Add visual diffs to syncing (#603)

* Add user confirmation to initial sync

* Use "Accept" instead of "Confirm"

* Draw tree alphabetically for determinism

* Add diff table dropdown

* Add diff table to newly added objects

* Unblock keybind workflow

* Only show reject button when two way is enabled

* Try to patch back to the files when changes are rejected

* Improve text spacing of the prop diff table

* Skip user confirmation of perfect syncs

* Give instances names for debugging UI

* Optimize tree building

* Efficiency: dynamic virtual scrolling & lazy rendering

* Simplify virtual scroller logic and avoid wasteful rerenders

* Remove debug print

* Consistent naming

* Move new patch applied callback into accept

* Pcall archivable

* Keybinds open popup diff window

* Theme rows in diff

* Remove relic of prototype

* Color value visuals and better component name

* changeBatcher is not needed when no sync is active

* Simplify popup roact entrypoint

* Alphabetical prop lists and refactor

* Add a stroke to color blot for contrast

* Make color blots animate transparency with the rest of the page

* StyLua formatting on newly added files

* Remove wasteful table

* Fix diffing custom properties

* Display tables more meaningfully

* Allow children in the button components

* Create a rough tooltip component

* Add tooltips to buttons

* Use provider+trigger schema to avoid tooltip ZIndex issues

* Add triangle point to tooltip

* Tooltip underneath instead of covering

* Cancel hovers when unmounting

* Allow multiple canvases from one provider

* Display above or below depending on available space

* Move patch equality to PatchSet.isEqual

* Use Container

* Remove old submodules

* Reduce false positives in diff

* Add debug log

* Fuzzy equals CFrame in diffs to avoid floating point in

* Fix decodeValue usage

* Support the .changedName patches

* Fix content overlapping border

* Fix tooltip tail alignment

* Fix tooltip text fit

* Whoops, fix it properly

* Move PatchVisualizer to Components

* Provide Connected info with full patch data

* Avoid implicit nil return

* Add patch visualizer to connected page

* Make Current column invisible when visualizing applied patches

* Avoid floating point diffs in a numbers and vectors
This commit is contained in:
boatbomber
2023-04-01 23:17:23 -04:00
committed by GitHub
parent 7994bc4909
commit b5ed952d5c
19 changed files with 1618 additions and 81 deletions

View File

@@ -3,14 +3,18 @@ local Plugin = Rojo.Plugin
local Packages = Rojo.Packages
local Roact = require(Packages.Roact)
local Flipper = require(Packages.Flipper)
local bindingUtil = require(Plugin.App.bindingUtil)
local Theme = require(Plugin.App.Theme)
local Assets = require(Plugin.Assets)
local PatchSet = require(Plugin.PatchSet)
local Header = require(Plugin.App.Components.Header)
local IconButton = require(Plugin.App.Components.IconButton)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local Tooltip = require(Plugin.App.Components.Tooltip)
local PatchVisualizer = require(Plugin.App.Components.PatchVisualizer)
local e = Roact.createElement
@@ -34,6 +38,50 @@ function timeSinceText(elapsed: number): string
return ageText
end
local function ChangesDrawer(props)
if props.rendered == false then
return nil
end
return Theme.with(function(theme)
return e(BorderedContainer, {
transparency = props.transparency,
size = props.height:map(function(y)
return UDim2.new(1, 0, y, -180 * y)
end),
position = UDim2.new(0, 0, 1, 0),
anchorPoint = Vector2.new(0, 1),
layoutOrder = props.layoutOrder,
}, {
Close = e(IconButton, {
icon = Assets.Images.Icons.Close,
iconSize = 24,
color = theme.ConnectionDetails.DisconnectColor,
transparency = props.transparency,
position = UDim2.new(1, 0, 0, 0),
anchorPoint = Vector2.new(1, 0),
onClick = props.onClose,
}, {
Tip = e(Tooltip.Trigger, {
text = "Close the patch visualizer"
}),
}),
PatchVisualizer = e(PatchVisualizer, {
size = UDim2.new(1, 0, 1, 0),
transparency = props.transparency,
layoutOrder = 3,
columnVisibility = {true, false, true},
patch = props.patchInfo:getValue().patch,
instanceMap = props.serveSession.__instanceMap,
}),
})
end)
end
local function ConnectionDetails(props)
return Theme.with(function(theme)
return e(BorderedContainer, {
@@ -107,9 +155,44 @@ end
local ConnectedPage = Roact.Component:extend("ConnectedPage")
function ConnectedPage:init()
self.changeDrawerMotor = Flipper.SingleMotor.new(0)
self.changeDrawerHeight = bindingUtil.fromMotor(self.changeDrawerMotor)
self.changeDrawerMotor:onStep(function(value)
local renderChanges = value > 0.05
self:setState(function(state)
if state.renderChanges == renderChanges then
return nil
end
return {
renderChanges = renderChanges,
}
end)
end)
self:setState({
renderChanges = false,
})
end
function ConnectedPage:render()
return Theme.with(function(theme)
return Roact.createFragment({
Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 20),
PaddingRight = UDim.new(0, 20),
}),
Layout = e("UIListLayout", {
VerticalAlignment = Enum.VerticalAlignment.Center,
FillDirection = Enum.FillDirection.Vertical,
SortOrder = Enum.SortOrder.LayoutOrder,
Padding = UDim.new(0, 10),
}),
Header = e(Header, {
transparency = self.props.transparency,
layoutOrder = 1,
@@ -124,12 +207,13 @@ function ConnectedPage:render()
onDisconnect = self.props.onDisconnect,
}),
Info = e("TextLabel", {
ChangeInfo = e("TextButton", {
Text = self.props.patchInfo:map(function(info)
local changes = PatchSet.countChanges(info.patch)
return string.format(
"<i>Synced %d change%s %s</i>",
info.changes,
info.changes == 1 and "" or "s",
changes,
changes == 1 and "" or "s",
timeSinceText(os.time() - info.timestamp)
)
end),
@@ -146,18 +230,36 @@ function ConnectedPage:render()
LayoutOrder = 3,
BackgroundTransparency = 1,
[Roact.Event.Activated] = function()
if self.state.renderChanges then
self.changeDrawerMotor:setGoal(Flipper.Spring.new(0, {
frequency = 4,
dampingRatio = 1,
}))
else
self.changeDrawerMotor:setGoal(Flipper.Spring.new(1, {
frequency = 3,
dampingRatio = 1,
}))
end
end,
}),
Layout = e("UIListLayout", {
VerticalAlignment = Enum.VerticalAlignment.Center,
FillDirection = Enum.FillDirection.Vertical,
SortOrder = Enum.SortOrder.LayoutOrder,
Padding = UDim.new(0, 10),
}),
ChangesDrawer = e(ChangesDrawer, {
rendered = self.state.renderChanges,
transparency = self.props.transparency,
patchInfo = self.props.patchInfo,
serveSession = self.props.serveSession,
height = self.changeDrawerHeight,
layoutOrder = 4,
Padding = e("UIPadding", {
PaddingLeft = UDim.new(0, 20),
PaddingRight = UDim.new(0, 20),
onClose = function()
self.changeDrawerMotor:setGoal(Flipper.Spring.new(0, {
frequency = 4,
dampingRatio = 1,
}))
end,
}),
})
end)