forked from rojo-rbx/rojo
* Add Flipper * Remove old UI * Add boilerplate UI * Change plugin version * Merge upstream * Bunch of new UI changes Too lazy to list them all in individual commits * Touch ripple for buttons and a few other things * Make the close button on the PluginGui work * Set button state to guiEnabled * Implement Connecting, NotConnected; add Header; don't update plugin button on render * Replace mapLerpColor with mapLerp * Update blendAlpha to be 0 without any values * Add ActionFillTransparency to Theme.Button * Suffix all Theme entries * Update Flipper * Add disconnect button * Remove cancel button * Add settings page * Add scrollbar and dark theme support to settings * Include settings in startSession * Set context default value to nil I always thought this was the name, lol... * Add Error page * Fix preloadAssets * Fix preloadAssets import * Update checkbox colors a little * Add setting descriptions * Fix scrolling frame in settings panel * Remove .vscode * Rename Throbber to Spinner * Update merge * Move Spinner images to assets * Change casing of directories * Remove old directories * Add comments to getDerivedStateFromProps * Account for offset in host TextBox size * Turn width variables into constants * Attempt to fix the comments * Add a missing comma in Settings * Remove a double space * Remove Dummy object * Move most of the Studio logic out of render * Don't truncate port input * Replace merge with Dictionary.merge * Replace "Got it!" with "Okay" * Add projectName to setStatus call * Add Flipper to build.rs
121 lines
2.5 KiB
Lua
121 lines
2.5 KiB
Lua
--[[
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Persistent plugin settings that can be accessed via Roact context.
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]]
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local Rojo = script:FindFirstAncestor("Rojo")
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local Roact = require(Rojo.Roact)
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local defaultSettings = {
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openScriptsExternally = false,
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twoWaySync = false,
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}
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local Settings = {}
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Settings.__index = Settings
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function Settings.fromPlugin(plugin)
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local values = {}
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for name, defaultValue in pairs(defaultSettings) do
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local savedValue = plugin:GetSetting("Rojo_" .. name)
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if savedValue == nil then
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plugin:SetSetting("Rojo_" .. name, defaultValue)
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values[name] = defaultValue
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else
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values[name] = savedValue
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end
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end
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return setmetatable({
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__values = values,
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__plugin = plugin,
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__updateListeners = {},
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}, Settings)
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end
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function Settings:get(name)
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if defaultSettings[name] == nil then
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error("Invalid setings name " .. tostring(name), 2)
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end
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return self.__values[name]
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end
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function Settings:set(name, value)
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self.__plugin:SetSetting("Rojo_" .. name, value)
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self.__values[name] = value
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for callback in pairs(self.__updateListeners) do
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callback(name, value)
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end
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end
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function Settings:onUpdate(newCallback)
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local newListeners = {}
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for callback in pairs(self.__updateListeners) do
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newListeners[callback] = true
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end
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newListeners[newCallback] = true
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self.__updateListeners = newListeners
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return function()
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local newListeners = {}
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for callback in pairs(self.__updateListeners) do
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if callback ~= newCallback then
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newListeners[callback] = true
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end
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end
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self.__updateListeners = newListeners
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end
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end
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local Context = Roact.createContext(nil)
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local StudioProvider = Roact.Component:extend("StudioProvider")
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function StudioProvider:init()
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self.settings = Settings.fromPlugin(self.props.plugin)
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end
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function StudioProvider:render()
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return Roact.createElement(Context.Provider, {
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value = self.settings,
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}, self.props[Roact.Children])
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end
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local InternalConsumer = Roact.Component:extend("InternalConsumer")
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function InternalConsumer:render()
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return self.props.render(self.props.settings)
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end
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function InternalConsumer:didMount()
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self.disconnect = self.props.settings:onUpdate(function()
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-- Trigger a dummy state update to update the settings consumer.
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self:setState({})
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end)
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end
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function InternalConsumer:willUnmount()
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self.disconnect()
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end
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local function with(callback)
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return Roact.createElement(Context.Consumer, {
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render = function(settings)
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return Roact.createElement(InternalConsumer, {
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settings = settings,
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render = callback,
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})
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end,
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})
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end
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return {
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StudioProvider = StudioProvider,
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with = with,
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} |