Patch visualizer redesign (#883)

This commit is contained in:
boatbomber
2024-04-02 00:04:58 -07:00
committed by GitHub
parent 87920964d7
commit b2f133e6f1
16 changed files with 690 additions and 312 deletions

View File

@@ -0,0 +1,126 @@
local StudioService = game:GetService("StudioService")
local AssetService = game:GetService("AssetService")
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
local Packages = Rojo.Packages
local Roact = require(Packages.Roact)
local e = Roact.createElement
local EditableImage = require(Plugin.App.Components.EditableImage)
local imageCache = {}
local function getImageSizeAndPixels(image)
if not imageCache[image] then
local editableImage = AssetService:CreateEditableImageAsync(image)
imageCache[image] = {
Size = editableImage.Size,
Pixels = editableImage:ReadPixels(Vector2.zero, editableImage.Size),
}
end
return imageCache[image].Size, table.clone(imageCache[image].Pixels)
end
local function getRecoloredClassIcon(className, color)
local iconProps = StudioService:GetClassIcon(className)
if iconProps and color then
local success, editableImageSize, editableImagePixels = pcall(function()
local size, pixels = getImageSizeAndPixels(iconProps.Image)
local minVal, maxVal = math.huge, -math.huge
for i = 1, #pixels, 4 do
if pixels[i + 3] == 0 then
continue
end
local pixelVal = math.max(pixels[i], pixels[i + 1], pixels[i + 2])
minVal = math.min(minVal, pixelVal)
maxVal = math.max(maxVal, pixelVal)
end
local hue, sat, val = color:ToHSV()
for i = 1, #pixels, 4 do
if pixels[i + 3] == 0 then
continue
end
local pixelVal = math.max(pixels[i], pixels[i + 1], pixels[i + 2])
local newVal = val
if minVal < maxVal then
-- Remap minVal - maxVal to val*0.9 - val
newVal = val * (0.9 + 0.1 * (pixelVal - minVal) / (maxVal - minVal))
end
local newPixelColor = Color3.fromHSV(hue, sat, newVal)
pixels[i], pixels[i + 1], pixels[i + 2] = newPixelColor.R, newPixelColor.G, newPixelColor.B
end
return size, pixels
end)
if success then
iconProps.EditableImagePixels = editableImagePixels
iconProps.EditableImageSize = editableImageSize
end
end
return iconProps
end
local ClassIcon = Roact.PureComponent:extend("ClassIcon")
function ClassIcon:init()
self.state = {
iconProps = nil,
}
end
function ClassIcon:updateIcon()
local props = self.props
local iconProps = getRecoloredClassIcon(props.className, props.color)
self:setState({
iconProps = iconProps,
})
end
function ClassIcon:didMount()
self:updateIcon()
end
function ClassIcon:didUpdate(lastProps)
if lastProps.className ~= self.props.className or lastProps.color ~= self.props.color then
self:updateIcon()
end
end
function ClassIcon:render()
local iconProps = self.state.iconProps
if not iconProps then
return nil
end
return e(
"ImageLabel",
{
Size = self.props.size,
Position = self.props.position,
LayoutOrder = self.props.layoutOrder,
AnchorPoint = self.props.anchorPoint,
ImageTransparency = self.props.transparency,
Image = iconProps.Image,
ImageRectOffset = iconProps.ImageRectOffset,
ImageRectSize = iconProps.ImageRectSize,
BackgroundTransparency = 1,
},
if iconProps.EditableImagePixels
then e(EditableImage, {
size = iconProps.EditableImageSize,
pixels = iconProps.EditableImagePixels,
})
else nil
)
end
return ClassIcon

View File

@@ -0,0 +1,41 @@
local Rojo = script:FindFirstAncestor("Rojo")
local Packages = Rojo.Packages
local Roact = require(Packages.Roact)
local e = Roact.createElement
local EditableImage = Roact.PureComponent:extend("EditableImage")
function EditableImage:init()
self.ref = Roact.createRef()
end
function EditableImage:writePixels()
local image = self.ref.current
if not image then
return
end
if not self.props.pixels then
return
end
image:WritePixels(Vector2.zero, self.props.size, self.props.pixels)
end
function EditableImage:render()
return e("EditableImage", {
Size = self.props.size,
[Roact.Ref] = self.ref,
})
end
function EditableImage:didMount()
self:writePixels()
end
function EditableImage:didUpdate()
self:writePixels()
end
return EditableImage

View File

@@ -155,7 +155,7 @@ function ChangeList:render()
local headerRow = changes[1]
local headers = e("Frame", {
Size = UDim2.new(1, 0, 0, 30),
Size = UDim2.new(1, 0, 0, 24),
BackgroundTransparency = rowTransparency,
BackgroundColor3 = theme.Diff.Row,
LayoutOrder = 0,
@@ -214,7 +214,7 @@ function ChangeList:render()
local isWarning = metadata.isWarning
rows[row] = e("Frame", {
Size = UDim2.new(1, 0, 0, 30),
Size = UDim2.new(1, 0, 0, 24),
BackgroundTransparency = row % 2 ~= 0 and rowTransparency or 1,
BackgroundColor3 = theme.Diff.Row,
BorderSizePixel = 0,
@@ -269,8 +269,8 @@ function ChangeList:render()
}, {
Headers = headers,
Values = e(ScrollingFrame, {
size = UDim2.new(1, 0, 1, -30),
position = UDim2.new(0, 0, 0, 30),
size = UDim2.new(1, 0, 1, -24),
position = UDim2.new(0, 0, 0, 24),
contentSize = self.contentSize,
transparency = props.transparency,
}, rows),

View File

@@ -1,5 +1,4 @@
local SelectionService = game:GetService("Selection")
local StudioService = game:GetService("StudioService")
local Rojo = script:FindFirstAncestor("Rojo")
local Plugin = Rojo.Plugin
@@ -15,7 +14,8 @@ local bindingUtil = require(Plugin.App.bindingUtil)
local e = Roact.createElement
local ChangeList = require(script.Parent.ChangeList)
local Tooltip = require(script.Parent.Parent.Tooltip)
local Tooltip = require(Plugin.App.Components.Tooltip)
local ClassIcon = require(Plugin.App.Components.ClassIcon)
local Expansion = Roact.Component:extend("Expansion")
@@ -28,8 +28,8 @@ function Expansion:render()
return e("Frame", {
BackgroundTransparency = 1,
Size = UDim2.new(1, -props.indent, 1, -30),
Position = UDim2.new(0, props.indent, 0, 30),
Size = UDim2.new(1, -props.indent, 1, -24),
Position = UDim2.new(0, props.indent, 0, 24),
}, {
ChangeList = e(ChangeList, {
changes = props.changeList,
@@ -44,7 +44,7 @@ local DomLabel = Roact.Component:extend("DomLabel")
function DomLabel:init()
local initHeight = self.props.elementHeight:getValue()
self.expanded = initHeight > 30
self.expanded = initHeight > 24
self.motor = Flipper.SingleMotor.new(initHeight)
self.binding = bindingUtil.fromMotor(self.motor)
@@ -53,7 +53,7 @@ function DomLabel:init()
renderExpansion = self.expanded,
})
self.motor:onStep(function(value)
local renderExpansion = value > 30
local renderExpansion = value > 24
self.props.setElementHeight(value)
if self.props.updateEvent then
@@ -81,7 +81,7 @@ function DomLabel:didUpdate(prevProps)
then
-- Close the expansion when the domlabel is changed to a different thing
self.expanded = false
self.motor:setGoal(Flipper.Spring.new(30, {
self.motor:setGoal(Flipper.Spring.new(24, {
frequency = 5,
dampingRatio = 1,
}))
@@ -90,17 +90,49 @@ end
function DomLabel:render()
local props = self.props
local depth = props.depth or 1
return Theme.with(function(theme)
local iconProps = StudioService:GetClassIcon(props.className)
local indent = (props.depth or 0) * 20 + 25
local color = if props.isWarning
then theme.Diff.Warning
elseif props.patchType then theme.Diff[props.patchType]
else theme.TextColor
local indent = (depth - 1) * 12 + 15
-- Line guides help indent depth remain readable
local lineGuides = {}
for i = 1, props.depth or 0 do
lineGuides["Line_" .. i] = e("Frame", {
Size = UDim2.new(0, 2, 1, 2),
Position = UDim2.new(0, (20 * i) + 15, 0, -1),
for i = 2, depth do
if props.depthsComplete[i] then
continue
end
if props.isFinalChild and i == depth then
-- This line stops halfway down to merge with our connector for the right angle
lineGuides["Line_" .. i] = e("Frame", {
Size = UDim2.new(0, 2, 0, 15),
Position = UDim2.new(0, (12 * (i - 1)) + 6, 0, -1),
BorderSizePixel = 0,
BackgroundTransparency = props.transparency,
BackgroundColor3 = theme.BorderedContainer.BorderColor,
})
else
-- All other lines go all the way
-- with the exception of the final element, which stops halfway down
lineGuides["Line_" .. i] = e("Frame", {
Size = UDim2.new(0, 2, 1, if props.isFinalElement then -9 else 2),
Position = UDim2.new(0, (12 * (i - 1)) + 6, 0, -1),
BorderSizePixel = 0,
BackgroundTransparency = props.transparency,
BackgroundColor3 = theme.BorderedContainer.BorderColor,
})
end
end
if depth ~= 1 then
lineGuides["Connector"] = e("Frame", {
Size = UDim2.new(0, 8, 0, 2),
Position = UDim2.new(0, 2 + (12 * props.depth), 0, 12),
AnchorPoint = Vector2.xAxis,
BorderSizePixel = 0,
BackgroundTransparency = props.transparency,
BackgroundColor3 = theme.BorderedContainer.BorderColor,
@@ -109,9 +141,8 @@ function DomLabel:render()
return e("Frame", {
ClipsDescendants = true,
BackgroundColor3 = if props.patchType then theme.Diff[props.patchType] else nil,
BorderSizePixel = 0,
BackgroundTransparency = props.patchType and props.transparency or 1,
BackgroundTransparency = if props.elementIndex % 2 == 0 then 0.985 else 1,
BackgroundColor3 = theme.Diff.Row,
Size = self.binding:map(function(expand)
return UDim2.new(1, 0, 0, expand)
end),
@@ -141,8 +172,8 @@ function DomLabel:render()
if props.changeList then
self.expanded = not self.expanded
local goalHeight = 30
+ (if self.expanded then math.clamp(#props.changeList * 30, 30, 30 * 6) else 0)
local goalHeight = 24
+ (if self.expanded then math.clamp(#props.changeList * 24, 24, 24 * 6) else 0)
self.motor:setGoal(Flipper.Spring.new(goalHeight, {
frequency = 5,
dampingRatio = 1,
@@ -174,40 +205,74 @@ function DomLabel:render()
DiffIcon = if props.patchType
then e("ImageLabel", {
Image = Assets.Images.Diff[props.patchType],
ImageColor3 = theme.AddressEntry.PlaceholderColor,
ImageColor3 = color,
ImageTransparency = props.transparency,
BackgroundTransparency = 1,
Size = UDim2.new(0, 20, 0, 20),
Position = UDim2.new(0, 0, 0, 15),
Size = UDim2.new(0, 14, 0, 14),
Position = UDim2.new(0, 0, 0, 12),
AnchorPoint = Vector2.new(0, 0.5),
})
else nil,
ClassIcon = e("ImageLabel", {
Image = iconProps.Image,
ImageTransparency = props.transparency,
ImageRectOffset = iconProps.ImageRectOffset,
ImageRectSize = iconProps.ImageRectSize,
BackgroundTransparency = 1,
Size = UDim2.new(0, 20, 0, 20),
Position = UDim2.new(0, indent, 0, 15),
AnchorPoint = Vector2.new(0, 0.5),
ClassIcon = e(ClassIcon, {
className = props.className,
color = color,
transparency = props.transparency,
size = UDim2.new(0, 16, 0, 16),
position = UDim2.new(0, indent + 2, 0, 12),
anchorPoint = Vector2.new(0, 0.5),
}),
InstanceName = e("TextLabel", {
Text = (if props.isWarning then "" else "") .. props.name .. (props.hint and string.format(
' <font color="#%s">%s</font>',
theme.AddressEntry.PlaceholderColor:ToHex(),
props.hint
) or ""),
Text = (if props.isWarning then "" else "") .. props.name,
RichText = true,
BackgroundTransparency = 1,
Font = Enum.Font.GothamMedium,
Font = if props.patchType then Enum.Font.GothamBold else Enum.Font.GothamMedium,
TextSize = 14,
TextColor3 = if props.isWarning then theme.Diff.Warning else theme.TextColor,
TextColor3 = color,
TextXAlignment = Enum.TextXAlignment.Left,
TextTransparency = props.transparency,
TextTruncate = Enum.TextTruncate.AtEnd,
Size = UDim2.new(1, -indent - 50, 0, 30),
Position = UDim2.new(0, indent + 30, 0, 0),
Size = UDim2.new(1, -indent - 50, 0, 24),
Position = UDim2.new(0, indent + 22, 0, 0),
}),
ChangeInfo = e("Frame", {
BackgroundTransparency = 1,
Size = UDim2.new(1, -indent - 80, 0, 24),
Position = UDim2.new(1, -2, 0, 0),
AnchorPoint = Vector2.new(1, 0),
}, {
Layout = e("UIListLayout", {
FillDirection = Enum.FillDirection.Horizontal,
HorizontalAlignment = Enum.HorizontalAlignment.Right,
VerticalAlignment = Enum.VerticalAlignment.Center,
SortOrder = Enum.SortOrder.LayoutOrder,
Padding = UDim.new(0, 4),
}),
Edits = if props.changeInfo and props.changeInfo.edits
then e("TextLabel", {
Text = props.changeInfo.edits .. if props.changeInfo.failed then "," else "",
BackgroundTransparency = 1,
Font = Enum.Font.Gotham,
TextSize = 14,
TextColor3 = theme.SubTextColor,
TextTransparency = props.transparency,
Size = UDim2.new(0, 0, 0, 16),
AutomaticSize = Enum.AutomaticSize.X,
LayoutOrder = 2,
})
else nil,
Failed = if props.changeInfo and props.changeInfo.failed
then e("TextLabel", {
Text = props.changeInfo.failed,
BackgroundTransparency = 1,
Font = Enum.Font.Gotham,
TextSize = 14,
TextColor3 = theme.Diff.Warning,
TextTransparency = props.transparency,
Size = UDim2.new(0, 0, 0, 16),
AutomaticSize = Enum.AutomaticSize.X,
LayoutOrder = 6,
})
else nil,
}),
LineGuides = e("Folder", nil, lineGuides),
})

View File

@@ -8,8 +8,8 @@ local PatchTree = require(Plugin.PatchTree)
local PatchSet = require(Plugin.PatchSet)
local Theme = require(Plugin.App.Theme)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local VirtualScroller = require(Plugin.App.Components.VirtualScroller)
local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
local e = Roact.createElement
@@ -55,34 +55,60 @@ function PatchVisualizer:render()
end
-- Recusively draw tree
local scrollElements, elementHeights = {}, {}
local scrollElements, elementHeights, elementIndex = {}, {}, 0
if patchTree then
local elementTotal = patchTree:getCount()
local depthsComplete = {}
local function drawNode(node, depth)
local elementHeight, setElementHeight = Roact.createBinding(30)
table.insert(elementHeights, elementHeight)
table.insert(
scrollElements,
e(DomLabel, {
updateEvent = self.updateEvent,
elementHeight = elementHeight,
setElementHeight = setElementHeight,
patchType = node.patchType,
className = node.className,
isWarning = node.isWarning,
instance = node.instance,
name = node.name,
hint = node.hint,
changeList = node.changeList,
depth = depth,
transparency = self.props.transparency,
showStringDiff = self.props.showStringDiff,
showTableDiff = self.props.showTableDiff,
})
)
elementIndex += 1
local parentNode = patchTree:getNode(node.parentId)
local isFinalChild = true
if parentNode then
for _id, sibling in parentNode.children do
if type(sibling) == "table" and sibling.name and sibling.name > node.name then
isFinalChild = false
break
end
end
end
local elementHeight, setElementHeight = Roact.createBinding(24)
elementHeights[elementIndex] = elementHeight
scrollElements[elementIndex] = e(DomLabel, {
transparency = self.props.transparency,
showStringDiff = self.props.showStringDiff,
showTableDiff = self.props.showTableDiff,
updateEvent = self.updateEvent,
elementHeight = elementHeight,
setElementHeight = setElementHeight,
elementIndex = elementIndex,
isFinalElement = elementIndex == elementTotal,
depth = depth,
depthsComplete = table.clone(depthsComplete),
hasChildren = (node.children ~= nil and next(node.children) ~= nil),
isFinalChild = isFinalChild,
patchType = node.patchType,
className = node.className,
isWarning = node.isWarning,
instance = node.instance,
name = node.name,
changeInfo = node.changeInfo,
changeList = node.changeList,
})
if isFinalChild then
depthsComplete[depth] = true
end
end
patchTree:forEach(function(node, depth)
depthsComplete[depth] = false
for i = depth + 1, #depthsComplete do
depthsComplete[i] = nil
end
drawNode(node, depth)
end)
end
@@ -92,6 +118,7 @@ function PatchVisualizer:render()
transparency = self.props.transparency,
size = self.props.size,
position = self.props.position,
anchorPoint = self.props.anchorPoint,
layoutOrder = self.props.layoutOrder,
}, {
CleanMerge = e("TextLabel", {
@@ -106,7 +133,8 @@ function PatchVisualizer:render()
}),
VirtualScroller = e(VirtualScroller, {
size = UDim2.new(1, 0, 1, 0),
size = UDim2.new(1, 0, 1, -2),
position = UDim2.new(0, 0, 0, 2),
transparency = self.props.transparency,
count = #scrollElements,
updateEvent = self.updateEvent.Event,

View File

@@ -131,8 +131,8 @@ function VirtualScroller:render()
Position = props.position,
AnchorPoint = props.anchorPoint,
BackgroundTransparency = props.backgroundTransparency or 1,
BackgroundColor3 = props.backgroundColor3,
BorderColor3 = props.borderColor3,
BackgroundColor3 = props.backgroundColor3 or theme.BorderedContainer.BackgroundColor,
BorderColor3 = props.borderColor3 or theme.BorderedContainer.BorderColor,
CanvasSize = self.totalCanvas:map(function(s)
return UDim2.fromOffset(0, s)
end),