forked from rojo-rbx/rojo
Uses Stylua to format all existing Lua files, and adds a CI check in `lint` to pin this improvement. Excludes formatting dependencies, of course.
112 lines
2.8 KiB
Lua
112 lines
2.8 KiB
Lua
local HttpService = game:GetService("HttpService")
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local Rojo = script:FindFirstAncestor("Rojo")
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local Plugin = Rojo.Plugin
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local Packages = Rojo.Packages
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local Roact = require(Packages.Roact)
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local Dictionary = require(Plugin.Dictionary)
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local Theme = require(Plugin.App.Theme)
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local StudioPluginContext = require(script.Parent.StudioPluginContext)
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local e = Roact.createElement
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local StudioPluginGui = Roact.PureComponent:extend("StudioPluginGui")
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StudioPluginGui.defaultProps = {
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initDockState = Enum.InitialDockState.Right,
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active = false,
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overridePreviousState = false,
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floatingSize = Vector2.new(0, 0),
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minimumSize = Vector2.new(0, 0),
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zIndexBehavior = Enum.ZIndexBehavior.Sibling,
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}
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function StudioPluginGui:init()
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local floatingSize = self.props.floatingSize
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local minimumSize = self.props.minimumSize
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local dockWidgetPluginGuiInfo = DockWidgetPluginGuiInfo.new(
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self.props.initDockState,
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self.props.active,
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self.props.overridePreviousState,
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floatingSize.X,
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floatingSize.Y,
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minimumSize.X,
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minimumSize.Y
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)
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local pluginGui = self.props.plugin:CreateDockWidgetPluginGui(
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if self.props.isEphemeral then HttpService:GenerateGUID(false) else self.props.id,
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dockWidgetPluginGuiInfo
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)
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pluginGui.Name = self.props.id
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pluginGui.Title = self.props.title
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pluginGui.ZIndexBehavior = self.props.zIndexBehavior
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if self.props.onInitialState then
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self.props.onInitialState(pluginGui.Enabled)
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end
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pluginGui:BindToClose(function()
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if self.props.onClose then
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self.props.onClose()
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else
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pluginGui.Enabled = false
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end
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end)
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self.pluginGui = pluginGui
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end
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function StudioPluginGui:render()
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return e(Roact.Portal, {
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target = self.pluginGui,
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}, {
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Background = Theme.with(function(theme)
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return e("Frame", {
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundColor3 = theme.BackgroundColor,
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ZIndex = 0,
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BorderSizePixel = 0,
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}, self.props[Roact.Children])
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end),
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})
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end
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function StudioPluginGui:didUpdate(lastProps)
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if self.props.active ~= lastProps.active then
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-- This is intentionally in didUpdate to make sure the initial active state
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-- (if the PluginGui is open initially) is preserved.
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-- Studio widgets are very unreliable and sometimes need to be flickered
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-- in order to force them to render correctly
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-- This happens within a single frame so it doesn't flicker visibly
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self.pluginGui.Enabled = self.props.active
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self.pluginGui.Enabled = not self.props.active
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self.pluginGui.Enabled = self.props.active
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end
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end
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function StudioPluginGui:willUnmount()
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self.pluginGui:Destroy()
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end
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local function StudioPluginGuiWrapper(props)
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return e(StudioPluginContext.Consumer, {
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render = function(plugin)
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return e(
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StudioPluginGui,
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Dictionary.merge(props, {
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plugin = plugin,
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})
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)
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end,
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})
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end
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return StudioPluginGuiWrapper
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