forked from rojo-rbx/rojo
Patch visualizer redesign (#883)
This commit is contained in:
@@ -8,8 +8,8 @@ local PatchTree = require(Plugin.PatchTree)
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local PatchSet = require(Plugin.PatchSet)
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local Theme = require(Plugin.App.Theme)
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local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
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local VirtualScroller = require(Plugin.App.Components.VirtualScroller)
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local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
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local e = Roact.createElement
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@@ -55,34 +55,60 @@ function PatchVisualizer:render()
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end
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-- Recusively draw tree
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local scrollElements, elementHeights = {}, {}
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local scrollElements, elementHeights, elementIndex = {}, {}, 0
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if patchTree then
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local elementTotal = patchTree:getCount()
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local depthsComplete = {}
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local function drawNode(node, depth)
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local elementHeight, setElementHeight = Roact.createBinding(30)
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table.insert(elementHeights, elementHeight)
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table.insert(
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scrollElements,
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e(DomLabel, {
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updateEvent = self.updateEvent,
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elementHeight = elementHeight,
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setElementHeight = setElementHeight,
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patchType = node.patchType,
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className = node.className,
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isWarning = node.isWarning,
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instance = node.instance,
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name = node.name,
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hint = node.hint,
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changeList = node.changeList,
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depth = depth,
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transparency = self.props.transparency,
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showStringDiff = self.props.showStringDiff,
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showTableDiff = self.props.showTableDiff,
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})
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)
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elementIndex += 1
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local parentNode = patchTree:getNode(node.parentId)
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local isFinalChild = true
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if parentNode then
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for _id, sibling in parentNode.children do
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if type(sibling) == "table" and sibling.name and sibling.name > node.name then
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isFinalChild = false
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break
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end
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end
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end
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local elementHeight, setElementHeight = Roact.createBinding(24)
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elementHeights[elementIndex] = elementHeight
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scrollElements[elementIndex] = e(DomLabel, {
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transparency = self.props.transparency,
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showStringDiff = self.props.showStringDiff,
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showTableDiff = self.props.showTableDiff,
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updateEvent = self.updateEvent,
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elementHeight = elementHeight,
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setElementHeight = setElementHeight,
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elementIndex = elementIndex,
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isFinalElement = elementIndex == elementTotal,
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depth = depth,
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depthsComplete = table.clone(depthsComplete),
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hasChildren = (node.children ~= nil and next(node.children) ~= nil),
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isFinalChild = isFinalChild,
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patchType = node.patchType,
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className = node.className,
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isWarning = node.isWarning,
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instance = node.instance,
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name = node.name,
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changeInfo = node.changeInfo,
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changeList = node.changeList,
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})
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if isFinalChild then
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depthsComplete[depth] = true
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end
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end
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patchTree:forEach(function(node, depth)
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depthsComplete[depth] = false
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for i = depth + 1, #depthsComplete do
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depthsComplete[i] = nil
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end
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drawNode(node, depth)
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end)
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end
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@@ -92,6 +118,7 @@ function PatchVisualizer:render()
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transparency = self.props.transparency,
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size = self.props.size,
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position = self.props.position,
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anchorPoint = self.props.anchorPoint,
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layoutOrder = self.props.layoutOrder,
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}, {
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CleanMerge = e("TextLabel", {
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@@ -106,7 +133,8 @@ function PatchVisualizer:render()
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}),
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VirtualScroller = e(VirtualScroller, {
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size = UDim2.new(1, 0, 1, 0),
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size = UDim2.new(1, 0, 1, -2),
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position = UDim2.new(0, 0, 0, 2),
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transparency = self.props.transparency,
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count = #scrollElements,
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updateEvent = self.updateEvent.Event,
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