Files
rojo/plugin/src/Components/App.lua
Lucien Greathouse ae12ffdefb Work around Roact bug
2019-05-16 18:45:00 -07:00

206 lines
5.3 KiB
Lua

local Roact = require(script:FindFirstAncestor("Rojo").Roact)
local Plugin = script:FindFirstAncestor("Plugin")
local Assets = require(Plugin.Assets)
local Session = require(Plugin.Session)
local Config = require(Plugin.Config)
local Version = require(Plugin.Version)
local Logging = require(Plugin.Logging)
local DevSettings = require(Plugin.DevSettings)
local preloadAssets = require(Plugin.preloadAssets)
local ConnectPanel = require(Plugin.Components.ConnectPanel)
local ConnectionActivePanel = require(Plugin.Components.ConnectionActivePanel)
local e = Roact.createElement
local function showUpgradeMessage(lastVersion)
local message = (
"Rojo detected an upgrade from version %s to version %s." ..
"\nMake sure you have also upgraded your server!" ..
"\n\nRojo plugin version %s is intended for use with server version %s."
):format(
Version.display(lastVersion), Version.display(Config.version),
Version.display(Config.version), Config.expectedServerVersionString
)
Logging.info(message)
end
--[[
Check if the user is using a newer version of Rojo than last time. If they
are, show them a reminder to make sure they check their server version.
]]
local function checkUpgrade(plugin)
-- When developing Rojo, there's no use in doing version checks
if DevSettings:isEnabled() then
return
end
local lastVersion = plugin:GetSetting("LastRojoVersion")
if lastVersion then
local wasUpgraded = Version.compare(Config.version, lastVersion) == 1
if wasUpgraded then
showUpgradeMessage(lastVersion)
end
end
plugin:SetSetting("LastRojoVersion", Config.version)
end
local SessionStatus = {
Disconnected = "Disconnected",
Connected = "Connected",
ConfiguringSession = "ConfiguringSession",
-- TODO: Error?
}
setmetatable(SessionStatus, {
__index = function(_, key)
error(("%q is not a valid member of SessionStatus"):format(tostring(key)), 2)
end,
})
local App = Roact.Component:extend("App")
function App:init()
self:setState({
sessionStatus = SessionStatus.Disconnected,
})
self.connectButton = nil
self.currentSession = nil
self.displayedVersion = DevSettings:isEnabled()
and Config.codename
or Version.display(Config.version)
end
function App:render()
-- FIXME: https://github.com/Roblox/roact/issues/209
local children = {}
if self.state.sessionStatus == SessionStatus.Connected then
children = {
ConnectionActivePanel = e(ConnectionActivePanel, {
stopSession = function()
Logging.trace("Disconnecting session")
self.currentSession:disconnect()
self.currentSession = nil
self:setState({
sessionStatus = SessionStatus.Disconnected,
})
Logging.trace("Session terminated by user")
end,
}),
}
elseif self.state.sessionStatus == SessionStatus.ConfiguringSession then
children = {
ConnectPanel = e(ConnectPanel, {
startSession = function(address, port)
Logging.trace("Starting new session")
local success, session = Session.new({
address = address,
port = port,
onError = function(message)
Logging.warn("Rojo session terminated because of an error:\n%s", tostring(message))
self.currentSession = nil
self:setState({
sessionStatus = SessionStatus.Disconnected,
})
end
})
if success then
self.currentSession = session
self:setState({
sessionStatus = SessionStatus.Connected,
})
end
end,
cancel = function()
Logging.trace("Canceling session configuration")
self:setState({
sessionStatus = SessionStatus.Disconnected,
})
end,
}),
}
end
return e("ScreenGui", {
AutoLocalize = false,
ZIndexBehavior = Enum.ZIndexBehavior.Sibling,
}, children)
end
function App:didMount()
Logging.trace("Rojo %s initializing", self.displayedVersion)
local toolbar = self.props.plugin:CreateToolbar("Rojo " .. self.displayedVersion)
self.connectButton = toolbar:CreateButton(
"Connect",
"Connect to a running Rojo session",
Assets.StartSession)
self.connectButton.ClickableWhenViewportHidden = false
self.connectButton.Click:Connect(function()
checkUpgrade(self.props.plugin)
if self.state.sessionStatus == SessionStatus.Connected then
Logging.trace("Disconnecting session")
self.currentSession:disconnect()
self.currentSession = nil
self:setState({
sessionStatus = SessionStatus.Disconnected,
})
Logging.trace("Session terminated by user")
elseif self.state.sessionStatus == SessionStatus.Disconnected then
Logging.trace("Starting session configuration")
self:setState({
sessionStatus = SessionStatus.ConfiguringSession,
})
elseif self.state.sessionStatus == SessionStatus.ConfiguringSession then
Logging.trace("Canceling session configuration")
self:setState({
sessionStatus = SessionStatus.Disconnected,
})
end
end)
preloadAssets()
end
function App:willUnmount()
if self.currentSession ~= nil then
self.currentSession:disconnect()
self.currentSession = nil
end
end
function App:didUpdate()
local connectActive = self.state.sessionStatus == SessionStatus.ConfiguringSession
or self.state.sessionStatus == SessionStatus.Connected
self.connectButton:SetActive(connectActive)
if self.state.sessionStatus == SessionStatus.Connected then
self.connectButton.Icon = Assets.SessionActive
else
self.connectButton.Icon = Assets.StartSession
end
end
return App