forked from rojo-rbx/rojo
138 lines
4.4 KiB
Rust
138 lines
4.4 KiB
Rust
use std::{
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collections::HashSet,
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sync::{Arc, Mutex, MutexGuard},
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time::Instant,
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};
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use crate::{
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change_processor::ChangeProcessor,
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imfs::{Imfs, ImfsFetcher},
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message_queue::MessageQueue,
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project::Project,
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session_id::SessionId,
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snapshot::{AppliedPatchSet, RojoTree},
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};
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/// Contains all of the state for a Rojo serve session.
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///
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/// Nothing here is specific to any Rojo interface. Though the primary way to
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/// interact with a serve session is Rojo's HTTP right now, there's no reason
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/// why Rojo couldn't expose an IPC or channels-based API for embedding in the
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/// future. `ServeSession` would be roughly the right interface to expose for
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/// those cases.
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pub struct ServeSession<F> {
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/// When the serve session was started. Used only for user-facing
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/// diagnostics.
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start_time: Instant,
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/// The root project for the serve session, if there was one defined.
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///
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/// This will be defined if a folder with a `default.project.json` file was
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/// used for starting the serve session, or if the user specified a full
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/// path to a `.project.json` file.
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///
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/// If `root_project` is None, values from the project should be treated as
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/// their defaults.
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root_project: Option<Project>,
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/// A randomly generated ID for this serve session. It's used to ensure that
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/// a client doesn't begin connecting to a different server part way through
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/// an operation that needs to be atomic.
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session_id: SessionId,
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/// The tree of Roblox instances associated with this session that will be
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/// updated in real-time. This is derived from the session's IMFS and will
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/// eventually be mutable to connected clients.
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tree: Arc<Mutex<RojoTree>>,
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/// An in-memory filesystem containing all of the files relevant for this
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/// live session.
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///
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/// The main use for accessing it from the session is for debugging issues
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/// with Rojo's live-sync protocol.
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imfs: Arc<Mutex<Imfs<F>>>,
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/// A queue of changes that have been applied to `tree` that affect clients.
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///
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/// Clients to the serve session will subscribe to this queue either
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/// directly or through the HTTP API to be notified of mutations that need
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/// to be applied.
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message_queue: Arc<MessageQueue<AppliedPatchSet>>,
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/// The object responsible for listening to changes from the in-memory
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/// filesystem, applying them, updating the Roblox instance tree, and
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/// routing messages through the session's message queue to any connected
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/// clients.
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_change_processor: ChangeProcessor,
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}
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/// Methods that need thread-safety bounds on ImfsFetcher are limited to this
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/// block to prevent needing to spread Send + Sync + 'static into everything
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/// that handles ServeSession.
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impl<F: ImfsFetcher + Send + 'static> ServeSession<F> {
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pub fn new(imfs: Imfs<F>, tree: RojoTree, root_project: Option<Project>) -> Self {
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let start_time = Instant::now();
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let session_id = SessionId::new();
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let message_queue = MessageQueue::new();
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let tree = Arc::new(Mutex::new(tree));
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let message_queue = Arc::new(message_queue);
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let imfs = Arc::new(Mutex::new(imfs));
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let change_processor = ChangeProcessor::start(
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Arc::clone(&tree),
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Arc::clone(&message_queue),
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Arc::clone(&imfs),
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);
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Self {
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start_time,
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session_id,
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root_project,
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tree,
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message_queue,
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imfs,
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_change_processor: change_processor,
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}
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}
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}
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impl<F: ImfsFetcher> ServeSession<F> {
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pub fn tree_handle(&self) -> Arc<Mutex<RojoTree>> {
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Arc::clone(&self.tree)
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}
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pub fn tree(&self) -> MutexGuard<'_, RojoTree> {
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self.tree.lock().unwrap()
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}
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pub fn imfs(&self) -> MutexGuard<'_, Imfs<F>> {
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self.imfs.lock().unwrap()
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}
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pub fn message_queue(&self) -> &MessageQueue<AppliedPatchSet> {
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&self.message_queue
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}
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pub fn session_id(&self) -> SessionId {
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self.session_id
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}
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pub fn project_name(&self) -> Option<&str> {
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self.root_project
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.as_ref()
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.map(|project| project.name.as_str())
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}
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pub fn start_time(&self) -> Instant {
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self.start_time
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}
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pub fn serve_place_ids(&self) -> Option<&HashSet<u64>> {
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self.root_project
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.as_ref()
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.and_then(|project| project.serve_place_ids.as_ref())
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}
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}
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