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Add more types to plugin
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@@ -5,6 +5,7 @@
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* Updated default place file:
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* Updated default place file:
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* Improved default properties to be closer to Studio's built-in 'Baseplate' template
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* Improved default properties to be closer to Studio's built-in 'Baseplate' template
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* Added a baseplate to the project file (Thanks, [@AmaranthineCodices](https://github.com/AmaranthineCodices/)!)
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* Added a baseplate to the project file (Thanks, [@AmaranthineCodices](https://github.com/AmaranthineCodices/)!)
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* Added more type support to Rojo plugin
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## [0.5.0 Alpha 5](https://github.com/LPGhatguy/rojo/releases/tag/v0.5.0-alpha.5) (March 1, 2019)
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## [0.5.0 Alpha 5](https://github.com/LPGhatguy/rojo/releases/tag/v0.5.0-alpha.5) (March 1, 2019)
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* Upgraded core dependencies, which improves compatibility for lots of instance types
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* Upgraded core dependencies, which improves compatibility for lots of instance types
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@@ -1,14 +1,20 @@
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local primitiveTypes = {
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local primitiveTypes = {
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String = true,
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Bool = true,
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Bool = true,
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Int32 = true,
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Float32 = true,
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Enum = true,
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Enum = true,
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Float32 = true,
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Float64 = true,
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Int32 = true,
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Int64 = true,
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String = true,
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}
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}
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local directConstructors = {
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local directConstructors = {
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CFrame = CFrame.new,
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CFrame = CFrame.new,
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Color3 = Color3.new,
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Color3 = Color3.new,
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Color3uint8 = Color3.fromRGB,
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Rect = Rect.new,
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UDim = UDim.new,
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UDim2 = UDim2.new,
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Vector2 = Vector2.new,
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Vector2 = Vector2.new,
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Vector2int16 = Vector2int16.new,
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Vector2int16 = Vector2int16.new,
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Vector3 = Vector3.new,
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Vector3 = Vector3.new,
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