapshot metadata storage to fix a missing case * Pull instance_name out of per_path_metadata, closer to what we need * Refactor to make metadata make more sense, part one * All appears to be well * Cull 'metadata_per_path' in favor of 'instances_per_path' * Remove SnapshotContext * InstanceMetadata -> PublicInstanceMetadata in web module * Build in snapshot testing system for testing... snapshots? * Remove pretty_assertions to see if it fixes a snapshot comparison bug * Reintroduce pretty assertions, it's not the cause of inequality * Fix snapshot tests with custom relative path serializer
14 lines
633 B
Plaintext
14 lines
633 B
Plaintext
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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<Meta name="ExplicitAutoJoints">true</Meta>
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<External>null</External>
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<External>nil</External>
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<Item class="Script" referent="RBX634A9A9988354E4B9D971B2A4DEBD26E">
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<Properties>
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<bool name="Disabled">false</bool>
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<string name="Name">Lone Script</string>
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<string name="ScriptGuid">{C62CD9FB-FF28-4FD9-9712-AD28A1E92C84}</string>
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<string name="Source"><![CDATA[print("Hello world!")
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]]></string>
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</Properties>
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</Item>
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</roblox> |