mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-04-21 05:06:29 +00:00
New UI (#367)
* Add Flipper * Remove old UI * Add boilerplate UI * Change plugin version * Merge upstream * Bunch of new UI changes Too lazy to list them all in individual commits * Touch ripple for buttons and a few other things * Make the close button on the PluginGui work * Set button state to guiEnabled * Implement Connecting, NotConnected; add Header; don't update plugin button on render * Replace mapLerpColor with mapLerp * Update blendAlpha to be 0 without any values * Add ActionFillTransparency to Theme.Button * Suffix all Theme entries * Update Flipper * Add disconnect button * Remove cancel button * Add settings page * Add scrollbar and dark theme support to settings * Include settings in startSession * Set context default value to nil I always thought this was the name, lol... * Add Error page * Fix preloadAssets * Fix preloadAssets import * Update checkbox colors a little * Add setting descriptions * Fix scrolling frame in settings panel * Remove .vscode * Rename Throbber to Spinner * Update merge * Move Spinner images to assets * Change casing of directories * Remove old directories * Add comments to getDerivedStateFromProps * Account for offset in host TextBox size * Turn width variables into constants * Attempt to fix the comments * Add a missing comma in Settings * Remove a double space * Remove Dummy object * Move most of the Studio logic out of render * Don't truncate port input * Replace merge with Dictionary.merge * Replace "Got it!" with "Okay" * Add projectName to setStatus call * Add Flipper to build.rs
This commit is contained in:
96
plugin/src/App/Components/Checkbox.lua
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96
plugin/src/App/Components/Checkbox.lua
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@@ -0,0 +1,96 @@
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local Rojo = script:FindFirstAncestor("Rojo")
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local Plugin = Rojo.Plugin
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local Roact = require(Rojo.Roact)
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local Flipper = require(Rojo.Flipper)
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local Assets = require(Plugin.Assets)
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local Theme = require(Plugin.App.Theme)
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local bindingUtil = require(Plugin.App.bindingUtil)
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local SlicedImage = require(script.Parent.SlicedImage)
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local e = Roact.createElement
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local Checkbox = Roact.Component:extend("Checkbox")
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function Checkbox:init()
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self.motor = Flipper.SingleMotor.new(self.props.active and 1 or 0)
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self.binding = bindingUtil.fromMotor(self.motor)
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end
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function Checkbox:didUpdate(lastProps)
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if lastProps.active ~= self.props.active then
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self.motor:setGoal(
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Flipper.Spring.new(self.props.active and 1 or 0, {
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frequency = 6,
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dampingRatio = 1.1,
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})
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)
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end
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end
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function Checkbox:render()
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return Theme.with(function(theme)
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theme = theme.Checkbox
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local activeTransparency = Roact.joinBindings({
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self.binding:map(function(value)
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return 1 - value
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end),
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self.props.transparency,
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}):map(bindingUtil.blendAlpha)
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return e("ImageButton", {
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Size = UDim2.new(0, 28, 0, 28),
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Position = self.props.position,
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AnchorPoint = self.props.anchorPoint,
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LayoutOrder = self.props.layoutOrder,
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ZIndex = self.props.zIndex,
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BackgroundTransparency = 1,
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[Roact.Event.Activated] = self.props.onClick,
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}, {
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Active = e(SlicedImage, {
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slice = Assets.Slices.RoundedBackground,
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color = theme.Active.BackgroundColor,
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transparency = activeTransparency,
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size = UDim2.new(1, 0, 1, 0),
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zIndex = 2,
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}, {
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Icon = e("ImageLabel", {
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Image = Assets.Images.Checkbox.Active,
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ImageColor3 = theme.Active.IconColor,
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ImageTransparency = activeTransparency,
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Size = UDim2.new(0, 16, 0, 16),
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Position = UDim2.new(0.5, 0, 0.5, 0),
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AnchorPoint = Vector2.new(0.5, 0.5),
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BackgroundTransparency = 1,
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}),
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}),
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Inactive = e(SlicedImage, {
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slice = Assets.Slices.RoundedBorder,
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color = theme.Inactive.BorderColor,
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transparency = self.props.transparency,
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size = UDim2.new(1, 0, 1, 0),
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}, {
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Icon = e("ImageLabel", {
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Image = Assets.Images.Checkbox.Inactive,
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ImageColor3 = theme.Inactive.IconColor,
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ImageTransparency = self.props.transparency,
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Size = UDim2.new(0, 16, 0, 16),
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Position = UDim2.new(0.5, 0, 0.5, 0),
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AnchorPoint = Vector2.new(0.5, 0.5),
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BackgroundTransparency = 1,
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}),
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}),
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})
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end)
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end
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return Checkbox
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