---
source: tests/tests/build.rs
assertion_line: 99
expression: contents
---
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      <BinaryString name="AttributesSerialize"></BinaryString>
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      <BinaryString name="Tags"></BinaryString>
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        <token name="BottomSurfaceInput">0</token>
        <CoordinateFrame name="CFrame">
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          <R20>0</R20>
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          <R22>1</R22>
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        <bool name="CanCollide">true</bool>
        <bool name="CanQuery">true</bool>
        <bool name="CanTouch">true</bool>
        <bool name="CastShadow">true</bool>
        <int name="CollisionGroupId">0</int>
        <Color3uint8 name="Color3uint8">10724005</Color3uint8>
        <PhysicalProperties name="CustomPhysicalProperties">
          <CustomPhysics>false</CustomPhysics>
        </PhysicalProperties>
        <token name="formFactorRaw">1</token>
        <float name="FrontParamA">-0.5</float>
        <float name="FrontParamB">0.5</float>
        <token name="FrontSurface">0</token>
        <token name="FrontSurfaceInput">0</token>
        <float name="LeftParamA">-0.5</float>
        <float name="LeftParamB">0.5</float>
        <token name="LeftSurface">0</token>
        <token name="LeftSurfaceInput">0</token>
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        <bool name="Massless">false</bool>
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          <R20>0</R20>
          <R21>0</R21>
          <R22>1</R22>
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        <float name="Reflectance">0</float>
        <float name="RightParamA">-0.5</float>
        <float name="RightParamB">0.5</float>
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        <token name="RightSurfaceInput">0</token>
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          <Z>0</Z>
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          <X>4</X>
          <Y>1</Y>
          <Z>2</Z>
        </Vector3>
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        <Vector3 name="Velocity">
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          <Y>0</Y>
          <Z>0</Z>
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      </Properties>
      <Item class="WeldConstraint" referent="2">
        <Properties>
          <string name="Name">WeldConstraint</string>
          <BinaryString name="AttributesSerialize"></BinaryString>
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            <Y>0.000001013279</Y>
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            <R02>0</R02>
            <R10>0</R10>
            <R11>1</R11>
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            <R20>0</R20>
            <R21>0</R21>
            <R22>1</R22>
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          <Ref name="Part1Internal">3</Ref>
          <int64 name="SourceAssetId">-1</int64>
          <int name="State">3</int>
          <BinaryString name="Tags"></BinaryString>
        </Properties>
      </Item>
    </Item>
    <Item class="Part" referent="3">
      <Properties>
        <string name="Name">B</string>
        <bool name="Anchored">false</bool>
        <BinaryString name="AttributesSerialize"></BinaryString>
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        <float name="BackParamB">0.5</float>
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        <token name="BackSurfaceInput">0</token>
        <float name="BottomParamA">-0.5</float>
        <float name="BottomParamB">0.5</float>
        <token name="BottomSurface">0</token>
        <token name="BottomSurfaceInput">0</token>
        <CoordinateFrame name="CFrame">
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          <Y>0.500001</Y>
          <Z>-8</Z>
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          <R20>0</R20>
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        <bool name="CanCollide">true</bool>
        <bool name="CanQuery">true</bool>
        <bool name="CanTouch">true</bool>
        <bool name="CastShadow">true</bool>
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        <Color3uint8 name="Color3uint8">10724005</Color3uint8>
        <PhysicalProperties name="CustomPhysicalProperties">
          <CustomPhysics>false</CustomPhysics>
        </PhysicalProperties>
        <token name="formFactorRaw">1</token>
        <float name="FrontParamA">-0.5</float>
        <float name="FrontParamB">0.5</float>
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        <float name="LeftParamB">0.5</float>
        <token name="LeftSurface">0</token>
        <token name="LeftSurfaceInput">0</token>
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        <bool name="Massless">false</bool>
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          <Y>0</Y>
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          <R02>0</R02>
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          <R22>1</R22>
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        <float name="RightParamA">-0.5</float>
        <float name="RightParamB">0.5</float>
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        <token name="RightSurfaceInput">0</token>
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          <Y>0</Y>
          <Z>0</Z>
        </Vector3>
        <token name="shape">1</token>
        <Vector3 name="size">
          <X>4</X>
          <Y>1</Y>
          <Z>2</Z>
        </Vector3>
        <int64 name="SourceAssetId">-1</int64>
        <BinaryString name="Tags"></BinaryString>
        <float name="TopParamA">-0.5</float>
        <float name="TopParamB">0.5</float>
        <token name="TopSurface">0</token>
        <token name="TopSurfaceInput">0</token>
        <float name="Transparency">0</float>
        <Vector3 name="Velocity">
          <X>0</X>
          <Y>0</Y>
          <Z>0</Z>
        </Vector3>
      </Properties>
    </Item>
  </Item>
</roblox>
