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...

74 Commits

Author SHA1 Message Date
Lucien Greathouse
6fc497f95e 0.4.3 2018-04-07 22:54:59 -07:00
Lucien Greathouse
52eea667a7 Make plugin connection much more robust, with better errors 2018-04-07 22:24:42 -07:00
Lucien Greathouse
c2f7e268ff Update changelog 2018-04-07 20:13:07 -07:00
Validark
31e5c558ab Open Http Properties upon HttpEnabled prompt (#58) 2018-04-07 20:10:55 -07:00
Lucien Greathouse
7a7ac9550d Update server dependencies 2018-04-04 23:09:02 -07:00
Lucien Greathouse
4d0fdf0dfd 0.4.2 2018-04-04 23:06:57 -07:00
Lucien Greathouse
b448e8007e Fix duplication 0.4.x duplication bug for good 2018-04-04 23:05:01 -07:00
Lucien Greathouse
bad0e67266 Remove extra spawn in server code 2018-04-04 23:02:46 -07:00
Lucien Greathouse
3dee3dd627 Fix README whitespace inconsistency 2018-04-04 00:14:23 -07:00
Lucien Greathouse
4772350968 Version 0.4.1 2018-04-01 23:39:19 -07:00
Lucien Greathouse
eabcc0bd1d Add root gitignore to ignore mkdocs generated site 2018-04-01 23:36:04 -07:00
Lucien Greathouse
3a3af6ab10 Introduce mkdocs documentation 2018-04-01 23:35:18 -07:00
Lucien Greathouse
9723622b66 Bump server to version 0.4.1, update dependencies 2018-04-01 23:30:33 -07:00
Lucien Greathouse
3b1d647acb Bump license year 2018-04-01 23:30:25 -07:00
Lucien Greathouse
6fa925a402 Merge plugin back into main repository (#49) 2018-04-01 23:22:04 -07:00
Lucien Greathouse
c8f837d726 Add dates to each release in CHANGELOG 2018-04-01 21:23:22 -07:00
Lucien Greathouse
4557396564 Improve README in slight ways
Closes #14.
2018-03-27 01:51:15 -07:00
Lucien Greathouse
d3d67d47e1 Add new plugin logo 2018-03-27 01:11:18 -07:00
Lucien Greathouse
42107e0715 Update changes again, one day we'll release 0.4.0 2018-03-27 00:57:20 -07:00
Lucien Greathouse
ed183e0805 Update CHANGES, 0.4.0 2018-03-27 00:55:52 -07:00
Lucien Greathouse
116be16392 Improve error message when a partition target doesn't exist.
Closes #46
2018-03-27 00:50:44 -07:00
Lucien Greathouse
2c188738e6 Document JSON syncing and fix README typos 2018-02-21 23:48:37 -08:00
Lucien Greathouse
ebffba9589 Add bi-directional syncing note from Quenty 2018-02-04 08:55:19 -08:00
Lucien Greathouse
ab644c3dfa Update model.json example 2018-02-04 07:31:33 -08:00
Lucien Greathouse
c6cdd8a815 Change test project to test another edge case 2018-02-04 07:26:30 -08:00
Lucien Greathouse
d99df59d9b 'Wildcard' type in DefaultPlugin, change to PascalCase in API 2018-02-04 07:10:59 -08:00
Lucien Greathouse
c5f8247543 Add support for Bool and Number primitive types. 2018-02-03 23:16:29 -08:00
Lucien Greathouse
72557c9d23 Hip logo, totally not riffing on Babel 2018-01-29 15:57:10 -08:00
Lucien Greathouse
1a1b6d923f Fix JsonModelPlugin setting the name of the resulting RbxInstance 2018-01-09 16:40:39 -08:00
Lucien Greathouse
27cf2c8740 Add error context to output for JsonModelPlugin 2018-01-09 11:31:48 -08:00
Lucien Greathouse
c08a598d3f Fix broken file watcher implementation
This one took a little bit of tracking down; the VfsWatcher used to spawn a new
thread and then stall/park forever. With one of the recent changes to get rid of
the extra thread, VfsWatcher started getting dropped, which in turn dropped the
watchers created by the notify crate.

Because the threads only tie back to the VfsWatcher was a cloned
Arc<Mutex<VfsSession>>, everything was fine, except that their mpsc::Receiver
objects were no longer receiving events.

This manifested itself as the file watcher magically not watching any files.
Oops.
2018-01-08 12:33:36 -08:00
Lucien Greathouse
1318842c36 Update dependencies 2018-01-08 12:33:33 -08:00
Lucien Greathouse
86d7d033d7 Add 'route' to each RbxInstance, which tags how the instance was generated 2018-01-05 13:07:09 -08:00
Lucien Greathouse
2df1dfa1cb Insulate VFS internals a little bit 2018-01-03 18:13:49 -08:00
Lucien Greathouse
78a1c658d8 Simplify and collapse some code from 'rojo serve' 2018-01-03 18:05:00 -08:00
Lucien Greathouse
f52f43fe90 Eliminate extra thread for VfsWatcher 2018-01-03 18:02:56 -08:00
Lucien Greathouse
58b244b7e9 Reorganize some of the unwieldly parts of the codebase
* Moved commands into their own folder to reduce `bin.rs`'s size
* Moved all of the VFS-related functionality into its own folder
* Documented a lot of functions, including a few very obscure ones
2018-01-03 16:45:46 -08:00
Lucien Greathouse
d8bcbee463 Rename RbxItem -> RbxInstance 2018-01-03 16:01:48 -08:00
Lucien Greathouse
f00152a9ac Add a bit of documentation, this code is lacking it 2018-01-03 16:00:27 -08:00
Lucien Greathouse
9720c56765 Change each VfsItem to keep a full route instead of just its name 2018-01-03 15:56:19 -08:00
Lucien Greathouse
13ce04abb2 Add 'Contributing' section to README 2018-01-03 11:46:07 -08:00
Lucien Greathouse
ab22b55b84 Add further logging in verbose mode 2018-01-02 18:17:44 -08:00
Lucien Greathouse
73117edbe7 Enable JsonModelPlugin by default as a test 2018-01-02 15:41:10 -08:00
Lucien Greathouse
d7e2a3542c Make notes about compatibility breakage and version 0.4.0 2018-01-02 14:52:51 -08:00
Lucien Greathouse
fe240ed577 Prototype JsonModelPlugin, untested
Also cleaned up all of the warnings in the other plugin code
2017-12-21 17:09:32 -08:00
Lucien Greathouse
5e98cbe68f More detail in DESIGN.md 2017-12-21 16:10:47 -08:00
Lucien Greathouse
7a372dc50c Add forgotten change about CPU usage 2017-12-21 14:21:03 -08:00
Lucien Greathouse
958b6660be Update README and DESIGN 2017-12-20 23:00:48 -08:00
Lucien Greathouse
e731811911 Add changes from serve-instances merge 2017-12-20 22:54:10 -08:00
Lucien Greathouse
66144cef2f Merge branch 'serve-instances' 2017-12-20 22:52:32 -08:00
Lucien Greathouse
13925f5879 Publish 0.3.2 2017-12-20 22:41:23 -08:00
Lucien Greathouse
68ba3fee6c Fix max body size typo 2017-12-20 22:36:12 -08:00
Lucien Greathouse
95581dbaa6 Pass common plugin chain into web handler 2017-12-20 22:35:26 -08:00
Lucien Greathouse
aaaf3ba0b9 Implement handle_rbx_change API for plugins as a pass 2017-12-20 22:11:46 -08:00
Lucien Greathouse
b885cae086 Rename TransformResult -> TransformFileResult in preparation for two-way syncing 2017-12-20 22:01:38 -08:00
Lucien Greathouse
0f78eb933a DESIGN doc, stub out /write endpoint 2017-12-20 22:00:01 -08:00
Lucien Greathouse
6ee9a48e20 Use plugin chain code in Vfs 2017-12-18 01:52:13 -08:00
Lucien Greathouse
f90c51e923 Move web server onto main thread 2017-12-18 01:20:04 -08:00
Lucien Greathouse
6472a2cbce Add handle_file_change to plugin API
This solves the problem I was running into with the ScriptPlugin implementation -- if foo/init.lua changes, foo needs to be requested, not 'foo/init.lua' (which would then erroneously create a ModuleScript before this commit)
2017-12-17 22:47:16 -08:00
Lucien Greathouse
c75cbebbf0 Merge branch 'master' into serve-instances 2017-12-17 22:12:04 -08:00
Lucien Greathouse
2e340ff78c Merge pull request #22 from Quenty/fix-21-high-cpu
Fix #21: High CPU usage in a small project
2017-12-17 21:42:21 -08:00
James Onnen
5a20646c57 Address code review, remove unnecessary import 2017-12-17 23:40:32 -06:00
James Onnen
199ebda689 Use ::park() instead of ::sleep() 2017-12-17 14:34:31 -06:00
James Onnen
ae6ca6fb23 Fix #21: High CPU usage in a small project 2017-12-17 14:20:24 -06:00
Lucien Greathouse
12bfcd7b66 Implement init.lua support in ScriptPlugin 2017-12-14 01:11:44 -08:00
Lucien Greathouse
d365bc076e Add VfsItem::name to make comparisons easier 2017-12-14 01:11:44 -08:00
Lucien Greathouse
67ac6b7cec First implementation of 'ScriptPlugin', which serves script files as scripts 2017-12-14 01:11:44 -08:00
Lucien Greathouse
01325c8c7e Implement PluginChain 2017-12-14 01:11:44 -08:00
Lucien Greathouse
21e9625c36 Prototype plugin architecture, switch instance-based stuff to that 2017-12-14 01:11:44 -08:00
Lucien Greathouse
5bf1f11190 Hacky first go at it -- keeping the existing VfsItem infrastructure
I think this is actually a pretty reasonable flow.
2017-12-14 01:11:44 -08:00
Lucien Greathouse
b4e31ea35d Fix serve path failing to be absolute when given as a relative path 2017-12-14 01:09:10 -08:00
Lucien Greathouse
7c6fe38346 CLI version 0.3.1 2017-12-14 00:24:01 -08:00
Lucien Greathouse
f89d491f29 Run rustfmt
I ignored some odd formatting it introduced relating to putting braces on newlines in if-let blocks. This might be a bug, but I didn't find any way to turn that off.
2017-12-13 12:05:11 -08:00
Lucien Greathouse
59b2401c2c Add more detailed error reporting around invalid projects 2017-12-13 11:56:06 -08:00
69 changed files with 3392 additions and 722 deletions

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@@ -4,12 +4,6 @@ root = true
end_of_line = lf end_of_line = lf
charset = utf-8 charset = utf-8
[*.rs]
indent_style = space
indent_size = 4
trim_trailing_whitespace = true
insert_final_newline = true
[*.json] [*.json]
indent_style = space indent_style = space
indent_size = 2 indent_size = 2

3
.gitignore vendored
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@@ -1,2 +1 @@
/target/ /site
**/*.rs.bk

15
.gitmodules vendored Normal file
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@@ -0,0 +1,15 @@
[submodule "plugin/modules/roact"]
path = plugin/modules/roact
url = https://github.com/Roblox/roact.git
[submodule "plugin/modules/rodux"]
path = plugin/modules/rodux
url = https://github.com/Roblox/rodux.git
[submodule "plugin/modules/roact-rodux"]
path = plugin/modules/roact-rodux
url = https://github.com/Roblox/roact-rodux.git
[submodule "plugin/modules/testez"]
path = plugin/modules/testez
url = https://github.com/Roblox/testez.git
[submodule "plugin/modules/lemur"]
path = plugin/modules/lemur
url = https://github.com/LPGhatguy/lemur.git

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@@ -1,5 +1,39 @@
language: rust matrix:
include:
- language: python
env:
- LUA="lua=5.1"
rust: before_install:
- stable - pip install hererocks
- beta - hererocks lua_install -r^ --$LUA
- export PATH=$PATH:$PWD/lua_install/bin
install:
- luarocks install luafilesystem
- luarocks install busted
- luarocks install luacov
- luarocks install luacov-coveralls
- luarocks install luacheck
script:
- cd plugin
- luacheck src
- lua -lluacov spec.lua
after_success:
- cd plugin
- luacov-coveralls -e $TRAVIS_BUILD_DIR/lua_install
- language: rust
rust: stable
script:
- cd server
- cargo test --verbose
- language: rust
rust: beta
script:
- cd server
- cargo test --verbose

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@@ -1,30 +1,59 @@
# Rojo Change Log # Rojo Change Log
## Current Master ## Current Master
* *No changes* *No changes*
## 0.3.0 ## 0.4.3 (April 7, 2018)
* Plugin now automatically selects `HttpService` if it determines that HTTP isn't enabled ([#58](https://github.com/LPGhatguy/rojo/pull/58))
* Plugin now has much more robust handling and will wipe all state when the server changes.
* This should fix issues that would otherwise be solved by restarting Roblox Studio.
## 0.4.2 (April 4, 2018)
* Fixed final case of duplicated instance insertion, caused by reconciled instances not being inserted into `RouteMap`.
* The reconciler is still not a perfect solution, especially if script instances get moved around without being destroyed. I don't think this can be fixed before a big refactor.
## 0.4.1 (April 1, 2018)
* Merged plugin repository into main Rojo repository for easier tracking.
* Improved `RouteMap` object tracking; this should fix some cases of duplicated instances being synced into the tree.
## 0.4.0 (March 27, 2018)
* Protocol version 1, which shifts more responsibility onto the server
* This is a **major breaking** change!
* The server now has a content of 'filter plugins', which transform data at various stages in the pipeline
* The server now exposes Roblox instance objects instead of file contents, which lines up with how `rojo pack` will work, and paves the way for more robust syncing.
* Added `*.model.json` files, which let you embed small Roblox objects into your Rojo tree.
* Improved error messages in some cases ([#46](https://github.com/LPGhatguy/rojo/issues/46))
## 0.3.2 (December 20, 2017)
* Fixed `rojo serve` failing to correctly construct an absolute root path when passed as an argument
* Fixed intense CPU usage when running `rojo serve`
## 0.3.1 (December 14, 2017)
* Improved error reporting when invalid JSON is found in a `rojo.json` project
* These messages are passed on from Serde
## 0.3.0 (December 12, 2017)
* Factored out the plugin into a separate repository * Factored out the plugin into a separate repository
* Fixed server when using a file as a partition * Fixed server when using a file as a partition
* Previously, trailing slashes were put on the end of a partition even if the read request was an empty string. This broke file reading on Windows when a partition pointed to a file instead of a directory! * Previously, trailing slashes were put on the end of a partition even if the read request was an empty string. This broke file reading on Windows when a partition pointed to a file instead of a directory!
* Started running automatic tests on Travis CI (#9) * Started running automatic tests on Travis CI (#9)
## 0.2.3 ## 0.2.3 (December 4, 2017)
* Plugin only release * Plugin only release
* Tightened `init` file rules to only match script files * Tightened `init` file rules to only match script files
* Previously, Rojo would sometimes pick up the wrong file when syncing * Previously, Rojo would sometimes pick up the wrong file when syncing
## 0.2.2 ## 0.2.2 (December 1, 2017)
* Plugin only release * Plugin only release
* Fixed broken reconciliation behavior with `init` files * Fixed broken reconciliation behavior with `init` files
## 0.2.1 ## 0.2.1 (December 1, 2017)
* Plugin only release * Plugin only release
* Changes default port to 8000 * Changes default port to 8000
## 0.2.0 ## 0.2.0 (December 1, 2017)
* Support for `init.lua` like rbxfs and rbxpacker * Support for `init.lua` like rbxfs and rbxpacker
* More robust syncing with a new reconciler * More robust syncing with a new reconciler
## 0.1.0 ## 0.1.0 (November 29, 2017)
* Initial release, functionally very similar to [rbxfs](https://github.com/LPGhatguy/rbxfs) * Initial release, functionally very similar to [rbxfs](https://github.com/LPGhatguy/rbxfs)

49
DESIGN.md Normal file
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@@ -0,0 +1,49 @@
# Rojo Design - Protocol Version 1
This is a super rough draft that I'm trying to use to lay out some of my thoughts.
## API
### POST `/read`
Accepts a `Vec<Route>` of items to read.
Returns `Vec<Option<RbxInstance>>`, in the same order as the request.
### POST `/write`
Accepts a `Vec<{ Route, RbxInstance }>` of items to write.
I imagine that the `Name` attribute of the top-level `RbxInstance` would be ignored in favor of the route name?
## CLI
The `rojo serve` command uses three major components:
* A Virtual Filesystem (VFS), which exposes the filesystem as `VfsItem` objects
* A VFS watcher, which tracks changes to the filesystem and logs them
* An HTTP API, which exposes an interface to the Roblox Studio plugin
### Transform Plugins
Transform plugins (or filter plugins?) can interject in three places:
* Transform a `VfsItem` that's being read into an `RbxInstance` in the VFS
* Transform an `RbxInstance` that's being written into a `VfsItem` in the VFS
* Transform a file change into paths that need to be updated in the VFS watcher
The plan is to have several built-in plugins that can be rearranged/configured in project settings:
* Base plugin
* Transforms all unhandled files to/from StringValue objects
* Script plugin
* Transforms `*.lua` files to their appropriate file types
* JSON/rbxmx/rbxlx model plugin
* External binary plugin
* User passes a binary name (like `moonc`) that modifies file contents
## Roblox Studio Plugin
With the protocol version 1 change, the Roblox Studio plugin got a lot simpler. Notably, the plugin doesn't need to be aware of anything about the filesystem's semantics, which is super handy.
## Bi-directional syncing
Quenty laid out a good way to handle bi-directional syncing.
When receiving a change from the plugin:
1. Hash the new contents of the file, store it in a map from routes to hashes
2. Write the new file contents to the filesystem
3. Later down the line, receive a change event from the filesystem watcher
4. When receiving a change, if the item is in the hash map, read it and hash those contents
5. If the hash matches the last noted hash, discard the change, else continue as normal

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@@ -1,6 +1,6 @@
The MIT License (MIT) The MIT License (MIT)
Copyright (c) 2017 Lucien Greathouse Copyright (c) 2018 Lucien Greathouse
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

131
README.md
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@@ -1,47 +1,59 @@
<h1 align="center">Rojo</h1>
<div align="center"> <div align="center">
<a href="https://travis-ci.org/LPGhatguy/rojo"> <img src="assets/rojo-logo.png" alt="Rojo" height="217" />
<img src="https://api.travis-ci.org/LPGhatguy/rojo.svg?branch=master" alt="Travis-CI Build Status" />
</a>
</div> </div>
<div>&nbsp;</div> <div>&nbsp;</div>
Rojo is a flexible multi-tool designed for creating robust Roblox projects. It's in early development, but is still useful for many projects. <div align="center">
<a href="https://travis-ci.org/LPGhatguy/rojo">
<img src="https://api.travis-ci.org/LPGhatguy/rojo.svg?branch=master" alt="Travis-CI Build Status" />
</a>
<img src="https://img.shields.io/badge/latest_version-0.4.3-brightgreen.svg" alt="Current server version" />
</div>
<hr />
**Rojo** is a flexible multi-tool designed for creating robust Roblox projects.
It's designed for power users who want to use the **best tools available** for building games, libraries, and plugins. It's designed for power users who want to use the **best tools available** for building games, libraries, and plugins.
This is the main Rojo repository, containing the binary server component. For the source for the Roblox plugin, [see the rojo-plugin repository](https://github.com/LPGhatguy/rojo-plugin).
## Features ## Features
Rojo lets you:
Rojo has a number of desirable features *right now*:
* Work on scripts from the filesystem, in your favorite editor * Work on scripts from the filesystem, in your favorite editor
* Version your place, library, or plugin using Git or another VCS * Version your place, library, or plugin using Git or another VCS
* Sync JSON-format models from the filesystem into your game
Soon, Rojo will be able to: Later this year, Rojo will be able to:
* Sync Roblox objects (including models) bi-directionally between the filesystem and Roblox Studio * Sync `rbxmx` models between the filesystem and Roblox Studio
* Create installation scripts for libraries to be used in standalone places * Package projects into `rbxmx` files from the command line
* Similar to [rbxpacker](https://github.com/LPGhatguy/rbxpacker), another one of my projects
* Add strongly-versioned dependencies to your project
## Installation ## Installation
Rojo has two components: Rojo has two components:
* The command line tool, written in Rust
* The [Roblox Studio plugin](https://www.roblox.com/library/1211549683/Rojo), written in Lua
To install the command line tool, there are two options: * The server, a binary written in Rust
* Cargo, if you have Rust installed * The plugin, a Roblox Studio plugin written in Lua
* Use `cargo install rojo` -- Rojo will be available with the `rojo` command
* Download a pre-built Windows binary from [the GitHub releases page](https://github.com/LPGhatguy/rojo/releases)
## Usage It's important that the plugin and server are compatible. The plugin will show errors in the Roblox Studio Output window if there is a version mismatch.
To install the server, either:
* If you have Rust installed, use `cargo install rojo`
* Or, download a pre-built Windows binary from [the GitHub releases page](https://github.com/LPGhatguy/rojo/releases)
To install the plugin, either:
* Install the plugin from the [Roblox plugin page](https://www.roblox.com/library/1211549683/Rojo).
* This gives you less control over what version you install -- you will always have the latest version.
* Or, download the latest release from [the GitHub releases section](https://github.com/LPGhatguy/rojo/releases) and install it into your Roblox plugins folder
* You can open this folder by clicking the "Plugins Folder" button from the Plugins toolbar in Roblox Studio
## Server Usage
For more help, use `rojo help`. For more help, use `rojo help`.
### New Project ### New Project
Just create a new folder and tell Rojo to initialize it! Create a new folder, then use `rojo init` inside that folder to initialize an empty project:
```sh ```sh
mkdir my-new-project mkdir my-new-project
@@ -50,9 +62,9 @@ cd my-new-project
rojo init rojo init
``` ```
Rojo will create an empty project in the directory. Rojo will create an empty project file named `rojo.json` in the directory.
The default project looks like this: The default project file is:
```json ```json
{ {
@@ -63,7 +75,7 @@ The default project looks like this:
``` ```
### Start Dev Server ### Start Dev Server
To create a server that allows the Rojo Dev Plugin to access your project, use: To start the Rojo dev server, use:
```sh ```sh
rojo serve rojo serve
@@ -72,12 +84,14 @@ rojo serve
The tool will tell you whether it found an existing project. You should then be able to connect and use the project from within Roblox Studio! The tool will tell you whether it found an existing project. You should then be able to connect and use the project from within Roblox Studio!
### Migrating an Existing Roblox Project ### Migrating an Existing Roblox Project
**Coming soon!** [Bi-directional script syncing](https://github.com/LPGhatguy/rojo/issues/5) is on the roadmap for Rojo this year, but isn't implemented.
In the mean-time, manually migrating scripts is probably the best route forward.
### Syncing into Roblox ### Syncing into Roblox
In order to sync code into Roblox, you'll need to add one or more "partitions" to your configuration. A partition tells Rojo how to map directories to Roblox objects. In order to sync code into Roblox, you'll need to add one or more *partitions* to your configuration. A partition tells Rojo how to map directories on your filesystem to Roblox objects.
Each entry in the partitions table has a unique name, a filesystem path, and the full name of the Roblox object to sync into. Each entry in the `partitions` map has a unique name, a filesystem path, and the full name of the Roblox object to sync into.
For example, if you want to map your `src` directory to an object named `My Cool Game` in `ReplicatedStorage`, you could use this configuration: For example, if you want to map your `src` directory to an object named `My Cool Game` in `ReplicatedStorage`, you could use this configuration:
@@ -96,12 +110,14 @@ For example, if you want to map your `src` directory to an object named `My Cool
The `path` parameter is relative to the project file. The `path` parameter is relative to the project file.
The `target` starts at `game` and crawls down the tree. If any objects don't exist along the way, they'll be created as `Folder` instances. The `target` parameter is a path to a Roblox object to link the partition to, starting at `game`. If any objects don't exist along the way, Rojo will try to create them.
Run `rojo serve` in the directory containing this project, then press the "Sync In" or "Toggle Polling" buttons in the Roblox Studio plugin to move code into your game. **Any objects in a partition may be wiped away by Rojo after syncing! If this is not desired, use multiple, smaller partitions.**
Run `rojo serve` in the directory containing this project, then press the "Sync In" or "Toggle Polling" buttons in the Roblox Studio plugin to sync into your game.
### Sync Details ### Sync Details
The structure of files and folders on the filesystem are preserved when syncing into game. The structure of files and diectories on the filesystem are preserved when syncing into game.
Creation of Roblox instances follows a simple set of rules. The first rule that matches the file name is chosen: Creation of Roblox instances follows a simple set of rules. The first rule that matches the file name is chosen:
@@ -110,9 +126,16 @@ Creation of Roblox instances follows a simple set of rules. The first rule that
| `*.server.lua` | `Script` | `Source` will contain the file's contents | | `*.server.lua` | `Script` | `Source` will contain the file's contents |
| `*.client.lua` | `LocalScript` | `Source` will contain the file's contents | | `*.client.lua` | `LocalScript` | `Source` will contain the file's contents |
| `*.lua` | `ModuleScript` | `Source` will contain the file's contents | | `*.lua` | `ModuleScript` | `Source` will contain the file's contents |
| `*.model.json` | *Varies* | See the example below |
| `*` | `StringValue` | `Value` will contain the file's contents | | `*` | `StringValue` | `Value` will contain the file's contents |
Any folders on the filesystem will turn into `Folder` objects unless they contain a file named `init.lua`, `init.server.lua`, or `init.client.lua`. Following the convention of Lua, those objects will instead be whatever the `init` file would turn into. Any directories on the filesystem will turn into `Folder` objects.
Any directory containing one of these files will instead be a `ModuleScript`, `Script`, `LocalScript` containing the directory's contents:
* `init.lua`
* `init.server.lua`
* `init.client.lua`
For example, this file tree: For example, this file tree:
@@ -120,15 +143,49 @@ For example, this file tree:
* init.client.lua * init.client.lua
* foo.lua * foo.lua
Will turn into this tree in Roblox: Will turn into these instances in Roblox:
* `my-game` (`LocalScript` with source from `my-game/init.client.lua`) * `my-game` (`LocalScript` with source from `my-game/init.client.lua`)
* `foo` (`ModuleScript` with source from `my-game/foo.lua`) * `foo` (`ModuleScript` with source from `my-game/foo.lua`)
`*.model.json` files are a way to represent simple Roblox instances on the filesystem until `rbxmx` and `rbxlx` support is implemented in Rojo.
This feature is intended for small instances, like `RemoteEvent` or `*Value` objects.
JSON Model files are strict, with every property being required. They look like this:
```json
{
"Name": "hello",
"ClassName": "Model",
"Children": [
{
"Name": "Some Part",
"ClassName": "Part",
"Children": [],
"Properties": {}
},
{
"Name": "Some StringValue",
"ClassName": "StringValue",
"Children": [],
"Properties": {
"Value": {
"Type": "String",
"Value": "Hello, world!"
}
}
}
],
"Properties": {}
}
```
## Inspiration ## Inspiration
There are lots of other tools that sync scripts into Roblox, or otherwise work to improve the development flow outside of Roblox Studio. There are lots of other tools that sync scripts into Roblox or provide other tools for working with Roblox places.
Here are a few, if you're looking for alternatives or supplements to Rojo: Here are a few, if you're looking for alternatives or supplements to Rojo:
* [Studio Bridge by Vocksel](https://github.com/vocksel/studio-bridge) * [Studio Bridge by Vocksel](https://github.com/vocksel/studio-bridge)
* [RbxRefresh by Osyris](https://github.com/osyrisrblx/RbxRefresh) * [RbxRefresh by Osyris](https://github.com/osyrisrblx/RbxRefresh)
* [RbxSync by evaera](https://github.com/evaera/RbxSync) * [RbxSync by evaera](https://github.com/evaera/RbxSync)
@@ -136,8 +193,14 @@ Here are a few, if you're looking for alternatives or supplements to Rojo:
* [rbxmk by Anaminus](https://github.com/anaminus/rbxmk) * [rbxmk by Anaminus](https://github.com/anaminus/rbxmk)
I also have a couple tools that Rojo intends to replace: I also have a couple tools that Rojo intends to replace:
* [rbxfs](https://github.com/LPGhatguy/rbxfs), which has been deprecated by Rojo * [rbxfs](https://github.com/LPGhatguy/rbxfs), which has been deprecated by Rojo
* [rbxpacker](https://github.com/LPGhatguy/rbxpacker), which is still useful * [rbxpacker](https://github.com/LPGhatguy/rbxpacker), which is still useful
## Contributing
Pull requests are welcome!
All pull requests are run against a test suite on Travis CI. That test suite should always pass!
## License ## License
Rojo is available under the terms of the MIT license. See [LICENSE.md](LICENSE.md) for details. Rojo is available under the terms of the MIT license. See [LICENSE.md](LICENSE.md) for details.

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# Home
This is the documentation home for Rojo.
**Rojo** is a flexible multi-tool designed for creating robust Roblox projects.
This documentation is a work in progress, and is incomplete.

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@@ -0,0 +1,3 @@
mkdocs
mkdocs-material
pymdown-extensions

20
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@@ -0,0 +1,20 @@
site_name: Rojo Documentation
site_url: https://lpghatguy.github.io/rojo/
repo_name: LPGhatguy/rojo
repo_url: https://github.com/LPGhatguy/rojo
theme:
name: material
palette:
primary: 'Red'
accent: 'Red'
pages:
- Home: index.md
markdown_extensions:
- admonition
- codehilite:
guess_lang: false
- toc:
permalink: true

4
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@@ -0,0 +1,4 @@
[*.lua]
indent_style = tab
trim_trailing_whitespace = true
insert_final_newline = true

1
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@@ -0,0 +1 @@
/luacov.*

56
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@@ -0,0 +1,56 @@
stds.roblox = {
read_globals = {
game = {
other_fields = true,
},
-- Roblox globals
"script",
-- Extra functions
"tick", "warn", "spawn",
"wait", "settings", "typeof",
-- Types
"Vector2", "Vector3",
"Color3",
"UDim", "UDim2",
"Rect",
"CFrame",
"Enum",
"Instance",
}
}
stds.plugin = {
read_globals = {
"plugin",
}
}
stds.testez = {
read_globals = {
"describe",
"it", "itFOCUS", "itSKIP",
"FOCUS", "SKIP", "HACK_NO_XPCALL",
"expect",
}
}
ignore = {
"212", -- unused arguments
"421", -- shadowing local variable
"422", -- shadowing argument
"431", -- shadowing upvalue
"432", -- shadowing upvalue argument
}
std = "lua51+roblox"
files["**/*.server.lua"] = {
std = "+plugin",
}
files["**/*.spec.lua"] = {
std = "+testez",
}

8
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@@ -0,0 +1,8 @@
return {
include = {
"^src",
},
exclude = {
"%.spec$",
},
}

1
plugin/modules/lemur Submodule

Submodule plugin/modules/lemur added at 852c71b897

1
plugin/modules/roact Submodule

Submodule plugin/modules/roact added at bbb0663161

1
plugin/modules/rodux Submodule

Submodule plugin/modules/rodux added at b8ba486335

1
plugin/modules/testez Submodule

Submodule plugin/modules/testez added at 442b71926d

30
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@@ -0,0 +1,30 @@
{
"name": "rojo",
"servePort": 8000,
"partitions": {
"plugin": {
"path": "src",
"target": "ReplicatedStorage.Rojo.plugin"
},
"modules/roact": {
"path": "modules/roact/lib",
"target": "ReplicatedStorage.Rojo.modules.Roact"
},
"modules/rodux": {
"path": "modules/rodux/lib",
"target": "ReplicatedStorage.Rojo.modules.Rodux"
},
"modules/roact-rodux": {
"path": "modules/roact-rodux/lib",
"target": "ReplicatedStorage.Rojo.modules.RoactRodux"
},
"modules/testez": {
"path": "modules/testez/lib",
"target": "ReplicatedStorage.TestEZ"
},
"tests": {
"path": "tests",
"target": "TestService"
}
}
}

69
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--[[
Loads our library and all of its dependencies, then runs tests using TestEZ.
]]
-- If you add any dependencies, add them to this table so they'll be loaded!
local LOAD_MODULES = {
{"src", "Plugin"},
{"modules/testez/lib", "TestEZ"},
}
-- This makes sure we can load Lemur and other libraries that depend on init.lua
package.path = package.path .. ";?/init.lua"
-- If this fails, make sure you've run `lua bin/install-dependencies.lua` first!
local lemur = require("modules.lemur")
--[[
Collapses ModuleScripts named 'init' into their parent folders.
This is the same result as the collapsing mechanism from Rojo.
]]
local function collapse(root)
local init = root:FindFirstChild("init")
if init then
init.Name = root.Name
init.Parent = root.Parent
for _, child in ipairs(root:GetChildren()) do
child.Parent = init
end
root:Destroy()
root = init
end
for _, child in ipairs(root:GetChildren()) do
if child:IsA("Folder") then
collapse(child)
end
end
return root
end
-- Create a virtual Roblox tree
local habitat = lemur.Habitat.new()
-- We'll put all of our library code and dependencies here
local Root = lemur.Instance.new("Folder")
Root.Name = "Root"
-- Load all of the modules specified above
for _, module in ipairs(LOAD_MODULES) do
local container = lemur.Instance.new("Folder", Root)
container.Name = module[2]
habitat:loadFromFs(module[1], container)
end
collapse(Root)
-- Load TestEZ and run our tests
local TestEZ = habitat:require(Root.TestEZ)
local results = TestEZ.TestBootstrap:run(Root.Plugin, TestEZ.Reporters.TextReporter)
-- Did something go wrong?
if results.failureCount > 0 then
os.exit(1)
end

112
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@@ -0,0 +1,112 @@
local HttpService = game:GetService("HttpService")
local Config = require(script.Parent.Config)
local Promise = require(script.Parent.Promise)
local Version = require(script.Parent.Version)
local Api = {}
Api.__index = Api
Api.Error = {
ServerIdMismatch = "ServerIdMismatch",
}
setmetatable(Api.Error, {
__index = function(_, key)
error("Invalid API.Error name " .. key, 2)
end
})
--[[
Api.connect(Http) -> Promise<Api>
Create a new Api using the given HTTP implementation.
Attempting to invoke methods on an invalid conext will throw errors!
]]
function Api.connect(http)
local context = {
http = http,
serverId = nil,
currentTime = 0,
}
setmetatable(context, Api)
return context:_start()
end
function Api:_start()
return self.http:get("/")
:andThen(function(response)
response = response:json()
if response.protocolVersion ~= Config.protocolVersion then
local message = (
"Found a Rojo dev server, but it's using a different protocol version, and is incompatible." ..
"\nMake sure you have matching versions of both the Rojo plugin and server!" ..
"\n\nYour client is version %s, with protocol version %s. It expects server version %s." ..
"\nYour server is version %s, with protocol version %s." ..
"\n\nGo to https://github.com/LPGhatguy/rojo for more details."
):format(
Version.display(Config.version), Config.protocolVersion,
Config.expectedApiVersionString,
response.serverVersion, response.protocolVersion
)
return Promise.reject(message)
end
self.serverId = response.serverId
self.currentTime = response.currentTime
return self
end)
end
function Api:getInfo()
return self.http:get("/")
:andThen(function(response)
response = response:json()
if response.serverId ~= self.serverId then
return Promise.reject(Api.Error.ServerIdMismatch)
end
return response
end)
end
function Api:read(paths)
local body = HttpService:JSONEncode(paths)
return self.http:post("/read", body)
:andThen(function(response)
response = response:json()
if response.serverId ~= self.serverId then
return Promise.reject(Api.Error.ServerIdMismatch)
end
return response.items
end)
end
function Api:getChanges()
local url = ("/changes/%f"):format(self.currentTime)
return self.http:get(url)
:andThen(function(response)
response = response:json()
if response.serverId ~= self.serverId then
return Promise.reject(Api.Error.ServerIdMismatch)
end
self.currentTime = response.currentTime
return response.changes
end)
end
return Api

7
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@@ -0,0 +1,7 @@
return {
pollingRate = 0.2,
version = {0, 4, 3},
expectedServerVersionString = "0.4.x",
protocolVersion = 1,
dev = false,
}

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@@ -0,0 +1,7 @@
return function()
local Config = require(script.Parent.Config)
it("should have 'dev' disabled", function()
expect(Config.dev).to.equal(false)
end)
end

67
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@@ -0,0 +1,67 @@
local HttpService = game:GetService("HttpService")
local HTTP_DEBUG = false
local Promise = require(script.Parent.Promise)
local HttpError = require(script.Parent.HttpError)
local HttpResponse = require(script.Parent.HttpResponse)
local function dprint(...)
if HTTP_DEBUG then
print(...)
end
end
local Http = {}
Http.__index = Http
function Http.new(baseUrl)
assert(type(baseUrl) == "string", "Http.new needs a baseUrl!")
local http = {
baseUrl = baseUrl
}
setmetatable(http, Http)
return http
end
function Http:get(endpoint)
dprint("\nGET", endpoint)
return Promise.new(function(resolve, reject)
spawn(function()
local ok, result = pcall(function()
return HttpService:GetAsync(self.baseUrl .. endpoint, true)
end)
if ok then
dprint("\t", result, "\n")
resolve(HttpResponse.new(result))
else
reject(HttpError.fromErrorString(result))
end
end)
end)
end
function Http:post(endpoint, body)
dprint("\nPOST", endpoint)
dprint(body)
return Promise.new(function(resolve, reject)
spawn(function()
local ok, result = pcall(function()
return HttpService:PostAsync(self.baseUrl .. endpoint, body)
end)
if ok then
dprint("\t", result, "\n")
resolve(HttpResponse.new(result))
else
reject(HttpError.fromErrorString(result))
end
end)
end)
end
return Http

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@@ -0,0 +1,60 @@
local HttpError = {}
HttpError.__index = HttpError
HttpError.Error = {
HttpNotEnabled = {
message = "Rojo requires HTTP access, which is not enabled.\n" ..
"Check your game settings, located in the 'Home' tab of Studio.",
},
ConnectFailed = {
message = "Rojo plugin couldn't connect to the Rojo server.\n" ..
"Make sure the server is running -- use 'Rojo serve' to run it!",
},
Unknown = {
message = "Rojo encountered an unknown error: {{message}}",
},
}
function HttpError.new(type, extraMessage)
extraMessage = extraMessage or ""
local message = type.message:gsub("{{message}}", extraMessage)
local err = {
type = type,
message = message,
}
setmetatable(err, HttpError)
return err
end
function HttpError:__tostring()
return self.message
end
--[[
This method shouldn't have to exist. Ugh.
]]
function HttpError.fromErrorString(err)
err = err:lower()
if err:find("^http requests are not enabled") then
return HttpError.new(HttpError.Error.HttpNotEnabled)
end
if err:find("^curl error") then
return HttpError.new(HttpError.Error.ConnectFailed)
end
return HttpError.new(HttpError.Error.Unknown, err)
end
function HttpError:report()
warn(self.message)
if self.type == HttpError.Error.HttpNotEnabled then
game:GetService("Selection"):Set{game:GetService("HttpService")}
end
end
return HttpError

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@@ -0,0 +1,20 @@
local HttpService = game:GetService("HttpService")
local HttpResponse = {}
HttpResponse.__index = HttpResponse
function HttpResponse.new(body)
local response = {
body = body,
}
setmetatable(response, HttpResponse)
return response
end
function HttpResponse:json()
return HttpService:JSONDecode(self.body)
end
return HttpResponse

View File

@@ -0,0 +1,79 @@
if not plugin then
return
end
local Plugin = require(script.Parent.Plugin)
local Config = require(script.Parent.Config)
local Version = require(script.Parent.Version)
--[[
Check if the user is using a newer version of Rojo than last time. If they
are, show them a reminder to make sure they check their server version.
]]
local function checkUpgrade()
-- When developing Rojo, there's no use in doing version checks
if Config.dev then
return
end
local lastVersion = plugin:GetSetting("LastRojoVersion")
if lastVersion then
local wasUpgraded = Version.compare(Config.version, lastVersion) == 1
if wasUpgraded then
local message = (
"\nRojo detected an upgrade from version %s to version %s." ..
"\nMake sure you have also upgraded your server!" ..
"\n\nRojo version %s is intended for use with server version %s.\n"
):format(
Version.display(lastVersion), Version.display(Config.version),
Version.display(Config.version), Config.expectedServerVersionString
)
print(message)
end
end
plugin:SetSetting("LastRojoVersion", Config.version)
end
local function main()
local pluginInstance = Plugin.new()
local displayedVersion = Config.dev and "DEV" or Version.display(Config.version)
local toolbar = plugin:CreateToolbar("Rojo Plugin " .. displayedVersion)
toolbar:CreateButton("Test Connection", "Connect to Rojo Server", "")
.Click:Connect(function()
checkUpgrade()
pluginInstance:connect()
:catch(function(err)
warn(err)
end)
end)
toolbar:CreateButton("Sync In", "Sync into Roblox Studio", "")
.Click:Connect(function()
checkUpgrade()
pluginInstance:syncIn()
:catch(function(err)
warn(err)
end)
end)
toolbar:CreateButton("Toggle Polling", "Poll server for changes", "")
.Click:Connect(function()
checkUpgrade()
pluginInstance:togglePolling()
:catch(function(err)
warn(err)
end)
end)
end
main()

253
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local Config = require(script.Parent.Config)
local Http = require(script.Parent.Http)
local Api = require(script.Parent.Api)
local Promise = require(script.Parent.Promise)
local Reconciler = require(script.Parent.Reconciler)
local function collectMatch(source, pattern)
local result = {}
for match in source:gmatch(pattern) do
table.insert(result, match)
end
return result
end
local Plugin = {}
Plugin.__index = Plugin
function Plugin.new()
local address = "localhost"
local port = Config.dev and 8001 or 8000
local remote = ("http://%s:%d"):format(address, port)
local self = {
_http = Http.new(remote),
_reconciler = Reconciler.new(),
_api = nil,
_polling = false,
}
setmetatable(self, Plugin)
do
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "Rojo UI"
screenGui.Parent = game.CoreGui
screenGui.DisplayOrder = -1
screenGui.Enabled = false
local label = Instance.new("TextLabel")
label.Font = Enum.Font.SourceSans
label.TextSize = 20
label.Text = "Rojo polling..."
label.BackgroundColor3 = Color3.fromRGB(31, 31, 31)
label.BackgroundTransparency = 0.5
label.BorderSizePixel = 0
label.TextColor3 = Color3.new(1, 1, 1)
label.Size = UDim2.new(0, 120, 0, 28)
label.Position = UDim2.new(0, 0, 0, 0)
label.Parent = screenGui
self._label = screenGui
end
return self
end
--[[
Clears all state and issues a notice to the user that the plugin has
restarted.
]]
function Plugin:restart()
warn("The server has changed since the last request, reloading plugin...")
self._reconciler:clear()
self._api = nil
self._polling = false
end
function Plugin:api()
if not self._api then
self._api = Api.connect(self._http)
:catch(function(err)
self._api = nil
return Promise.reject(err)
end)
end
return self._api
end
function Plugin:connect()
print("Testing connection...")
return self:api()
:andThen(function(api)
local ok, info = api:getInfo():await()
if not ok then
return Promise.reject(info)
end
print("Server found!")
print("Protocol version:", info.protocolVersion)
print("Server version:", info.serverVersion)
end)
:catch(function(err)
if err == Api.Error.ServerIdMismatch then
self:restart()
return self:connect()
else
return Promise.reject(err)
end
end)
end
function Plugin:togglePolling()
if self._polling then
return self:stopPolling()
else
return self:startPolling()
end
end
function Plugin:stopPolling()
if not self._polling then
return Promise.resolve(false)
end
print("Stopped polling.")
self._polling = false
self._label.Enabled = false
return Promise.resolve(true)
end
function Plugin:_pull(api, project, routes)
return api:read(routes)
:andThen(function(items)
for index = 1, #routes do
local itemRoute = routes[index]
local partitionName = itemRoute[1]
local partition = project.partitions[partitionName]
local item = items[index]
local partitionRoute = collectMatch(partition.target, "[^.]+")
-- If the item route's length was 1, we need to rename the instance to
-- line up with the partition's root object name.
--
-- This is a HACK!
if #itemRoute == 1 then
if item then
local objectName = partition.target:match("[^.]+$")
item.Name = objectName
end
end
local fullRoute = {}
for _, piece in ipairs(partitionRoute) do
table.insert(fullRoute, piece)
end
for i = 2, #itemRoute do
table.insert(fullRoute, itemRoute[i])
end
self._reconciler:reconcileRoute(fullRoute, item, itemRoute)
end
end)
end
function Plugin:startPolling()
if self._polling then
return
end
print("Starting to poll...")
self._polling = true
self._label.Enabled = true
return self:api()
:andThen(function(api)
local syncOk, result = self:syncIn():await()
if not syncOk then
return Promise.reject(result)
end
local infoOk, info = api:getInfo():await()
if not infoOk then
return Promise.reject(info)
end
while self._polling do
local changes = api:getChanges():await()
if #changes > 0 then
local routes = {}
for _, change in ipairs(changes) do
table.insert(routes, change.route)
end
local pullOk, pullResult = self:_pull(api, info.project, routes):await()
if not pullOk then
return Promise.reject(pullResult)
end
end
wait(Config.pollingRate)
end
end)
:catch(function(err)
self:stopPolling()
if err == Api.Error.ServerIdMismatch then
self:restart()
return self:startPolling()
else
return Promise.reject(err)
end
end)
end
function Plugin:syncIn()
print("Syncing from server...")
return self:api()
:andThen(function(api)
local ok, info = api:getInfo():await()
if not ok then
return Promise.reject(info)
end
local routes = {}
for name in pairs(info.project.partitions) do
table.insert(routes, {name})
end
self:_pull(api, info.project, routes)
print("Sync successful!")
end)
:catch(function(err)
if err == Api.Error.ServerIdMismatch then
self:restart()
return self:syncIn()
else
return Promise.reject(err)
end
end)
end
return Plugin

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--[[
An implementation of Promises similar to Promise/A+.
]]
local PROMISE_DEBUG = false
-- If promise debugging is on, use a version of pcall that warns on failure.
-- This is useful for finding errors that happen within Promise itself.
local wpcall
if PROMISE_DEBUG then
wpcall = function(f, ...)
local result = { pcall(f, ...) }
if not result[1] then
warn(result[2])
end
return unpack(result)
end
else
wpcall = pcall
end
--[[
Creates a function that invokes a callback with correct error handling and
resolution mechanisms.
]]
local function createAdvancer(callback, resolve, reject)
return function(...)
local result = { wpcall(callback, ...) }
local ok = table.remove(result, 1)
if ok then
resolve(unpack(result))
else
reject(unpack(result))
end
end
end
local function isEmpty(t)
return next(t) == nil
end
local Promise = {}
Promise.__index = Promise
Promise.Status = {
Started = "Started",
Resolved = "Resolved",
Rejected = "Rejected",
}
--[[
Constructs a new Promise with the given initializing callback.
This is generally only called when directly wrapping a non-promise API into
a promise-based version.
The callback will receive 'resolve' and 'reject' methods, used to start
invoking the promise chain.
For example:
local function get(url)
return Promise.new(function(resolve, reject)
spawn(function()
resolve(HttpService:GetAsync(url))
end)
end)
end
get("https://google.com")
:andThen(function(stuff)
print("Got some stuff!", stuff)
end)
]]
function Promise.new(callback)
local promise = {
-- Used to locate where a promise was created
_source = debug.traceback(),
-- A tag to identify us as a promise
_type = "Promise",
_status = Promise.Status.Started,
-- A table containing a list of all results, whether success or failure.
-- Only valid if _status is set to something besides Started
_value = nil,
-- If an error occurs with no observers, this will be set.
_unhandledRejection = false,
-- Queues representing functions we should invoke when we update!
_queuedResolve = {},
_queuedReject = {},
}
setmetatable(promise, Promise)
local function resolve(...)
promise:_resolve(...)
end
local function reject(...)
promise:_reject(...)
end
local ok, err = wpcall(callback, resolve, reject)
if not ok and promise._status == Promise.Status.Started then
reject(err)
end
return promise
end
--[[
Create a promise that represents the immediately resolved value.
]]
function Promise.resolve(value)
return Promise.new(function(resolve)
resolve(value)
end)
end
--[[
Create a promise that represents the immediately rejected value.
]]
function Promise.reject(value)
return Promise.new(function(_, reject)
reject(value)
end)
end
--[[
Returns a new promise that:
* is resolved when all input promises resolve
* is rejected if ANY input promises reject
]]
function Promise.all(...)
error("unimplemented", 2)
end
--[[
Is the given object a Promise instance?
]]
function Promise.is(object)
if type(object) ~= "table" then
return false
end
return object._type == "Promise"
end
--[[
Creates a new promise that receives the result of this promise.
The given callbacks are invoked depending on that result.
]]
function Promise:andThen(successHandler, failureHandler)
self._unhandledRejection = false
-- Create a new promise to follow this part of the chain
return Promise.new(function(resolve, reject)
-- Our default callbacks just pass values onto the next promise.
-- This lets success and failure cascade correctly!
local successCallback = resolve
if successHandler then
successCallback = createAdvancer(successHandler, resolve, reject)
end
local failureCallback = reject
if failureHandler then
failureCallback = createAdvancer(failureHandler, resolve, reject)
end
if self._status == Promise.Status.Started then
-- If we haven't resolved yet, put ourselves into the queue
table.insert(self._queuedResolve, successCallback)
table.insert(self._queuedReject, failureCallback)
elseif self._status == Promise.Status.Resolved then
-- This promise has already resolved! Trigger success immediately.
successCallback(unpack(self._value))
elseif self._status == Promise.Status.Rejected then
-- This promise died a terrible death! Trigger failure immediately.
failureCallback(unpack(self._value))
end
end)
end
--[[
Used to catch any errors that may have occurred in the promise.
]]
function Promise:catch(failureCallback)
return self:andThen(nil, failureCallback)
end
--[[
Yield until the promise is completed.
This matches the execution model of normal Roblox functions.
]]
function Promise:await()
self._unhandledRejection = false
if self._status == Promise.Status.Started then
local result
local bindable = Instance.new("BindableEvent")
self:andThen(function(...)
result = {...}
bindable:Fire(true)
end, function(...)
result = {...}
bindable:Fire(false)
end)
local ok = bindable.Event:Wait()
bindable:Destroy()
return ok, unpack(result)
elseif self._status == Promise.Status.Resolved then
return true, unpack(self._value)
elseif self._status == Promise.Status.Rejected then
return false, unpack(self._value)
end
end
function Promise:_resolve(...)
if self._status ~= Promise.Status.Started then
return
end
-- If the resolved value was a Promise, we chain onto it!
if Promise.is((...)) then
-- Without this warning, arguments sometimes mysteriously disappear
if select("#", ...) > 1 then
local message = (
"When returning a Promise from andThen, extra arguments are " ..
"discarded! See:\n\n%s"
):format(
self._source
)
warn(message)
end
(...):andThen(function(...)
self:_resolve(...)
end, function(...)
self:_reject(...)
end)
return
end
self._status = Promise.Status.Resolved
self._value = {...}
-- We assume that these callbacks will not throw errors.
for _, callback in ipairs(self._queuedResolve) do
callback(...)
end
end
function Promise:_reject(...)
if self._status ~= Promise.Status.Started then
return
end
self._status = Promise.Status.Rejected
self._value = {...}
-- If there are any rejection handlers, call those!
if not isEmpty(self._queuedReject) then
-- We assume that these callbacks will not throw errors.
for _, callback in ipairs(self._queuedReject) do
callback(...)
end
else
-- At this point, no one was able to observe the error.
-- An error handler might still be attached if the error occurred
-- synchronously. We'll wait one tick, and if there are still no
-- observers, then we should put a message in the console.
self._unhandledRejection = true
local err = tostring((...))
spawn(function()
-- Someone observed the error, hooray!
if not self._unhandledRejection then
return
end
-- Build a reasonable message
local message = ("Unhandled promise rejection:\n\n%s\n\n%s"):format(
err,
self._source
)
warn(message)
end)
end
end
return Promise

262
plugin/src/Promise.spec.lua Normal file
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@@ -0,0 +1,262 @@
return function()
local Promise = require(script.Parent.Promise)
describe("Promise.new", function()
it("should instantiate with a callback", function()
local promise = Promise.new(function() end)
expect(promise).to.be.ok()
end)
it("should invoke the given callback with resolve and reject", function()
local callCount = 0
local resolveArg
local rejectArg
local promise = Promise.new(function(resolve, reject)
callCount = callCount + 1
resolveArg = resolve
rejectArg = reject
end)
expect(promise).to.be.ok()
expect(callCount).to.equal(1)
expect(resolveArg).to.be.a("function")
expect(rejectArg).to.be.a("function")
expect(promise._status).to.equal(Promise.Status.Started)
end)
it("should resolve promises on resolve()", function()
local callCount = 0
local promise = Promise.new(function(resolve)
callCount = callCount + 1
resolve()
end)
expect(promise).to.be.ok()
expect(callCount).to.equal(1)
expect(promise._status).to.equal(Promise.Status.Resolved)
end)
it("should reject promises on reject()", function()
local callCount = 0
local promise = Promise.new(function(resolve, reject)
callCount = callCount + 1
reject()
end)
expect(promise).to.be.ok()
expect(callCount).to.equal(1)
expect(promise._status).to.equal(Promise.Status.Rejected)
end)
it("should reject on error in callback", function()
local callCount = 0
local promise = Promise.new(function()
callCount = callCount + 1
error("hahah")
end)
expect(promise).to.be.ok()
expect(callCount).to.equal(1)
expect(promise._status).to.equal(Promise.Status.Rejected)
expect(promise._value[1]:find("hahah")).to.be.ok()
end)
end)
describe("Promise.resolve", function()
it("should immediately resolve with a value", function()
local promise = Promise.resolve(5)
expect(promise).to.be.ok()
expect(promise._status).to.equal(Promise.Status.Resolved)
expect(promise._value[1]).to.equal(5)
end)
it("should chain onto passed promises", function()
local promise = Promise.resolve(Promise.new(function(_, reject)
reject(7)
end))
expect(promise).to.be.ok()
expect(promise._status).to.equal(Promise.Status.Rejected)
expect(promise._value[1]).to.equal(7)
end)
end)
describe("Promise.reject", function()
it("should immediately reject with a value", function()
local promise = Promise.reject(6)
expect(promise).to.be.ok()
expect(promise._status).to.equal(Promise.Status.Rejected)
expect(promise._value[1]).to.equal(6)
end)
it("should pass a promise as-is as an error", function()
local innerPromise = Promise.new(function(resolve)
resolve(6)
end)
local promise = Promise.reject(innerPromise)
expect(promise).to.be.ok()
expect(promise._status).to.equal(Promise.Status.Rejected)
expect(promise._value[1]).to.equal(innerPromise)
end)
end)
describe("Promise:andThen", function()
it("should chain onto resolved promises", function()
local args
local argsLength
local callCount = 0
local badCallCount = 0
local promise = Promise.resolve(5)
local chained = promise
:andThen(function(...)
args = {...}
argsLength = select("#", ...)
callCount = callCount + 1
end, function()
badCallCount = badCallCount + 1
end)
expect(badCallCount).to.equal(0)
expect(callCount).to.equal(1)
expect(argsLength).to.equal(1)
expect(args[1]).to.equal(5)
expect(promise).to.be.ok()
expect(promise._status).to.equal(Promise.Status.Resolved)
expect(promise._value[1]).to.equal(5)
expect(chained).to.be.ok()
expect(chained).never.to.equal(promise)
expect(chained._status).to.equal(Promise.Status.Resolved)
expect(#chained._value).to.equal(0)
end)
it("should chain onto rejected promises", function()
local args
local argsLength
local callCount = 0
local badCallCount = 0
local promise = Promise.reject(5)
local chained = promise
:andThen(function(...)
badCallCount = badCallCount + 1
end, function(...)
args = {...}
argsLength = select("#", ...)
callCount = callCount + 1
end)
expect(badCallCount).to.equal(0)
expect(callCount).to.equal(1)
expect(argsLength).to.equal(1)
expect(args[1]).to.equal(5)
expect(promise).to.be.ok()
expect(promise._status).to.equal(Promise.Status.Rejected)
expect(promise._value[1]).to.equal(5)
expect(chained).to.be.ok()
expect(chained).never.to.equal(promise)
expect(chained._status).to.equal(Promise.Status.Resolved)
expect(#chained._value).to.equal(0)
end)
it("should chain onto asynchronously resolved promises", function()
local args
local argsLength
local callCount = 0
local badCallCount = 0
local startResolution
local promise = Promise.new(function(resolve)
startResolution = resolve
end)
local chained = promise
:andThen(function(...)
args = {...}
argsLength = select("#", ...)
callCount = callCount + 1
end, function()
badCallCount = badCallCount + 1
end)
expect(callCount).to.equal(0)
expect(badCallCount).to.equal(0)
startResolution(6)
expect(badCallCount).to.equal(0)
expect(callCount).to.equal(1)
expect(argsLength).to.equal(1)
expect(args[1]).to.equal(6)
expect(promise).to.be.ok()
expect(promise._status).to.equal(Promise.Status.Resolved)
expect(promise._value[1]).to.equal(6)
expect(chained).to.be.ok()
expect(chained).never.to.equal(promise)
expect(chained._status).to.equal(Promise.Status.Resolved)
expect(#chained._value).to.equal(0)
end)
it("should chain onto asynchronously rejected promises", function()
local args
local argsLength
local callCount = 0
local badCallCount = 0
local startResolution
local promise = Promise.new(function(_, reject)
startResolution = reject
end)
local chained = promise
:andThen(function()
badCallCount = badCallCount + 1
end, function(...)
args = {...}
argsLength = select("#", ...)
callCount = callCount + 1
end)
expect(callCount).to.equal(0)
expect(badCallCount).to.equal(0)
startResolution(6)
expect(badCallCount).to.equal(0)
expect(callCount).to.equal(1)
expect(argsLength).to.equal(1)
expect(args[1]).to.equal(6)
expect(promise).to.be.ok()
expect(promise._status).to.equal(Promise.Status.Rejected)
expect(promise._value[1]).to.equal(6)
expect(chained).to.be.ok()
expect(chained).never.to.equal(promise)
expect(chained._status).to.equal(Promise.Status.Resolved)
expect(#chained._value).to.equal(0)
end)
end)
end

214
plugin/src/Reconciler.lua Normal file
View File

@@ -0,0 +1,214 @@
local RouteMap = require(script.Parent.RouteMap)
local function classEqual(rbx, className)
if className == "*" then
return true
end
return rbx.ClassName == className
end
local function reparent(rbx, parent)
if rbx then
-- It's possible that 'rbx' is a service or some other object that we
-- can't change the parent of. That's the only reason why Parent would
-- fail except for rbx being previously destroyed!
pcall(function()
rbx.Parent = parent
end)
end
end
--[[
Attempts to match up Roblox instances and object specifiers for
reconciliation.
An object is considered a match if they have the same Name and ClassName.
primaryChildren and secondaryChildren can each be either a list of Roblox
instances or object specifiers. Since they share a common shape, switching
the two around isn't problematic!
visited is expected to be an empty table initially. It will be filled with
the set of children that have been visited so far.
]]
local function findNextChildPair(primaryChildren, secondaryChildren, visited)
for _, primaryChild in ipairs(primaryChildren) do
if not visited[primaryChild] then
visited[primaryChild] = true
for _, secondaryChild in ipairs(secondaryChildren) do
if primaryChild.ClassName == secondaryChild.ClassName and primaryChild.Name == secondaryChild.Name then
visited[secondaryChild] = true
return primaryChild, secondaryChild
end
end
return primaryChild, nil
end
end
return nil, nil
end
local Reconciler = {}
Reconciler.__index = Reconciler
function Reconciler.new()
local reconciler = {
_routeMap = RouteMap.new(),
}
setmetatable(reconciler, Reconciler)
return reconciler
end
--[[
A semi-smart algorithm that attempts to apply the given item's children to
an existing Roblox object.
]]
function Reconciler:_reconcileChildren(rbx, item)
local visited = {}
local rbxChildren = rbx:GetChildren()
-- Reconcile any children that were added or updated
while true do
local itemChild, rbxChild = findNextChildPair(item.Children, rbxChildren, visited)
if not itemChild then
break
end
reparent(self:reconcile(rbxChild, itemChild), rbx)
end
-- Reconcile any children that were deleted
while true do
local rbxChild, itemChild = findNextChildPair(rbxChildren, item.Children, visited)
if not rbxChild then
break
end
reparent(self:reconcile(rbxChild, itemChild), rbx)
end
end
--[[
Construct a new Roblox object from the given item.
]]
function Reconciler:_reify(item)
local className = item.ClassName
-- "*" represents a match of any class. It reifies as a folder!
if className == "*" then
className = "Folder"
end
local rbx = Instance.new(className)
rbx.Name = item.Name
for key, property in pairs(item.Properties) do
-- TODO: Check for compound types, like Vector3!
rbx[key] = property.Value
end
self:_reconcileChildren(rbx, item)
if item.Route then
self._routeMap:insert(item.Route, rbx)
end
return rbx
end
--[[
Clears any state that the Reconciler has, effectively restarting it.
]]
function Reconciler:clear()
self._routeMap:clear()
end
--[[
Apply the changes represented by the given item to a Roblox object that's a
child of the given instance.
]]
function Reconciler:reconcile(rbx, item)
-- Item was deleted
if not item then
if rbx then
rbx:Destroy()
end
return nil
end
-- Item was created!
if not rbx then
return self:_reify(item)
end
-- Item changed type!
if not classEqual(rbx, item.ClassName) then
rbx:Destroy()
rbx = self:_reify(item)
end
-- Apply all properties, Roblox will de-duplicate changes
for key, property in pairs(item.Properties) do
-- TODO: Transform property value based on property.Type
-- Right now, we assume that 'value' is primitive!
rbx[key] = property.Value
end
-- Use a dumb algorithm for reconciling children
self:_reconcileChildren(rbx, item)
if item.Route then
self._routeMap:insert(item.Route, rbx)
end
return rbx
end
function Reconciler:reconcileRoute(route, item, itemRoute)
local parent
local rbx = game
for i = 1, #route do
local piece = route[i]
local child = rbx:FindFirstChild(piece)
-- We should get services instead of making folders here.
if rbx == game and not child then
local _
_, child = pcall(game.GetService, game, piece)
end
-- We don't want to create a folder if we're reaching our target item!
if not child and i ~= #route then
child = Instance.new("Folder")
child.Parent = rbx
child.Name = piece
end
parent = rbx
rbx = child
end
-- Let's check the route map!
if not rbx then
rbx = self._routeMap:get(itemRoute)
end
rbx = self:reconcile(rbx, item)
reparent(rbx, parent)
end
return Reconciler

103
plugin/src/RouteMap.lua Normal file
View File

@@ -0,0 +1,103 @@
--[[
A map from Route objects (given by the server) to Roblox instances (created
by the plugin).
]]
local function hashRoute(route)
return table.concat(route, "/")
end
local RouteMap = {}
RouteMap.__index = RouteMap
function RouteMap.new()
local self = {
_map = {},
_reverseMap = {},
_connectionsByRbx = {},
}
setmetatable(self, RouteMap)
return self
end
function RouteMap:insert(route, rbx)
local hashed = hashRoute(route)
self._map[hashed] = rbx
self._reverseMap[rbx] = hashed
self._connectionsByRbx[rbx] = rbx.AncestryChanged:Connect(function(_, parent)
if parent == nil then
self:removeByRbx(rbx)
end
end)
end
function RouteMap:get(route)
return self._map[hashRoute(route)]
end
function RouteMap:removeByRoute(route)
local hashedRoute = hashRoute(route)
local rbx = self._map[hashedRoute]
if rbx then
self._map[hashedRoute] = nil
self._reverseMap[rbx] = nil
self._connectionsByRbx[rbx] = nil
end
end
function RouteMap:removeByRbx(rbx)
local hashedRoute = self._reverseMap[rbx]
if hashedRoute then
self._map[hashedRoute] = nil
self._reverseMap[rbx] = nil
self._connectionsByRbx[rbx] = nil
end
end
function RouteMap:removeRbxDescendants(parentRbx)
for rbx in pairs(self._reverseMap) do
if rbx:IsDescendantOf(parentRbx) then
self:removeByRbx(rbx)
end
end
end
function RouteMap:clear()
self._map = {}
self._reverseMap = {}
for _, connection in pairs(self._connectionsByRbx) do
connection:Disconnect()
end
self._connectionsByRbx = {}
end
function RouteMap:visualize()
-- Log all of our keys so that the visualization has a stable order.
local keys = {}
for key in pairs(self._map) do
table.insert(keys, key)
end
table.sort(keys)
local buffer = {}
for _, key in ipairs(keys) do
local visualized = ("- %s: %s"):format(
key,
self._map[key]:GetFullName()
)
table.insert(buffer, visualized)
end
return table.concat(buffer, "\n")
end
return RouteMap

40
plugin/src/Version.lua Normal file
View File

@@ -0,0 +1,40 @@
local function compare(a, b)
if a > b then
return 1
elseif a < b then
return -1
end
return 0
end
local Version = {}
--[[
Compares two versions of the form {major, minor, revision}.
If a is newer than b, 1.
If a is older than b, -1.
If a and b are the same, 0.
]]
function Version.compare(a, b)
local major = compare(a[1], b[1])
local minor = compare(a[2] or 0, b[2] or 0)
local revision = compare(a[3] or 0, b[3] or 0)
if major ~= 0 then
return major
end
if minor ~= 0 then
return minor
end
return revision
end
function Version.display(version)
return table.concat(version, ".")
end
return Version

View File

@@ -0,0 +1,28 @@
return function()
local Version = require(script.Parent.Version)
it("should compare equal versions", function()
expect(Version.compare({1, 2, 3}, {1, 2, 3})).to.equal(0)
expect(Version.compare({0, 4, 0}, {0, 4})).to.equal(0)
expect(Version.compare({0, 0, 123}, {0, 0, 123})).to.equal(0)
expect(Version.compare({26}, {26})).to.equal(0)
expect(Version.compare({26, 42}, {26, 42})).to.equal(0)
expect(Version.compare({1, 0, 0}, {1})).to.equal(0)
end)
it("should compare newer, older versions", function()
expect(Version.compare({1}, {0})).to.equal(1)
expect(Version.compare({1, 1}, {1, 0})).to.equal(1)
end)
it("should compare different major versions", function()
expect(Version.compare({1, 3, 2}, {2, 2, 1})).to.equal(-1)
expect(Version.compare({1, 2}, {2, 1})).to.equal(-1)
expect(Version.compare({1}, {2})).to.equal(-1)
end)
it("should compare different minor versions", function()
expect(Version.compare({1, 2, 3}, {1, 3, 2})).to.equal(-1)
expect(Version.compare({50, 1}, {50, 2})).to.equal(-1)
end)
end

4
plugin/src/runTests.lua Normal file
View File

@@ -0,0 +1,4 @@
return function()
local TestEZ = require(script.Parent.Parent.TestEZ)
TestEZ.TestBootstrap:run(script.Parent)
end

View File

@@ -0,0 +1,2 @@
local TestEZ = require(game.ReplicatedStorage.TestEZ)
TestEZ.TestBootstrap:run(game.ReplicatedStorage.Rojo.plugin)

5
server/.editorconfig Normal file
View File

@@ -0,0 +1,5 @@
[*.rs]
indent_style = space
indent_size = 4
trim_trailing_whitespace = true
insert_final_newline = true

2
server/.gitignore vendored Normal file
View File

@@ -0,0 +1,2 @@
/target/
**/*.rs.bk

View File

@@ -7,9 +7,20 @@ dependencies = [
] ]
[[package]] [[package]]
name = "ansi_term" name = "aho-corasick"
version = "0.10.2" version = "0.6.4"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"memchr 2.0.1 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "ansi_term"
version = "0.11.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"winapi 0.3.4 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]] [[package]]
name = "ascii" name = "ascii"
@@ -18,13 +29,12 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]] [[package]]
name = "atty" name = "atty"
version = "0.2.3" version = "0.2.8"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [ dependencies = [
"kernel32-sys 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)", "libc 0.2.40 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.34 (registry+https://github.com/rust-lang/crates.io-index)",
"termion 1.5.1 (registry+https://github.com/rust-lang/crates.io-index)", "termion 1.5.1 (registry+https://github.com/rust-lang/crates.io-index)",
"winapi 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)", "winapi 0.3.4 (registry+https://github.com/rust-lang/crates.io-index)",
] ]
[[package]] [[package]]
@@ -48,7 +58,7 @@ version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [ dependencies = [
"gcc 0.3.54 (registry+https://github.com/rust-lang/crates.io-index)", "gcc 0.3.54 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.34 (registry+https://github.com/rust-lang/crates.io-index)", "libc 0.2.40 (registry+https://github.com/rust-lang/crates.io-index)",
] ]
[[package]] [[package]]
@@ -57,7 +67,7 @@ version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [ dependencies = [
"brotli-sys 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)", "brotli-sys 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.34 (registry+https://github.com/rust-lang/crates.io-index)", "libc 0.2.40 (registry+https://github.com/rust-lang/crates.io-index)",
] ]
[[package]] [[package]]
@@ -72,7 +82,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]] [[package]]
name = "cc" name = "cc"
version = "1.0.3" version = "1.0.9"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]] [[package]]
@@ -85,8 +95,8 @@ name = "chrono"
version = "0.2.25" version = "0.2.25"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [ dependencies = [
"num 0.1.41 (registry+https://github.com/rust-lang/crates.io-index)", "num 0.1.42 (registry+https://github.com/rust-lang/crates.io-index)",
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View File

@@ -1,6 +1,6 @@
[package] [package]
name = "rojo" name = "rojo"
version = "0.3.0" version = "0.4.3"
authors = ["Lucien Greathouse <me@lpghatguy.com>"] authors = ["Lucien Greathouse <me@lpghatguy.com>"]
description = "A tool to create robust Roblox projects" description = "A tool to create robust Roblox projects"
license = "MIT" license = "MIT"
@@ -18,3 +18,5 @@ serde_derive = "1.0"
serde_json = "1.0" serde_json = "1.0"
notify = "4.0.0" notify = "4.0.0"
rand = "0.3" rand = "0.3"
regex = "0.2"
lazy_static = "1.0"

97
server/src/bin.rs Normal file
View File

@@ -0,0 +1,97 @@
#[macro_use] extern crate serde_derive;
#[macro_use] extern crate rouille;
#[macro_use] extern crate clap;
#[macro_use] extern crate lazy_static;
extern crate notify;
extern crate rand;
extern crate serde;
extern crate serde_json;
extern crate regex;
pub mod web;
pub mod core;
pub mod project;
pub mod pathext;
pub mod vfs;
pub mod rbx;
pub mod plugin;
pub mod plugins;
pub mod commands;
use std::path::{Path, PathBuf};
use std::process;
use pathext::canonicalish;
fn main() {
let matches = clap_app!(rojo =>
(version: env!("CARGO_PKG_VERSION"))
(author: env!("CARGO_PKG_AUTHORS"))
(about: env!("CARGO_PKG_DESCRIPTION"))
(@subcommand init =>
(about: "Creates a new Rojo project")
(@arg PATH: "Path to the place to create the project. Defaults to the current directory.")
)
(@subcommand serve =>
(about: "Serves the project's files for use with the Rojo Studio plugin.")
(@arg PROJECT: "Path to the project to serve. Defaults to the current directory.")
(@arg port: --port +takes_value "The port to listen on. Defaults to 8000.")
)
(@subcommand pack =>
(about: "Packs the project into a GUI installer bundle. NOT YET IMPLEMENTED!")
(@arg PROJECT: "Path to the project to pack. Defaults to the current directory.")
)
(@arg verbose: --verbose "Enable extended logging.")
).get_matches();
let verbose = match matches.occurrences_of("verbose") {
0 => false,
_ => true,
};
match matches.subcommand() {
("init", sub_matches) => {
let sub_matches = sub_matches.unwrap();
let project_path = Path::new(sub_matches.value_of("PATH").unwrap_or("."));
let full_path = canonicalish(project_path);
commands::init(&full_path);
},
("serve", sub_matches) => {
let sub_matches = sub_matches.unwrap();
let project_path = match sub_matches.value_of("PROJECT") {
Some(v) => canonicalish(PathBuf::from(v)),
None => std::env::current_dir().unwrap(),
};
let port = {
match sub_matches.value_of("port") {
Some(source) => match source.parse::<u64>() {
Ok(value) => Some(value),
Err(_) => {
eprintln!("Invalid port '{}'", source);
process::exit(1);
},
},
None => None,
}
};
commands::serve(&project_path, verbose, port);
},
("pack", _) => {
eprintln!("'rojo pack' is not yet implemented!");
process::exit(1);
},
_ => {
eprintln!("Please specify a subcommand!");
eprintln!("Try 'rojo help' for information.");
process::exit(1);
},
}
}

View File

@@ -0,0 +1,16 @@
use std::path::PathBuf;
use std::process;
use project::Project;
pub fn init(project_path: &PathBuf) {
match Project::init(project_path) {
Ok(_) => {
println!("Created new empty project at {}", project_path.display());
},
Err(e) => {
eprintln!("Failed to create new project.\n{}", e);
process::exit(1);
},
}
}

View File

@@ -0,0 +1,5 @@
mod serve;
mod init;
pub use self::serve::*;
pub use self::init::*;

View File

@@ -0,0 +1,99 @@
use std::path::{Path, PathBuf};
use std::process;
use std::sync::{Arc, Mutex};
use std::thread;
use rand;
use project::{Project, ProjectLoadError};
use plugin::{PluginChain};
use plugins::{DefaultPlugin, JsonModelPlugin, ScriptPlugin};
use vfs::{VfsSession, VfsWatcher};
use web;
pub fn serve(project_path: &PathBuf, verbose: bool, port: Option<u64>) {
let server_id = rand::random::<u64>();
if verbose {
println!("Attempting to locate project at {}...", project_path.display());
}
let project = match Project::load(project_path) {
Ok(v) => {
println!("Using project from {}", project_path.display());
v
},
Err(err) => {
match err {
ProjectLoadError::InvalidJson(serde_err) => {
eprintln!(
"Found invalid JSON!\nProject in: {}\nError: {}",
project_path.display(),
serde_err,
);
process::exit(1);
},
ProjectLoadError::FailedToOpen | ProjectLoadError::FailedToRead => {
eprintln!("Found project file, but failed to read it!");
eprintln!(
"Check the permissions of the project file at\n{}",
project_path.display(),
);
process::exit(1);
},
_ => {
// Any other error is fine; use the default project.
println!("Found no project file, using default project...");
Project::default()
},
}
},
};
let web_config = web::WebConfig {
verbose,
port: port.unwrap_or(project.serve_port),
server_id,
};
lazy_static! {
static ref PLUGIN_CHAIN: PluginChain = PluginChain::new(vec![
Box::new(ScriptPlugin::new()),
Box::new(JsonModelPlugin::new()),
Box::new(DefaultPlugin::new()),
]);
}
let vfs = {
let mut vfs = VfsSession::new(&PLUGIN_CHAIN);
for (name, project_partition) in &project.partitions {
let path = {
let given_path = Path::new(&project_partition.path);
if given_path.is_absolute() {
given_path.to_path_buf()
} else {
project_path.join(given_path)
}
};
vfs.insert_partition(name, path);
}
Arc::new(Mutex::new(vfs))
};
println!("Server listening on port {}", web_config.port);
{
let vfs = vfs.clone();
thread::spawn(move || {
VfsWatcher::new(vfs).start();
});
}
web::start(web_config, project.clone(), &PLUGIN_CHAIN, vfs.clone());
}

1
server/src/core.rs Normal file
View File

@@ -0,0 +1 @@
pub type Route = Vec<String>;

View File

@@ -31,7 +31,11 @@ fn test_path_to_route() {
assert_eq!(path_to_route(root, value), result); assert_eq!(path_to_route(root, value), result);
} }
t(Path::new("/a/b/c"), Path::new("/a/b/c/d"), Some(vec!["d".to_string()])); t(
Path::new("/a/b/c"),
Path::new("/a/b/c/d"),
Some(vec!["d".to_string()]),
);
t(Path::new("/a/b"), Path::new("a"), None); t(Path::new("/a/b"), Path::new("a"), None);
} }
@@ -42,7 +46,11 @@ fn test_path_to_route_windows() {
assert_eq!(path_to_route(root, value), result); assert_eq!(path_to_route(root, value), result);
} }
t(Path::new("C:\\foo"), Path::new("C:\\foo\\bar\\baz"), Some(vec!["bar".to_string(), "baz".to_string()])); t(
Path::new("C:\\foo"),
Path::new("C:\\foo\\bar\\baz"),
Some(vec!["bar".to_string(), "baz".to_string()]),
);
} }
/// Turns the path into an absolute one, using the current working directory if /// Turns the path into an absolute one, using the current working directory if

82
server/src/plugin.rs Normal file
View File

@@ -0,0 +1,82 @@
use rbx::RbxInstance;
use vfs::VfsItem;
use core::Route;
pub enum TransformFileResult {
Value(Option<RbxInstance>),
Pass,
// TODO: Error case
}
pub enum RbxChangeResult {
Write(Option<VfsItem>),
Pass,
// TODO: Error case
}
pub enum FileChangeResult {
MarkChanged(Option<Vec<Route>>),
Pass,
}
pub trait Plugin {
/// Invoked when a file is read from the filesystem and needs to be turned
/// into a Roblox instance.
fn transform_file(&self, plugins: &PluginChain, vfs_item: &VfsItem) -> TransformFileResult;
/// Invoked when a Roblox Instance change is reported by the Roblox Studio
/// plugin and needs to be turned into a file to save.
fn handle_rbx_change(&self, route: &Route, rbx_item: &RbxInstance) -> RbxChangeResult;
/// Invoked when a file changes on the filesystem. The result defines what
/// routes are marked as needing to be refreshed.
fn handle_file_change(&self, route: &Route) -> FileChangeResult;
}
/// A set of plugins that are composed in order.
pub struct PluginChain {
plugins: Vec<Box<Plugin + Send + Sync>>,
}
impl PluginChain {
pub fn new(plugins: Vec<Box<Plugin + Send + Sync>>) -> PluginChain {
PluginChain {
plugins,
}
}
pub fn transform_file(&self, vfs_item: &VfsItem) -> Option<RbxInstance> {
for plugin in &self.plugins {
match plugin.transform_file(self, vfs_item) {
TransformFileResult::Value(rbx_item) => return rbx_item,
TransformFileResult::Pass => {},
}
}
None
}
pub fn handle_rbx_change(&self, route: &Route, rbx_item: &RbxInstance) -> Option<VfsItem> {
for plugin in &self.plugins {
match plugin.handle_rbx_change(route, rbx_item) {
RbxChangeResult::Write(vfs_item) => return vfs_item,
RbxChangeResult::Pass => {},
}
}
None
}
pub fn handle_file_change(&self, route: &Route) -> Option<Vec<Route>> {
for plugin in &self.plugins {
match plugin.handle_file_change(route) {
FileChangeResult::MarkChanged(changes) => return changes,
FileChangeResult::Pass => {},
}
}
None
}
}

View File

@@ -0,0 +1,67 @@
use std::collections::HashMap;
use core::Route;
use plugin::{Plugin, PluginChain, TransformFileResult, RbxChangeResult, FileChangeResult};
use rbx::{RbxInstance, RbxValue};
use vfs::VfsItem;
/// A plugin with simple transforms:
/// * Directories become Folder instances
/// * Files become StringValue objects with 'Value' as their contents
pub struct DefaultPlugin;
impl DefaultPlugin {
pub fn new() -> DefaultPlugin {
DefaultPlugin
}
}
impl Plugin for DefaultPlugin {
fn transform_file(&self, plugins: &PluginChain, vfs_item: &VfsItem) -> TransformFileResult {
match vfs_item {
&VfsItem::File { ref contents, .. } => {
let mut properties = HashMap::new();
properties.insert("Value".to_string(), RbxValue::String {
value: contents.clone(),
});
TransformFileResult::Value(Some(RbxInstance {
name: vfs_item.name().clone(),
class_name: "StringValue".to_string(),
children: Vec::new(),
properties,
route: Some(vfs_item.route().to_vec()),
}))
},
&VfsItem::Dir { ref children, .. } => {
let mut rbx_children = Vec::new();
for (_, child_item) in children {
match plugins.transform_file(child_item) {
Some(rbx_item) => {
rbx_children.push(rbx_item);
},
_ => {},
}
}
TransformFileResult::Value(Some(RbxInstance {
name: vfs_item.name().clone(),
class_name: "*".to_string(),
children: rbx_children,
properties: HashMap::new(),
route: Some(vfs_item.route().to_vec()),
}))
},
}
}
fn handle_file_change(&self, route: &Route) -> FileChangeResult {
FileChangeResult::MarkChanged(Some(vec![route.clone()]))
}
fn handle_rbx_change(&self, _route: &Route, _rbx_item: &RbxInstance) -> RbxChangeResult {
RbxChangeResult::Pass
}
}

View File

@@ -0,0 +1,55 @@
use regex::Regex;
use serde_json;
use core::Route;
use plugin::{Plugin, PluginChain, TransformFileResult, RbxChangeResult, FileChangeResult};
use rbx::RbxInstance;
use vfs::VfsItem;
lazy_static! {
static ref JSON_MODEL_PATTERN: Regex = Regex::new(r"^(.*?)\.model\.json$").unwrap();
}
pub struct JsonModelPlugin;
impl JsonModelPlugin {
pub fn new() -> JsonModelPlugin {
JsonModelPlugin
}
}
impl Plugin for JsonModelPlugin {
fn transform_file(&self, _plugins: &PluginChain, vfs_item: &VfsItem) -> TransformFileResult {
match vfs_item {
&VfsItem::File { ref contents, .. } => {
let rbx_name = match JSON_MODEL_PATTERN.captures(vfs_item.name()) {
Some(captures) => captures.get(1).unwrap().as_str().to_string(),
None => return TransformFileResult::Pass,
};
let mut rbx_item: RbxInstance = match serde_json::from_str(contents) {
Ok(v) => v,
Err(e) => {
eprintln!("Unable to parse JSON Model File named {}: {}", vfs_item.name(), e);
return TransformFileResult::Pass; // This should be an error in the future!
},
};
rbx_item.route = Some(vfs_item.route().to_vec());
rbx_item.name = rbx_name;
TransformFileResult::Value(Some(rbx_item))
},
&VfsItem::Dir { .. } => TransformFileResult::Pass,
}
}
fn handle_file_change(&self, _route: &Route) -> FileChangeResult {
FileChangeResult::Pass
}
fn handle_rbx_change(&self, _route: &Route, _rbx_item: &RbxInstance) -> RbxChangeResult {
RbxChangeResult::Pass
}
}

View File

@@ -0,0 +1,7 @@
mod default_plugin;
mod script_plugin;
mod json_model_plugin;
pub use self::default_plugin::*;
pub use self::script_plugin::*;
pub use self::json_model_plugin::*;

View File

@@ -0,0 +1,124 @@
use std::collections::HashMap;
use regex::Regex;
use core::Route;
use plugin::{Plugin, PluginChain, TransformFileResult, RbxChangeResult, FileChangeResult};
use rbx::{RbxInstance, RbxValue};
use vfs::VfsItem;
lazy_static! {
static ref SERVER_PATTERN: Regex = Regex::new(r"^(.*?)\.server\.lua$").unwrap();
static ref CLIENT_PATTERN: Regex = Regex::new(r"^(.*?)\.client\.lua$").unwrap();
static ref MODULE_PATTERN: Regex = Regex::new(r"^(.*?)\.lua$").unwrap();
}
static SERVER_INIT: &'static str = "init.server.lua";
static CLIENT_INIT: &'static str = "init.client.lua";
static MODULE_INIT: &'static str = "init.lua";
pub struct ScriptPlugin;
impl ScriptPlugin {
pub fn new() -> ScriptPlugin {
ScriptPlugin
}
}
impl Plugin for ScriptPlugin {
fn transform_file(&self, plugins: &PluginChain, vfs_item: &VfsItem) -> TransformFileResult {
match vfs_item {
&VfsItem::File { ref contents, .. } => {
let name = vfs_item.name();
let (class_name, rbx_name) = {
if let Some(captures) = SERVER_PATTERN.captures(name) {
("Script".to_string(), captures.get(1).unwrap().as_str().to_string())
} else if let Some(captures) = CLIENT_PATTERN.captures(name) {
("LocalScript".to_string(), captures.get(1).unwrap().as_str().to_string())
} else if let Some(captures) = MODULE_PATTERN.captures(name) {
("ModuleScript".to_string(), captures.get(1).unwrap().as_str().to_string())
} else {
return TransformFileResult::Pass;
}
};
let mut properties = HashMap::new();
properties.insert("Source".to_string(), RbxValue::String {
value: contents.clone(),
});
TransformFileResult::Value(Some(RbxInstance {
name: rbx_name,
class_name: class_name,
children: Vec::new(),
properties,
route: Some(vfs_item.route().to_vec()),
}))
},
&VfsItem::Dir { ref children, .. } => {
let init_item = {
let maybe_item = children.get(SERVER_INIT)
.or(children.get(CLIENT_INIT))
.or(children.get(MODULE_INIT));
match maybe_item {
Some(v) => v,
None => return TransformFileResult::Pass,
}
};
let mut rbx_item = match self.transform_file(plugins, init_item) {
TransformFileResult::Value(Some(item)) => item,
_ => {
eprintln!("Inconsistency detected in ScriptPlugin!");
return TransformFileResult::Pass;
},
};
rbx_item.name.clear();
rbx_item.name.push_str(vfs_item.name());
for (child_name, child_item) in children {
if child_name == init_item.name() {
continue;
}
match plugins.transform_file(child_item) {
Some(child_rbx_item) => {
rbx_item.children.push(child_rbx_item);
},
_ => {},
}
}
TransformFileResult::Value(Some(rbx_item))
},
}
}
fn handle_file_change(&self, route: &Route) -> FileChangeResult {
let leaf = match route.last() {
Some(v) => v,
None => return FileChangeResult::Pass,
};
let is_init = leaf == SERVER_INIT
|| leaf == CLIENT_INIT
|| leaf == MODULE_INIT;
if is_init {
let mut changed = route.clone();
changed.pop();
FileChangeResult::MarkChanged(Some(vec![changed]))
} else {
FileChangeResult::Pass
}
}
fn handle_rbx_change(&self, _route: &Route, _rbx_item: &RbxInstance) -> RbxChangeResult {
RbxChangeResult::Pass
}
}

View File

@@ -13,7 +13,7 @@ pub enum ProjectLoadError {
DidNotExist, DidNotExist,
FailedToOpen, FailedToOpen,
FailedToRead, FailedToRead,
Invalid, InvalidJson(serde_json::Error),
} }
#[derive(Debug)] #[derive(Debug)]
@@ -44,10 +44,19 @@ impl fmt::Display for ProjectInitError {
#[derive(Clone, Debug, Serialize, Deserialize)] #[derive(Clone, Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")] #[serde(rename_all = "camelCase")]
pub struct ProjectPartition { pub struct ProjectPartition {
/// A slash-separated path to a file or folder, relative to the project's
/// directory.
pub path: String, pub path: String,
/// A dot-separated route to a Roblox instance, relative to game.
pub target: String, pub target: String,
} }
/// Represents a project configured by a user for use with Rojo. Holds anything
/// that can be configured with `rojo.json`.
///
/// In the future, this object will hold dependency information and other handy
/// configurables
#[derive(Clone, Debug, Serialize, Deserialize)] #[derive(Clone, Debug, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")] #[serde(default, rename_all = "camelCase")]
pub struct Project { pub struct Project {
@@ -57,6 +66,7 @@ pub struct Project {
} }
impl Project { impl Project {
/// Creates a new empty Project object with the given name.
pub fn new<T: Into<String>>(name: T) -> Project { pub fn new<T: Into<String>>(name: T) -> Project {
Project { Project {
name: name.into(), name: name.into(),
@@ -64,10 +74,12 @@ impl Project {
} }
} }
/// Initializes a new project inside the given folder path.
pub fn init<T: AsRef<Path>>(location: T) -> Result<Project, ProjectInitError> { pub fn init<T: AsRef<Path>>(location: T) -> Result<Project, ProjectInitError> {
let location = location.as_ref(); let location = location.as_ref();
let package_path = location.join(PROJECT_FILENAME); let package_path = location.join(PROJECT_FILENAME);
// We abort if the project file already exists.
match fs::metadata(&package_path) { match fs::metadata(&package_path) {
Ok(_) => return Err(ProjectInitError::AlreadyExists), Ok(_) => return Err(ProjectInitError::AlreadyExists),
Err(_) => {}, Err(_) => {},
@@ -78,11 +90,14 @@ impl Project {
Err(_) => return Err(ProjectInitError::FailedToCreate), Err(_) => return Err(ProjectInitError::FailedToCreate),
}; };
// Try to give the project a meaningful name.
// If we can't, we'll just fall back to a default.
let name = match location.file_name() { let name = match location.file_name() {
Some(v) => v.to_string_lossy().into_owned(), Some(v) => v.to_string_lossy().into_owned(),
None => "new-project".to_string(), None => "new-project".to_string(),
}; };
// Configure the project with all of the values we know so far.
let project = Project::new(name); let project = Project::new(name);
let serialized = serde_json::to_string_pretty(&project).unwrap(); let serialized = serde_json::to_string_pretty(&project).unwrap();
@@ -94,6 +109,8 @@ impl Project {
Ok(project) Ok(project)
} }
/// Attempts to load a project from the file named PROJECT_FILENAME from the
/// given folder.
pub fn load<T: AsRef<Path>>(location: T) -> Result<Project, ProjectLoadError> { pub fn load<T: AsRef<Path>>(location: T) -> Result<Project, ProjectLoadError> {
let package_path = location.as_ref().join(Path::new(PROJECT_FILENAME)); let package_path = location.as_ref().join(Path::new(PROJECT_FILENAME));
@@ -116,10 +133,11 @@ impl Project {
match serde_json::from_str(&contents) { match serde_json::from_str(&contents) {
Ok(v) => Ok(v), Ok(v) => Ok(v),
Err(_) => return Err(ProjectLoadError::Invalid), Err(e) => return Err(ProjectLoadError::InvalidJson(e)),
} }
} }
/// Saves the given project file to the given folder with the appropriate name.
pub fn save<T: AsRef<Path>>(&self, location: T) -> Result<(), ProjectSaveError> { pub fn save<T: AsRef<Path>>(&self, location: T) -> Result<(), ProjectSaveError> {
let package_path = location.as_ref().join(Path::new(PROJECT_FILENAME)); let package_path = location.as_ref().join(Path::new(PROJECT_FILENAME));
@@ -139,7 +157,7 @@ impl Project {
impl Default for Project { impl Default for Project {
fn default() -> Project { fn default() -> Project {
Project { Project {
name: "some-project".to_string(), name: "new-project".to_string(),
serve_port: 8000, serve_port: 8000,
partitions: HashMap::new(), partitions: HashMap::new(),
} }

34
server/src/rbx.rs Normal file
View File

@@ -0,0 +1,34 @@
use std::collections::HashMap;
/// Represents data about a Roblox instance
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "PascalCase")]
pub struct RbxInstance {
pub name: String,
pub class_name: String,
pub children: Vec<RbxInstance>,
pub properties: HashMap<String, RbxValue>,
/// The route that this instance was generated from, if there was one.
pub route: Option<Vec<String>>,
}
/// Any kind value that can be used by Roblox
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "PascalCase", tag = "Type")]
pub enum RbxValue {
#[serde(rename_all = "PascalCase")]
String {
value: String,
},
#[serde(rename_all = "PascalCase")]
Bool {
value: bool,
},
#[serde(rename_all = "PascalCase")]
Number {
value: f64,
},
// TODO: Compound types like Vector3
}

7
server/src/vfs/mod.rs Normal file
View File

@@ -0,0 +1,7 @@
mod vfs_session;
mod vfs_item;
mod vfs_watcher;
pub use self::vfs_session::*;
pub use self::vfs_item::*;
pub use self::vfs_watcher::*;

View File

@@ -0,0 +1,31 @@
use std::collections::HashMap;
/// A VfsItem represents either a file or directory as it came from the filesystem.
///
/// The interface here is intentionally simplified to make it easier to traverse
/// files that have been read into memory.
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase", tag = "type")]
pub enum VfsItem {
File {
route: Vec<String>,
contents: String,
},
Dir {
route: Vec<String>,
children: HashMap<String, VfsItem>,
},
}
impl VfsItem {
pub fn name(&self) -> &String {
self.route().last().unwrap()
}
pub fn route(&self) -> &[String] {
match self {
&VfsItem::File { ref route, .. } => route,
&VfsItem::Dir { ref route, .. } => route,
}
}
}

View File

@@ -1,30 +1,30 @@
use std::borrow::Borrow;
use std::collections::HashMap; use std::collections::HashMap;
use std::fs::{self, File}; use std::fs::{self, File};
use std::io::Read; use std::io::Read;
use std::path::{Path, PathBuf}; use std::path::{Path, PathBuf};
use std::time::Instant; use std::time::Instant;
use core::Config; use plugin::PluginChain;
use vfs::VfsItem;
/// Represents a virtual layer over multiple parts of the filesystem. /// Represents a virtual layer over multiple parts of the filesystem.
/// ///
/// Paths in this system are represented as slices of strings, and are always /// Paths in this system are represented as slices of strings, and are always
/// relative to a partition, which is an absolute path into the real filesystem. /// relative to a partition, which is an absolute path into the real filesystem.
pub struct Vfs { pub struct VfsSession {
/// Contains all of the partitions mounted by the Vfs. /// Contains all of the partitions mounted by the Vfs.
/// ///
/// These must be absolute paths! /// These must be absolute paths!
pub partitions: HashMap<String, PathBuf>, partitions: HashMap<String, PathBuf>,
/// When the Vfs was initialized; used for change tracking.
pub start_time: Instant,
/// A chronologically-sorted list of routes that changed since the Vfs was /// A chronologically-sorted list of routes that changed since the Vfs was
/// created, along with a timestamp denoting when. /// created, along with a timestamp denoting when.
pub change_history: Vec<VfsChange>, change_history: Vec<VfsChange>,
config: Config, /// When the Vfs was initialized; used for change tracking.
start_time: Instant,
plugin_chain: &'static PluginChain,
} }
#[derive(Debug, Serialize, Deserialize)] #[derive(Debug, Serialize, Deserialize)]
@@ -34,26 +34,31 @@ pub struct VfsChange {
route: Vec<String>, route: Vec<String>,
} }
#[derive(Debug, Serialize, Deserialize)] impl VfsSession {
#[serde(rename_all = "camelCase", tag = "type")] pub fn new(plugin_chain: &'static PluginChain) -> VfsSession {
pub enum VfsItem { VfsSession {
File { contents: String },
Dir { children: HashMap<String, VfsItem> },
}
impl Vfs {
pub fn new(config: Config) -> Vfs {
Vfs {
partitions: HashMap::new(), partitions: HashMap::new(),
start_time: Instant::now(), start_time: Instant::now(),
change_history: Vec::new(), change_history: Vec::new(),
config, plugin_chain,
} }
} }
fn route_to_path<R: Borrow<str>>(&self, route: &[R]) -> Option<PathBuf> { pub fn get_partitions(&self) -> &HashMap<String, PathBuf> {
&self.partitions
}
pub fn insert_partition<P: Into<PathBuf>>(&mut self, name: &str, path: P) {
let path = path.into();
assert!(path.is_absolute());
self.partitions.insert(name.to_string(), path.into());
}
fn route_to_path(&self, route: &[String]) -> Option<PathBuf> {
let (partition_name, rest) = match route.split_first() { let (partition_name, rest) = match route.split_first() {
Some((first, rest)) => (first.borrow(), rest), Some((first, rest)) => (first, rest),
None => return None, None => return None,
}; };
@@ -77,7 +82,8 @@ impl Vfs {
Some(full_path) Some(full_path)
} }
fn read_dir<P: AsRef<Path>>(&self, path: P) -> Result<VfsItem, ()> { fn read_dir<P: AsRef<Path>>(&self, route: &[String], path: P) -> Result<VfsItem, ()> {
let path = path.as_ref();
let reader = match fs::read_dir(path) { let reader = match fs::read_dir(path) {
Ok(v) => v, Ok(v) => v,
Err(_) => return Err(()), Err(_) => return Err(()),
@@ -92,11 +98,13 @@ impl Vfs {
}; };
let path = entry.path(); let path = entry.path();
let name = path.file_name().unwrap().to_string_lossy().into_owned();
match self.read_path(&path) { let mut child_route = route.iter().cloned().collect::<Vec<_>>();
child_route.push(name.clone());
match self.read_path(&child_route, &path) {
Ok(child_item) => { Ok(child_item) => {
let name = path.file_name().unwrap().to_string_lossy().into_owned();
children.insert(name, child_item); children.insert(name, child_item);
}, },
Err(_) => {}, Err(_) => {},
@@ -104,11 +112,13 @@ impl Vfs {
} }
Ok(VfsItem::Dir { Ok(VfsItem::Dir {
route: route.iter().cloned().collect::<Vec<_>>(),
children, children,
}) })
} }
fn read_file<P: AsRef<Path>>(&self, path: P) -> Result<VfsItem, ()> { fn read_file<P: AsRef<Path>>(&self, route: &[String], path: P) -> Result<VfsItem, ()> {
let path = path.as_ref();
let mut file = match File::open(path) { let mut file = match File::open(path) {
Ok(v) => v, Ok(v) => v,
Err(_) => return Err(()), Err(_) => return Err(()),
@@ -122,11 +132,12 @@ impl Vfs {
} }
Ok(VfsItem::File { Ok(VfsItem::File {
route: route.iter().cloned().collect::<Vec<_>>(),
contents, contents,
}) })
} }
fn read_path<P: AsRef<Path>>(&self, path: P) -> Result<VfsItem, ()> { fn read_path<P: AsRef<Path>>(&self, route: &[String], path: P) -> Result<VfsItem, ()> {
let path = path.as_ref(); let path = path.as_ref();
let metadata = match fs::metadata(path) { let metadata = match fs::metadata(path) {
@@ -135,31 +146,38 @@ impl Vfs {
}; };
if metadata.is_dir() { if metadata.is_dir() {
self.read_dir(path) self.read_dir(route, path)
} else if metadata.is_file() { } else if metadata.is_file() {
self.read_file(path) self.read_file(route, path)
} else { } else {
Err(()) Err(())
} }
} }
/// Get the current time, used for logging timestamps for file changes.
pub fn current_time(&self) -> f64 { pub fn current_time(&self) -> f64 {
let elapsed = self.start_time.elapsed(); let elapsed = self.start_time.elapsed();
elapsed.as_secs() as f64 + elapsed.subsec_nanos() as f64 * 1e-9 elapsed.as_secs() as f64 + elapsed.subsec_nanos() as f64 * 1e-9
} }
/// Register a new change to the filesystem at the given timestamp and VFS
/// route.
pub fn add_change(&mut self, timestamp: f64, route: Vec<String>) { pub fn add_change(&mut self, timestamp: f64, route: Vec<String>) {
if self.config.verbose { match self.plugin_chain.handle_file_change(&route) {
println!("Added change {:?}", route); Some(routes) => {
for route in routes {
self.change_history.push(VfsChange {
timestamp,
route,
});
}
},
None => {}
} }
self.change_history.push(VfsChange {
timestamp,
route,
});
} }
/// Collect a list of changes that occured since the given timestamp.
pub fn changes_since(&self, timestamp: f64) -> &[VfsChange] { pub fn changes_since(&self, timestamp: f64) -> &[VfsChange] {
let mut marker: Option<usize> = None; let mut marker: Option<usize> = None;
@@ -178,18 +196,19 @@ impl Vfs {
} }
} }
pub fn read<R: Borrow<str>>(&self, route: &[R]) -> Result<VfsItem, ()> { /// Read an item from the filesystem using the given VFS route.
pub fn read(&self, route: &[String]) -> Result<VfsItem, ()> {
match self.route_to_path(route) { match self.route_to_path(route) {
Some(path) => self.read_path(&path), Some(path) => self.read_path(route, &path),
None => Err(()), None => Err(()),
} }
} }
pub fn write<R: Borrow<str>>(&self, _route: &[R], _item: VfsItem) -> Result<(), ()> { pub fn write(&self, _route: &[String], _item: VfsItem) -> Result<(), ()> {
unimplemented!() unimplemented!()
} }
pub fn delete<R: Borrow<str>>(&self, _route: &[R]) -> Result<(), ()> { pub fn delete(&self, _route: &[String]) -> Result<(), ()> {
unimplemented!() unimplemented!()
} }
} }

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@@ -0,0 +1,108 @@
use std::path::PathBuf;
use std::sync::{mpsc, Arc, Mutex};
use std::thread;
use std::time::Duration;
use notify::{DebouncedEvent, RecommendedWatcher, RecursiveMode, Watcher};
use pathext::path_to_route;
use vfs::VfsSession;
/// An object that registers watchers on the real filesystem and relays those
/// changes to the virtual filesystem layer.
pub struct VfsWatcher {
vfs: Arc<Mutex<VfsSession>>,
}
impl VfsWatcher {
pub fn new(vfs: Arc<Mutex<VfsSession>>) -> VfsWatcher {
VfsWatcher {
vfs,
}
}
fn start_watcher(
vfs: Arc<Mutex<VfsSession>>,
rx: mpsc::Receiver<DebouncedEvent>,
partition_name: String,
root_path: PathBuf,
) {
loop {
let event = rx.recv().unwrap();
let mut vfs = vfs.lock().unwrap();
let current_time = vfs.current_time();
match event {
DebouncedEvent::Write(ref change_path) |
DebouncedEvent::Create(ref change_path) |
DebouncedEvent::Remove(ref change_path) => {
if let Some(mut route) = path_to_route(&root_path, change_path) {
route.insert(0, partition_name.clone());
vfs.add_change(current_time, route);
} else {
eprintln!("Failed to get route from {}", change_path.display());
}
},
DebouncedEvent::Rename(ref from_change, ref to_change) => {
if let Some(mut route) = path_to_route(&root_path, from_change) {
route.insert(0, partition_name.clone());
vfs.add_change(current_time, route);
} else {
eprintln!("Failed to get route from {}", from_change.display());
}
if let Some(mut route) = path_to_route(&root_path, to_change) {
route.insert(0, partition_name.clone());
vfs.add_change(current_time, route);
} else {
eprintln!("Failed to get route from {}", to_change.display());
}
},
_ => {},
}
}
}
pub fn start(self) {
let mut watchers = Vec::new();
// Create an extra scope so that `vfs` gets dropped and unlocked
{
let vfs = self.vfs.lock().unwrap();
for (ref partition_name, ref root_path) in vfs.get_partitions() {
let (tx, rx) = mpsc::channel();
let mut watcher: RecommendedWatcher = Watcher::new(tx, Duration::from_secs(1))
.expect("Unable to create watcher! This is a bug in Rojo.");
match watcher.watch(&root_path, RecursiveMode::Recursive) {
Ok(_) => (),
Err(_) => {
panic!("Unable to watch partition {}, with path {}! Make sure that it's a file or directory.", partition_name, root_path.display());
},
}
watchers.push(watcher);
{
let partition_name = partition_name.to_string();
let root_path = root_path.to_path_buf();
let vfs = self.vfs.clone();
thread::spawn(move || {
Self::start_watcher(vfs, rx, partition_name, root_path);
});
}
}
}
loop {
thread::park();
}
}
}

225
server/src/web.rs Normal file
View File

@@ -0,0 +1,225 @@
use std::io::Read;
use std::sync::{Arc, Mutex};
use rouille;
use serde;
use serde_json;
use project::Project;
use vfs::{VfsSession, VfsChange};
use rbx::RbxInstance;
use plugin::PluginChain;
static MAX_BODY_SIZE: usize = 25 * 1024 * 1024; // 25 MiB
/// The set of configuration the web server needs to start.
pub struct WebConfig {
pub port: u64,
pub verbose: bool,
pub server_id: u64,
}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
struct ServerInfo<'a> {
server_version: &'static str,
protocol_version: u64,
server_id: &'a str,
project: &'a Project,
current_time: f64,
}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
struct ReadResult<'a> {
items: Vec<Option<RbxInstance>>,
server_id: &'a str,
current_time: f64,
}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
struct ChangesResult<'a> {
changes: &'a [VfsChange],
server_id: &'a str,
current_time: f64,
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
struct WriteSpecifier {
route: String,
item: RbxInstance,
}
fn json<T: serde::Serialize>(value: T) -> rouille::Response {
let data = serde_json::to_string(&value).unwrap();
rouille::Response::from_data("application/json", data)
}
/// Pulls text that may be JSON out of a Rouille Request object.
///
/// Doesn't do any actual parsing -- all this method does is verify the content
/// type of the request and read the request's body.
fn read_json_text(request: &rouille::Request) -> Option<String> {
// Bail out if the request body isn't marked as JSON
match request.header("Content-Type") {
Some(header) => if !header.starts_with("application/json") {
return None;
},
None => return None,
}
let body = match request.data() {
Some(v) => v,
None => return None,
};
// Allocate a buffer and read up to MAX_BODY_SIZE+1 bytes into it.
let mut out = Vec::new();
match body.take(MAX_BODY_SIZE.saturating_add(1) as u64).read_to_end(&mut out) {
Ok(_) => {},
Err(_) => return None,
}
// If the body was too big (MAX_BODY_SIZE+1), we abort instead of trying to
// process it.
if out.len() > MAX_BODY_SIZE {
return None;
}
let parsed = match String::from_utf8(out) {
Ok(v) => v,
Err(_) => return None,
};
Some(parsed)
}
/// Reads the body out of a Rouille Request and attempts to turn it into JSON.
fn read_json<T>(request: &rouille::Request) -> Option<T>
where
T: serde::de::DeserializeOwned,
{
let body = match read_json_text(&request) {
Some(v) => v,
None => return None,
};
let parsed = match serde_json::from_str(&body) {
Ok(v) => v,
Err(_) => return None,
};
// TODO: Change return type to some sort of Result
Some(parsed)
}
/// Start the Rojo web server and park our current thread.
pub fn start(config: WebConfig, project: Project, plugin_chain: &'static PluginChain, vfs: Arc<Mutex<VfsSession>>) {
let address = format!("localhost:{}", config.port);
let server_id = config.server_id.to_string();
rouille::start_server(address, move |request| {
router!(request,
(GET) (/) => {
// Get a summary of information about the server.
let current_time = {
let vfs = vfs.lock().unwrap();
vfs.current_time()
};
json(ServerInfo {
server_version: env!("CARGO_PKG_VERSION"),
protocol_version: 1,
server_id: &server_id,
project: &project,
current_time,
})
},
(GET) (/changes/{ last_time: f64 }) => {
// Get the list of changes since the given time.
let vfs = vfs.lock().unwrap();
let current_time = vfs.current_time();
let changes = vfs.changes_since(last_time);
json(ChangesResult {
changes,
server_id: &server_id,
current_time,
})
},
(POST) (/read) => {
// Read some instances from the server according to a JSON
// format body.
let read_request: Vec<Vec<String>> = match read_json(&request) {
Some(v) => v,
None => return rouille::Response::empty_400(),
};
// Read the files off of the filesystem that the client
// requested.
let (items, current_time) = {
let vfs = vfs.lock().unwrap();
let current_time = vfs.current_time();
let mut items = Vec::new();
for route in &read_request {
match vfs.read(&route) {
Ok(v) => items.push(Some(v)),
Err(_) => items.push(None),
}
}
(items, current_time)
};
// Transform all of our VfsItem objects into Roblox instances
// the client can use.
let rbx_items = items
.iter()
.map(|item| {
match *item {
Some(ref item) => plugin_chain.transform_file(item),
None => None,
}
})
.collect::<Vec<_>>();
if config.verbose {
println!("Got read request: {:?}", read_request);
println!("Responding with:\n\t{:?}", rbx_items);
}
json(ReadResult {
server_id: &server_id,
items: rbx_items,
current_time,
})
},
(POST) (/write) => {
// Not yet implemented.
let _write_request: Vec<WriteSpecifier> = match read_json(&request) {
Some(v) => v,
None => return rouille::Response::empty_400(),
};
rouille::Response::empty_404()
},
_ => rouille::Response::empty_404()
)
});
}

View File

@@ -1,184 +0,0 @@
#[macro_use]
extern crate serde_derive;
#[macro_use]
extern crate rouille;
#[macro_use]
extern crate clap;
extern crate notify;
extern crate rand;
extern crate serde;
extern crate serde_json;
pub mod web;
pub mod core;
pub mod project;
pub mod pathext;
pub mod vfs;
pub mod vfs_watch;
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex};
use std::thread;
use core::Config;
use pathext::canonicalish;
use project::Project;
use vfs::Vfs;
use vfs_watch::VfsWatcher;
fn main() {
let matches = clap_app!(rojo =>
(version: env!("CARGO_PKG_VERSION"))
(author: env!("CARGO_PKG_AUTHORS"))
(about: env!("CARGO_PKG_DESCRIPTION"))
(@subcommand init =>
(about: "Creates a new Rojo project")
(@arg PATH: "Path to the place to create the project. Defaults to the current directory.")
)
(@subcommand serve =>
(about: "Serves the project's files for use with the Rojo Studio plugin.")
(@arg PROJECT: "Path to the project to serve. Defaults to the current directory.")
(@arg port: --port +takes_value "The port to listen on. Defaults to 8000.")
)
(@subcommand pack =>
(about: "Packs the project into a GUI installer bundle. NOT YET IMPLEMENTED!")
(@arg PROJECT: "Path to the project to pack. Defaults to the current directory.")
)
(@arg verbose: --verbose "Enable extended logging.")
).get_matches();
let verbose = match matches.occurrences_of("verbose") {
0 => false,
_ => true,
};
let server_id = rand::random::<u64>();
if verbose {
println!("Server ID: {}", server_id);
}
match matches.subcommand() {
("init", sub_matches) => {
let sub_matches = sub_matches.unwrap();
let project_path = Path::new(sub_matches.value_of("PATH").unwrap_or("."));
let full_path = canonicalish(project_path);
match Project::init(&full_path) {
Ok(_) => {
println!("Created new empty project at {}", full_path.display());
},
Err(e) => {
eprintln!("Failed to create new project.\n{}", e);
std::process::exit(1);
},
}
},
("serve", sub_matches) => {
let sub_matches = sub_matches.unwrap();
let project_path = match sub_matches.value_of("PROJECT") {
Some(v) => PathBuf::from(v),
None => std::env::current_dir().unwrap(),
};
if verbose {
println!("Attempting to locate project at {}", project_path.display());
}
let project = match Project::load(&project_path) {
Ok(v) => {
println!("Using project from {}", project_path.display());
v
},
Err(_) => {
println!("Using default project...");
Project::default()
},
};
let port = {
match sub_matches.value_of("port") {
Some(source) => match source.parse::<u64>() {
Ok(value) => value,
Err(_) => {
eprintln!("Invalid port '{}'", source);
std::process::exit(1);
},
},
None => project.serve_port,
}
};
let config = Config {
port,
verbose,
server_id,
};
if verbose {
println!("Loading VFS...");
}
let vfs = {
let mut vfs = Vfs::new(config.clone());
for (name, project_partition) in &project.partitions {
let path = {
let given_path = Path::new(&project_partition.path);
if given_path.is_absolute() {
given_path.to_path_buf()
} else {
project_path.join(given_path)
}
};
if verbose {
println!(
"Partition '{}': {} @ {}",
name,
project_partition.target,
project_partition.path
);
}
vfs.partitions.insert(name.clone(), path);
}
Arc::new(Mutex::new(vfs))
};
{
let vfs = vfs.clone();
let config = config.clone();
thread::spawn(move || {
VfsWatcher::new(config, vfs).start();
});
}
web::start(config.clone(), project.clone(), vfs.clone());
println!("Server listening on port {}", port);
loop {}
},
("pack", _) => {
eprintln!("'rojo pack' is not yet implemented!");
std::process::exit(1);
},
_ => {
eprintln!("Please specify a subcommand!");
eprintln!("Try 'rojo help' for information.");
std::process::exit(1);
},
}
}

View File

@@ -1,6 +0,0 @@
#[derive(Debug, Clone)]
pub struct Config {
pub port: u64,
pub verbose: bool,
pub server_id: u64,
}

View File

@@ -1,97 +0,0 @@
use std::sync::{mpsc, Arc, Mutex};
use std::thread;
use std::time::Duration;
use notify::{DebouncedEvent, RecommendedWatcher, RecursiveMode, Watcher};
use vfs::Vfs;
use pathext::path_to_route;
use core::Config;
pub struct VfsWatcher {
vfs: Arc<Mutex<Vfs>>,
watchers: Vec<RecommendedWatcher>,
config: Config,
}
impl VfsWatcher {
pub fn new(config: Config, vfs: Arc<Mutex<Vfs>>) -> VfsWatcher {
VfsWatcher {
vfs,
watchers: Vec::new(),
config,
}
}
pub fn start(mut self) {
{
let outer_vfs = self.vfs.lock().unwrap();
for (partition_name, root_path) in &outer_vfs.partitions {
let (tx, rx) = mpsc::channel();
let partition_name = partition_name.clone();
let root_path = root_path.clone();
let mut watcher: RecommendedWatcher = Watcher::new(tx, Duration::from_secs(1))
.expect("Unable to create watcher!");
watcher
.watch(&root_path, RecursiveMode::Recursive)
.expect("Unable to watch path!");
self.watchers.push(watcher);
{
let vfs = self.vfs.clone();
let config = self.config.clone();
thread::spawn(move || {
loop {
let event = rx.recv().unwrap();
let mut vfs = vfs.lock().unwrap();
let current_time = vfs.current_time();
if config.verbose {
println!("FS event {:?}", event);
}
match event {
DebouncedEvent::Write(ref change_path) |
DebouncedEvent::Create(ref change_path) |
DebouncedEvent::Remove(ref change_path) => {
if let Some(mut route) = path_to_route(&root_path, change_path) {
route.insert(0, partition_name.clone());
vfs.add_change(current_time, route);
} else {
println!("Failed to get route from {}", change_path.display());
}
},
DebouncedEvent::Rename(ref from_change, ref to_change) => {
if let Some(mut route) = path_to_route(&root_path, from_change) {
route.insert(0, partition_name.clone());
vfs.add_change(current_time, route);
} else {
println!("Failed to get route from {}", from_change.display());
}
if let Some(mut route) = path_to_route(&root_path, to_change) {
route.insert(0, partition_name.clone());
vfs.add_change(current_time, route);
} else {
println!("Failed to get route from {}", to_change.display());
}
},
_ => {},
}
}
});
}
}
}
loop {}
}
}

View File

@@ -1,170 +0,0 @@
use std::io::Read;
use std::sync::{Arc, Mutex};
use std::thread;
use rouille;
use serde;
use serde_json;
use core::Config;
use project::Project;
use vfs::{Vfs, VfsItem, VfsChange};
static MAX_BODY_SIZE: usize = 25 * 1024 * 1025; // 25 MiB
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
struct ServerInfo<'a> {
server_version: &'static str,
protocol_version: u64,
server_id: &'a str,
project: &'a Project,
current_time: f64,
}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
struct ReadResult<'a> {
items: Vec<Option<VfsItem>>,
server_id: &'a str,
current_time: f64,
}
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
struct ChangesResult<'a> {
changes: &'a [VfsChange],
server_id: &'a str,
current_time: f64,
}
fn json<T: serde::Serialize>(value: T) -> rouille::Response {
let data = serde_json::to_string(&value).unwrap();
rouille::Response::from_data("application/json", data)
}
fn read_json_text(request: &rouille::Request) -> Option<String> {
match request.header("Content-Type") {
Some(header) => if !header.starts_with("application/json") {
return None;
},
None => return None,
}
let body = match request.data() {
Some(v) => v,
None => return None,
};
let mut out = Vec::new();
match body.take(MAX_BODY_SIZE.saturating_add(1) as u64)
.read_to_end(&mut out)
{
Ok(_) => {},
Err(_) => return None,
}
if out.len() > MAX_BODY_SIZE {
return None;
}
let parsed = match String::from_utf8(out) {
Ok(v) => v,
Err(_) => return None,
};
Some(parsed)
}
fn read_json<T>(request: &rouille::Request) -> Option<T>
where
T: serde::de::DeserializeOwned,
{
let body = match read_json_text(&request) {
Some(v) => v,
None => return None,
};
let parsed = match serde_json::from_str(&body) {
Ok(v) => v,
Err(_) => return None,
};
Some(parsed)
}
pub fn start(config: Config, project: Project, vfs: Arc<Mutex<Vfs>>) {
let address = format!("localhost:{}", config.port);
let server_id = config.server_id.to_string();
thread::spawn(move || {
rouille::start_server(address, move |request| {
router!(request,
(GET) (/) => {
let current_time = {
let vfs = vfs.lock().unwrap();
vfs.current_time()
};
json(ServerInfo {
server_version: env!("CARGO_PKG_VERSION"),
protocol_version: 0,
server_id: &server_id,
project: &project,
current_time,
})
},
(GET) (/changes/{ last_time: f64 }) => {
let vfs = vfs.lock().unwrap();
let current_time = vfs.current_time();
let changes = vfs.changes_since(last_time);
json(ChangesResult {
changes,
server_id: &server_id,
current_time,
})
},
(POST) (/read) => {
let read_request: Vec<Vec<String>> = match read_json(&request) {
Some(v) => v,
None => return rouille::Response::empty_400(),
};
let (items, current_time) = {
let vfs = vfs.lock().unwrap();
let current_time = vfs.current_time();
let mut items = Vec::new();
for route in &read_request {
match vfs.read(&route) {
Ok(v) => items.push(Some(v)),
Err(_) => items.push(None),
}
}
(items, current_time)
};
json(ReadResult {
server_id: &server_id,
items,
current_time,
})
},
(POST) (/write) => {
rouille::Response::empty_404()
},
_ => rouille::Response::empty_404()
)
});
});
}

View File

@@ -4,7 +4,7 @@
"partitions": { "partitions": {
"src": { "src": {
"path": "src", "path": "src",
"target": "ReplicatedStorage.TestProject" "target": "ReplicatedFirst"
} }
} }
} }

View File

@@ -0,0 +1,24 @@
{
"Name": "hello",
"ClassName": "Model",
"Children": [
{
"Name": "Some Part",
"ClassName": "Part",
"Children": [],
"Properties": {}
},
{
"Name": "Some StringValue",
"ClassName": "StringValue",
"Children": [],
"Properties": {
"Value": {
"Type": "String",
"Value": "Hello, world!"
}
}
}
],
"Properties": {}
}