This PR brings two performance improvements to the `rojo sourcemap`
command:
- Use `rayon` with a small threadpool to parallelize sourcemap
generation while still keeping startup cost very low
- Remove conversions to owned strings and use lifetimes tied to the dom
instead, which mostly improves performance with the
`--include-non-scripts` flag enabled
From my personal testing on an M1 mac this decreases the sourcemap
generation time of our games by 2x or more, from ~20ms to ~8ms on one
project and ~30ms to ~15ms on another. Generation is pretty fast to
begin with but since sourcemaps are heavily used in interactive tools
(like luau-lsp) a difference of a couple frames can be great for ux.
* Added address reference to CLI output
* Stored loopback check address as a variable
* Changed other loopback references to the new variable
* Fixed mistake on address_string variable
* Merge write calls
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Use WeakDom::into_raw for faster snapshot generation from models
* Make compute_patch_set take snapshots by value
* Stop deferring property application in apply_patch_set
* Use InstanceBuilder::empty to avoid extra name allocations
* Git dependencies, skip dropping ServeSession
* Use std::mem::forget instead of ManuallyDrop
* Switch to latest rbx-dom crates.io dependencies
* Update other dependencies
* Allow for setting the default port in project json
set as
```json
"serveAddress": "0.0.0.0"
```
* Update CHANGELOG.md
* cargo fmt
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Add support for the new Open Cloud API
* Cleanup Open Cloud variables
* Avoid cloning buffer for do_upload_open_cloud
* Satisfy cargo fmt
* Actually correct cargo fmt
Apparently my earlier fix did not fix everything.
* Update CHANGELOG.md
* Update CHANGELOG.md
Forgot to add the link to issue #486 in the previous commit :/
* Cleanup & improve code for open cloud api
* Commit to force GH Actions to run (?)
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Upgrade dependencies, oneshot channel ref
* New service style?
* Fix warning
* A server is running again
* Working server with async blocks
* UI working again
* Finish upgrade
* Bump MSRV to 1.46.0 for if/match in const fn
* Update the README as part of this
* web/mod.rs - change server bind address
127.0.0.1 is a loopback interface, and only works on the same host
0.0.0.0 will allow connections from other hosts
ideally, this should be a console arg - but it's a quick fix
* implement --address option, revert default bind address to 127.0.0.1
* revert silly autoformatting
* ok, actually using rustfmt now
* More precise --address flag description
* Use SocketAddr where available, take advantage of const-ness
* Display 'localhost' if address is loopback
* Update Changelog
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* Mostly mechanical port bits
* Almost there
* It builds again!
* Turn on all the code again
* Tests compiling but not passing
* Stub work for value resolution
* Implement resolution minus enums and derived properties
* Implement property descriptor resolution
* Update referent snapshots
* Update unions test project
Using a place file instead of a model yields better
error messages in Roblox Studio.
* Add easy shortcut to testing with local rbx-dom
* Update rbx-dom
* Add enum resolution
* Update init.meta.json to use UnresolvedValue
* Expand value resolution support, add test
* Filter SharedString values from web API
* Add 'property' builder method to InstanceSnapshot
* Change InstanceSnapshot/InstanceBuilder boundary
* Fix remove_file crash
* rustfmt
* Update to latest rbx_dom_lua
* Update dependencies, including rbx_dom_weak
* Update to latest rbx-dom
* Update dependencies
* Update rbx-dom, fixing more bugs
* Remove experimental warning on binary place builds
* Remove unused imports
* add install command
* cargo fmt
* filter spec files
* Update src/cli/plugin.rs
Co-Authored-By: Lucien Greathouse <me@lpghatguy.com>
* Update src/cli/plugin.rs
Co-Authored-By: Lucien Greathouse <me@lpghatguy.com>
* fix comments
* encode plugin with rbx_binary
* update build script
* refactor pathbuf error into io error
* fix rojo typo
* remove snafu
* Update `snapshot_from_fs_path`
* Print `rerun-if-changed` even for directories, in order to run the
build.rs script when files are added.
* Switch `filter_map` loop to a regular for loop. I like the FP-style
iterator stuff in Rust, but I think Result handling is easier in a
normal loop. Also, I don't believe the result of read_dir implements
`ExactSizedIterator`, so some of the wins of map+collect aren't there.
* Replace Result::unwrap with ? in build.rs
* Simplify error handling code in runtime
* Checkout with submodules
Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
* vroom
* Port dir middleware
* Filter rules
* Directory metadata
* Project support
* Enable Lua support
* StringValue support
* CSV
* rbxm, rbxmx, and rbxlx
* JSON models
* Clean up some warnings
* Strip out PathMap
* Unwatch paths when they're reported as removed
* Fix 'rojo upload' behavior
* Upgrade to Insta 0.13.1
* Update dependencies
* Release 0.6.0-alpha.2
* Fix bad merge
* Replace MemoryBackend with InMemoryFs
* Sledgehammer tests into passing for now
* Txt middleware
* Update easy snapshot tests
* Lua tests
* Project middleware tests
* Try to fix test failures by sorting
* Port first set of serve session tests
* Add InMemoryFs::raise_event
* Finish porting serve session tests
* Remove UI code for introspecting VFS for now
* VFS docs
The refactor to use StructOpt instead of plain Clap had some absolute
vs relative path issues that slipped through. This commit adds getters
to each StructOpt struct that exposes an explicitly absolute version
of each path value.