Merge plugin back into main repository (#49)

This commit is contained in:
Lucien Greathouse
2018-04-01 23:22:04 -07:00
committed by GitHub
parent c8f837d726
commit 6fa925a402
55 changed files with 1742 additions and 36 deletions

198
plugin/src/Plugin.lua Normal file
View File

@@ -0,0 +1,198 @@
local Config = require(script.Parent.Config)
local Http = require(script.Parent.Http)
local Server = require(script.Parent.Server)
local Promise = require(script.Parent.Promise)
local Reconciler = require(script.Parent.Reconciler)
local function collectMatch(source, pattern)
local result = {}
for match in source:gmatch(pattern) do
table.insert(result, match)
end
return result
end
local Plugin = {}
Plugin.__index = Plugin
function Plugin.new()
local address = "localhost"
local port = Config.dev and 8001 or 8000
local remote = ("http://%s:%d"):format(address, port)
local self = {
_http = Http.new(remote),
_reconciler = Reconciler.new(),
_server = nil,
_polling = false,
}
setmetatable(self, Plugin)
do
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "Rojo UI"
screenGui.Parent = game.CoreGui
screenGui.DisplayOrder = -1
screenGui.Enabled = false
local label = Instance.new("TextLabel")
label.Font = Enum.Font.SourceSans
label.TextSize = 20
label.Text = "Rojo polling..."
label.BackgroundColor3 = Color3.fromRGB(31, 31, 31)
label.BackgroundTransparency = 0.5
label.BorderSizePixel = 0
label.TextColor3 = Color3.new(1, 1, 1)
label.Size = UDim2.new(0, 120, 0, 28)
label.Position = UDim2.new(0, 0, 0, 0)
label.Parent = screenGui
self._label = screenGui
end
return self
end
function Plugin:server()
if not self._server then
self._server = Server.connect(self._http)
:catch(function(err)
self._server = nil
return Promise.reject(err)
end)
end
return self._server
end
function Plugin:connect()
print("Testing connection...")
return self:server()
:andThen(function(server)
return server:getInfo()
end)
:andThen(function(result)
print("Server found!")
print("Protocol version:", result.protocolVersion)
print("Server version:", result.serverVersion)
end)
end
function Plugin:togglePolling()
if self._polling then
self:stopPolling()
return Promise.resolve(nil)
else
return self:startPolling()
end
end
function Plugin:stopPolling()
if not self._polling then
return
end
print("Stopped polling.")
self._polling = false
self._label.Enabled = false
end
function Plugin:_pull(server, project, routes)
local items = server:read(routes):await()
for index = 1, #routes do
local itemRoute = routes[index]
local partitionName = itemRoute[1]
local partition = project.partitions[partitionName]
local item = items[index]
local partitionRoute = collectMatch(partition.target, "[^.]+")
-- If the item route's length was 1, we need to rename the instance to
-- line up with the partition's root object name.
--
-- This is a HACK!
if #itemRoute == 1 then
if item then
local objectName = partition.target:match("[^.]+$")
item.Name = objectName
end
end
local fullRoute = {}
for _, piece in ipairs(partitionRoute) do
table.insert(fullRoute, piece)
end
for i = 2, #itemRoute do
table.insert(fullRoute, itemRoute[i])
end
self._reconciler:reconcileRoute(fullRoute, item, itemRoute)
end
end
function Plugin:startPolling()
if self._polling then
return
end
print("Starting to poll...")
self._polling = true
self._label.Enabled = true
return self:server()
:andThen(function(server)
self:syncIn():await()
local project = server:getInfo():await().project
while self._polling do
local changes = server:getChanges():await()
if #changes > 0 then
local routes = {}
for _, change in ipairs(changes) do
table.insert(routes, change.route)
end
self:_pull(server, project, routes)
end
wait(Config.pollingRate)
end
end)
:catch(function()
self:stopPolling()
end)
end
function Plugin:syncIn()
print("Syncing from server...")
return self:server()
:andThen(function(server)
local project = server:getInfo():await().project
local routes = {}
for name in pairs(project.partitions) do
table.insert(routes, {name})
end
self:_pull(server, project, routes)
print("Sync successful!")
end)
end
return Plugin