Use SerializationService as a fallback for when patch application fails (#1030)

This commit is contained in:
Micah
2025-09-21 15:09:20 -07:00
committed by GitHub
parent 59e36491a5
commit 80a381dbb1
26 changed files with 793 additions and 108 deletions

View File

@@ -1,11 +1,15 @@
local StudioService = game:GetService("StudioService")
local RunService = game:GetService("RunService")
local ChangeHistoryService = game:GetService("ChangeHistoryService")
local SerializationService = game:GetService("SerializationService")
local Selection = game:GetService("Selection")
local Packages = script.Parent.Parent.Packages
local Log = require(Packages.Log)
local Fmt = require(Packages.Fmt)
local t = require(Packages.t)
local Promise = require(Packages.Promise)
local Timer = require(script.Parent.Timer)
local ChangeBatcher = require(script.Parent.ChangeBatcher)
local encodePatchUpdate = require(script.Parent.ChangeBatcher.encodePatchUpdate)
@@ -95,6 +99,8 @@ function ServeSession.new(options)
__changeBatcher = changeBatcher,
__statusChangedCallback = nil,
__connections = connections,
__precommitCallbacks = {},
__postcommitCallbacks = {},
}
setmetatable(self, ServeSession)
@@ -125,12 +131,46 @@ function ServeSession:setConfirmCallback(callback)
self.__userConfirmCallback = callback
end
--[=[
Hooks a function to run before patch application.
The provided function is called with the incoming patch and an InstanceMap
as parameters.
]=]
function ServeSession:hookPrecommit(callback)
return self.__reconciler:hookPrecommit(callback)
table.insert(self.__precommitCallbacks, callback)
Log.trace("Added precommit callback: {}", callback)
return function()
-- Remove the callback from the list
for i, cb in self.__precommitCallbacks do
if cb == callback then
table.remove(self.__precommitCallbacks, i)
Log.trace("Removed precommit callback: {}", callback)
break
end
end
end
end
--[=[
Hooks a function to run after patch application.
The provided function is called with the applied patch, the current
InstanceMap, and a PatchSet containing any unapplied changes.
]=]
function ServeSession:hookPostcommit(callback)
return self.__reconciler:hookPostcommit(callback)
table.insert(self.__postcommitCallbacks, callback)
Log.trace("Added postcommit callback: {}", callback)
return function()
-- Remove the callback from the list
for i, cb in self.__postcommitCallbacks do
if cb == callback then
table.remove(self.__postcommitCallbacks, i)
Log.trace("Removed postcommit callback: {}", callback)
break
end
end
end
end
function ServeSession:start()
@@ -206,6 +246,169 @@ function ServeSession:__onActiveScriptChanged(activeScript)
self.__apiContext:open(scriptId)
end
function ServeSession:__replaceInstances(idList)
if #idList == 0 then
return true, PatchSet.newEmpty()
end
-- It would be annoying if selection went away, so we try to preserve it.
local selection = Selection:Get()
local selectionMap = {}
for i, instance in selection do
selectionMap[instance] = i
end
-- TODO: Should we do this in multiple requests so we can more granularly mark failures?
local modelSuccess, replacements = self.__apiContext
:serialize(idList)
:andThen(function(response)
Log.debug("Deserializing results from serialize endpoint")
local objects = SerializationService:DeserializeInstancesAsync(response.modelContents)
if not objects[1] then
return Promise.reject("Serialize endpoint did not deserialize into any Instances")
end
if #objects[1]:GetChildren() ~= #idList then
return Promise.reject("Serialize endpoint did not return the correct number of Instances")
end
local instanceMap = {}
for _, item in objects[1]:GetChildren() do
instanceMap[item.Name] = item.Value
end
return instanceMap
end)
:await()
local refSuccess, refPatch = self.__apiContext
:refPatch(idList)
:andThen(function(response)
return response.patch
end)
:await()
if not (modelSuccess and refSuccess) then
return false
end
for id, replacement in replacements do
local oldInstance = self.__instanceMap.fromIds[id]
self.__instanceMap:insert(id, replacement)
Log.trace("Swapping Instance {} out via api/models/ endpoint", id)
local oldParent = oldInstance.Parent
for _, child in oldInstance:GetChildren() do
child.Parent = replacement
end
replacement.Parent = oldParent
-- ChangeHistoryService doesn't like it if an Instance has been
-- Destroyed. So, we have to accept the potential memory hit and
-- just set the parent to `nil`.
oldInstance.Parent = nil
if selectionMap[oldInstance] then
-- This is a bit funky, but it saves the order of Selection
-- which might matter for some use cases.
selection[selectionMap[oldInstance]] = replacement
end
end
local patchApplySuccess, unappliedPatch = pcall(self.__reconciler.applyPatch, self.__reconciler, refPatch)
if patchApplySuccess then
Selection:Set(selection)
return true, unappliedPatch
else
error(unappliedPatch)
end
end
function ServeSession:__applyPatch(patch)
local patchTimestamp = DateTime.now():FormatLocalTime("LTS", "en-us")
local historyRecording = ChangeHistoryService:TryBeginRecording("Rojo: Patch " .. patchTimestamp)
if not historyRecording then
-- There can only be one recording at a time
Log.debug("Failed to begin history recording for " .. patchTimestamp .. ". Another recording is in progress.")
end
Timer.start("precommitCallbacks")
-- Precommit callbacks must be serial in order to obey the contract that
-- they execute before commit
for _, callback in self.__precommitCallbacks do
local success, err = pcall(callback, patch, self.__instanceMap)
if not success then
Log.warn("Precommit hook errored: {}", err)
end
end
Timer.stop()
local patchApplySuccess, unappliedPatch = pcall(self.__reconciler.applyPatch, self.__reconciler, patch)
if not patchApplySuccess then
if historyRecording then
ChangeHistoryService:FinishRecording(historyRecording, Enum.FinishRecordingOperation.Commit)
end
-- This might make a weird stack trace but the only way applyPatch can
-- fail is if a bug occurs so it's probably fine.
error(unappliedPatch)
end
if PatchSet.isEmpty(unappliedPatch) then
if historyRecording then
ChangeHistoryService:FinishRecording(historyRecording, Enum.FinishRecordingOperation.Commit)
end
return
end
local addedIdList = PatchSet.addedIdList(unappliedPatch)
local updatedIdList = PatchSet.updatedIdList(unappliedPatch)
local actualUnappliedPatches = PatchSet.newEmpty()
if Settings:get("enableSyncFallback") then
Log.debug("ServeSession:__replaceInstances(unappliedPatch.added)")
Timer.start("ServeSession:__replaceInstances(unappliedPatch.added)")
local addSuccess, unappliedAddedRefs = self:__replaceInstances(addedIdList)
Timer.stop()
Log.debug("ServeSession:__replaceInstances(unappliedPatch.updated)")
Timer.start("ServeSession:__replaceInstances(unappliedPatch.updated)")
local updateSuccess, unappliedUpdateRefs = self:__replaceInstances(updatedIdList)
Timer.stop()
if addSuccess then
table.clear(unappliedPatch.added)
PatchSet.assign(actualUnappliedPatches, unappliedAddedRefs)
end
if updateSuccess then
table.clear(unappliedPatch.updated)
PatchSet.assign(actualUnappliedPatches, unappliedUpdateRefs)
end
else
Log.debug("Skipping ServeSession:__replaceInstances because of setting")
end
PatchSet.assign(actualUnappliedPatches, unappliedPatch)
if not PatchSet.isEmpty(actualUnappliedPatches) then
Log.debug(
"Could not apply all changes requested by the Rojo server:\n{}",
PatchSet.humanSummary(self.__instanceMap, unappliedPatch)
)
end
Timer.start("postcommitCallbacks")
-- Postcommit callbacks can be called with spawn since regardless of firing order, they are
-- guaranteed to be called after the commit
for _, callback in self.__postcommitCallbacks do
task.spawn(function()
local success, err = pcall(callback, patch, self.__instanceMap, actualUnappliedPatches)
if not success then
Log.warn("Postcommit hook errored: {}", err)
end
end)
end
Timer.stop()
if historyRecording then
ChangeHistoryService:FinishRecording(historyRecording, Enum.FinishRecordingOperation.Commit)
end
end
function ServeSession:__initialSync(serverInfo)
return self.__apiContext:read({ serverInfo.rootInstanceId }):andThen(function(readResponseBody)
-- Tell the API Context that we're up-to-date with the version of
@@ -280,15 +483,7 @@ function ServeSession:__initialSync(serverInfo)
return self.__apiContext:write(inversePatch)
elseif userDecision == "Accept" then
local unappliedPatch = self.__reconciler:applyPatch(catchUpPatch)
if not PatchSet.isEmpty(unappliedPatch) then
Log.debug(
"Could not apply all changes requested by the Rojo server:\n{}",
PatchSet.humanSummary(self.__instanceMap, unappliedPatch)
)
end
self:__applyPatch(catchUpPatch)
return Promise.resolve()
else
return Promise.reject("Invalid user decision: " .. userDecision)
@@ -311,14 +506,7 @@ function ServeSession:__mainSyncLoop()
Log.trace("Serve session {} retrieved {} messages", tostring(self), #messages)
for _, message in messages do
local unappliedPatch = self.__reconciler:applyPatch(message)
if not PatchSet.isEmpty(unappliedPatch) then
Log.debug(
"Could not apply all changes requested by the Rojo server:\n{}",
PatchSet.humanSummary(self.__instanceMap, unappliedPatch)
)
end
self:__applyPatch(message)
end
end)
:await()