forked from rojo-rbx/rojo
Add benchmarking, perf gains, and better settings UI (#850)
This commit is contained in:
@@ -9,6 +9,7 @@ local Log = require(Packages.Log)
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local Highlighter = require(Packages.Highlighter)
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local StringDiff = require(script:FindFirstChild("StringDiff"))
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local Timer = require(Plugin.Timer)
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local Theme = require(Plugin.App.Theme)
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local CodeLabel = require(Plugin.App.Components.CodeLabel)
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@@ -74,6 +75,7 @@ function StringDiffVisualizer:calculateContentSize()
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end
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function StringDiffVisualizer:calculateDiffLines()
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Timer.start("StringDiffVisualizer:calculateDiffLines")
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local oldString, newString = self.props.oldString, self.props.newString
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-- Diff the two texts
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@@ -133,6 +135,7 @@ function StringDiffVisualizer:calculateDiffLines()
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end
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end
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Timer.stop()
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return add, remove
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end
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@@ -4,6 +4,7 @@ local Packages = Rojo.Packages
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local Roact = require(Packages.Roact)
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local Timer = require(Plugin.Timer)
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local Assets = require(Plugin.Assets)
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local Theme = require(Plugin.App.Theme)
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@@ -21,6 +22,7 @@ function Array:init()
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end
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function Array:calculateDiff()
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Timer.start("Array:calculateDiff")
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--[[
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Find the indexes that are added or removed from the array,
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and display them side by side with gaps for the indexes that
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@@ -63,6 +65,7 @@ function Array:calculateDiff()
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j += 1
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end
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Timer.stop()
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return diff
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end
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@@ -4,6 +4,7 @@ local Packages = Rojo.Packages
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local Roact = require(Packages.Roact)
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local Timer = require(Plugin.Timer)
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local Assets = require(Plugin.Assets)
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local Theme = require(Plugin.App.Theme)
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@@ -21,6 +22,7 @@ function Dictionary:init()
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end
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function Dictionary:calculateDiff()
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Timer.start("Dictionary:calculateDiff")
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local oldTable, newTable = self.props.oldTable or {}, self.props.newTable or {}
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-- Diff the two tables and find the added keys, removed keys, and changed keys
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@@ -59,6 +61,7 @@ function Dictionary:calculateDiff()
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return a.key < b.key
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end)
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Timer.stop()
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return diff
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end
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@@ -4,6 +4,8 @@ local Packages = Rojo.Packages
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local Roact = require(Packages.Roact)
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local Timer = require(Plugin.Timer)
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local PatchTree = require(Plugin.PatchTree)
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local Settings = require(Plugin.Settings)
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local Theme = require(Plugin.App.Theme)
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local TextButton = require(Plugin.App.Components.TextButton)
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@@ -23,6 +25,7 @@ function ConfirmingPage:init()
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self.containerSize, self.setContainerSize = Roact.createBinding(Vector2.new(0, 0))
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self:setState({
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patchTree = nil,
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showingStringDiff = false,
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oldString = "",
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newString = "",
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@@ -30,6 +33,28 @@ function ConfirmingPage:init()
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oldTable = {},
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newTable = {},
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})
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if self.props.confirmData and self.props.confirmData.patch and self.props.confirmData.instanceMap then
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self:buildPatchTree()
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end
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end
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function ConfirmingPage:didUpdate(prevProps)
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if prevProps.confirmData ~= self.props.confirmData then
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self:buildPatchTree()
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end
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end
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function ConfirmingPage:buildPatchTree()
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Timer.start("ConfirmingPage:buildPatchTree")
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self:setState({
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patchTree = PatchTree.build(
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self.props.confirmData.patch,
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self.props.confirmData.instanceMap,
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{ "Property", "Current", "Incoming" }
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),
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})
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Timer.stop()
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end
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function ConfirmingPage:render()
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@@ -61,9 +86,7 @@ function ConfirmingPage:render()
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transparency = self.props.transparency,
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layoutOrder = 3,
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changeListHeaders = { "Property", "Current", "Incoming" },
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patch = self.props.confirmData.patch,
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instanceMap = self.props.confirmData.instanceMap,
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patchTree = self.state.patchTree,
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showStringDiff = function(oldString: string, newString: string)
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self:setState({
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@@ -121,8 +121,14 @@ function Setting:render()
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BackgroundTransparency = 1,
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}, {
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Name = e("TextLabel", {
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Text = (if self.props.experimental then '<font color="#FF8E3C">⚠ </font>' else "")
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.. self.props.name,
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Text = (
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if self.props.experimental
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then '<font color="#FF8E3C">⚠ </font>'
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elseif
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self.props.developerDebug
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then '<font family="rbxasset://fonts/families/Guru.json" color="#35B5FF">⚑ </font>' -- Guru is the only font with the flag emoji
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else ""
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) .. self.props.name,
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Font = Enum.Font.GothamBold,
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TextSize = 17,
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TextColor3 = theme.Setting.NameColor,
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@@ -137,8 +143,10 @@ function Setting:render()
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}),
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Description = e("TextLabel", {
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Text = (if self.props.experimental then '<font color="#FF8E3C">[Experimental] </font>' else "")
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.. self.props.description,
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Text = (if self.props.experimental
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then '<font color="#FF8E3C">[Experimental] </font>'
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elseif self.props.developerDebug then '<font color="#35B5FF">[Dev Debug] </font>'
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else "") .. self.props.description,
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Font = Enum.Font.Gotham,
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LineHeight = 1.2,
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TextSize = 14,
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@@ -84,148 +84,161 @@ function SettingsPage:render()
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return Theme.with(function(theme)
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theme = theme.Settings
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return e(ScrollingFrame, {
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size = UDim2.new(1, 0, 1, 0),
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contentSize = self.contentSize,
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transparency = self.props.transparency,
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}, {
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return Roact.createFragment({
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Navbar = e(Navbar, {
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onBack = self.props.onBack,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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ShowNotifications = e(Setting, {
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id = "showNotifications",
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name = "Show Notifications",
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description = "Popup notifications in viewport",
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Content = e(ScrollingFrame, {
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size = UDim2.new(1, 0, 1, -47),
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position = UDim2.new(0, 0, 0, 47),
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contentSize = self.contentSize,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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SyncReminder = e(Setting, {
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id = "syncReminder",
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name = "Sync Reminder",
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description = "Notify to sync when opening a place that has previously been synced",
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transparency = self.props.transparency,
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visible = Settings:getBinding("showNotifications"),
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layoutOrder = layoutIncrement(),
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}),
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ConfirmationBehavior = e(Setting, {
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id = "confirmationBehavior",
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name = "Confirmation Behavior",
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description = "When to prompt for confirmation before syncing",
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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options = confirmationBehaviors,
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}),
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LargeChangesConfirmationThreshold = e(Setting, {
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id = "largeChangesConfirmationThreshold",
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name = "Confirmation Threshold",
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description = "How many modified instances to be considered a large change",
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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visible = Settings:getBinding("confirmationBehavior"):map(function(value)
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return value == "Large Changes"
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end),
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input = e(TextInput, {
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size = UDim2.new(0, 40, 0, 28),
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text = Settings:getBinding("largeChangesConfirmationThreshold"):map(function(value)
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return tostring(value)
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end),
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}, {
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ShowNotifications = e(Setting, {
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id = "showNotifications",
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name = "Show Notifications",
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description = "Popup notifications in viewport",
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transparency = self.props.transparency,
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enabled = true,
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onEntered = function(text)
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local number = tonumber(string.match(text, "%d+"))
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if number then
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Settings:set("largeChangesConfirmationThreshold", math.clamp(number, 1, 999))
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else
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-- Force text back to last valid value
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Settings:set(
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"largeChangesConfirmationThreshold",
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Settings:get("largeChangesConfirmationThreshold")
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)
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end
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layoutOrder = layoutIncrement(),
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}),
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SyncReminder = e(Setting, {
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id = "syncReminder",
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name = "Sync Reminder",
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description = "Notify to sync when opening a place that has previously been synced",
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transparency = self.props.transparency,
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visible = Settings:getBinding("showNotifications"),
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layoutOrder = layoutIncrement(),
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}),
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ConfirmationBehavior = e(Setting, {
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id = "confirmationBehavior",
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name = "Confirmation Behavior",
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description = "When to prompt for confirmation before syncing",
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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options = confirmationBehaviors,
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}),
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LargeChangesConfirmationThreshold = e(Setting, {
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id = "largeChangesConfirmationThreshold",
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name = "Confirmation Threshold",
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description = "How many modified instances to be considered a large change",
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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visible = Settings:getBinding("confirmationBehavior"):map(function(value)
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return value == "Large Changes"
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end),
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input = e(TextInput, {
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size = UDim2.new(0, 40, 0, 28),
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text = Settings:getBinding("largeChangesConfirmationThreshold"):map(function(value)
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return tostring(value)
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end),
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transparency = self.props.transparency,
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enabled = true,
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onEntered = function(text)
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local number = tonumber(string.match(text, "%d+"))
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if number then
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Settings:set("largeChangesConfirmationThreshold", math.clamp(number, 1, 999))
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else
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-- Force text back to last valid value
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Settings:set(
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"largeChangesConfirmationThreshold",
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Settings:get("largeChangesConfirmationThreshold")
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)
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end
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end,
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}),
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}),
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PlaySounds = e(Setting, {
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id = "playSounds",
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name = "Play Sounds",
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description = "Toggle sound effects",
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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AutoConnectPlaytestServer = e(Setting, {
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id = "autoConnectPlaytestServer",
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name = "Auto Connect Playtest Server",
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description = "Automatically connect game server to Rojo when playtesting while connected in Edit",
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experimental = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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OpenScriptsExternally = e(Setting, {
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id = "openScriptsExternally",
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name = "Open Scripts Externally",
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description = "Attempt to open scripts in an external editor",
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locked = self.props.syncActive,
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experimental = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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TwoWaySync = e(Setting, {
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id = "twoWaySync",
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name = "Two-Way Sync",
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description = "Editing files in Studio will sync them into the filesystem",
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locked = self.props.syncActive,
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experimental = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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LogLevel = e(Setting, {
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id = "logLevel",
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name = "Log Level",
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description = "Plugin output verbosity level",
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developerDebug = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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options = invertedLevels,
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showReset = Settings:getBinding("logLevel"):map(function(value)
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return value ~= "Info"
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end),
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onReset = function()
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Settings:set("logLevel", "Info")
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end,
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}),
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}),
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PlaySounds = e(Setting, {
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id = "playSounds",
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name = "Play Sounds",
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description = "Toggle sound effects",
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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TypecheckingEnabled = e(Setting, {
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id = "typecheckingEnabled",
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name = "Typechecking",
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description = "Toggle typechecking on the API surface",
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developerDebug = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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AutoConnectPlaytestServer = e(Setting, {
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id = "autoConnectPlaytestServer",
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name = "Auto Connect Playtest Server",
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description = "Automatically connect game server to Rojo when playtesting while connected in Edit",
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experimental = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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TimingLogsEnabled = e(Setting, {
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id = "timingLogsEnabled",
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name = "Timing Logs",
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description = "Toggle logging timing of internal actions for benchmarking Rojo performance",
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developerDebug = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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OpenScriptsExternally = e(Setting, {
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id = "openScriptsExternally",
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name = "Open Scripts Externally",
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description = "Attempt to open scripts in an external editor",
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locked = self.props.syncActive,
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experimental = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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Layout = e("UIListLayout", {
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FillDirection = Enum.FillDirection.Vertical,
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SortOrder = Enum.SortOrder.LayoutOrder,
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TwoWaySync = e(Setting, {
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id = "twoWaySync",
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name = "Two-Way Sync",
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description = "Editing files in Studio will sync them into the filesystem",
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locked = self.props.syncActive,
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experimental = true,
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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}),
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[Roact.Change.AbsoluteContentSize] = function(object)
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self.setContentSize(object.AbsoluteContentSize)
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end,
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}),
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LogLevel = e(Setting, {
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id = "logLevel",
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name = "Log Level",
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description = "Plugin output verbosity level",
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
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options = invertedLevels,
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showReset = Settings:getBinding("logLevel"):map(function(value)
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return value ~= "Info"
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end),
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onReset = function()
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Settings:set("logLevel", "Info")
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end,
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}),
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TypecheckingEnabled = e(Setting, {
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id = "typecheckingEnabled",
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name = "Typechecking",
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description = "Toggle typechecking on the API surface",
|
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transparency = self.props.transparency,
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layoutOrder = layoutIncrement(),
|
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}),
|
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Layout = e("UIListLayout", {
|
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FillDirection = Enum.FillDirection.Vertical,
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SortOrder = Enum.SortOrder.LayoutOrder,
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[Roact.Change.AbsoluteContentSize] = function(object)
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self.setContentSize(object.AbsoluteContentSize)
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end,
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}),
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Padding = e("UIPadding", {
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PaddingLeft = UDim.new(0, 20),
|
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PaddingRight = UDim.new(0, 20),
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Padding = e("UIPadding", {
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PaddingLeft = UDim.new(0, 20),
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PaddingRight = UDim.new(0, 20),
|
||||
}),
|
||||
}),
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||||
})
|
||||
end)
|
||||
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||||
@@ -11,6 +11,7 @@ local Packages = Rojo.Packages
|
||||
|
||||
local Log = require(Packages.Log)
|
||||
|
||||
local Timer = require(Plugin.Timer)
|
||||
local Types = require(Plugin.Types)
|
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local decodeValue = require(Plugin.Reconciler.decodeValue)
|
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local getProperty = require(Plugin.Reconciler.getProperty)
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@@ -122,6 +123,7 @@ end
|
||||
-- props must contain id, and cannot contain children or parentId
|
||||
-- other than those three, it can hold anything
|
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function Tree:addNode(parent, props)
|
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Timer.start("Tree:addNode")
|
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assert(props.id, "props must contain id")
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parent = parent or "ROOT"
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@@ -132,6 +134,7 @@ function Tree:addNode(parent, props)
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for k, v in props do
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node[k] = v
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||||
end
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||||
Timer.stop()
|
||||
return node
|
||||
end
|
||||
|
||||
@@ -142,22 +145,26 @@ function Tree:addNode(parent, props)
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||||
local parentNode = self:getNode(parent)
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||||
if not parentNode then
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||||
Log.warn("Failed to create node since parent doesnt exist: {}, {}", parent, props)
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||||
Timer.stop()
|
||||
return
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||||
end
|
||||
|
||||
parentNode.children[node.id] = node
|
||||
self.idToNode[node.id] = node
|
||||
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||||
Timer.stop()
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||||
return node
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||||
end
|
||||
|
||||
-- Given a list of ancestor ids in descending order, builds the nodes for them
|
||||
-- using the patch and instanceMap info
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||||
function Tree:buildAncestryNodes(previousId: string?, ancestryIds: { string }, patch, instanceMap)
|
||||
Timer.start("Tree:buildAncestryNodes")
|
||||
-- Build nodes for ancestry by going up the tree
|
||||
previousId = previousId or "ROOT"
|
||||
|
||||
for _, ancestorId in ancestryIds do
|
||||
for i = #ancestryIds, 1, -1 do
|
||||
local ancestorId = ancestryIds[i]
|
||||
local value = instanceMap.fromIds[ancestorId] or patch.added[ancestorId]
|
||||
if not value then
|
||||
Log.warn("Failed to find ancestor object for " .. ancestorId)
|
||||
@@ -171,6 +178,8 @@ function Tree:buildAncestryNodes(previousId: string?, ancestryIds: { string }, p
|
||||
})
|
||||
previousId = ancestorId
|
||||
end
|
||||
|
||||
Timer.stop()
|
||||
end
|
||||
|
||||
local PatchTree = {}
|
||||
@@ -178,10 +187,12 @@ local PatchTree = {}
|
||||
-- Builds a new tree from a patch and instanceMap
|
||||
-- uses changeListHeaders in node.changeList
|
||||
function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
Timer.start("PatchTree.build")
|
||||
local tree = Tree.new()
|
||||
|
||||
local knownAncestors = {}
|
||||
|
||||
Timer.start("patch.updated")
|
||||
for _, change in patch.updated do
|
||||
local instance = instanceMap.fromIds[change.id]
|
||||
if not instance then
|
||||
@@ -189,7 +200,7 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
end
|
||||
|
||||
-- Gather ancestors from existing DOM
|
||||
local ancestryIds = {}
|
||||
local ancestryIds, ancestryIndex = {}, 0
|
||||
local parentObject = instance.Parent
|
||||
local parentId = instanceMap.fromInstances[parentObject]
|
||||
local previousId = nil
|
||||
@@ -200,7 +211,8 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
break
|
||||
end
|
||||
|
||||
table.insert(ancestryIds, 1, parentId)
|
||||
ancestryIndex += 1
|
||||
ancestryIds[ancestryIndex] = parentId
|
||||
knownAncestors[parentId] = true
|
||||
parentObject = parentObject.Parent
|
||||
parentId = instanceMap.fromInstances[parentObject]
|
||||
@@ -213,11 +225,38 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
if next(change.changedProperties) or change.changedName then
|
||||
changeList = {}
|
||||
|
||||
local hintBuffer, i = {}, 0
|
||||
local hintBuffer, hintBufferSize, hintOverflow = table.create(3), 0, 0
|
||||
local changeIndex = 0
|
||||
local function addProp(prop: string, current: any?, incoming: any?, metadata: any?)
|
||||
i += 1
|
||||
hintBuffer[i] = prop
|
||||
changeList[i] = { prop, current, incoming, metadata }
|
||||
changeIndex += 1
|
||||
changeList[changeIndex] = { prop, current, incoming, metadata }
|
||||
|
||||
if hintBufferSize < 3 then
|
||||
hintBufferSize += 1
|
||||
hintBuffer[hintBufferSize] = prop
|
||||
return
|
||||
end
|
||||
|
||||
-- We only want to have 3 hints
|
||||
-- to keep it deterministic, we sort them alphabetically
|
||||
|
||||
-- Either this prop overflows, or it makes another one move to overflow
|
||||
hintOverflow += 1
|
||||
|
||||
-- Shortcut for the common case
|
||||
if hintBuffer[3] <= prop then
|
||||
-- This prop is below the last hint, no need to insert
|
||||
return
|
||||
end
|
||||
|
||||
-- Find the first available spot
|
||||
for i, hintItem in hintBuffer do
|
||||
if prop < hintItem then
|
||||
-- This prop is before the currently selected hint,
|
||||
-- so take its place and then continue to find a spot for the old hint
|
||||
hintBuffer[i], prop = prop, hintBuffer[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Gather the changes
|
||||
@@ -238,18 +277,7 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
end
|
||||
|
||||
-- Finalize detail values
|
||||
|
||||
-- Trim hint to top 3
|
||||
table.sort(hintBuffer)
|
||||
if #hintBuffer > 3 then
|
||||
hintBuffer = {
|
||||
hintBuffer[1],
|
||||
hintBuffer[2],
|
||||
hintBuffer[3],
|
||||
i - 3 .. " more",
|
||||
}
|
||||
end
|
||||
hint = table.concat(hintBuffer, ", ")
|
||||
hint = table.concat(hintBuffer, ", ") .. (if hintOverflow == 0 then "" else ", " .. hintOverflow .. " more")
|
||||
|
||||
-- Sort changes and add header
|
||||
table.sort(changeList, function(a, b)
|
||||
@@ -269,7 +297,9 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
changeList = changeList,
|
||||
})
|
||||
end
|
||||
Timer.stop()
|
||||
|
||||
Timer.start("patch.removed")
|
||||
for _, idOrInstance in patch.removed do
|
||||
local instance = if Types.RbxId(idOrInstance) then instanceMap.fromIds[idOrInstance] else idOrInstance
|
||||
if not instance then
|
||||
@@ -311,7 +341,9 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
instance = instance,
|
||||
})
|
||||
end
|
||||
Timer.stop()
|
||||
|
||||
Timer.start("patch.added")
|
||||
for id, change in patch.added do
|
||||
-- Gather ancestors from existing DOM or future additions
|
||||
local ancestryIds = {}
|
||||
@@ -350,32 +382,47 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
if next(change.Properties) then
|
||||
changeList = {}
|
||||
|
||||
local hintBuffer, i = {}, 0
|
||||
for prop, incoming in change.Properties do
|
||||
i += 1
|
||||
hintBuffer[i] = prop
|
||||
local hintBuffer, hintBufferSize, hintOverflow = table.create(3), 0, 0
|
||||
local changeIndex = 0
|
||||
local function addProp(prop: string, incoming: any)
|
||||
changeIndex += 1
|
||||
changeList[changeIndex] = { prop, "N/A", incoming }
|
||||
|
||||
local success, incomingValue = decodeValue(incoming, instanceMap)
|
||||
if success then
|
||||
table.insert(changeList, { prop, "N/A", incomingValue })
|
||||
else
|
||||
table.insert(changeList, { prop, "N/A", select(2, next(incoming)) })
|
||||
if hintBufferSize < 3 then
|
||||
hintBufferSize += 1
|
||||
hintBuffer[hintBufferSize] = prop
|
||||
return
|
||||
end
|
||||
|
||||
-- We only want to have 3 hints
|
||||
-- to keep it deterministic, we sort them alphabetically
|
||||
|
||||
-- Either this prop overflows, or it makes another one move to overflow
|
||||
hintOverflow += 1
|
||||
|
||||
-- Shortcut for the common case
|
||||
if hintBuffer[3] <= prop then
|
||||
-- This prop is below the last hint, no need to insert
|
||||
return
|
||||
end
|
||||
|
||||
-- Find the first available spot
|
||||
for i, hintItem in hintBuffer do
|
||||
if prop < hintItem then
|
||||
-- This prop is before the currently selected hint,
|
||||
-- so take its place and then continue to find a spot for the old hint
|
||||
hintBuffer[i], prop = prop, hintBuffer[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Finalize detail values
|
||||
|
||||
-- Trim hint to top 3
|
||||
table.sort(hintBuffer)
|
||||
if #hintBuffer > 3 then
|
||||
hintBuffer = {
|
||||
hintBuffer[1],
|
||||
hintBuffer[2],
|
||||
hintBuffer[3],
|
||||
i - 3 .. " more",
|
||||
}
|
||||
for prop, incoming in change.Properties do
|
||||
local success, incomingValue = decodeValue(incoming, instanceMap)
|
||||
addProp(prop, if success then incomingValue else select(2, next(incoming)))
|
||||
end
|
||||
hint = table.concat(hintBuffer, ", ")
|
||||
|
||||
-- Finalize detail values
|
||||
hint = table.concat(hintBuffer, ", ") .. (if hintOverflow == 0 then "" else ", " .. hintOverflow .. " more")
|
||||
|
||||
-- Sort changes and add header
|
||||
table.sort(changeList, function(a, b)
|
||||
@@ -395,35 +442,27 @@ function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
instance = instanceMap.fromIds[id],
|
||||
})
|
||||
end
|
||||
Timer.stop()
|
||||
|
||||
Timer.stop()
|
||||
return tree
|
||||
end
|
||||
|
||||
-- Creates a deep copy of a tree for immutability purposes in Roact
|
||||
function PatchTree.clone(tree)
|
||||
if not tree then
|
||||
return
|
||||
end
|
||||
|
||||
local newTree = Tree.new()
|
||||
tree:forEach(function(node)
|
||||
newTree:addNode(node.parentId, table.clone(node))
|
||||
end)
|
||||
|
||||
return newTree
|
||||
end
|
||||
|
||||
-- Updates the metadata of a tree with the unapplied patch and currently existing instances
|
||||
-- Builds a new tree from the data if one isn't provided
|
||||
-- Always returns a new tree for immutability purposes in Roact
|
||||
function PatchTree.updateMetadata(tree, patch, instanceMap, unappliedPatch)
|
||||
Timer.start("PatchTree.updateMetadata")
|
||||
if tree then
|
||||
tree = PatchTree.clone(tree)
|
||||
-- A shallow copy is enough for our purposes here since we really only need a new top-level object
|
||||
-- for immutable comparison checks in Roact
|
||||
tree = table.clone(tree)
|
||||
else
|
||||
tree = PatchTree.build(patch, instanceMap)
|
||||
end
|
||||
|
||||
-- Update isWarning metadata
|
||||
Timer.start("isWarning")
|
||||
for _, failedChange in unappliedPatch.updated do
|
||||
local node = tree:getNode(failedChange.id)
|
||||
if not node then
|
||||
@@ -492,8 +531,10 @@ function PatchTree.updateMetadata(tree, patch, instanceMap, unappliedPatch)
|
||||
node.isWarning = true
|
||||
Log.trace("Marked node as warning: {} {}", node.id, node.name)
|
||||
end
|
||||
Timer.stop()
|
||||
|
||||
-- Update if instances exist
|
||||
Timer.start("instanceAncestry")
|
||||
tree:forEach(function(node)
|
||||
if node.instance then
|
||||
if node.instance.Parent == nil and node.instance ~= game then
|
||||
@@ -509,7 +550,9 @@ function PatchTree.updateMetadata(tree, patch, instanceMap, unappliedPatch)
|
||||
end
|
||||
end
|
||||
end)
|
||||
Timer.stop()
|
||||
|
||||
Timer.stop()
|
||||
return tree
|
||||
end
|
||||
|
||||
|
||||
@@ -3,9 +3,14 @@
|
||||
and mutating the Roblox DOM.
|
||||
]]
|
||||
|
||||
local Packages = script.Parent.Parent.Packages
|
||||
local Rojo = script:FindFirstAncestor("Rojo")
|
||||
local Plugin = Rojo.Plugin
|
||||
local Packages = Rojo.Packages
|
||||
|
||||
local Log = require(Packages.Log)
|
||||
|
||||
local Timer = require(Plugin.Timer)
|
||||
|
||||
local applyPatch = require(script.applyPatch)
|
||||
local hydrate = require(script.hydrate)
|
||||
local diff = require(script.diff)
|
||||
@@ -57,31 +62,55 @@ function Reconciler:hookPostcommit(callback: (patch: any, instanceMap: any, unap
|
||||
end
|
||||
|
||||
function Reconciler:applyPatch(patch)
|
||||
Timer.start("Reconciler:applyPatch")
|
||||
|
||||
Timer.start("precommitCallbacks")
|
||||
-- Precommit callbacks must be serial in order to obey the contract that
|
||||
-- they execute before commit
|
||||
for _, callback in self.__precommitCallbacks do
|
||||
local success, err = pcall(callback, patch, self.__instanceMap)
|
||||
if not success then
|
||||
Log.warn("Precommit hook errored: {}", err)
|
||||
end
|
||||
end
|
||||
Timer.stop()
|
||||
|
||||
Timer.start("apply")
|
||||
local unappliedPatch = applyPatch(self.__instanceMap, patch)
|
||||
Timer.stop()
|
||||
|
||||
Timer.start("postcommitCallbacks")
|
||||
-- Postcommit callbacks can be called with spawn since regardless of firing order, they are
|
||||
-- guaranteed to be called after the commit
|
||||
for _, callback in self.__postcommitCallbacks do
|
||||
local success, err = pcall(callback, patch, self.__instanceMap, unappliedPatch)
|
||||
if not success then
|
||||
Log.warn("Postcommit hook errored: {}", err)
|
||||
end
|
||||
task.spawn(function()
|
||||
local success, err = pcall(callback, patch, self.__instanceMap, unappliedPatch)
|
||||
if not success then
|
||||
Log.warn("Postcommit hook errored: {}", err)
|
||||
end
|
||||
end)
|
||||
end
|
||||
Timer.stop()
|
||||
|
||||
Timer.stop()
|
||||
|
||||
return unappliedPatch
|
||||
end
|
||||
|
||||
function Reconciler:hydrate(virtualInstances, rootId, rootInstance)
|
||||
return hydrate(self.__instanceMap, virtualInstances, rootId, rootInstance)
|
||||
Timer.start("Reconciler:hydrate")
|
||||
local result = hydrate(self.__instanceMap, virtualInstances, rootId, rootInstance)
|
||||
Timer.stop()
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
function Reconciler:diff(virtualInstances, rootId)
|
||||
return diff(self.__instanceMap, virtualInstances, rootId)
|
||||
Timer.start("Reconciler:diff")
|
||||
local success, result = diff(self.__instanceMap, virtualInstances, rootId)
|
||||
Timer.stop()
|
||||
|
||||
return success, result
|
||||
end
|
||||
|
||||
return Reconciler
|
||||
|
||||
@@ -20,6 +20,7 @@ local defaultSettings = {
|
||||
playSounds = true,
|
||||
typecheckingEnabled = false,
|
||||
logLevel = "Info",
|
||||
timingLogsEnabled = false,
|
||||
priorEndpoints = {},
|
||||
}
|
||||
|
||||
|
||||
57
plugin/src/Timer.lua
Normal file
57
plugin/src/Timer.lua
Normal file
@@ -0,0 +1,57 @@
|
||||
local Settings = require(script.Parent.Settings)
|
||||
|
||||
local clock = os.clock
|
||||
|
||||
local Timer = {
|
||||
_entries = {},
|
||||
}
|
||||
|
||||
function Timer._start(label)
|
||||
local start = clock()
|
||||
if not label then
|
||||
error("[Rojo-Timer] Timer.start: label is required", 2)
|
||||
return
|
||||
end
|
||||
|
||||
table.insert(Timer._entries, { label, start })
|
||||
end
|
||||
|
||||
function Timer._stop()
|
||||
local stop = clock()
|
||||
|
||||
local entry = table.remove(Timer._entries)
|
||||
if not entry then
|
||||
error("[Rojo-Timer] Timer.stop: no label to stop", 2)
|
||||
return
|
||||
end
|
||||
|
||||
local label = entry[1]
|
||||
if #Timer._entries > 0 then
|
||||
local priorLabels = {}
|
||||
for _, priorEntry in ipairs(Timer._entries) do
|
||||
table.insert(priorLabels, priorEntry[1])
|
||||
end
|
||||
label = table.concat(priorLabels, "/") .. "/" .. label
|
||||
end
|
||||
|
||||
local start = entry[2]
|
||||
local duration = stop - start
|
||||
print(string.format("[Rojo-Timer] %s took %.3f ms", label, duration * 1000))
|
||||
end
|
||||
|
||||
-- Replace functions with no-op if not in debug mode
|
||||
local function no_op() end
|
||||
local function setFunctions(enabled)
|
||||
if enabled then
|
||||
Timer.start = Timer._start
|
||||
Timer.stop = Timer._stop
|
||||
else
|
||||
Timer.start = no_op
|
||||
Timer.stop = no_op
|
||||
end
|
||||
end
|
||||
|
||||
Settings:onChanged("timingLogsEnabled", setFunctions)
|
||||
setFunctions(Settings:get("timingLogsEnabled"))
|
||||
|
||||
return Timer
|
||||
Reference in New Issue
Block a user