forked from rojo-rbx/rojo
Migrate DevSettings to PluginSettings for much better config flow (#572)
* Add the devsetting config options into settings * Create dropdown component and add setting controls * Static dropdwon width and spin arrow * Improve dropdown option contrast and border * Forgot to make the settings page respect the static spacing, oops * Smaller arrow * Vert padding * Reset option for settings * Hide reset button when on default * Respect the logLevel setting * Portal settings out to external typechecking module * Implement new configs using the new singleton Settings * Remove DevSettings * Update test runner to use new settings * More helpful test failure output * Support non-plugin environment * Migrate dropdown to new packages system * Clean up components a tad
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@@ -7,9 +7,12 @@ local Packages = Rojo.Packages
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local Roact = require(Packages.Roact)
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local Settings = require(Plugin.Settings)
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local Assets = require(Plugin.Assets)
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local Theme = require(Plugin.App.Theme)
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local Checkbox = require(Plugin.App.Components.Checkbox)
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local Dropdown = require(Plugin.App.Components.Dropdown)
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local IconButton = require(Plugin.App.Components.IconButton)
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local e = Roact.createElement
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@@ -54,22 +57,48 @@ function Setting:render()
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return UDim2.new(1, 0, 0, 20 + value.Y + 20)
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end),
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LayoutOrder = self.props.layoutOrder,
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ZIndex = -self.props.layoutOrder,
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BackgroundTransparency = 1,
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[Roact.Change.AbsoluteSize] = function(object)
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self.setContainerSize(object.AbsoluteSize)
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end,
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}, {
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Checkbox = e(Checkbox, {
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active = self.state.setting,
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Input = if self.props.options ~= nil then
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e(Dropdown, {
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options = self.props.options,
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active = self.state.setting,
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transparency = self.props.transparency,
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position = UDim2.new(1, 0, 0.5, 0),
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anchorPoint = Vector2.new(1, 0.5),
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onClick = function(option)
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Settings:set(self.props.id, option)
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end,
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})
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else
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e(Checkbox, {
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active = self.state.setting,
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transparency = self.props.transparency,
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position = UDim2.new(1, 0, 0.5, 0),
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anchorPoint = Vector2.new(1, 0.5),
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onClick = function()
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local currentValue = Settings:get(self.props.id)
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Settings:set(self.props.id, not currentValue)
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end,
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}),
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Reset = if self.props.onReset then e(IconButton, {
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icon = Assets.Images.Icons.Reset,
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iconSize = 24,
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color = theme.BackButtonColor,
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transparency = self.props.transparency,
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position = UDim2.new(1, 0, 0.5, 0),
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anchorPoint = Vector2.new(1, 0.5),
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onClick = function()
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local currentValue = Settings:get(self.props.id)
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Settings:set(self.props.id, not currentValue)
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end,
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}),
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visible = self.props.showReset,
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position = UDim2.new(1, -32 - (self.props.options ~= nil and 120 or 40), 0.5, 0),
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anchorPoint = Vector2.new(0, 0.5),
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onClick = self.props.onReset,
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}) else nil,
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Text = e("Frame", {
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Size = UDim2.new(1, 0, 1, 0),
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@@ -100,11 +129,12 @@ function Setting:render()
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TextWrapped = true,
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Size = self.containerSize:map(function(value)
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local offset = (self.props.onReset and 34 or 0) + (self.props.options ~= nil and 120 or 40)
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local textBounds = getTextBounds(
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self.props.description, 14, Enum.Font.Gotham, 1.2,
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Vector2.new(value.X - 50, math.huge)
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Vector2.new(value.X - offset, math.huge)
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)
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return UDim2.new(1, -50, 0, textBounds.Y)
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return UDim2.new(1, -offset, 0, textBounds.Y)
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end),
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LayoutOrder = 2,
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