Corrected folder name. (#220)

* Corrected folder name.

* Update docs/guide/new-game.md

Co-Authored-By: Lucien Greathouse <me@lpghatguy.com>
This commit is contained in:
nukropina
2019-07-31 13:18:24 -07:00
committed by Lucien Greathouse
parent a4a6e3b8f6
commit 972338d86a

View File

@@ -41,7 +41,7 @@ All we have to do is call `rojo build`:
rojo build -o MyNewProject.rbxlx
```
If you open `MyNewProject.rbxlx` in Roblox Studio now, you should see a `Folder` containing a `ModuleScript` under `ReplicatedStorage`!
If you open `MyNewProject.rbxlx` in Roblox Studio now, you should see a `Folder` named "Source" containing a `ModuleScript` under `ReplicatedStorage`.
!!! info
To generate a binary place file instead, use `rbxl`. Note that support for binary model/place files (`rbxm` and `rbxl`) is very limited in Rojo presently.
@@ -87,4 +87,4 @@ Generating and publishing your game is as simple as:
rojo upload --asset_id [PLACE ID] --cookie "[SECURITY COOKIE]"
```
An example project is available on GitHub that deploys to Roblox.com from GitHub and Travis-CI automatically: [https://github.com/LPGhatguy/roads](https://github.com/LPGhatguy/roads)
An example project is available on GitHub that deploys to Roblox.com from GitHub and Travis-CI automatically: [https://github.com/LPGhatguy/roads](https://github.com/LPGhatguy/roads)