mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-04-20 20:55:50 +00:00
Add a dev settings feature, keyed off codename right now
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@@ -1,7 +1,7 @@
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return {
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codename = "Epiphany",
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version = {0, 5, 0},
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expectedServerVersionString = "0.5.x",
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expectedServerVersionString = "0.5.0 or newer",
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protocolVersion = 2,
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port = 34872,
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dev = false,
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}
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@@ -1,7 +0,0 @@
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return function()
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local Config = require(script.Parent.Config)
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it("should have 'dev' disabled", function()
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expect(Config.dev).to.equal(false)
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end)
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end
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53
plugin/src/DevSettings.lua
Normal file
53
plugin/src/DevSettings.lua
Normal file
@@ -0,0 +1,53 @@
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local Config = require(script.Parent.Config)
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local function getValueContainer()
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return game:FindFirstChild("RojoDev-" .. Config.codename)
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end
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local valueContainer = getValueContainer()
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local function create()
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valueContainer = getValueContainer()
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if valueContainer == nil then
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valueContainer = Instance.new("Folder")
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valueContainer.Name = "RojoDev-" .. Config.codename
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valueContainer.Parent = game
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end
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local valueLogLevel = valueContainer:FindFirstChild("LogLevel")
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if valueLogLevel == nil then
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valueLogLevel = Instance.new("IntValue")
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valueLogLevel.Name = "LogLevel"
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valueLogLevel.Value = 2
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valueLogLevel.Parent = valueContainer
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end
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end
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_G[("ROJO_%s_DEV_CREATE"):format(Config.codename:upper())] = create
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local function getValue(name)
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if valueContainer == nil then
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return nil
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end
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local valueObject = valueContainer:FindFirstChild(name)
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if valueObject == nil then
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return nil
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end
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return valueObject.Value
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end
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local DevSettings = {}
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function DevSettings:isEnabled()
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return valueContainer ~= nil
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end
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function DevSettings:getLogLevel()
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return getValue("LogLevel")
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end
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return DevSettings
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@@ -12,14 +12,11 @@ HttpError.Error = {
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"Check your game settings, located in the 'Home' tab of Studio.",
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},
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ConnectFailed = {
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message = "Rojo plugin couldn't connect to the Rojo server.\n" ..
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message = "Couldn't connect to the Rojo server.\n" ..
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"Make sure the server is running -- use 'rojo serve' to run it!",
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},
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Timeout = {
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message = "Rojo timed out during a request.",
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},
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Unknown = {
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message = "Rojo encountered an unknown error: {{message}}",
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message = "Unknown error: {{message}}",
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},
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}
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@@ -44,22 +41,18 @@ end
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--[[
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This method shouldn't have to exist. Ugh.
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]]
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function HttpError.fromErrorString(err)
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err = err:lower()
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function HttpError.fromErrorString(message)
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local lower = message:lower()
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if err:find("^http requests are not enabled") then
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if lower:find("^http requests are not enabled") then
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return HttpError.new(HttpError.Error.HttpNotEnabled)
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end
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if err:find("^curl error") then
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if err:find("couldn't connect to server") then
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return HttpError.new(HttpError.Error.ConnectFailed)
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elseif err:find("timeout was reached") then
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return HttpError.new(HttpError.Error.Timeout)
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end
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if lower:find("^httperror: connectfail") then
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return HttpError.new(HttpError.Error.ConnectFailed)
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end
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return HttpError.new(HttpError.Error.Unknown, err)
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return HttpError.new(HttpError.Error.Unknown, message)
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end
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function HttpError:report()
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@@ -1,5 +1,6 @@
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local DevSettings = require(script.Parent.DevSettings)
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local testLogLevel = nil
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local configValue = game:FindFirstChild("ROJO_LOG")
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local Level = {
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Error = 0,
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@@ -17,32 +18,37 @@ local function getLogLevel()
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return _G.ROJO_LOG
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end
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if configValue ~= nil then
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return configValue.Value
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local hyperValue = DevSettings:getLogLevel()
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if hyperValue ~= nil then
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return hyperValue
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end
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return Level.Info
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end
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local function addTags(tag, message)
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return tag .. message:gsub("\n", "\n" .. tag)
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end
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local Log = {}
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Log.Level = Level
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function Log.trace(template, ...)
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if getLogLevel() >= Level.Trace then
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print("[Rojo-Trace] " .. string.format(template, ...))
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print(addTags("[Rojo-Trace] ", string.format(template, ...)))
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end
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end
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function Log.info(template, ...)
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if getLogLevel() >= Level.Info then
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print("[Rojo-Info] " .. string.format(template, ...))
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print(addTags("[Rojo-Info] ", string.format(template, ...)))
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end
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end
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function Log.warn(template, ...)
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if getLogLevel() >= Level.Warning then
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warn("[Rojo-Warn] " .. string.format(template, ...))
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warn(addTags("[Rojo-Warn] ", string.format(template, ...)))
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end
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end
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@@ -28,6 +28,9 @@ function Session.new()
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:andThen(function()
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return api:retrieveMessages()
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end)
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:catch(function(message)
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Logging.warn("Couldn't start a new Rojo session: %s", tostring(message))
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end)
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return setmetatable(self, Session)
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end
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@@ -2,10 +2,11 @@ if not plugin then
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return
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end
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local Session = require(script.Parent.Session)
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local Config = require(script.Parent.Config)
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local Version = require(script.Parent.Version)
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local Logging = require(script.Parent.Logging)
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local Session = require(script.Session)
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local Config = require(script.Config)
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local Version = require(script.Version)
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local Logging = require(script.Logging)
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local DevSettings = require(script.DevSettings)
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--[[
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Check if the user is using a newer version of Rojo than last time. If they
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@@ -13,7 +14,7 @@ local Logging = require(script.Parent.Logging)
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]]
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local function checkUpgrade()
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-- When developing Rojo, there's no use in doing version checks
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if Config.dev then
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if DevSettings:isEnabled() then
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return
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end
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@@ -26,7 +27,7 @@ local function checkUpgrade()
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local message = (
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"\nRojo detected an upgrade from version %s to version %s." ..
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"\nMake sure you have also upgraded your server!" ..
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"\n\nRojo version %s is intended for use with server version %s.\n"
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"\n\nRojo plugin version %s is intended for use with server version %s.\n"
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):format(
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Version.display(lastVersion), Version.display(Config.version),
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Version.display(Config.version), Config.expectedServerVersionString
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@@ -40,7 +41,7 @@ local function checkUpgrade()
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end
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local function main()
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local displayedVersion = Config.dev and "DEV" or Version.display(Config.version)
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local displayedVersion = DevSettings:isEnabled() and "DEV" or Version.display(Config.version)
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Logging.trace("Rojo %s initialized", displayedVersion)
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