Implement Syncback to support converting Roblox files to a Rojo project (#937)

This is a very large commit.
Consider checking the linked PR for more information.
This commit is contained in:
Micah
2025-11-19 09:21:33 -08:00
committed by GitHub
parent 071b6e7e23
commit 9b5a07191b
239 changed files with 5325 additions and 225 deletions

View File

@@ -1,19 +1,27 @@
use std::{borrow::Cow, path::Path};
use std::{
borrow::Cow,
collections::{BTreeMap, HashMap, VecDeque},
path::Path,
};
use anyhow::{bail, Context};
use memofs::Vfs;
use rbx_dom_weak::{
types::{Attributes, Ref},
ustr, HashMapExt as _, Ustr, UstrMap,
types::{Attributes, Ref, Variant},
ustr, HashMapExt as _, Instance, Ustr, UstrMap,
};
use rbx_reflection::ClassTag;
use crate::{
project::{PathNode, Project, ProjectNode},
resolution::UnresolvedValue,
snapshot::{
InstanceContext, InstanceMetadata, InstanceSnapshot, InstigatingSource, PathIgnoreRule,
SyncRule,
InstanceContext, InstanceMetadata, InstanceSnapshot, InstanceWithMeta, InstigatingSource,
PathIgnoreRule, SyncRule,
},
snapshot_middleware::Middleware,
syncback::{filter_properties, FsSnapshot, SyncbackReturn, SyncbackSnapshot},
variant_eq::variant_eq,
RojoRef,
};
@@ -286,12 +294,12 @@ pub fn snapshot_project_node(
metadata.specified_id = Some(RojoRef::new(id.clone()))
}
metadata.instigating_source = Some(InstigatingSource::ProjectNode(
project_path.to_path_buf(),
instance_name.to_string(),
Box::new(node.clone()),
parent_class.map(|name| name.to_owned()),
));
metadata.instigating_source = Some(InstigatingSource::ProjectNode {
path: project_path.to_path_buf(),
name: instance_name.to_string(),
node: node.clone(),
parent_class: parent_class.map(|name| name.to_owned()),
});
Ok(Some(InstanceSnapshot {
snapshot_id: Ref::none(),
@@ -303,6 +311,318 @@ pub fn snapshot_project_node(
}))
}
pub fn syncback_project<'sync>(
snapshot: &SyncbackSnapshot<'sync>,
) -> anyhow::Result<SyncbackReturn<'sync>> {
let old_inst = snapshot
.old_inst()
.expect("projects should always exist in both trees");
// Generally, the path of a project is the first thing added to the relevant
// paths. So, we take the last one.
let project_path = old_inst
.metadata()
.relevant_paths
.last()
.expect("all projects should have a relevant path");
let vfs = snapshot.vfs();
log::debug!("Reloading project {} from vfs", project_path.display(),);
let mut project = Project::load_exact(vfs, project_path, None)?;
let base_path = project.folder_location().to_path_buf();
// Sync rules for this project do not have their base rule set but it is
// important when performing syncback on other projects.
for rule in &mut project.sync_rules {
rule.base_path.clone_from(&base_path)
}
let mut descendant_snapshots = Vec::new();
let mut removed_descendants = Vec::new();
let mut ref_to_path_map = HashMap::new();
let mut old_child_map = HashMap::new();
let mut new_child_map = HashMap::new();
let mut node_changed_map = Vec::new();
let mut node_queue = VecDeque::with_capacity(1);
node_queue.push_back((&mut project.tree, old_inst, snapshot.new_inst()));
while let Some((node, old_inst, new_inst)) = node_queue.pop_front() {
log::debug!("Processing node {}", old_inst.name());
if old_inst.class_name() != new_inst.class {
anyhow::bail!(
"Cannot change the class of {} in project file {}.\n\
Current class is {}, it is a {} in the input file.",
old_inst.name(),
project_path.display(),
old_inst.class_name(),
new_inst.class
);
}
// TODO handle meta.json files in this branch. Right now, we perform
// syncback if a node has `$path` set but the Middleware aren't aware
// that the Instances they're running on originate in a project.json.
// As a result, the `meta.json` syncback code is hardcoded to not work
// if the Instance originates from a project file. However, we should
// ideally use a .meta.json over the project node if it exists already.
if node.path.is_some() {
// Since the node has a path, we have to run syncback on it.
let node_path = node.path.as_ref().map(PathNode::path).expect(
"Project nodes with a path must have a path \
If you see this message, something went seriously wrong. Please report it.",
);
let full_path = if node_path.is_absolute() {
node_path.to_path_buf()
} else {
base_path.join(node_path)
};
let middleware = match Middleware::middleware_for_path(
snapshot.vfs(),
&project.sync_rules,
&full_path,
)? {
Some(middleware) => middleware,
// The only way this can happen at this point is if the path does
// not exist on the file system or there's no middleware for it.
None => anyhow::bail!(
"path does not exist or could not be turned into a file Rojo understands: {}",
full_path.display()
),
};
descendant_snapshots.push(
snapshot
.with_new_path(full_path.clone(), new_inst.referent(), Some(old_inst.id()))
.middleware(middleware),
);
ref_to_path_map.insert(new_inst.referent(), full_path);
// We only want to set properties if it needs it.
if !middleware.handles_own_properties() {
project_node_property_syncback_path(snapshot, new_inst, node);
}
} else {
project_node_property_syncback_no_path(snapshot, new_inst, node);
}
for child_ref in new_inst.children() {
let child = snapshot
.get_new_instance(*child_ref)
.expect("all children of Instances should be in new DOM");
if new_child_map.insert(&child.name, child).is_some() {
anyhow::bail!(
"Instances that are direct children of an Instance that is made by a project file \
must have a unique name.\nThe child '{}' of '{}' is duplicated in the place file.", child.name, old_inst.name()
);
}
}
for child_ref in old_inst.children() {
let child = snapshot
.get_old_instance(*child_ref)
.expect("all children of Instances should be in old DOM");
if old_child_map.insert(child.name(), child).is_some() {
anyhow::bail!(
"Instances that are direct children of an Instance that is made by a project file \
must have a unique name.\nThe child '{}' of '{}' is duplicated on the file system.", child.name(), old_inst.name()
);
}
}
// This loop does basic matching of Instance children to the node's
// children. It ensures that `new_child_map` and `old_child_map` will
// only contain Instances that don't belong to the project after this.
for (child_name, child_node) in &mut node.children {
// If a node's path is optional, we want to skip it if the path
// doesn't exist since it isn't in the current old DOM.
if let Some(path) = &child_node.path {
if path.is_optional() {
let real_path = if path.path().is_absolute() {
path.path().to_path_buf()
} else {
base_path.join(path.path())
};
if !real_path.exists() {
log::warn!(
"Skipping node '{child_name}' of project because it is optional and not present on the disk.\n\
If this is not deliberate, please create a file or directory at {}", real_path.display()
);
continue;
}
}
}
let new_equivalent = new_child_map.remove(child_name);
let old_equivalent = old_child_map.remove(child_name.as_str());
match (new_equivalent, old_equivalent) {
(Some(new), Some(old)) => node_queue.push_back((child_node, old, new)),
(_, None) => anyhow::bail!(
"The child '{child_name}' of Instance '{}' would be removed.\n\
Syncback cannot add or remove Instances from project {}",
old_inst.name(),
project_path.display()
),
(None, _) => anyhow::bail!(
"The child '{child_name}' of Instance '{}' is present only in a project file,\n\
and not the provided file. Syncback cannot add or remove Instances from project:\n{}.",
old_inst.name(), project_path.display(),
)
}
}
// All of the children in this loop are by their nature not in the
// project, so we just need to run syncback on them.
for (name, new_child) in new_child_map.drain() {
let parent_path = match ref_to_path_map.get(&new_child.parent()) {
Some(path) => path.clone(),
None => {
log::debug!("Skipping child {name} of node because it has no parent_path");
continue;
}
};
// If a child also exists in the old tree, it will be caught in the
// syncback on the project node path above (or is itself a node).
// So the only things we need to run seperately is new children.
if old_child_map.remove(name.as_str()).is_none() {
let parent_middleware =
Middleware::middleware_for_path(vfs, &project.sync_rules, &parent_path)?
.expect("project nodes should have a middleware if they have children.");
// If this node points directly to a project, it may still have
// children but they'll be handled by syncback. This isn't a
// concern with directories because they're singular things,
// files that contain their own children.
if parent_middleware != Middleware::Project {
descendant_snapshots.push(snapshot.with_base_path(
&parent_path,
new_child.referent(),
None,
)?);
}
}
}
removed_descendants.extend(old_child_map.drain().map(|(_, v)| v));
node_changed_map.push((&node.properties, &node.attributes, old_inst))
}
let mut fs_snapshot = FsSnapshot::new();
for (node_properties, node_attributes, old_inst) in node_changed_map {
if project_node_should_reserialize(node_properties, node_attributes, old_inst)? {
fs_snapshot.add_file(project_path, serde_json::to_vec_pretty(&project)?);
break;
}
}
Ok(SyncbackReturn {
fs_snapshot,
children: descendant_snapshots,
removed_children: removed_descendants,
})
}
fn project_node_property_syncback(
_snapshot: &SyncbackSnapshot,
filtered_properties: UstrMap<&Variant>,
new_inst: &Instance,
node: &mut ProjectNode,
) {
let properties = &mut node.properties;
let mut attributes = BTreeMap::new();
for (name, value) in filtered_properties {
match value {
Variant::Attributes(attrs) => {
for (attr_name, attr_value) in attrs.iter() {
// We (probably) don't want to preserve internal attributes,
// only user defined ones.
if attr_name.starts_with("RBX") {
continue;
}
attributes.insert(
attr_name.clone(),
UnresolvedValue::from_variant_unambiguous(attr_value.clone()),
);
}
}
_ => {
properties.insert(
name,
UnresolvedValue::from_variant(value.clone(), &new_inst.class, &name),
);
}
}
}
node.attributes = attributes;
}
fn project_node_property_syncback_path(
snapshot: &SyncbackSnapshot,
new_inst: &Instance,
node: &mut ProjectNode,
) {
let filtered_properties = snapshot
.get_path_filtered_properties(new_inst.referent())
.unwrap();
project_node_property_syncback(snapshot, filtered_properties, new_inst, node)
}
fn project_node_property_syncback_no_path(
snapshot: &SyncbackSnapshot,
new_inst: &Instance,
node: &mut ProjectNode,
) {
let filtered_properties = filter_properties(snapshot.project(), new_inst);
project_node_property_syncback(snapshot, filtered_properties, new_inst, node)
}
fn project_node_should_reserialize(
node_properties: &BTreeMap<Ustr, UnresolvedValue>,
node_attributes: &BTreeMap<String, UnresolvedValue>,
instance: InstanceWithMeta,
) -> anyhow::Result<bool> {
for (prop_name, unresolved_node_value) in node_properties {
if let Some(inst_value) = instance.properties().get(prop_name) {
let node_value = unresolved_node_value
.clone()
.resolve(&instance.class_name(), prop_name)?;
if !variant_eq(inst_value, &node_value) {
return Ok(true);
}
} else {
return Ok(true);
}
}
match instance.properties().get(&ustr("Attributes")) {
Some(Variant::Attributes(inst_attributes)) => {
// This will also catch if one is empty but the other isn't
if node_attributes.len() != inst_attributes.len() {
Ok(true)
} else {
for (attr_name, unresolved_node_value) in node_attributes {
if let Some(inst_value) = inst_attributes.get(attr_name.as_str()) {
let node_value = unresolved_node_value.clone().resolve_unambiguous()?;
if !variant_eq(inst_value, &node_value) {
return Ok(true);
}
} else {
return Ok(true);
}
}
Ok(false)
}
}
Some(_) => Ok(true),
None => {
if !node_attributes.is_empty() {
Ok(true)
} else {
Ok(false)
}
}
}
}
fn infer_class_name(name: &str, parent_class: Option<&str>) -> Option<Ustr> {
// If className wasn't defined from another source, we may be able
// to infer one.