forked from rojo-rbx/rojo
* Add Flipper * Remove old UI * Add boilerplate UI * Change plugin version * Merge upstream * Bunch of new UI changes Too lazy to list them all in individual commits * Touch ripple for buttons and a few other things * Make the close button on the PluginGui work * Set button state to guiEnabled * Implement Connecting, NotConnected; add Header; don't update plugin button on render * Replace mapLerpColor with mapLerp * Update blendAlpha to be 0 without any values * Add ActionFillTransparency to Theme.Button * Suffix all Theme entries * Update Flipper * Add disconnect button * Remove cancel button * Add settings page * Add scrollbar and dark theme support to settings * Include settings in startSession * Set context default value to nil I always thought this was the name, lol... * Add Error page * Fix preloadAssets * Fix preloadAssets import * Update checkbox colors a little * Add setting descriptions * Fix scrolling frame in settings panel * Remove .vscode * Rename Throbber to Spinner * Update merge * Move Spinner images to assets * Change casing of directories * Remove old directories * Add comments to getDerivedStateFromProps * Account for offset in host TextBox size * Turn width variables into constants * Attempt to fix the comments * Add a missing comma in Settings * Remove a double space * Remove Dummy object * Move most of the Studio logic out of render * Don't truncate port input * Replace merge with Dictionary.merge * Replace "Got it!" with "Okay" * Add projectName to setStatus call * Add Flipper to build.rs
79 lines
1.8 KiB
Lua
79 lines
1.8 KiB
Lua
local Rojo = script:FindFirstAncestor("Rojo")
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local Plugin = Rojo.Plugin
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local Roact = require(Rojo.Roact)
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local Flipper = require(Rojo.Flipper)
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local Assets = require(Plugin.Assets)
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local bindingUtil = require(Plugin.App.bindingUtil)
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local HOVER_SPRING_PROPS = {
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frequency = 5,
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dampingRatio = 1.1,
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}
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local e = Roact.createElement
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local IconButton = Roact.Component:extend("IconButton")
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function IconButton:init()
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self.motor = Flipper.SingleMotor.new(0)
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self.binding = bindingUtil.fromMotor(self.motor)
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end
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function IconButton:render()
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local iconSize = self.props.iconSize
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return e("ImageButton", {
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Size = UDim2.new(0, iconSize * 1.5, 0, iconSize * 1.5),
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Position = self.props.position,
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AnchorPoint = self.props.anchorPoint,
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LayoutOrder = self.props.layoutOrder,
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ZIndex = self.props.zIndex,
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BackgroundTransparency = 1,
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[Roact.Event.Activated] = self.props.onClick,
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[Roact.Event.MouseEnter] = function()
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self.motor:setGoal(
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Flipper.Spring.new(1, HOVER_SPRING_PROPS)
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)
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end,
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[Roact.Event.MouseLeave] = function()
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self.motor:setGoal(
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Flipper.Spring.new(0, HOVER_SPRING_PROPS)
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)
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end,
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}, {
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Icon = e("ImageLabel", {
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Image = self.props.icon,
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ImageColor3 = self.props.color,
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ImageTransparency = self.props.transparency,
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Size = UDim2.new(0, iconSize, 0, iconSize),
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Position = UDim2.new(0.5, 0, 0.5, 0),
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AnchorPoint = Vector2.new(0.5, 0.5),
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BackgroundTransparency = 1,
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}),
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HoverCircle = e("ImageLabel", {
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Image = Assets.Images.Circles[128],
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ImageColor3 = self.props.color,
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ImageTransparency = Roact.joinBindings({
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hover = self.binding,
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transparency = self.props.transparency,
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}):map(function(values)
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return bindingUtil.blendAlpha({ 0.85, 1 - values.hover, values.transparency })
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end),
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundTransparency = 1,
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}),
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})
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end
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return IconButton |