Tidy up patch structs, add AppliedPatchSet

This commit is contained in:
Lucien Greathouse
2019-09-19 10:56:10 -07:00
parent c80d9cbf01
commit 9b601eb9fe
3 changed files with 62 additions and 22 deletions

View File

@@ -7,15 +7,19 @@ use rbx_dom_weak::{RbxId, RbxValue};
use super::{InstanceMetadata, InstanceSnapshot};
/// A set of different kinds of patches that can be applied to an RbxTree.
///
/// These patches shouldn't be persisted: there's no mechanism in place to make
/// sure that another patch wasn't applied before this one that could cause a
/// conflict!
#[derive(Debug, Default, Clone, PartialEq)]
pub struct PatchSet<'a> {
pub removed_instances: Vec<RbxId>,
pub added_instances: Vec<PatchAddInstance<'a>>,
pub updated_instances: Vec<PatchUpdateInstance>,
pub added_instances: Vec<PatchAdd<'a>>,
pub updated_instances: Vec<PatchUpdate>,
}
impl<'a> PatchSet<'a> {
pub fn new() -> PatchSet<'a> {
pub fn new() -> Self {
PatchSet {
removed_instances: Vec::new(),
added_instances: Vec::new(),
@@ -26,14 +30,14 @@ impl<'a> PatchSet<'a> {
/// A patch containing an instance that was added to the tree.
#[derive(Debug, Clone, PartialEq)]
pub struct PatchAddInstance<'a> {
pub struct PatchAdd<'a> {
pub parent_id: RbxId,
pub instance: InstanceSnapshot<'a>,
}
/// A patch indicating that properties (or the name) of an instance changed.
/// A patch indicating that properties of an instance changed.
#[derive(Debug, Clone, PartialEq)]
pub struct PatchUpdateInstance {
pub struct PatchUpdate {
pub id: RbxId,
pub changed_name: Option<String>,
pub changed_class_name: Option<String>,
@@ -45,3 +49,43 @@ pub struct PatchUpdateInstance {
/// Changed Rojo-specific metadata, if any of it changed.
pub changed_metadata: Option<InstanceMetadata>,
}
/// Applied patch sets have the same rough shape as PatchSet, but are
/// descriptive of the operation that happened instead of prescribing what
/// mutations to apply to the tree.
///
/// Applied patch sets are generated by applying a patch to a tree, and are
/// suitable for sending over the network to a synchronized tree like the Rojo
/// Studio plugin.
///
// TODO: Introduce machinery to detect conflicts, like keeping previous +
// current values in all fields.
pub struct AppliedPatchSet {
pub removed: Vec<RbxId>,
pub added: Vec<AppliedPatchAdd>,
pub updated: Vec<AppliedPatchUpdate>,
}
impl AppliedPatchSet {
pub fn new() -> Self {
AppliedPatchSet {
removed: Vec::new(),
added: Vec::new(),
updated: Vec::new(),
}
}
}
pub struct AppliedPatchAdd {
pub instance_id: RbxId,
}
pub struct AppliedPatchUpdate {
pub id: RbxId,
// TODO: Store previous values in order to detect application conflicts
pub changed_name: Option<String>,
pub changed_class_name: Option<String>,
pub changed_properties: HashMap<String, Option<RbxValue>>,
pub changed_metadata: Option<InstanceMetadata>,
}