From 972338d86a24a52f6dc14dfd799634612204b5c2 Mon Sep 17 00:00:00 2001 From: nukropina <52841548+nukropina@users.noreply.github.com> Date: Wed, 31 Jul 2019 13:18:24 -0700 Subject: [PATCH] Corrected folder name. (#220) * Corrected folder name. * Update docs/guide/new-game.md Co-Authored-By: Lucien Greathouse --- docs/guide/new-game.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/guide/new-game.md b/docs/guide/new-game.md index 74c967be..638d4263 100644 --- a/docs/guide/new-game.md +++ b/docs/guide/new-game.md @@ -41,7 +41,7 @@ All we have to do is call `rojo build`: rojo build -o MyNewProject.rbxlx ``` -If you open `MyNewProject.rbxlx` in Roblox Studio now, you should see a `Folder` containing a `ModuleScript` under `ReplicatedStorage`! +If you open `MyNewProject.rbxlx` in Roblox Studio now, you should see a `Folder` named "Source" containing a `ModuleScript` under `ReplicatedStorage`. !!! info To generate a binary place file instead, use `rbxl`. Note that support for binary model/place files (`rbxm` and `rbxl`) is very limited in Rojo presently. @@ -87,4 +87,4 @@ Generating and publishing your game is as simple as: rojo upload --asset_id [PLACE ID] --cookie "[SECURITY COOKIE]" ``` -An example project is available on GitHub that deploys to Roblox.com from GitHub and Travis-CI automatically: [https://github.com/LPGhatguy/roads](https://github.com/LPGhatguy/roads) \ No newline at end of file +An example project is available on GitHub that deploys to Roblox.com from GitHub and Travis-CI automatically: [https://github.com/LPGhatguy/roads](https://github.com/LPGhatguy/roads)