Files
rojo/src/serve_session.rs
2019-10-01 14:45:24 -07:00

138 lines
4.4 KiB
Rust

use std::{
collections::HashSet,
sync::{Arc, Mutex, MutexGuard},
time::Instant,
};
use crate::{
change_processor::ChangeProcessor,
imfs::{Imfs, ImfsFetcher},
message_queue::MessageQueue,
project::Project,
session_id::SessionId,
snapshot::{AppliedPatchSet, RojoTree},
};
/// Contains all of the state for a Rojo serve session.
///
/// Nothing here is specific to any Rojo interface. Though the primary way to
/// interact with a serve session is Rojo's HTTP right now, there's no reason
/// why Rojo couldn't expose an IPC or channels-based API for embedding in the
/// future. `ServeSession` would be roughly the right interface to expose for
/// those cases.
pub struct ServeSession<F> {
/// When the serve session was started. Used only for user-facing
/// diagnostics.
start_time: Instant,
/// The root project for the serve session, if there was one defined.
///
/// This will be defined if a folder with a `default.project.json` file was
/// used for starting the serve session, or if the user specified a full
/// path to a `.project.json` file.
///
/// If `root_project` is None, values from the project should be treated as
/// their defaults.
root_project: Option<Project>,
/// A randomly generated ID for this serve session. It's used to ensure that
/// a client doesn't begin connecting to a different server part way through
/// an operation that needs to be atomic.
session_id: SessionId,
/// The tree of Roblox instances associated with this session that will be
/// updated in real-time. This is derived from the session's IMFS and will
/// eventually be mutable to connected clients.
tree: Arc<Mutex<RojoTree>>,
/// An in-memory filesystem containing all of the files relevant for this
/// live session.
///
/// The main use for accessing it from the session is for debugging issues
/// with Rojo's live-sync protocol.
imfs: Arc<Mutex<Imfs<F>>>,
/// A queue of changes that have been applied to `tree` that affect clients.
///
/// Clients to the serve session will subscribe to this queue either
/// directly or through the HTTP API to be notified of mutations that need
/// to be applied.
message_queue: Arc<MessageQueue<AppliedPatchSet>>,
/// The object responsible for listening to changes from the in-memory
/// filesystem, applying them, updating the Roblox instance tree, and
/// routing messages through the session's message queue to any connected
/// clients.
_change_processor: ChangeProcessor,
}
/// Methods that need thread-safety bounds on ImfsFetcher are limited to this
/// block to prevent needing to spread Send + Sync + 'static into everything
/// that handles ServeSession.
impl<F: ImfsFetcher + Send + 'static> ServeSession<F> {
pub fn new(imfs: Imfs<F>, tree: RojoTree, root_project: Option<Project>) -> Self {
let start_time = Instant::now();
let session_id = SessionId::new();
let message_queue = MessageQueue::new();
let tree = Arc::new(Mutex::new(tree));
let message_queue = Arc::new(message_queue);
let imfs = Arc::new(Mutex::new(imfs));
let change_processor = ChangeProcessor::start(
Arc::clone(&tree),
Arc::clone(&message_queue),
Arc::clone(&imfs),
);
Self {
start_time,
session_id,
root_project,
tree,
message_queue,
imfs,
_change_processor: change_processor,
}
}
}
impl<F: ImfsFetcher> ServeSession<F> {
pub fn tree_handle(&self) -> Arc<Mutex<RojoTree>> {
Arc::clone(&self.tree)
}
pub fn tree(&self) -> MutexGuard<'_, RojoTree> {
self.tree.lock().unwrap()
}
pub fn imfs(&self) -> MutexGuard<'_, Imfs<F>> {
self.imfs.lock().unwrap()
}
pub fn message_queue(&self) -> &MessageQueue<AppliedPatchSet> {
&self.message_queue
}
pub fn session_id(&self) -> SessionId {
self.session_id
}
pub fn project_name(&self) -> Option<&str> {
self.root_project
.as_ref()
.map(|project| project.name.as_str())
}
pub fn start_time(&self) -> Instant {
self.start_time
}
pub fn serve_place_ids(&self) -> Option<&HashSet<u64>> {
self.root_project
.as_ref()
.and_then(|project| project.serve_place_ids.as_ref())
}
}