forked from rojo-rbx/rojo
* Changes project-related structures to use `BTreeMap` instead of `HashMap` for children to aid determiniusm * Changes imfs-related structures to have total ordering and use `BTreeSet` instead of `HashSet` * Upgrades dependencies to `bx_dom_weak`1.2.0 and rbx_xml 0.5.0 to aid in more determinism stuff * Re-exposes the `RbxSession`'s root project via `root_project()` * Implements `Default` for a couple things * Tweaks visualization code to support visualizing trees not attached to an `RbxSession` * Adds an ID-invariant comparison method for `rbx_tree` relying on previous determinism changes * Adds a (disabled) test to start finding issues in the reconciler with regards to communicativity of snapshot application * Adds a snapshot testing system that operates on `RbxTree` and associated metadata, which are committed in this change
21 lines
369 B
JSON
21 lines
369 B
JSON
{
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"name": "multi_partition_game",
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"tree": {
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"$className": "DataModel",
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"ReplicatedStorage": {
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"$className": "ReplicatedStorage",
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"Ack": {
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"$path": "a"
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},
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"Bar": {
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"$path": "b"
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}
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},
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"HttpService": {
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"$className": "HttpService",
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"$properties": {
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"HttpEnabled": true
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}
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}
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}
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} |