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Add test case for #201
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89
test-projects/slice-center-gh-201/folder/image-label.rbxmx
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89
test-projects/slice-center-gh-201/folder/image-label.rbxmx
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<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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<Meta name="ExplicitAutoJoints">true</Meta>
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<External>null</External>
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<External>nil</External>
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<Item class="ImageLabel" referent="RBXBB7AE810E3EE49438CCAA4DF1409C167">
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<Properties>
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<bool name="Active">false</bool>
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<Vector2 name="AnchorPoint">
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<X>0</X>
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<Y>0</Y>
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</Vector2>
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<bool name="AutoLocalize">true</bool>
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<Color3 name="BackgroundColor3">
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<R>1</R>
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<G>1</G>
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<B>1</B>
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</Color3>
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<float name="BackgroundTransparency">0</float>
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<Color3 name="BorderColor3">
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<R>0.105882362</R>
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<G>0.164705887</G>
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<B>0.207843155</B>
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</Color3>
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<token name="BorderMode">0</token>
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<int name="BorderSizePixel">1</int>
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<bool name="ClipsDescendants">false</bool>
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<bool name="Draggable">false</bool>
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<Content name="Image"><url>rbxasset://textures/ui/GuiImagePlaceholder.png</url></Content>
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<Color3 name="ImageColor3">
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<R>1</R>
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<G>1</G>
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<B>1</B>
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</Color3>
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<Vector2 name="ImageRectOffset">
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<X>0</X>
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<Y>0</Y>
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</Vector2>
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<Vector2 name="ImageRectSize">
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<X>0</X>
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<Y>0</Y>
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</Vector2>
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<float name="ImageTransparency">0</float>
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<int name="LayoutOrder">0</int>
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<string name="Name">ImageLabel</string>
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<Ref name="NextSelectionDown">null</Ref>
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<Ref name="NextSelectionLeft">null</Ref>
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<Ref name="NextSelectionRight">null</Ref>
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<Ref name="NextSelectionUp">null</Ref>
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<UDim2 name="Position">
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<XS>0</XS>
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<XO>0</XO>
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<YS>0</YS>
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<YO>0</YO>
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</UDim2>
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<Ref name="RootLocalizationTable">null</Ref>
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<float name="Rotation">0</float>
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<token name="ScaleType">1</token>
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<bool name="Selectable">false</bool>
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<Ref name="SelectionImageObject">null</Ref>
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<UDim2 name="Size">
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<XS>0</XS>
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<XO>100</XO>
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<YS>0</YS>
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<YO>100</YO>
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</UDim2>
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<token name="SizeConstraint">0</token>
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<Rect2D name="SliceCenter">
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<min>
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<X>1</X>
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<Y>2</Y>
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</min>
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<max>
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<X>3</X>
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<Y>4</Y>
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</max>
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</Rect2D>
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<float name="SliceScale">1</float>
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<BinaryString name="Tags"></BinaryString>
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<UDim2 name="TileSize">
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<XS>1</XS>
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<XO>0</XO>
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<YS>1</YS>
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<YO>0</YO>
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</UDim2>
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<bool name="Visible">true</bool>
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<int name="ZIndex">1</int>
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</Properties>
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</Item>
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</roblox>
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