Patch visualizer redesign (#883)

This commit is contained in:
boatbomber
2024-04-02 00:04:58 -07:00
committed by GitHub
parent 87920964d7
commit b2f133e6f1
16 changed files with 690 additions and 312 deletions

View File

@@ -0,0 +1,126 @@
local StudioService = game:GetService("StudioService")
local AssetService = game:GetService("AssetService")
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
local Packages = Rojo.Packages
local Roact = require(Packages.Roact)
local e = Roact.createElement
local EditableImage = require(Plugin.App.Components.EditableImage)
local imageCache = {}
local function getImageSizeAndPixels(image)
if not imageCache[image] then
local editableImage = AssetService:CreateEditableImageAsync(image)
imageCache[image] = {
Size = editableImage.Size,
Pixels = editableImage:ReadPixels(Vector2.zero, editableImage.Size),
}
end
return imageCache[image].Size, table.clone(imageCache[image].Pixels)
end
local function getRecoloredClassIcon(className, color)
local iconProps = StudioService:GetClassIcon(className)
if iconProps and color then
local success, editableImageSize, editableImagePixels = pcall(function()
local size, pixels = getImageSizeAndPixels(iconProps.Image)
local minVal, maxVal = math.huge, -math.huge
for i = 1, #pixels, 4 do
if pixels[i + 3] == 0 then
continue
end
local pixelVal = math.max(pixels[i], pixels[i + 1], pixels[i + 2])
minVal = math.min(minVal, pixelVal)
maxVal = math.max(maxVal, pixelVal)
end
local hue, sat, val = color:ToHSV()
for i = 1, #pixels, 4 do
if pixels[i + 3] == 0 then
continue
end
local pixelVal = math.max(pixels[i], pixels[i + 1], pixels[i + 2])
local newVal = val
if minVal < maxVal then
-- Remap minVal - maxVal to val*0.9 - val
newVal = val * (0.9 + 0.1 * (pixelVal - minVal) / (maxVal - minVal))
end
local newPixelColor = Color3.fromHSV(hue, sat, newVal)
pixels[i], pixels[i + 1], pixels[i + 2] = newPixelColor.R, newPixelColor.G, newPixelColor.B
end
return size, pixels
end)
if success then
iconProps.EditableImagePixels = editableImagePixels
iconProps.EditableImageSize = editableImageSize
end
end
return iconProps
end
local ClassIcon = Roact.PureComponent:extend("ClassIcon")
function ClassIcon:init()
self.state = {
iconProps = nil,
}
end
function ClassIcon:updateIcon()
local props = self.props
local iconProps = getRecoloredClassIcon(props.className, props.color)
self:setState({
iconProps = iconProps,
})
end
function ClassIcon:didMount()
self:updateIcon()
end
function ClassIcon:didUpdate(lastProps)
if lastProps.className ~= self.props.className or lastProps.color ~= self.props.color then
self:updateIcon()
end
end
function ClassIcon:render()
local iconProps = self.state.iconProps
if not iconProps then
return nil
end
return e(
"ImageLabel",
{
Size = self.props.size,
Position = self.props.position,
LayoutOrder = self.props.layoutOrder,
AnchorPoint = self.props.anchorPoint,
ImageTransparency = self.props.transparency,
Image = iconProps.Image,
ImageRectOffset = iconProps.ImageRectOffset,
ImageRectSize = iconProps.ImageRectSize,
BackgroundTransparency = 1,
},
if iconProps.EditableImagePixels
then e(EditableImage, {
size = iconProps.EditableImageSize,
pixels = iconProps.EditableImagePixels,
})
else nil
)
end
return ClassIcon