Files
rojo/plugin/src/App/Notifications.lua
2024-11-09 12:05:57 +00:00

227 lines
5.7 KiB
Lua

local StudioService = game:GetService("StudioService")
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
local Packages = Rojo.Packages
local Roact = require(Packages.Roact)
local Flipper = require(Packages.Flipper)
local Log = require(Packages.Log)
local Theme = require(Plugin.App.Theme)
local Assets = require(Plugin.Assets)
local bindingUtil = require(Plugin.App.bindingUtil)
local getTextBoundsAsync = require(Plugin.App.getTextBoundsAsync)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local TextButton = require(Plugin.App.Components.TextButton)
local baseClock = DateTime.now().UnixTimestampMillis
local e = Roact.createElement
local Notification = Roact.Component:extend("Notification")
function Notification:init()
self.motor = Flipper.SingleMotor.new(0)
self.binding = bindingUtil.fromMotor(self.motor)
self.lifetime = self.props.timeout
self.motor:onStep(function(value)
if value <= 0 and self.props.onClose then
self.props.onClose()
end
end)
end
function Notification:dismiss()
self.motor:setGoal(Flipper.Spring.new(0, {
frequency = 5,
dampingRatio = 1,
}))
end
function Notification:didMount()
self.motor:setGoal(Flipper.Spring.new(1, {
frequency = 3,
dampingRatio = 1,
}))
self.props.soundPlayer:play(Assets.Sounds.Notification)
self.timeout = task.spawn(function()
local clock = os.clock()
local seen = false
while task.wait(1 / 10) do
local now = os.clock()
local dt = now - clock
clock = now
if not seen then
seen = StudioService.ActiveScript == nil
end
if not seen then
-- Don't run down timer before being viewed
continue
end
self.lifetime -= dt
if self.lifetime <= 0 then
self:dismiss()
break
end
end
end)
end
function Notification:willUnmount()
task.cancel(self.timeout)
end
function Notification:render()
local transparency = self.binding:map(function(value)
return 1 - value
end)
return Theme.with(function(theme)
local actionButtons = {}
local buttonsX = 0
if self.props.actions then
local count = 0
for key, action in self.props.actions do
actionButtons[key] = e(TextButton, {
text = action.text,
style = action.style,
onClick = function()
local success, err = pcall(action.onClick, self)
if not success then
Log.warn("Error in notification action: " .. tostring(err))
end
end,
layoutOrder = -action.layoutOrder,
transparency = transparency,
})
buttonsX += getTextBoundsAsync(action.text, theme.Font.Main, theme.TextSize.Large, math.huge).X + (theme.TextSize.Body * 2)
count += 1
end
buttonsX += (count - 1) * 5
end
local paddingY, logoSize = 20, 32
local actionsY = if self.props.actions then 35 else 0
local textXSpace = math.max(250, buttonsX) + 35
local textBounds = Vector2.new(
textXSpace,
getTextBoundsAsync(self.props.text, theme.Font.Main, theme.TextSize.Body, textXSpace).Y
)
local contentX = math.max(textBounds.X, buttonsX)
local size = self.binding:map(function(value)
return UDim2.fromOffset(
(35 + 40 + contentX) * value,
5 + actionsY + paddingY + math.max(logoSize, textBounds.Y)
)
end)
return e("TextButton", {
BackgroundTransparency = 1,
Size = size,
LayoutOrder = self.props.layoutOrder,
Text = "",
ClipsDescendants = true,
[Roact.Event.Activated] = function()
self:dismiss()
end,
}, {
e(BorderedContainer, {
transparency = transparency,
size = UDim2.new(1, 0, 1, 0),
}, {
Contents = e("Frame", {
Size = UDim2.new(1, 0, 1, 0),
BackgroundTransparency = 1,
}, {
Logo = e("ImageLabel", {
ImageTransparency = transparency,
Image = Assets.Images.PluginButton,
BackgroundTransparency = 1,
Size = UDim2.new(0, logoSize, 0, logoSize),
Position = UDim2.new(0, 0, 0, 0),
AnchorPoint = Vector2.new(0, 0),
}),
Info = e("TextLabel", {
Text = self.props.text,
FontFace = theme.Font.Main,
TextSize = theme.TextSize.Body,
TextColor3 = theme.Notification.InfoColor,
TextTransparency = transparency,
TextXAlignment = Enum.TextXAlignment.Left,
TextYAlignment = Enum.TextYAlignment.Top,
TextWrapped = true,
Size = UDim2.new(1, -35, 1, -actionsY),
Position = UDim2.fromOffset(35, 0),
LayoutOrder = 1,
BackgroundTransparency = 1,
}),
Actions = if self.props.actions
then e("Frame", {
Size = UDim2.new(1, -40, 0, actionsY),
Position = UDim2.new(1, 0, 1, 0),
AnchorPoint = Vector2.new(1, 1),
BackgroundTransparency = 1,
}, {
Layout = e("UIListLayout", {
FillDirection = Enum.FillDirection.Horizontal,
HorizontalAlignment = Enum.HorizontalAlignment.Right,
VerticalAlignment = Enum.VerticalAlignment.Center,
SortOrder = Enum.SortOrder.LayoutOrder,
Padding = UDim.new(0, 5),
}),
Buttons = Roact.createFragment(actionButtons),
})
else nil,
}),
Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 17),
PaddingRight = UDim.new(0, 15),
PaddingTop = UDim.new(0, paddingY / 2),
PaddingBottom = UDim.new(0, paddingY / 2),
}),
}),
})
end)
end
local Notifications = Roact.Component:extend("Notifications")
function Notifications:render()
local notifs = {}
for id, notif in self.props.notifications do
notifs["NotifID_" .. id] = e(Notification, {
soundPlayer = self.props.soundPlayer,
text = notif.text,
timestamp = notif.timestamp,
timeout = notif.timeout,
actions = notif.actions,
layoutOrder = (notif.timestamp - baseClock),
onClose = function()
self.props.onClose(id)
end,
})
end
return Roact.createFragment(notifs)
end
return Notifications