Patch visualizer redesign (#883)

This commit is contained in:
boatbomber
2024-04-02 00:04:58 -07:00
committed by GitHub
parent 87920964d7
commit b2f133e6f1
16 changed files with 690 additions and 312 deletions

View File

@@ -1,5 +1,4 @@
local SelectionService = game:GetService("Selection")
local StudioService = game:GetService("StudioService")
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
@@ -15,7 +14,8 @@ local bindingUtil = require(Plugin.App.bindingUtil)
local e = Roact.createElement
local ChangeList = require(script.Parent.ChangeList)
local Tooltip = require(script.Parent.Parent.Tooltip)
local Tooltip = require(Plugin.App.Components.Tooltip)
local ClassIcon = require(Plugin.App.Components.ClassIcon)
local Expansion = Roact.Component:extend("Expansion")
@@ -28,8 +28,8 @@ function Expansion:render()
return e("Frame", {
BackgroundTransparency = 1,
Size = UDim2.new(1, -props.indent, 1, -30),
Position = UDim2.new(0, props.indent, 0, 30),
Size = UDim2.new(1, -props.indent, 1, -24),
Position = UDim2.new(0, props.indent, 0, 24),
}, {
ChangeList = e(ChangeList, {
changes = props.changeList,
@@ -44,7 +44,7 @@ local DomLabel = Roact.Component:extend("DomLabel")
function DomLabel:init()
local initHeight = self.props.elementHeight:getValue()
self.expanded = initHeight > 30
self.expanded = initHeight > 24
self.motor = Flipper.SingleMotor.new(initHeight)
self.binding = bindingUtil.fromMotor(self.motor)
@@ -53,7 +53,7 @@ function DomLabel:init()
renderExpansion = self.expanded,
})
self.motor:onStep(function(value)
local renderExpansion = value > 30
local renderExpansion = value > 24
self.props.setElementHeight(value)
if self.props.updateEvent then
@@ -81,7 +81,7 @@ function DomLabel:didUpdate(prevProps)
then
-- Close the expansion when the domlabel is changed to a different thing
self.expanded = false
self.motor:setGoal(Flipper.Spring.new(30, {
self.motor:setGoal(Flipper.Spring.new(24, {
frequency = 5,
dampingRatio = 1,
}))
@@ -90,17 +90,49 @@ end
function DomLabel:render()
local props = self.props
local depth = props.depth or 1
return Theme.with(function(theme)
local iconProps = StudioService:GetClassIcon(props.className)
local indent = (props.depth or 0) * 20 + 25
local color = if props.isWarning
then theme.Diff.Warning
elseif props.patchType then theme.Diff[props.patchType]
else theme.TextColor
local indent = (depth - 1) * 12 + 15
-- Line guides help indent depth remain readable
local lineGuides = {}
for i = 1, props.depth or 0 do
lineGuides["Line_" .. i] = e("Frame", {
Size = UDim2.new(0, 2, 1, 2),
Position = UDim2.new(0, (20 * i) + 15, 0, -1),
for i = 2, depth do
if props.depthsComplete[i] then
continue
end
if props.isFinalChild and i == depth then
-- This line stops halfway down to merge with our connector for the right angle
lineGuides["Line_" .. i] = e("Frame", {
Size = UDim2.new(0, 2, 0, 15),
Position = UDim2.new(0, (12 * (i - 1)) + 6, 0, -1),
BorderSizePixel = 0,
BackgroundTransparency = props.transparency,
BackgroundColor3 = theme.BorderedContainer.BorderColor,
})
else
-- All other lines go all the way
-- with the exception of the final element, which stops halfway down
lineGuides["Line_" .. i] = e("Frame", {
Size = UDim2.new(0, 2, 1, if props.isFinalElement then -9 else 2),
Position = UDim2.new(0, (12 * (i - 1)) + 6, 0, -1),
BorderSizePixel = 0,
BackgroundTransparency = props.transparency,
BackgroundColor3 = theme.BorderedContainer.BorderColor,
})
end
end
if depth ~= 1 then
lineGuides["Connector"] = e("Frame", {
Size = UDim2.new(0, 8, 0, 2),
Position = UDim2.new(0, 2 + (12 * props.depth), 0, 12),
AnchorPoint = Vector2.xAxis,
BorderSizePixel = 0,
BackgroundTransparency = props.transparency,
BackgroundColor3 = theme.BorderedContainer.BorderColor,
@@ -109,9 +141,8 @@ function DomLabel:render()
return e("Frame", {
ClipsDescendants = true,
BackgroundColor3 = if props.patchType then theme.Diff[props.patchType] else nil,
BorderSizePixel = 0,
BackgroundTransparency = props.patchType and props.transparency or 1,
BackgroundTransparency = if props.elementIndex % 2 == 0 then 0.985 else 1,
BackgroundColor3 = theme.Diff.Row,
Size = self.binding:map(function(expand)
return UDim2.new(1, 0, 0, expand)
end),
@@ -141,8 +172,8 @@ function DomLabel:render()
if props.changeList then
self.expanded = not self.expanded
local goalHeight = 30
+ (if self.expanded then math.clamp(#props.changeList * 30, 30, 30 * 6) else 0)
local goalHeight = 24
+ (if self.expanded then math.clamp(#props.changeList * 24, 24, 24 * 6) else 0)
self.motor:setGoal(Flipper.Spring.new(goalHeight, {
frequency = 5,
dampingRatio = 1,
@@ -174,40 +205,74 @@ function DomLabel:render()
DiffIcon = if props.patchType
then e("ImageLabel", {
Image = Assets.Images.Diff[props.patchType],
ImageColor3 = theme.AddressEntry.PlaceholderColor,
ImageColor3 = color,
ImageTransparency = props.transparency,
BackgroundTransparency = 1,
Size = UDim2.new(0, 20, 0, 20),
Position = UDim2.new(0, 0, 0, 15),
Size = UDim2.new(0, 14, 0, 14),
Position = UDim2.new(0, 0, 0, 12),
AnchorPoint = Vector2.new(0, 0.5),
})
else nil,
ClassIcon = e("ImageLabel", {
Image = iconProps.Image,
ImageTransparency = props.transparency,
ImageRectOffset = iconProps.ImageRectOffset,
ImageRectSize = iconProps.ImageRectSize,
BackgroundTransparency = 1,
Size = UDim2.new(0, 20, 0, 20),
Position = UDim2.new(0, indent, 0, 15),
AnchorPoint = Vector2.new(0, 0.5),
ClassIcon = e(ClassIcon, {
className = props.className,
color = color,
transparency = props.transparency,
size = UDim2.new(0, 16, 0, 16),
position = UDim2.new(0, indent + 2, 0, 12),
anchorPoint = Vector2.new(0, 0.5),
}),
InstanceName = e("TextLabel", {
Text = (if props.isWarning then "" else "") .. props.name .. (props.hint and string.format(
' <font color="#%s">%s</font>',
theme.AddressEntry.PlaceholderColor:ToHex(),
props.hint
) or ""),
Text = (if props.isWarning then "" else "") .. props.name,
RichText = true,
BackgroundTransparency = 1,
Font = Enum.Font.GothamMedium,
Font = if props.patchType then Enum.Font.GothamBold else Enum.Font.GothamMedium,
TextSize = 14,
TextColor3 = if props.isWarning then theme.Diff.Warning else theme.TextColor,
TextColor3 = color,
TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency,
TextTruncate = Enum.TextTruncate.AtEnd,
Size = UDim2.new(1, -indent - 50, 0, 30),
Position = UDim2.new(0, indent + 30, 0, 0),
Size = UDim2.new(1, -indent - 50, 0, 24),
Position = UDim2.new(0, indent + 22, 0, 0),
}),
ChangeInfo = e("Frame", {
BackgroundTransparency = 1,
Size = UDim2.new(1, -indent - 80, 0, 24),
Position = UDim2.new(1, -2, 0, 0),
AnchorPoint = Vector2.new(1, 0),
}, {
Layout = e("UIListLayout", {
FillDirection = Enum.FillDirection.Horizontal,
HorizontalAlignment = Enum.HorizontalAlignment.Right,
VerticalAlignment = Enum.VerticalAlignment.Center,
SortOrder = Enum.SortOrder.LayoutOrder,
Padding = UDim.new(0, 4),
}),
Edits = if props.changeInfo and props.changeInfo.edits
then e("TextLabel", {
Text = props.changeInfo.edits .. if props.changeInfo.failed then "," else "",
BackgroundTransparency = 1,
Font = Enum.Font.Gotham,
TextSize = 14,
TextColor3 = theme.SubTextColor,
TextTransparency = props.transparency,
Size = UDim2.new(0, 0, 0, 16),
AutomaticSize = Enum.AutomaticSize.X,
LayoutOrder = 2,
})
else nil,
Failed = if props.changeInfo and props.changeInfo.failed
then e("TextLabel", {
Text = props.changeInfo.failed,
BackgroundTransparency = 1,
Font = Enum.Font.Gotham,
TextSize = 14,
TextColor3 = theme.Diff.Warning,
TextTransparency = props.transparency,
Size = UDim2.new(0, 0, 0, 16),
AutomaticSize = Enum.AutomaticSize.X,
LayoutOrder = 6,
})
else nil,
}),
LineGuides = e("Folder", nil, lineGuides),
})