# Rojo Change Log ## Current Master * Began protocol version 1, which shifts more responsibility onto the server * The server now has a content of 'filter plugins', which transform data at various stages in the pipeline * The server now exposes Roblox instance objects instead of file contents, which lines up with how `rojo pack` will work, and paves the way for more robust syncing. ## 0.3.2 * Fixed `rojo serve` failing to correctly construct an absolute root path when passed as an argument * Fixed intense CPU usage when running `rojo serve` ## 0.3.1 * Improved error reporting when invalid JSON is found in a `rojo.json` project * These messages are passed on from Serde ## 0.3.0 * Factored out the plugin into a separate repository * Fixed server when using a file as a partition * Previously, trailing slashes were put on the end of a partition even if the read request was an empty string. This broke file reading on Windows when a partition pointed to a file instead of a directory! * Started running automatic tests on Travis CI (#9) ## 0.2.3 * Plugin only release * Tightened `init` file rules to only match script files * Previously, Rojo would sometimes pick up the wrong file when syncing ## 0.2.2 * Plugin only release * Fixed broken reconciliation behavior with `init` files ## 0.2.1 * Plugin only release * Changes default port to 8000 ## 0.2.0 * Support for `init.lua` like rbxfs and rbxpacker * More robust syncing with a new reconciler ## 0.1.0 * Initial release, functionally very similar to [rbxfs](https://github.com/LPGhatguy/rbxfs)